comparison Modules/Crafting.lua @ 77:a8fc802b42ba

Changed the QuickAuctions decider to consider the number already owned and only calculate based on what needs to be crated. Fixed the QuickAuctions decider to return the number of items to be created instead of the number of times to create. This makes a difference with things like Runescroll of Fortitude where 5 are created at once.
author Asa Ayers <Asa.Ayers@Gmail.com>
date Sun, 01 Aug 2010 08:42:29 -0700
parents 71de6e86a1a4
children e9f7bc9199ca
comparison
equal deleted inserted replaced
76:574c154d24ab 77:a8fc802b42ba
317 end 317 end
318 end 318 end
319 319
320 winner = lastWinner 320 winner = lastWinner
321 lastWinner = "" 321 lastWinner = ""
322
323 data.queue = ceil(data.queue / GetTradeSkillNumMade(data.tradeSkillIndex))
322 324
323 return winner, data.queue 325 return winner, data.queue
324 end 326 end
325 327
326 local function isProfitable(data) 328 local function isProfitable(data)