diff CHANGELOG.txt @ 49:9ff6a3b02332 ticket7

I have changed my mind, price distribution will always be based on the AH price, unless none is available, then all items have the same weight which is what was being done before.
author Asa Ayers <Asa.Ayers@Gmail.com>
date Wed, 21 Jul 2010 01:00:14 -0700
parents a66f6fc57cfb
children 84bfb5469189
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--- a/CHANGELOG.txt	Tue Jul 20 00:12:44 2010 -0700
+++ b/CHANGELOG.txt	Wed Jul 21 01:00:14 2010 -0700
@@ -1,10 +1,13 @@
+2010-07-21  Asa Ayers  <Asa.Ayers@Gmail.com>
+
+- Fixed the way prices were being calculated as items were being created/destroyed/converted/crafted. see http://www.wowace.com/addons/itemauditor/tickets/7-create-options-for-how-to-distribute-value-when-creating/
+
 2010-07-18  Asa Ayers  <Asa.Ayers@Gmail.com>
 
 - Implemented COD mail (Ticket #1) and updated the way postage was counted so that if you mail multiple items at once, they will all have the postage counted. I also removed the 30c for postage from how QA thresholds are calculated now that they will be counted every time.
 - Added a dialog to allow the user to send COD mail without a tracking number.
 - Replaced my edit window with a static popup. This looks and behaves better this way.
 - Fixed a couple nil related bugs
-- Fixed the way prices were being calculated as items were being created/destroyed/converted/crafted
 
 2010-07-18  Asa Ayers  <Asa.Ayers@Gmail.com>