Mercurial > wow > itemauditor
view ItemAuditor.xml @ 94:4ec8611d9466
Fixed Enchanting. I was not getting the ItemID correctly, so enchants could not be mapped to the scrolls they were to created
Changed snatch to only add each item once and to only add a snatch for items you don't have
API: Added haveMaterials to the item and need to the reagents that get passed to queue destinations. This is in preparation for building a shopping list module.
author | Asa Ayers <Asa.Ayers@Gmail.com> |
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date | Wed, 11 Aug 2010 23:48:23 -0700 |
parents | 60ab9a4d2de1 |
children |
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ../UI.xsd"> <Frame name="ItemAuditor_DebugFrame" toplevel="true" movable="true" parent="UIParent" enableMouse="true" resizable="false" frameStrata="LOW" hidden="true"> <Size x="640" y="512"/> <Anchors> <Anchor point="CENTER"/> </Anchors> <Layers> <!-- <Layer level="BACKGROUND"> <Texture name="$parent_Background" setAllPoints="true"> <Color r="0" g="0" b="1" a="0.5" /> </Texture> </Layer> --> <Layer level="ARTWORK"> <Texture name="$parentTopLeft" file="Interface\HelpFrame\HelpFrame-TopLeft"> <Size x="256" y="256"/> <Anchors> <Anchor point="TOPLEFT"/> </Anchors> </Texture> <Texture name="$parentTopRight" file="Interface\HelpFrame\HelpFrame-TopRight"> <Size x="128" y="256"/> <Anchors> <Anchor point="TOPRIGHT"> <Offset x="42" y="0"/> </Anchor> </Anchors> </Texture> <Texture file="Interface\HelpFrame\HelpFrame-Top"> <Size y="256"/> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parentTopLeft" relativePoint="TOPRIGHT" /> <Anchor point="TOPRIGHT" relativeTo="$parentTopRight" relativePoint="TOPLEFT" /> </Anchors> </Texture> <Texture name="$parentBotLeft" file="Interface\HelpFrame\HelpFrame-BotLeft"> <Size x="256" y="256"/> <Anchors> <Anchor point="BOTTOMLEFT"/> </Anchors> </Texture> <Texture name="$parentBotRight" file="Interface\HelpFrame\HelpFrame-BotRight"> <Size x="128" y="256"/> <Anchors> <Anchor point="BOTTOMRIGHT"> <Offset x="42" y="0"/> </Anchor> </Anchors> </Texture> <Texture file="Interface\HelpFrame\HelpFrame-Bottom"> <Size y="256"/> <Anchors> <Anchor point="BOTTOMLEFT" relativeTo="$parentBotLeft" relativePoint="BOTTOMRIGHT" /> <Anchor point="BOTTOMRIGHT" relativeTo="$parentBotRight" relativePoint="BOTTOMLEFT" /> </Anchors> </Texture> <FontString name="$parentTitle" inherits="GameFontNormal" text="ItemAuditor|nPlease send a screenshot with a description of the problem to Asa.Ayers@Gmail.com"> <Anchors> <Anchor point="TOP"> <Offset x="0" y="-15"/> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Frames> <ScrollingMessageFrame name="$parentTxt" maxLines="999" fade="false" enableMouse="true"> <Anchors> <Anchor point="TOPLEFT" relativePoint="TOPLEFT"> <Offset x="25" y="-45"/> </Anchor> <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"> <Offset x="-15" y="50"/> </Anchor> </Anchors> <FontString font="Interface\AddOns\WowLua\fonts\VeraMono.ttf" justifyH="LEFT"> <FontHeight val="14"/> </FontString> <Scripts> <OnMouseWheel> local direction; if delta > 0 then direction = "up"; self:ScrollUp() else direction = "down"; self:ScrollDown() end -- WowLua:ScrollingMessageFrameScroll(self, direction, type); </OnMouseWheel> </Scripts> </ScrollingMessageFrame> <Button name="ItemAuditorButton_Close" inherits="UIPanelCloseButton"> <Anchors> <Anchor point="TOPRIGHT"> <Offset x="0" y="-3"/> </Anchor> </Anchors> <Scripts> <OnClick> ItemAuditor_DebugFrame:Hide() </OnClick> </Scripts> </Button> <Button name="$parentDragHeader"> <Size y="60"/> <Anchors> <Anchor point="TOPLEFT"> <Offset x="0" y="-13"/> </Anchor> <Anchor point="TOPRIGHT"> <Offset x="0" y="0"/> </Anchor> </Anchors> <Layer level="BACKGROUND"> <Texture name="$parent_Background" setAllPoints="true"> <Color r="0" g="0" b="1" a="0.5" /> </Texture> </Layer> <Scripts> <OnMouseDown> local parent = self:GetParent() if parent:IsMovable() then parent:StartMoving() end </OnMouseDown> <OnMouseUp> local parent = self:GetParent() parent:StopMovingOrSizing() </OnMouseUp> </Scripts> </Button> </Frames> <Scripts> </Scripts> </Frame> <Scripts> ItemAuditor_DebugFrame:Hide() </Scripts> </Ui>