Sun, 27 Feb 2011 21:24:56 +0100 |
contrebasse |
Tagging as v1.0beta11
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Sun, 27 Feb 2011 21:24:10 +0100 |
contrebasse |
Take into account that sheathing while drawing doesn't actually sheath
v1.0beta11
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Sun, 27 Feb 2011 20:44:53 +0100 |
contrebasse |
Added tag v1.0beta10 for changeset ecfa62976b03
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Sun, 27 Feb 2011 20:31:17 +0100 |
contrebasse |
Cosmetic
v1.0beta10
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Sun, 27 Feb 2011 20:28:52 +0100 |
contrebasse |
Put exceptions into their own file, and permit to adjust their delay (as it is done with Mr Chilly).
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Sun, 27 Feb 2011 20:03:10 +0100 |
contrebasse |
Talking while moving now draw weapons
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Sun, 16 Jan 2011 00:17:36 +0100 |
contrebasse |
Tagging as v1.0beta9
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Sun, 16 Jan 2011 00:17:23 +0100 |
contrebasse |
Add QUEST_PROGRESS event
v1.0beta9
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Sat, 15 Jan 2011 23:24:12 +0100 |
contrebasse |
Tagging as v1.0beta8
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Sat, 15 Jan 2011 23:23:38 +0100 |
contrebasse |
Debug the debug tag...
v1.0beta8
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Sat, 08 Jan 2011 17:57:16 +0100 |
contrebasse |
Tagging as v1.0beta7
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Sat, 08 Jan 2011 17:56:59 +0100 |
contrebasse |
Correct a potential misfunction when desactivating and reactivating
v1.0beta7
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Sat, 08 Jan 2011 17:47:28 +0100 |
contrebasse |
Tagging as v1.0beta6
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Sat, 08 Jan 2011 17:00:00 +0100 |
contrebasse |
Weapon is not stealthed while moving and talking / Use a constant for short delay (0.5s) / the long delay is now 2.5s to avoid clipping with emotes
v1.0beta6
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