comparison Libs/AceGUI-3.0/widgets/AceGUIWidget-Button.lua @ 0:98c6f55e6619

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author Xiiph
date Sat, 05 Feb 2011 16:45:02 +0100
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-1:000000000000 0:98c6f55e6619
1 --[[-----------------------------------------------------------------------------
2 Button Widget
3 Graphical Button.
4 -------------------------------------------------------------------------------]]
5 local Type, Version = "Button", 21
6 local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
7 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
8
9 -- Lua APIs
10 local pairs = pairs
11
12 -- WoW APIs
13 local _G = _G
14 local PlaySound, CreateFrame, UIParent = PlaySound, CreateFrame, UIParent
15
16 --[[-----------------------------------------------------------------------------
17 Scripts
18 -------------------------------------------------------------------------------]]
19 local function Button_OnClick(frame, ...)
20 AceGUI:ClearFocus()
21 PlaySound("igMainMenuOption")
22 frame.obj:Fire("OnClick", ...)
23 end
24
25 local function Control_OnEnter(frame)
26 frame.obj:Fire("OnEnter")
27 end
28
29 local function Control_OnLeave(frame)
30 frame.obj:Fire("OnLeave")
31 end
32
33 --[[-----------------------------------------------------------------------------
34 Methods
35 -------------------------------------------------------------------------------]]
36 local methods = {
37 ["OnAcquire"] = function(self)
38 -- restore default values
39 self:SetHeight(24)
40 self:SetWidth(200)
41 self:SetDisabled(false)
42 self:SetText()
43 end,
44
45 -- ["OnRelease"] = nil,
46
47 ["SetText"] = function(self, text)
48 self.text:SetText(text)
49 end,
50
51 ["SetDisabled"] = function(self, disabled)
52 self.disabled = disabled
53 if disabled then
54 self.frame:Disable()
55 else
56 self.frame:Enable()
57 end
58 end
59 }
60
61 --[[-----------------------------------------------------------------------------
62 Constructor
63 -------------------------------------------------------------------------------]]
64 local function Constructor()
65 local name = "AceGUI30Button" .. AceGUI:GetNextWidgetNum(Type)
66 local frame = CreateFrame("Button", name, UIParent, "UIPanelButtonTemplate2")
67 frame:Hide()
68
69 frame:EnableMouse(true)
70 frame:SetScript("OnClick", Button_OnClick)
71 frame:SetScript("OnEnter", Control_OnEnter)
72 frame:SetScript("OnLeave", Control_OnLeave)
73
74 local text = frame:GetFontString()
75 text:ClearAllPoints()
76 text:SetPoint("TOPLEFT", 15, -1)
77 text:SetPoint("BOTTOMRIGHT", -15, 1)
78 text:SetJustifyV("MIDDLE")
79
80 local widget = {
81 text = text,
82 frame = frame,
83 type = Type
84 }
85 for method, func in pairs(methods) do
86 widget[method] = func
87 end
88
89 return AceGUI:RegisterAsWidget(widget)
90 end
91
92 AceGUI:RegisterWidgetType(Type, Constructor, Version)