Mercurial > wow > icu
comparison Libs/AceLocale-3.0/AceLocale-3.0.lua @ 0:98c6f55e6619
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author | Xiiph |
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date | Sat, 05 Feb 2011 16:45:02 +0100 |
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1 --- **AceLocale-3.0** manages localization in addons, allowing for multiple locale to be registered with fallback to the base locale for untranslated strings. | |
2 -- @class file | |
3 -- @name AceLocale-3.0 | |
4 -- @release $Id: AceLocale-3.0.lua 895 2009-12-06 16:28:55Z nevcairiel $ | |
5 local MAJOR,MINOR = "AceLocale-3.0", 2 | |
6 | |
7 local AceLocale, oldminor = LibStub:NewLibrary(MAJOR, MINOR) | |
8 | |
9 if not AceLocale then return end -- no upgrade needed | |
10 | |
11 -- Lua APIs | |
12 local assert, tostring, error = assert, tostring, error | |
13 local setmetatable, rawset, rawget = setmetatable, rawset, rawget | |
14 | |
15 -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded | |
16 -- List them here for Mikk's FindGlobals script | |
17 -- GLOBALS: GAME_LOCALE, geterrorhandler | |
18 | |
19 local gameLocale = GetLocale() | |
20 if gameLocale == "enGB" then | |
21 gameLocale = "enUS" | |
22 end | |
23 | |
24 AceLocale.apps = AceLocale.apps or {} -- array of ["AppName"]=localetableref | |
25 AceLocale.appnames = AceLocale.appnames or {} -- array of [localetableref]="AppName" | |
26 | |
27 -- This metatable is used on all tables returned from GetLocale | |
28 local readmeta = { | |
29 __index = function(self, key) -- requesting totally unknown entries: fire off a nonbreaking error and return key | |
30 rawset(self, key, key) -- only need to see the warning once, really | |
31 geterrorhandler()(MAJOR..": "..tostring(AceLocale.appnames[self])..": Missing entry for '"..tostring(key).."'") | |
32 return key | |
33 end | |
34 } | |
35 | |
36 -- This metatable is used on all tables returned from GetLocale if the silent flag is true, it does not issue a warning on unknown keys | |
37 local readmetasilent = { | |
38 __index = function(self, key) -- requesting totally unknown entries: return key | |
39 rawset(self, key, key) -- only need to invoke this function once | |
40 return key | |
41 end | |
42 } | |
43 | |
44 -- Remember the locale table being registered right now (it gets set by :NewLocale()) | |
45 -- NOTE: Do never try to register 2 locale tables at once and mix their definition. | |
46 local registering | |
47 | |
48 -- local assert false function | |
49 local assertfalse = function() assert(false) end | |
50 | |
51 -- This metatable proxy is used when registering nondefault locales | |
52 local writeproxy = setmetatable({}, { | |
53 __newindex = function(self, key, value) | |
54 rawset(registering, key, value == true and key or value) -- assigning values: replace 'true' with key string | |
55 end, | |
56 __index = assertfalse | |
57 }) | |
58 | |
59 -- This metatable proxy is used when registering the default locale. | |
60 -- It refuses to overwrite existing values | |
61 -- Reason 1: Allows loading locales in any order | |
62 -- Reason 2: If 2 modules have the same string, but only the first one to be | |
63 -- loaded has a translation for the current locale, the translation | |
64 -- doesn't get overwritten. | |
65 -- | |
66 local writedefaultproxy = setmetatable({}, { | |
67 __newindex = function(self, key, value) | |
68 if not rawget(registering, key) then | |
69 rawset(registering, key, value == true and key or value) | |
70 end | |
71 end, | |
72 __index = assertfalse | |
73 }) | |
74 | |
75 --- Register a new locale (or extend an existing one) for the specified application. | |
76 -- :NewLocale will return a table you can fill your locale into, or nil if the locale isn't needed for the players | |
77 -- game locale. | |
78 -- @paramsig application, locale[, isDefault[, silent]] | |
79 -- @param application Unique name of addon / module | |
80 -- @param locale Name of the locale to register, e.g. "enUS", "deDE", etc. | |
81 -- @param isDefault If this is the default locale being registered (your addon is written in this language, generally enUS) | |
82 -- @param silent If true, the locale will not issue warnings for missing keys. Can only be set on the default locale. | |
83 -- @usage | |
84 -- -- enUS.lua | |
85 -- local L = LibStub("AceLocale-3.0"):NewLocale("TestLocale", "enUS", true) | |
86 -- L["string1"] = true | |
87 -- | |
88 -- -- deDE.lua | |
89 -- local L = LibStub("AceLocale-3.0"):NewLocale("TestLocale", "deDE") | |
90 -- if not L then return end | |
91 -- L["string1"] = "Zeichenkette1" | |
92 -- @return Locale Table to add localizations to, or nil if the current locale is not required. | |
93 function AceLocale:NewLocale(application, locale, isDefault, silent) | |
94 | |
95 if silent and not isDefault then | |
96 error("Usage: NewLocale(application, locale[, isDefault[, silent]]): 'silent' can only be specified for the default locale", 2) | |
97 end | |
98 | |
99 -- GAME_LOCALE allows translators to test translations of addons without having that wow client installed | |
100 -- Ammo: I still think this is a bad idea, for instance an addon that checks for some ingame string will fail, just because some other addon | |
101 -- gives the user the illusion that they can run in a different locale? Ditch this whole thing or allow a setting per 'application'. I'm of the | |
102 -- opinion to remove this. | |
103 local gameLocale = GAME_LOCALE or gameLocale | |
104 | |
105 if locale ~= gameLocale and not isDefault then | |
106 return -- nop, we don't need these translations | |
107 end | |
108 | |
109 local app = AceLocale.apps[application] | |
110 | |
111 if not app then | |
112 app = setmetatable({}, silent and readmetasilent or readmeta) | |
113 AceLocale.apps[application] = app | |
114 AceLocale.appnames[app] = application | |
115 end | |
116 | |
117 registering = app -- remember globally for writeproxy and writedefaultproxy | |
118 | |
119 if isDefault then | |
120 return writedefaultproxy | |
121 end | |
122 | |
123 return writeproxy | |
124 end | |
125 | |
126 --- Returns localizations for the current locale (or default locale if translations are missing). | |
127 -- Errors if nothing is registered (spank developer, not just a missing translation) | |
128 -- @param application Unique name of addon / module | |
129 -- @param silent If true, the locale is optional, silently return nil if it's not found (defaults to false, optional) | |
130 -- @return The locale table for the current language. | |
131 function AceLocale:GetLocale(application, silent) | |
132 if not silent and not AceLocale.apps[application] then | |
133 error("Usage: GetLocale(application[, silent]): 'application' - No locales registered for '"..tostring(application).."'", 2) | |
134 end | |
135 return AceLocale.apps[application] | |
136 end |