Xiiph@0: --[[ $Id: AceGUIWidget-DropDown.lua 997 2010-12-01 18:36:28Z nevcairiel $ ]]-- Xiiph@0: local AceGUI = LibStub("AceGUI-3.0") Xiiph@0: Xiiph@0: -- Lua APIs Xiiph@0: local min, max, floor = math.min, math.max, math.floor Xiiph@0: local select, pairs, ipairs, type = select, pairs, ipairs, type Xiiph@0: local tsort = table.sort Xiiph@0: Xiiph@0: -- WoW APIs Xiiph@0: local PlaySound = PlaySound Xiiph@0: local UIParent, CreateFrame = UIParent, CreateFrame Xiiph@0: local _G = _G Xiiph@0: Xiiph@0: -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded Xiiph@0: -- List them here for Mikk's FindGlobals script Xiiph@0: -- GLOBALS: CLOSE Xiiph@0: Xiiph@0: local function fixlevels(parent,...) Xiiph@0: local i = 1 Xiiph@0: local child = select(i, ...) Xiiph@0: while child do Xiiph@0: child:SetFrameLevel(parent:GetFrameLevel()+1) Xiiph@0: fixlevels(child, child:GetChildren()) Xiiph@0: i = i + 1 Xiiph@0: child = select(i, ...) Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: local function fixstrata(strata, parent, ...) Xiiph@0: local i = 1 Xiiph@0: local child = select(i, ...) Xiiph@0: parent:SetFrameStrata(strata) Xiiph@0: while child do Xiiph@0: fixstrata(strata, child, child:GetChildren()) Xiiph@0: i = i + 1 Xiiph@0: child = select(i, ...) Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: do Xiiph@0: local widgetType = "Dropdown-Pullout" Xiiph@0: local widgetVersion = 3 Xiiph@0: Xiiph@0: --[[ Static data ]]-- Xiiph@0: Xiiph@0: local backdrop = { Xiiph@0: bgFile = "Interface\\ChatFrame\\ChatFrameBackground", Xiiph@0: edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border", Xiiph@0: edgeSize = 32, Xiiph@0: tileSize = 32, Xiiph@0: tile = true, Xiiph@0: insets = { left = 11, right = 12, top = 12, bottom = 11 }, Xiiph@0: } Xiiph@0: local sliderBackdrop = { Xiiph@0: bgFile = "Interface\\Buttons\\UI-SliderBar-Background", Xiiph@0: edgeFile = "Interface\\Buttons\\UI-SliderBar-Border", Xiiph@0: tile = true, tileSize = 8, edgeSize = 8, Xiiph@0: insets = { left = 3, right = 3, top = 3, bottom = 3 } Xiiph@0: } Xiiph@0: Xiiph@0: local defaultWidth = 200 Xiiph@0: local defaultMaxHeight = 600 Xiiph@0: Xiiph@0: --[[ UI Event Handlers ]]-- Xiiph@0: Xiiph@0: -- HACK: This should be no part of the pullout, but there Xiiph@0: -- is no other 'clean' way to response to any item-OnEnter Xiiph@0: -- Used to close Submenus when an other item is entered Xiiph@0: local function OnEnter(item) Xiiph@0: local self = item.pullout Xiiph@0: for k, v in ipairs(self.items) do Xiiph@0: if v.CloseMenu and v ~= item then Xiiph@0: v:CloseMenu() Xiiph@0: end Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: -- See the note in Constructor() for each scroll related function Xiiph@0: local function OnMouseWheel(this, value) Xiiph@0: this.obj:MoveScroll(value) Xiiph@0: end Xiiph@0: Xiiph@0: local function OnScrollValueChanged(this, value) Xiiph@0: this.obj:SetScroll(value) Xiiph@0: end Xiiph@0: Xiiph@0: local function OnSizeChanged(this) Xiiph@0: this.obj:FixScroll() Xiiph@0: end Xiiph@0: Xiiph@0: --[[ Exported methods ]]-- Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function SetScroll(self, value) Xiiph@0: local status = self.scrollStatus Xiiph@0: local frame, child = self.scrollFrame, self.itemFrame Xiiph@0: local height, viewheight = frame:GetHeight(), child:GetHeight() Xiiph@0: Xiiph@0: local offset Xiiph@0: if height > viewheight then Xiiph@0: offset = 0 Xiiph@0: else Xiiph@0: offset = floor((viewheight - height) / 1000 * value) Xiiph@0: end Xiiph@0: child:ClearAllPoints() Xiiph@0: child:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, offset) Xiiph@0: child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", self.slider:IsShown() and -12 or 0, offset) Xiiph@0: status.offset = offset Xiiph@0: status.scrollvalue = value Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function MoveScroll(self, value) Xiiph@0: local status = self.scrollStatus Xiiph@0: local frame, child = self.scrollFrame, self.itemFrame Xiiph@0: local height, viewheight = frame:GetHeight(), child:GetHeight() Xiiph@0: Xiiph@0: if height > viewheight then Xiiph@0: self.slider:Hide() Xiiph@0: else Xiiph@0: self.slider:Show() Xiiph@0: local diff = height - viewheight Xiiph@0: local delta = 1 Xiiph@0: if value < 0 then Xiiph@0: delta = -1 Xiiph@0: end Xiiph@0: self.slider:SetValue(min(max(status.scrollvalue + delta*(1000/(diff/45)),0), 1000)) Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function FixScroll(self) Xiiph@0: local status = self.scrollStatus Xiiph@0: local frame, child = self.scrollFrame, self.itemFrame Xiiph@0: local height, viewheight = frame:GetHeight(), child:GetHeight() Xiiph@0: local offset = status.offset or 0 Xiiph@0: Xiiph@0: if viewheight < height then Xiiph@0: self.slider:Hide() Xiiph@0: child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", 0, offset) Xiiph@0: self.slider:SetValue(0) Xiiph@0: else Xiiph@0: self.slider:Show() Xiiph@0: local value = (offset / (viewheight - height) * 1000) Xiiph@0: if value > 1000 then value = 1000 end Xiiph@0: self.slider:SetValue(value) Xiiph@0: self:SetScroll(value) Xiiph@0: if value < 1000 then Xiiph@0: child:ClearAllPoints() Xiiph@0: child:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, offset) Xiiph@0: child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -12, offset) Xiiph@0: status.offset = offset Xiiph@0: end Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: -- exported, AceGUI callback Xiiph@0: local function OnAcquire(self) Xiiph@0: self.frame:SetParent(UIParent) Xiiph@0: --self.itemFrame:SetToplevel(true) Xiiph@0: end Xiiph@0: Xiiph@0: -- exported, AceGUI callback Xiiph@0: local function OnRelease(self) Xiiph@0: self:Clear() Xiiph@0: self.frame:ClearAllPoints() Xiiph@0: self.frame:Hide() Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function AddItem(self, item) Xiiph@0: self.items[#self.items + 1] = item Xiiph@0: Xiiph@0: local h = #self.items * 16 Xiiph@0: self.itemFrame:SetHeight(h) Xiiph@0: self.frame:SetHeight(min(h + 34, self.maxHeight)) -- +34: 20 for scrollFrame placement (10 offset) and +14 for item placement Xiiph@0: Xiiph@0: item.frame:SetPoint("LEFT", self.itemFrame, "LEFT") Xiiph@0: item.frame:SetPoint("RIGHT", self.itemFrame, "RIGHT") Xiiph@0: Xiiph@0: item:SetPullout(self) Xiiph@0: item:SetOnEnter(OnEnter) Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function Open(self, point, relFrame, relPoint, x, y) Xiiph@0: local items = self.items Xiiph@0: local frame = self.frame Xiiph@0: local itemFrame = self.itemFrame Xiiph@0: Xiiph@0: frame:SetPoint(point, relFrame, relPoint, x, y) Xiiph@0: Xiiph@0: Xiiph@0: local height = 8 Xiiph@0: for i, item in pairs(items) do Xiiph@0: if i == 1 then Xiiph@0: item:SetPoint("TOP", itemFrame, "TOP", 0, -2) Xiiph@0: else Xiiph@0: item:SetPoint("TOP", items[i-1].frame, "BOTTOM", 0, 1) Xiiph@0: end Xiiph@0: Xiiph@0: item:Show() Xiiph@0: Xiiph@0: height = height + 16 Xiiph@0: end Xiiph@0: itemFrame:SetHeight(height) Xiiph@0: fixstrata("TOOLTIP", frame, frame:GetChildren()) Xiiph@0: frame:Show() Xiiph@0: self:Fire("OnOpen") Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function Close(self) Xiiph@0: self.frame:Hide() Xiiph@0: self:Fire("OnClose") Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function Clear(self) Xiiph@0: local items = self.items Xiiph@0: for i, item in pairs(items) do Xiiph@0: AceGUI:Release(item) Xiiph@0: items[i] = nil Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function IterateItems(self) Xiiph@0: return ipairs(self.items) Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function SetHideOnLeave(self, val) Xiiph@0: self.hideOnLeave = val Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function SetMaxHeight(self, height) Xiiph@0: self.maxHeight = height or defaultMaxHeight Xiiph@0: if self.frame:GetHeight() > height then Xiiph@0: self.frame:SetHeight(height) Xiiph@0: elseif (self.itemFrame:GetHeight() + 34) < height then Xiiph@0: self.frame:SetHeight(self.itemFrame:GetHeight() + 34) -- see :AddItem Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function GetRightBorderWidth(self) Xiiph@0: return 6 + (self.slider:IsShown() and 12 or 0) Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function GetLeftBorderWidth(self) Xiiph@0: return 6 Xiiph@0: end Xiiph@0: Xiiph@0: --[[ Constructor ]]-- Xiiph@0: Xiiph@0: local function Constructor() Xiiph@0: local count = AceGUI:GetNextWidgetNum(widgetType) Xiiph@0: local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent) Xiiph@0: local self = {} Xiiph@0: self.count = count Xiiph@0: self.type = widgetType Xiiph@0: self.frame = frame Xiiph@0: frame.obj = self Xiiph@0: Xiiph@0: self.OnAcquire = OnAcquire Xiiph@0: self.OnRelease = OnRelease Xiiph@0: Xiiph@0: self.AddItem = AddItem Xiiph@0: self.Open = Open Xiiph@0: self.Close = Close Xiiph@0: self.Clear = Clear Xiiph@0: self.IterateItems = IterateItems Xiiph@0: self.SetHideOnLeave = SetHideOnLeave Xiiph@0: Xiiph@0: self.SetScroll = SetScroll Xiiph@0: self.MoveScroll = MoveScroll Xiiph@0: self.FixScroll = FixScroll Xiiph@0: Xiiph@0: self.SetMaxHeight = SetMaxHeight Xiiph@0: self.GetRightBorderWidth = GetRightBorderWidth Xiiph@0: self.GetLeftBorderWidth = GetLeftBorderWidth Xiiph@0: Xiiph@0: self.items = {} Xiiph@0: Xiiph@0: self.scrollStatus = { Xiiph@0: scrollvalue = 0, Xiiph@0: } Xiiph@0: Xiiph@0: self.maxHeight = defaultMaxHeight Xiiph@0: Xiiph@0: frame:SetBackdrop(backdrop) Xiiph@0: frame:SetBackdropColor(0, 0, 0) Xiiph@0: frame:SetFrameStrata("FULLSCREEN_DIALOG") Xiiph@0: frame:SetClampedToScreen(true) Xiiph@0: frame:SetWidth(defaultWidth) Xiiph@0: frame:SetHeight(self.maxHeight) Xiiph@0: --frame:SetToplevel(true) Xiiph@0: Xiiph@0: -- NOTE: The whole scroll frame code is copied from the AceGUI-3.0 widget ScrollFrame Xiiph@0: local scrollFrame = CreateFrame("ScrollFrame", nil, frame) Xiiph@0: local itemFrame = CreateFrame("Frame", nil, scrollFrame) Xiiph@0: Xiiph@0: self.scrollFrame = scrollFrame Xiiph@0: self.itemFrame = itemFrame Xiiph@0: Xiiph@0: scrollFrame.obj = self Xiiph@0: itemFrame.obj = self Xiiph@0: Xiiph@0: local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame) Xiiph@0: slider:SetOrientation("VERTICAL") Xiiph@0: slider:SetHitRectInsets(0, 0, -10, 0) Xiiph@0: slider:SetBackdrop(sliderBackdrop) Xiiph@0: slider:SetWidth(8) Xiiph@0: slider:SetThumbTexture("Interface\\Buttons\\UI-SliderBar-Button-Vertical") Xiiph@0: slider:SetFrameStrata("FULLSCREEN_DIALOG") Xiiph@0: self.slider = slider Xiiph@0: slider.obj = self Xiiph@0: Xiiph@0: scrollFrame:SetScrollChild(itemFrame) Xiiph@0: scrollFrame:SetPoint("TOPLEFT", frame, "TOPLEFT", 6, -12) Xiiph@0: scrollFrame:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -6, 12) Xiiph@0: scrollFrame:EnableMouseWheel(true) Xiiph@0: scrollFrame:SetScript("OnMouseWheel", OnMouseWheel) Xiiph@0: scrollFrame:SetScript("OnSizeChanged", OnSizeChanged) Xiiph@0: scrollFrame:SetToplevel(true) Xiiph@0: scrollFrame:SetFrameStrata("FULLSCREEN_DIALOG") Xiiph@0: Xiiph@0: itemFrame:SetPoint("TOPLEFT", scrollFrame, "TOPLEFT", 0, 0) Xiiph@0: itemFrame:SetPoint("TOPRIGHT", scrollFrame, "TOPRIGHT", -12, 0) Xiiph@0: itemFrame:SetHeight(400) Xiiph@0: itemFrame:SetToplevel(true) Xiiph@0: itemFrame:SetFrameStrata("FULLSCREEN_DIALOG") Xiiph@0: Xiiph@0: slider:SetPoint("TOPLEFT", scrollFrame, "TOPRIGHT", -16, 0) Xiiph@0: slider:SetPoint("BOTTOMLEFT", scrollFrame, "BOTTOMRIGHT", -16, 0) Xiiph@0: slider:SetScript("OnValueChanged", OnScrollValueChanged) Xiiph@0: slider:SetMinMaxValues(0, 1000) Xiiph@0: slider:SetValueStep(1) Xiiph@0: slider:SetValue(0) Xiiph@0: Xiiph@0: scrollFrame:Show() Xiiph@0: itemFrame:Show() Xiiph@0: slider:Hide() Xiiph@0: Xiiph@0: self:FixScroll() Xiiph@0: Xiiph@0: AceGUI:RegisterAsWidget(self) Xiiph@0: return self Xiiph@0: end Xiiph@0: Xiiph@0: AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion) Xiiph@0: end Xiiph@0: Xiiph@0: do Xiiph@0: local widgetType = "Dropdown" Xiiph@0: local widgetVersion = 24 Xiiph@0: Xiiph@0: --[[ Static data ]]-- Xiiph@0: Xiiph@0: --[[ UI event handler ]]-- Xiiph@0: Xiiph@0: local function Control_OnEnter(this) Xiiph@0: this.obj:Fire("OnEnter") Xiiph@0: end Xiiph@0: Xiiph@0: local function Control_OnLeave(this) Xiiph@0: this.obj:Fire("OnLeave") Xiiph@0: end Xiiph@0: Xiiph@0: local function Dropdown_OnHide(this) Xiiph@0: local self = this.obj Xiiph@0: if self.open then Xiiph@0: self.pullout:Close() Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: local function Dropdown_TogglePullout(this) Xiiph@0: local self = this.obj Xiiph@0: PlaySound("igMainMenuOptionCheckBoxOn") -- missleading name, but the Blizzard code uses this sound Xiiph@0: if self.open then Xiiph@0: self.open = nil Xiiph@0: self.pullout:Close() Xiiph@0: AceGUI:ClearFocus() Xiiph@0: else Xiiph@0: self.open = true Xiiph@0: self.pullout:SetWidth(self.frame:GetWidth()) Xiiph@0: self.pullout:Open("TOPLEFT", self.frame, "BOTTOMLEFT", 0, self.label:IsShown() and -2 or 0) Xiiph@0: AceGUI:SetFocus(self) Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: local function OnPulloutOpen(this) Xiiph@0: local self = this.userdata.obj Xiiph@0: local value = self.value Xiiph@0: Xiiph@0: if not self.multiselect then Xiiph@0: for i, item in this:IterateItems() do Xiiph@0: item:SetValue(item.userdata.value == value) Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: self.open = true Xiiph@0: end Xiiph@0: Xiiph@0: local function OnPulloutClose(this) Xiiph@0: local self = this.userdata.obj Xiiph@0: self.open = nil Xiiph@0: self:Fire("OnClosed") Xiiph@0: end Xiiph@0: Xiiph@0: local function ShowMultiText(self) Xiiph@0: local text Xiiph@0: for i, widget in self.pullout:IterateItems() do Xiiph@0: if widget.type == "Dropdown-Item-Toggle" then Xiiph@0: if widget:GetValue() then Xiiph@0: if text then Xiiph@0: text = text..", "..widget:GetText() Xiiph@0: else Xiiph@0: text = widget:GetText() Xiiph@0: end Xiiph@0: end Xiiph@0: end Xiiph@0: end Xiiph@0: self:SetText(text) Xiiph@0: end Xiiph@0: Xiiph@0: local function OnItemValueChanged(this, event, checked) Xiiph@0: local self = this.userdata.obj Xiiph@0: Xiiph@0: if self.multiselect then Xiiph@0: self:Fire("OnValueChanged", this.userdata.value, checked) Xiiph@0: ShowMultiText(self) Xiiph@0: else Xiiph@0: if checked then Xiiph@0: self:SetValue(this.userdata.value) Xiiph@0: self:Fire("OnValueChanged", this.userdata.value) Xiiph@0: else Xiiph@0: this:SetValue(true) Xiiph@0: end Xiiph@0: if self.open then Xiiph@0: self.pullout:Close() Xiiph@0: end Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: --[[ Exported methods ]]-- Xiiph@0: Xiiph@0: -- exported, AceGUI callback Xiiph@0: local function OnAcquire(self) Xiiph@0: local pullout = AceGUI:Create("Dropdown-Pullout") Xiiph@0: self.pullout = pullout Xiiph@0: pullout.userdata.obj = self Xiiph@0: pullout:SetCallback("OnClose", OnPulloutClose) Xiiph@0: pullout:SetCallback("OnOpen", OnPulloutOpen) Xiiph@0: self.pullout.frame:SetFrameLevel(self.frame:GetFrameLevel() + 1) Xiiph@0: fixlevels(self.pullout.frame, self.pullout.frame:GetChildren()) Xiiph@0: Xiiph@0: self:SetHeight(44) Xiiph@0: self:SetWidth(200) Xiiph@0: end Xiiph@0: Xiiph@0: -- exported, AceGUI callback Xiiph@0: local function OnRelease(self) Xiiph@0: if self.open then Xiiph@0: self.pullout:Close() Xiiph@0: end Xiiph@0: AceGUI:Release(self.pullout) Xiiph@0: self.pullout = nil Xiiph@0: Xiiph@0: self:SetText("") Xiiph@0: self:SetLabel("") Xiiph@0: self:SetDisabled(false) Xiiph@0: self:SetMultiselect(false) Xiiph@0: Xiiph@0: self.value = nil Xiiph@0: self.list = nil Xiiph@0: self.open = nil Xiiph@0: self.hasClose = nil Xiiph@0: Xiiph@0: self.frame:ClearAllPoints() Xiiph@0: self.frame:Hide() Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function SetDisabled(self, disabled) Xiiph@0: self.disabled = disabled Xiiph@0: if disabled then Xiiph@0: self.text:SetTextColor(0.5,0.5,0.5) Xiiph@0: self.button:Disable() Xiiph@0: self.label:SetTextColor(0.5,0.5,0.5) Xiiph@0: else Xiiph@0: self.button:Enable() Xiiph@0: self.label:SetTextColor(1,.82,0) Xiiph@0: self.text:SetTextColor(1,1,1) Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function ClearFocus(self) Xiiph@0: if self.open then Xiiph@0: self.pullout:Close() Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function SetText(self, text) Xiiph@0: self.text:SetText(text or "") Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function SetLabel(self, text) Xiiph@0: if text and text ~= "" then Xiiph@0: self.label:SetText(text) Xiiph@0: self.label:Show() Xiiph@0: self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,-18) Xiiph@0: self.frame:SetHeight(44) Xiiph@0: else Xiiph@0: self.label:SetText("") Xiiph@0: self.label:Hide() Xiiph@0: self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,0) Xiiph@0: self.frame:SetHeight(26) Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function SetValue(self, value) Xiiph@0: if self.list then Xiiph@0: self:SetText(self.list[value] or "") Xiiph@0: end Xiiph@0: self.value = value Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function GetValue(self) Xiiph@0: return self.value Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function SetItemValue(self, item, value) Xiiph@0: if not self.multiselect then return end Xiiph@0: for i, widget in self.pullout:IterateItems() do Xiiph@0: if widget.userdata.value == item then Xiiph@0: if widget.SetValue then Xiiph@0: widget:SetValue(value) Xiiph@0: end Xiiph@0: end Xiiph@0: end Xiiph@0: ShowMultiText(self) Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function SetItemDisabled(self, item, disabled) Xiiph@0: for i, widget in self.pullout:IterateItems() do Xiiph@0: if widget.userdata.value == item then Xiiph@0: widget:SetDisabled(disabled) Xiiph@0: end Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: local function AddListItem(self, value, text, itemType) Xiiph@0: if not itemType then itemType = "Dropdown-Item-Toggle" end Xiiph@0: local exists = AceGUI:GetWidgetVersion(itemType) Xiiph@0: if not exists then error(("The given item type, %q, does not exist within AceGUI-3.0"):format(tostring(itemType)), 2) end Xiiph@0: Xiiph@0: local item = AceGUI:Create(itemType) Xiiph@0: item:SetText(text) Xiiph@0: item.userdata.obj = self Xiiph@0: item.userdata.value = value Xiiph@0: item:SetCallback("OnValueChanged", OnItemValueChanged) Xiiph@0: self.pullout:AddItem(item) Xiiph@0: end Xiiph@0: Xiiph@0: local function AddCloseButton(self) Xiiph@0: if not self.hasClose then Xiiph@0: local close = AceGUI:Create("Dropdown-Item-Execute") Xiiph@0: close:SetText(CLOSE) Xiiph@0: self.pullout:AddItem(close) Xiiph@0: self.hasClose = true Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local sortlist = {} Xiiph@0: local function SetList(self, list, order, itemType) Xiiph@0: self.list = list Xiiph@0: self.pullout:Clear() Xiiph@0: self.hasClose = nil Xiiph@0: if not list then return end Xiiph@0: Xiiph@0: if type(order) ~= "table" then Xiiph@0: for v in pairs(list) do Xiiph@0: sortlist[#sortlist + 1] = v Xiiph@0: end Xiiph@0: tsort(sortlist) Xiiph@0: Xiiph@0: for i, key in ipairs(sortlist) do Xiiph@0: AddListItem(self, key, list[key], itemType) Xiiph@0: sortlist[i] = nil Xiiph@0: end Xiiph@0: else Xiiph@0: for i, key in ipairs(order) do Xiiph@0: AddListItem(self, key, list[key], itemType) Xiiph@0: end Xiiph@0: end Xiiph@0: if self.multiselect then Xiiph@0: ShowMultiText(self) Xiiph@0: AddCloseButton(self) Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function AddItem(self, value, text, itemType) Xiiph@0: if self.list then Xiiph@0: self.list[value] = text Xiiph@0: AddListItem(self, value, text, itemType) Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function SetMultiselect(self, multi) Xiiph@0: self.multiselect = multi Xiiph@0: if multi then Xiiph@0: ShowMultiText(self) Xiiph@0: AddCloseButton(self) Xiiph@0: end Xiiph@0: end Xiiph@0: Xiiph@0: -- exported Xiiph@0: local function GetMultiselect(self) Xiiph@0: return self.multiselect Xiiph@0: end Xiiph@0: Xiiph@0: --[[ Constructor ]]-- Xiiph@0: Xiiph@0: local function Constructor() Xiiph@0: local count = AceGUI:GetNextWidgetNum(widgetType) Xiiph@0: local frame = CreateFrame("Frame", nil, UIParent) Xiiph@0: local dropdown = CreateFrame("Frame", "AceGUI30DropDown"..count, frame, "UIDropDownMenuTemplate") Xiiph@0: Xiiph@0: local self = {} Xiiph@0: self.type = widgetType Xiiph@0: self.frame = frame Xiiph@0: self.dropdown = dropdown Xiiph@0: self.count = count Xiiph@0: frame.obj = self Xiiph@0: dropdown.obj = self Xiiph@0: Xiiph@0: self.OnRelease = OnRelease Xiiph@0: self.OnAcquire = OnAcquire Xiiph@0: Xiiph@0: self.ClearFocus = ClearFocus Xiiph@0: Xiiph@0: self.SetText = SetText Xiiph@0: self.SetValue = SetValue Xiiph@0: self.GetValue = GetValue Xiiph@0: self.SetList = SetList Xiiph@0: self.SetLabel = SetLabel Xiiph@0: self.SetDisabled = SetDisabled Xiiph@0: self.AddItem = AddItem Xiiph@0: self.SetMultiselect = SetMultiselect Xiiph@0: self.GetMultiselect = GetMultiselect Xiiph@0: self.SetItemValue = SetItemValue Xiiph@0: self.SetItemDisabled = SetItemDisabled Xiiph@0: Xiiph@0: self.alignoffset = 31 Xiiph@0: Xiiph@0: frame:SetHeight(44) Xiiph@0: frame:SetWidth(200) Xiiph@0: frame:SetScript("OnHide",Dropdown_OnHide) Xiiph@0: Xiiph@0: dropdown:ClearAllPoints() Xiiph@0: dropdown:SetPoint("TOPLEFT",frame,"TOPLEFT",-15,0) Xiiph@0: dropdown:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",17,0) Xiiph@0: dropdown:SetScript("OnHide", nil) Xiiph@0: Xiiph@0: local left = _G[dropdown:GetName() .. "Left"] Xiiph@0: local middle = _G[dropdown:GetName() .. "Middle"] Xiiph@0: local right = _G[dropdown:GetName() .. "Right"] Xiiph@0: Xiiph@0: middle:ClearAllPoints() Xiiph@0: right:ClearAllPoints() Xiiph@0: Xiiph@0: middle:SetPoint("LEFT", left, "RIGHT", 0, 0) Xiiph@0: middle:SetPoint("RIGHT", right, "LEFT", 0, 0) Xiiph@0: right:SetPoint("TOPRIGHT", dropdown, "TOPRIGHT", 0, 17) Xiiph@0: Xiiph@0: local button = _G[dropdown:GetName() .. "Button"] Xiiph@0: self.button = button Xiiph@0: button.obj = self Xiiph@0: button:SetScript("OnEnter",Control_OnEnter) Xiiph@0: button:SetScript("OnLeave",Control_OnLeave) Xiiph@0: button:SetScript("OnClick",Dropdown_TogglePullout) Xiiph@0: Xiiph@0: local text = _G[dropdown:GetName() .. "Text"] Xiiph@0: self.text = text Xiiph@0: text.obj = self Xiiph@0: text:ClearAllPoints() Xiiph@0: text:SetPoint("RIGHT", right, "RIGHT" ,-43, 2) Xiiph@0: text:SetPoint("LEFT", left, "LEFT", 25, 2) Xiiph@0: Xiiph@0: local label = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall") Xiiph@0: label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) Xiiph@0: label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0) Xiiph@0: label:SetJustifyH("LEFT") Xiiph@0: label:SetHeight(18) Xiiph@0: label:Hide() Xiiph@0: self.label = label Xiiph@0: Xiiph@0: AceGUI:RegisterAsWidget(self) Xiiph@0: return self Xiiph@0: end Xiiph@0: Xiiph@0: AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion) Xiiph@0: end