# HG changeset patch # User only1yzerman # Date 1372068563 14400 # Node ID 8e81e24efb3f0eea6a8f644ce2210704f25f7c11 # Parent ee1d6e6a4c52bdc012c920025c50e968fc18bf28 Cleaned up some code Added in the ability to track misc nodes for toons without a gathering profession (Troves or Dark Soil) Note: Dark Soil DB has not yet been added and will be added prior to the next release. diff -r ee1d6e6a4c52 -r 8e81e24efb3f Bloodhound2.lua --- a/Bloodhound2.lua Thu May 30 07:07:05 2013 -0400 +++ b/Bloodhound2.lua Mon Jun 24 06:09:23 2013 -0400 @@ -334,16 +334,13 @@ if (name == L["Find Herbs"]) then for k,v in pairs(Settings.HerbFilter) do settingsFilter[k] = v end for k,v in pairs(Bloodhound2.HerbNodes) do tinsert(nodes, v) end - if (IsQuestFlaggedCompleted(32609) ~= 1) then - for k,v in pairs(Bloodhound2.MiscNodes) do tinsert(nodes, v) end - end elseif (name == L["Find Minerals"]) then for k,v in pairs(Settings.OreFilter) do settingsFilter[k] = v end for k,v in pairs(Bloodhound2.OreNodes) do tinsert(nodes, v) end - if (IsQuestFlaggedCompleted(32609) ~= 1) then + elseif (IsQuestFlaggedCompleted(32609) ~= 1) then + for k,v in pairs(Settings.MiscFilter) do settingsFilter[k] = v end for k,v in pairs(Bloodhound2.MiscNodes) do tinsert(nodes, v) end - end - end + end end end