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1 --[[-----------------------------------------------------------------------------
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2 Button Widget
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3 Graphical Button.
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4 -------------------------------------------------------------------------------]]
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5 local Type, Version = "Button", 21
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6 local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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7 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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8
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9 -- Lua APIs
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10 local pairs = pairs
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11
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12 -- WoW APIs
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13 local _G = _G
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14 local PlaySound, CreateFrame, UIParent = PlaySound, CreateFrame, UIParent
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15
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16 --[[-----------------------------------------------------------------------------
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17 Scripts
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18 -------------------------------------------------------------------------------]]
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19 local function Button_OnClick(frame, ...)
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20 AceGUI:ClearFocus()
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21 PlaySound("igMainMenuOption")
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22 frame.obj:Fire("OnClick", ...)
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23 end
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24
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25 local function Control_OnEnter(frame)
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26 frame.obj:Fire("OnEnter")
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27 end
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28
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29 local function Control_OnLeave(frame)
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30 frame.obj:Fire("OnLeave")
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31 end
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32
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33 --[[-----------------------------------------------------------------------------
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34 Methods
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35 -------------------------------------------------------------------------------]]
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36 local methods = {
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37 ["OnAcquire"] = function(self)
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38 -- restore default values
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39 self:SetHeight(24)
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40 self:SetWidth(200)
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41 self:SetDisabled(false)
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42 self:SetText()
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43 end,
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44
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45 -- ["OnRelease"] = nil,
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46
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47 ["SetText"] = function(self, text)
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48 self.text:SetText(text)
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49 end,
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50
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51 ["SetDisabled"] = function(self, disabled)
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52 self.disabled = disabled
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53 if disabled then
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54 self.frame:Disable()
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55 else
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56 self.frame:Enable()
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57 end
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58 end
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59 }
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60
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61 --[[-----------------------------------------------------------------------------
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62 Constructor
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63 -------------------------------------------------------------------------------]]
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64 local function Constructor()
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65 local name = "AceGUI30Button" .. AceGUI:GetNextWidgetNum(Type)
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66 local frame = CreateFrame("Button", name, UIParent, "UIPanelButtonTemplate2")
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67 frame:Hide()
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68
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69 frame:EnableMouse(true)
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70 frame:SetScript("OnClick", Button_OnClick)
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71 frame:SetScript("OnEnter", Control_OnEnter)
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72 frame:SetScript("OnLeave", Control_OnLeave)
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73
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74 local text = frame:GetFontString()
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75 text:ClearAllPoints()
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76 text:SetPoint("TOPLEFT", 15, -1)
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77 text:SetPoint("BOTTOMRIGHT", -15, 1)
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78 text:SetJustifyV("MIDDLE")
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79
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80 local widget = {
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81 text = text,
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82 frame = frame,
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83 type = Type
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84 }
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85 for method, func in pairs(methods) do
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86 widget[method] = func
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87 end
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88
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89 return AceGUI:RegisterAsWidget(widget)
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90 end
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91
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92 AceGUI:RegisterWidgetType(Type, Constructor, Version)
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