annotate ItemAuditor.toc @ 49:9ff6a3b02332 ticket7

I have changed my mind, price distribution will always be based on the AH price, unless none is available, then all items have the same weight which is what was being done before.
author Asa Ayers <Asa.Ayers@Gmail.com>
date Wed, 21 Jul 2010 01:00:14 -0700
parents 34daa46b644a
children bdf3aba93aa9
rev   line source
Asa@10 1 ## Interface: 30300
Asa@0 2 ## Title: Item Auditor
Asa@21 3 ## Notes: This will keep track of how much you have paid per item in your inventory. Only one of (Auctionator, Auctioneer, AuctionLite, AuctionMaster) is needed to determine which items are profitable to craft.
Asa@0 4 ## Author: Asa Ayers <Asa.Ayers@Gmail.com>
Asa@0 5 ## Version: 0.1
Asa@0 6 ## SavedVariables: ItemAuditorDB
Asa@14 7 ## Dependencies: Altoholic
Asa@21 8 ## OptionalDeps: QuickAuctions, Skillet, LilSparkysWorkshop, Auctionator, Auctioneer, AuctionLite, AuctionMaster, DevTools
Asa@13 9
Asa@0 10
Asa@0 11 embeds.xml
Asa@22 12 ItemAuditor.xml
Asa@0 13
Asa@3 14
Asa@0 15 Core.lua
Asa@15 16 Modules\Utils.lua
Asa@13 17 Modules\QuickAuctions.lua
Asa@3 18 Modules\Events.lua
Asa@3 19 Modules\Tooltip.lua
Asa@3 20 Modules\Options.lua
Asa@3 21
Asa@3 22 Modules\Debug.lua
Asa@28 23 Modules\DisplayInvested.lua