view ItemAuditor.xml @ 94:4ec8611d9466

Fixed Enchanting. I was not getting the ItemID correctly, so enchants could not be mapped to the scrolls they were to created Changed snatch to only add each item once and to only add a snatch for items you don't have API: Added haveMaterials to the item and need to the reagents that get passed to queue destinations. This is in preparation for building a shopping list module.
author Asa Ayers <Asa.Ayers@Gmail.com>
date Wed, 11 Aug 2010 23:48:23 -0700
parents 60ab9a4d2de1
children
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
	../UI.xsd">
	
	<Frame name="ItemAuditor_DebugFrame" toplevel="true" movable="true" parent="UIParent" enableMouse="true" resizable="false" frameStrata="LOW"  hidden="true">
		<Size x="640" y="512"/>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
		<Layers>
			<!--
			<Layer level="BACKGROUND"> 
				<Texture name="$parent_Background" setAllPoints="true">
					<Color r="0" g="0" b="1" a="0.5" /> 
				</Texture> 
			</Layer> 
			-->
			<Layer level="ARTWORK">
				<Texture name="$parentTopLeft" file="Interface\HelpFrame\HelpFrame-TopLeft">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT"/>
					</Anchors>
				</Texture>
				<Texture name="$parentTopRight" file="Interface\HelpFrame\HelpFrame-TopRight">
					<Size x="128" y="256"/>
					<Anchors>
						<Anchor point="TOPRIGHT">
							<Offset x="42" y="0"/>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\HelpFrame\HelpFrame-Top">
					<Size y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parentTopLeft" relativePoint="TOPRIGHT" />
						<Anchor point="TOPRIGHT" relativeTo="$parentTopRight" relativePoint="TOPLEFT" />
					</Anchors>
				</Texture>				
				<Texture name="$parentBotLeft" file="Interface\HelpFrame\HelpFrame-BotLeft">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="BOTTOMLEFT"/>
					</Anchors>
				</Texture>
				<Texture name="$parentBotRight" file="Interface\HelpFrame\HelpFrame-BotRight">
					<Size x="128" y="256"/>
					<Anchors>
						<Anchor point="BOTTOMRIGHT">
							<Offset x="42" y="0"/>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\HelpFrame\HelpFrame-Bottom">
					<Size y="256"/>
					<Anchors>
						<Anchor point="BOTTOMLEFT" relativeTo="$parentBotLeft" relativePoint="BOTTOMRIGHT" />
						<Anchor point="BOTTOMRIGHT" relativeTo="$parentBotRight" relativePoint="BOTTOMLEFT" />
					</Anchors>
				</Texture>
				
				<FontString name="$parentTitle" inherits="GameFontNormal" text="ItemAuditor|nPlease send a screenshot with a description of the problem to Asa.Ayers@Gmail.com">
					<Anchors>
						<Anchor point="TOP">
							<Offset x="0" y="-15"/>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
			
		</Layers>
		<Frames>
			<ScrollingMessageFrame name="$parentTxt" maxLines="999" fade="false" enableMouse="true">
				<Anchors>
					<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
						<Offset x="25" y="-45"/>
					</Anchor>
					<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT">
						<Offset x="-15" y="50"/>
					</Anchor>
				</Anchors>
				<FontString font="Interface\AddOns\WowLua\fonts\VeraMono.ttf" justifyH="LEFT">
					<FontHeight val="14"/>
				</FontString>
				<Scripts>
					<OnMouseWheel>
						local direction;
						if delta > 0 then
							direction = "up";
							self:ScrollUp()
						else
							direction = "down";
							self:ScrollDown()
						end
						
						-- WowLua:ScrollingMessageFrameScroll(self, direction, type);
					</OnMouseWheel>
					
				</Scripts>
			</ScrollingMessageFrame>
			<Button name="ItemAuditorButton_Close" inherits="UIPanelCloseButton">
				<Anchors>
					<Anchor point="TOPRIGHT">
						<Offset x="0" y="-3"/>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						ItemAuditor_DebugFrame:Hide()
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parentDragHeader">
				<Size y="60"/>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset x="0" y="-13"/>
					</Anchor>
					<Anchor point="TOPRIGHT">
						<Offset x="0" y="0"/>
					</Anchor>
				</Anchors>
				<Layer level="BACKGROUND"> 
					<Texture name="$parent_Background" setAllPoints="true">
						<Color r="0" g="0" b="1" a="0.5" /> 
					</Texture> 
				</Layer>
				<Scripts>
					<OnMouseDown>
						local parent = self:GetParent()
						if parent:IsMovable() then
						parent:StartMoving()
						end
					</OnMouseDown>
					<OnMouseUp>
						local parent = self:GetParent()
						parent:StopMovingOrSizing()
					</OnMouseUp>
				</Scripts>
			</Button>
		</Frames>
		<Scripts>
		
		</Scripts>
	</Frame>
	<Scripts>
		ItemAuditor_DebugFrame:Hide()
	</Scripts>
</Ui>