annotate Modules/Events.lua @ 67:b6c30a5156f9

Rearranged options to go with their related features.
author Asa Ayers <Asa.Ayers@Gmail.com>
date Wed, 28 Jul 2010 07:35:14 -0700
parents e7d287cc3b02
children 64166ba5209a
rev   line source
Asa@63 1 local ItemAuditor = select(2, ...)
Asa@63 2 local Events = ItemAuditor:NewModule("Events", "AceEvent-3.0")
Asa@3 3
Asa@63 4 function ItemAuditor:OnEnable()
Asa@3 5 self:RegisterEvent("MAIL_SHOW")
Asa@4 6 self:RegisterEvent("UNIT_SPELLCAST_START")
Asa@63 7 ItemAuditor:UpdateCurrentInventory()
Asa@3 8 self:WatchBags()
Asa@9 9
Asa@63 10 self:SetEnabled(nil, self.db.profile.ItemAuditor_enabled)
Asa@38 11 end
Asa@38 12
Asa@63 13 function ItemAuditor:OnDisable()
Asa@38 14 self:UnwatchBags()
Asa@38 15 self:UnregisterAllEvents()
Asa@63 16 ItemAuditor:HideAllFrames()
Asa@3 17 end
Asa@3 18
Asa@63 19 function ItemAuditor:MAIL_SHOW()
Asa@3 20 self:Debug("MAIL_SHOW")
Asa@39 21 self:UnwatchBags()
Asa@63 22 ItemAuditor:UpdateCurrentInventory()
Asa@3 23 self.lastMailScan = self:ScanMail()
Asa@7 24
Asa@3 25 self:UnregisterEvent("MAIL_SHOW")
Asa@3 26 self:RegisterEvent("MAIL_CLOSED")
Asa@3 27 self:RegisterEvent("MAIL_INBOX_UPDATE")
Asa@39 28
Asa@39 29 self:GenerateBlankOutbox()
Asa@39 30
Asa@39 31 self:RegisterEvent("MAIL_SUCCESS")
Asa@39 32 end
Asa@39 33
Asa@63 34 function ItemAuditor:GenerateBlankOutbox()
Asa@39 35 self.mailOutbox = {
Asa@39 36 from = UnitName("player"),
Asa@39 37 to = "",
Asa@39 38 subject = "",
Asa@39 39 link = '',
Asa@39 40 count = 0,
Asa@39 41 COD = 0,
Asa@39 42 key = random(10000),
Asa@39 43 sent = 0,
Asa@39 44 }
Asa@39 45
Asa@39 46 if self.db.factionrealm.outbound_cod[self.mailOutbox.key] ~= nil then
Asa@39 47 return self:GenerateBlankOutbox()
Asa@39 48 end
Asa@39 49 end
Asa@39 50
Asa@40 51 local attachedItems = {}
Asa@39 52 local Orig_SendMail = SendMail
Asa@42 53 local skipCODTracking = false
Asa@42 54
Asa@42 55 StaticPopupDialogs["ItemAuditor_Send_COD_without_tracking_number"] = {
Asa@42 56 text = "ItemAuditor cannot track COD mail with multiple item types attached. Do you want to send this mail without tracking?",
Asa@42 57 button1 = "Yes",
Asa@42 58 button2 = "No",
Asa@42 59 OnAccept = function()
Asa@42 60 skipCODTracking = true
Asa@42 61 end,
Asa@42 62 timeout = 0,
Asa@42 63 whileDead = true,
Asa@42 64 hideOnEscape = true,
Asa@42 65 }
Asa@39 66
Asa@39 67 function SendMail(recipient, subject, body, ...)
Asa@39 68 local self = ItemAuditor
Asa@39 69 self:GenerateBlankOutbox()
Asa@39 70
Asa@39 71 self:Debug(format("[To: %s] [Subject: %s]", recipient, subject))
Asa@39 72
Asa@39 73 self.mailOutbox.COD = GetSendMailCOD()
Asa@39 74
Asa@40 75 attachedItems = {}
Asa@40 76 local totalStacks = 0
Asa@39 77 local link
Asa@40 78 for index = 1, ATTACHMENTS_MAX_SEND do
Asa@39 79 local itemName, _, itemCount = GetSendMailItem(index)
Asa@39 80 local newLink = GetSendMailItemLink(index)
Asa@39 81
Asa@40 82 if newLink ~= nil then
Asa@40 83 newLink = self:GetSafeLink(newLink)
Asa@40 84 totalStacks = totalStacks + 1
Asa@40 85 attachedItems[newLink] = (attachedItems[newLink] or {stacks = 0, count = 0})
Asa@40 86 attachedItems[newLink].stacks = attachedItems[newLink].stacks + 1
Asa@40 87 attachedItems[newLink].count = attachedItems[newLink].count + itemCount
Asa@40 88 attachedItems[newLink].price = 0 -- This is a placeholder for below.
Asa@39 89 end
Asa@40 90 end
Asa@40 91 for link, data in pairs(attachedItems) do
Asa@53 92 data.price = 30 * data.stacks
Asa@40 93 end
Asa@40 94
Asa@42 95 if self.mailOutbox.COD > 0 and skipCODTracking then
Asa@42 96
Asa@42 97 elseif self.mailOutbox.COD > 0 then
Asa@40 98 if self:tcount(attachedItems) > 1 then
Asa@39 99 self:GenerateBlankOutbox()
Asa@42 100 local vararg = ...
Asa@42 101 StaticPopupDialogs["ItemAuditor_Send_COD_without_tracking_number"].OnAccept = function()
Asa@42 102 skipCODTracking = true
Asa@42 103 SendMail(recipient, subject, body, vararg)
Asa@42 104 skipCODTracking = false
Asa@42 105 end
Asa@42 106 StaticPopup_Show ("ItemAuditor_Send_COD_without_tracking_number");
Asa@39 107 return
Asa@39 108 end
Asa@40 109 self:Debug("COD mail")
Asa@39 110
Asa@40 111 subject = format("[IA: %s] %s", self.mailOutbox.key, subject)
Asa@40 112 self.mailOutbox.subject = subject
Asa@40 113 self.mailOutbox.to = recipient
Asa@40 114
Asa@40 115 -- At this point we know there is only one item
Asa@40 116 for link, data in pairs(attachedItems) do
Asa@40 117 self.mailOutbox.link = link
Asa@40 118 self.mailOutbox.count = data.count
Asa@40 119 end
Asa@40 120 else
Asa@40 121 self:Debug("Non-COD mail")
Asa@39 122 end
Asa@40 123
Asa@39 124 return Orig_SendMail(recipient, subject, body, ...)
Asa@39 125 end
Asa@39 126
Asa@63 127 function ItemAuditor:MAIL_SUCCESS(event)
Asa@42 128 skipCODTracking = false
Asa@40 129 for link, data in pairs(attachedItems) do
Asa@40 130 self:SaveValue(link, data.price, data.count)
Asa@40 131 end
Asa@39 132 if self.mailOutbox.COD > 0 then
Asa@39 133 self:Debug(format("MAIL_SUCCESS %d [To: %s] [Subject: %s] [COD: %s]", self.mailOutbox.key, self.mailOutbox.to, self.mailOutbox.subject, self.mailOutbox.COD))
Asa@39 134
Asa@39 135 self.mailOutbox.sent = time()
Asa@39 136 self.db.factionrealm.outbound_cod[self.mailOutbox.key] = self.mailOutbox
Asa@39 137 end
Asa@39 138
Asa@40 139
Asa@40 140 self:GenerateBlankOutbox()
Asa@3 141 end
Asa@3 142
Asa@63 143 function ItemAuditor:MAIL_CLOSED()
Asa@23 144 self:Debug("MAIL_CLOSED")
Asa@63 145 ItemAuditor:UnregisterEvent("MAIL_CLOSED")
Asa@7 146 self:MAIL_INBOX_UPDATE()
Asa@3 147 self:UnregisterEvent("MAIL_INBOX_UPDATE")
Asa@3 148 self:RegisterEvent("MAIL_SHOW")
Asa@39 149 self:WatchBags()
Asa@3 150 end
Asa@3 151
Asa@26 152 local storedCountDiff
Asa@63 153 function ItemAuditor:MAIL_INBOX_UPDATE()
Asa@23 154 self:Debug("MAIL_INBOX_UPDATE")
Asa@63 155 local newScan = ItemAuditor:ScanMail()
Asa@3 156 local diff
Asa@39 157
Asa@6 158 for mailType, collection in pairs(self.lastMailScan) do
Asa@7 159 newScan[mailType] = (newScan[mailType] or {})
Asa@26 160 for itemName, data in pairs(collection) do
Asa@26 161 newScan[mailType][itemName] = (newScan[mailType][itemName] or {total=0,count=0})
Asa@26 162 local totalDiff = data.total - newScan[mailType][itemName].total
Asa@26 163 local countDiff = data.count - newScan[mailType][itemName].count
Asa@26 164 --[[
Asa@26 165 In one update the item will be taken and in the following update the invoice
Asa@26 166 will be gone. I need to store the item difference in order ot pass it into
Asa@26 167 SaveValue.
Asa@26 168 ]]
Asa@26 169 if countDiff ~= 0 then
Asa@26 170 storedCountDiff = countDiff
Asa@26 171 end
Asa@26 172
Asa@26 173 if totalDiff ~= 0 then
Asa@39 174 if mailType == "CODPayment" then
Asa@39 175 local trackID
Asa@39 176 trackID, itemName= strsplit("|", itemName, 2)
Asa@39 177 self.db.factionrealm.outbound_cod[tonumber(trackID)] = nil
Asa@39 178 self:Debug("Removing COD Tracker: " .. trackID)
Asa@39 179 end
Asa@26 180 self:SaveValue(itemName, totalDiff, storedCountDiff)
Asa@26 181 storedCountDiff = 0
Asa@6 182 end
Asa@6 183
Asa@3 184 end
Asa@3 185 end
Asa@3 186
Asa@3 187 self.lastMailScan = newScan
Asa@3 188 end
Asa@3 189
Asa@63 190 function ItemAuditor:UNIT_SPELLCAST_START(event, target, spell)
Asa@5 191 if target == "player" and spell == "Milling" or spell == "Prospecting" or spell == "Disenchanting" then
Asa@23 192 self:Debug(event .. " " .. spell)
Asa@4 193 self:UnwatchBags()
Asa@4 194 self:UpdateCurrentInventory()
Asa@4 195 self:RegisterEvent("UNIT_SPELLCAST_INTERRUPTED")
Asa@4 196 self:RegisterEvent("LOOT_CLOSED")
Asa@3 197 end
Asa@3 198 end
Asa@3 199
Asa@4 200 --[[
Asa@4 201 The item should be destroyed before this point, so the last inventory check
Asa@4 202 needs to be kept so it can be combined with the up coming loot.
Asa@4 203 ]]
Asa@63 204 function ItemAuditor:LOOT_CLOSED()
Asa@23 205 self:Debug("LOOT_CLOSED")
Asa@4 206 self:UnregisterEvent("LOOT_CLOSED")
Asa@4 207 self:UnregisterEvent("UNIT_SPELLCAST_INTERRUPTED")
Asa@4 208 local inventory = self.lastInventory
Asa@4 209 self:WatchBags()
Asa@4 210 self.lastInventory = inventory
Asa@4 211 end
Asa@3 212
Asa@63 213 function ItemAuditor:UNIT_SPELLCAST_INTERRUPTED(event, target, spell)
Asa@5 214 if target == "player" and spell == "Milling" or spell == "Prospecting" or spell == "Disenchanting" then
Asa@23 215 self:Debug(event .. " " .. spell)
Asa@4 216 self:UnregisterEvent("UNIT_SPELLCAST_INTERRUPTED")
Asa@4 217 self:UnregisterEvent("LOOT_CLOSED")
Asa@4 218 self:WatchBags()
Asa@4 219 end
Asa@4 220 end
Asa@4 221
Asa@63 222 function ItemAuditor:UpdateCurrentInventory()
Asa@4 223 self.lastInventory = self:GetCurrentInventory()
Asa@3 224 end
Asa@3 225
Asa@49 226 local function distributeValue(self, totalValue, targetItems)
Asa@46 227
Asa@46 228 local weights = {}
Asa@46 229 local totalWeight = 0
Asa@46 230 for link, change in pairs(targetItems) do
Asa@46 231 --[[
Asa@46 232 If something has never been seen on the AH, it must not be very valuable.
Asa@46 233 I'm using 1c so it doesn't have much weight and I can't get a devided by zero error.
Asa@46 234 The only time I know that this is a problem is when crafting a BOP item, and it
Asa@46 235 is always crafted 1 at a time, so a weight of 1 will work.
Asa@46 236 ]]
Asa@63 237 local ap = (ItemAuditor:GetAuctionPrice(link) or 1) * change
Asa@46 238 totalWeight = totalWeight + ap
Asa@46 239 weights[link] = ap
Asa@46 240 end
Asa@46 241
Asa@46 242 for link, change in pairs(targetItems) do
Asa@52 243 local value = totalValue * (weights[link]/totalWeight)
Asa@52 244 self:SaveValue(link, value, change)
Asa@46 245 end
Asa@46 246 end
Asa@46 247
Asa@63 248 function ItemAuditor:UpdateAudit()
Asa@23 249 -- self:Debug("UpdateAudit " .. event)
Asa@3 250 local currentInventory = self:GetCurrentInventory()
Asa@63 251 local diff = ItemAuditor:GetInventoryDiff(self.lastInventory, currentInventory)
Asa@3 252
Asa@5 253 local positive, negative = {}, {}
Asa@5 254 local positiveCount, negativeCount = 0, 0
Asa@5 255 for item, count in pairs(diff.items) do
Asa@5 256 if count > 0 then
Asa@5 257 positive[item] = count
Asa@5 258 positiveCount = positiveCount + count
Asa@5 259 elseif count < 0 then
Asa@5 260 negative[item] = count
Asa@5 261 negativeCount = negativeCount + abs(count)
Asa@5 262 end
Asa@5 263 end
Asa@5 264
Asa@23 265 if positiveCount + negativeCount == 0 then
Asa@33 266 --[[
Asa@33 267 Nothing needs to be done, but this will prevent mistakenly attributing
Asa@33 268 the cost of flights to the first item you pick up.
Asa@33 269 ]]
Asa@33 270 elseif diff.money > 0 and self:tcount(positive) > 0 and self:tcount(negative) == 0 then
Asa@15 271 self:Debug("loot")
Asa@20 272 elseif abs(diff.money) > 0 and self:tcount(diff.items) == 1 then
Asa@15 273 self:Debug("purchase or sale")
Asa@3 274
Asa@9 275 for link, count in pairs(diff.items) do
Asa@26 276 self:SaveValue(link, 0 - diff.money, count)
Asa@3 277 end
Asa@23 278 elseif self:tcount(diff.items) > 1 and self:tcount(positive) > 0 and self:tcount(negative) > 0 then
Asa@23 279 -- we must have created/converted something
Asa@23 280 self:Debug("conversion")
Asa@3 281
Asa@23 282 local totalChange = 0
Asa@23 283 for link, change in pairs(negative) do
Asa@23 284 local _, itemCost, count = self:GetItemCost(link, change)
Asa@26 285 self:SaveValue(link, itemCost * change, change)
Asa@10 286
Asa@23 287 totalChange = totalChange + (itemCost * abs(change))
Asa@3 288 end
Asa@23 289
Asa@46 290 distributeValue(self, totalChange, positive)
Asa@23 291 else
Asa@23 292 self:Debug("No match in UpdateAudit.")
Asa@3 293 end
Asa@3 294
Asa@3 295 self.lastInventory = currentInventory
Asa@63 296 ItemAuditor:WatchBags()
Asa@3 297 end