Mercurial > wow > itemauditor
view Modules/Events.lua @ 12:6a6296dd249f
Removed dependency on DevTools, completed chaning over the database to use links instead of names, Added integration with my version of QuickAuctions3 (I need to make this optional soon)
author | Asa Ayers <Asa.Ayers@Gmail.com> |
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date | Wed, 30 Jun 2010 22:59:37 -0700 |
parents | c79ede3c7b82 |
children | 8c83d5f6e306 |
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local addonName, addonTable = ...; local addon = _G[addonName] local utils = addonTable.utils function addon:PLAYER_ENTERING_WORLD() self:RegisterEvent("MAIL_SHOW") self:RegisterEvent("UNIT_SPELLCAST_START") self:WatchBags() addon:ConvertItems() end function addon:MAIL_SHOW() self:Debug("MAIL_SHOW") self.lastMailScan = self:ScanMail() self:UnregisterEvent("MAIL_SHOW") self:RegisterEvent("MAIL_CLOSED") self:RegisterEvent("MAIL_INBOX_UPDATE") self:Debug("MAIL_SHOW complete") end function addon:MAIL_CLOSED() addon:UnregisterEvent("MAIL_CLOSED") self:MAIL_INBOX_UPDATE() self:UnregisterEvent("MAIL_INBOX_UPDATE") self:RegisterEvent("MAIL_SHOW") end function addon:MAIL_INBOX_UPDATE() local newScan = addon:ScanMail() local diff for mailType, collection in pairs(self.lastMailScan) do newScan[mailType] = (newScan[mailType] or {}) for item, total in pairs(collection) do diff = total - (newScan[mailType][item] or 0) if diff ~= 0 then self:SaveValue(item, diff) end end end self.lastMailScan = newScan end function addon:UNIT_SPELLCAST_START(event, target, spell) if target == "player" and spell == "Milling" or spell == "Prospecting" or spell == "Disenchanting" then self:UnwatchBags() self:UpdateCurrentInventory() self:RegisterEvent("UNIT_SPELLCAST_INTERRUPTED") self:RegisterEvent("LOOT_CLOSED") end end --[[ The item should be destroyed before this point, so the last inventory check needs to be kept so it can be combined with the up coming loot. ]] function addon:LOOT_CLOSED() self:UnregisterEvent("LOOT_CLOSED") self:UnregisterEvent("UNIT_SPELLCAST_INTERRUPTED") local inventory = self.lastInventory self:WatchBags() self.lastInventory = inventory end function addon:UNIT_SPELLCAST_INTERRUPTED(event, target, spell) if target == "player" and spell == "Milling" or spell == "Prospecting" or spell == "Disenchanting" then self:UnregisterEvent("UNIT_SPELLCAST_INTERRUPTED") self:UnregisterEvent("LOOT_CLOSED") self:WatchBags() end end function addon:UpdateCurrentInventory() self.lastInventory = self:GetCurrentInventory() end function addon:UpdateAudit() -- self:Debug("UpdateAudit") local currentInventory = self:GetCurrentInventory() local diff = addon:GetInventoryDiff(self.lastInventory, currentInventory) -- this is only here for debugging self.lastdiff = diff local positive, negative = {}, {} local positiveCount, negativeCount = 0, 0 for item, count in pairs(diff.items) do if count > 0 then positive[item] = count positiveCount = positiveCount + count elseif count < 0 then negative[item] = count negativeCount = negativeCount + abs(count) end end if diff.money > 0 and utils:tcount(positive) > 0 and utils:tcount(negative) == 0 then -- self:Debug("loot") elseif utils:tcount(diff.items) == 1 then -- self:Debug("purchase or sale") for link, count in pairs(diff.items) do self:SaveValue(link, 0 - diff.money) end elseif utils:tcount(diff.items) > 1 then if utils:tcount(positive) > 0 and utils:tcount(negative) > 0 then -- we must have created/converted something -- self:Debug("conversion") local totalChange = 0 for link, change in pairs(negative) do local _, itemCost, count = self:GetItemCost(link, change) self:SaveValue(link, itemCost * change) totalChange = totalChange + (itemCost * abs(change)) end local valuePerItem = totalChange / positiveCount for link, change in pairs(positive) do self:SaveValue(link, valuePerItem * change) end end end self.lastInventory = currentInventory addon:WatchBags() end