view ItemAuditor.xml @ 74:71de6e86a1a4 release 2010-07-29

Fixed a bug where tradeskill that don't produce items, like Inscription Research, cause IA to crash. Added some API enhancements. Added ArkInventory as an optional dependency so it will be loaded before IA.
author Asa Ayers <Asa.Ayers@Gmail.com>
date Thu, 29 Jul 2010 22:33:50 -0700
parents 60ab9a4d2de1
children
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
	../UI.xsd">
	
	<Frame name="ItemAuditor_DebugFrame" toplevel="true" movable="true" parent="UIParent" enableMouse="true" resizable="false" frameStrata="LOW"  hidden="true">
		<Size x="640" y="512"/>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
		<Layers>
			<!--
			<Layer level="BACKGROUND"> 
				<Texture name="$parent_Background" setAllPoints="true">
					<Color r="0" g="0" b="1" a="0.5" /> 
				</Texture> 
			</Layer> 
			-->
			<Layer level="ARTWORK">
				<Texture name="$parentTopLeft" file="Interface\HelpFrame\HelpFrame-TopLeft">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT"/>
					</Anchors>
				</Texture>
				<Texture name="$parentTopRight" file="Interface\HelpFrame\HelpFrame-TopRight">
					<Size x="128" y="256"/>
					<Anchors>
						<Anchor point="TOPRIGHT">
							<Offset x="42" y="0"/>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\HelpFrame\HelpFrame-Top">
					<Size y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parentTopLeft" relativePoint="TOPRIGHT" />
						<Anchor point="TOPRIGHT" relativeTo="$parentTopRight" relativePoint="TOPLEFT" />
					</Anchors>
				</Texture>				
				<Texture name="$parentBotLeft" file="Interface\HelpFrame\HelpFrame-BotLeft">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="BOTTOMLEFT"/>
					</Anchors>
				</Texture>
				<Texture name="$parentBotRight" file="Interface\HelpFrame\HelpFrame-BotRight">
					<Size x="128" y="256"/>
					<Anchors>
						<Anchor point="BOTTOMRIGHT">
							<Offset x="42" y="0"/>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\HelpFrame\HelpFrame-Bottom">
					<Size y="256"/>
					<Anchors>
						<Anchor point="BOTTOMLEFT" relativeTo="$parentBotLeft" relativePoint="BOTTOMRIGHT" />
						<Anchor point="BOTTOMRIGHT" relativeTo="$parentBotRight" relativePoint="BOTTOMLEFT" />
					</Anchors>
				</Texture>
				
				<FontString name="$parentTitle" inherits="GameFontNormal" text="ItemAuditor|nPlease send a screenshot with a description of the problem to Asa.Ayers@Gmail.com">
					<Anchors>
						<Anchor point="TOP">
							<Offset x="0" y="-15"/>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
			
		</Layers>
		<Frames>
			<ScrollingMessageFrame name="$parentTxt" maxLines="999" fade="false" enableMouse="true">
				<Anchors>
					<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
						<Offset x="25" y="-45"/>
					</Anchor>
					<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT">
						<Offset x="-15" y="50"/>
					</Anchor>
				</Anchors>
				<FontString font="Interface\AddOns\WowLua\fonts\VeraMono.ttf" justifyH="LEFT">
					<FontHeight val="14"/>
				</FontString>
				<Scripts>
					<OnMouseWheel>
						local direction;
						if delta > 0 then
							direction = "up";
							self:ScrollUp()
						else
							direction = "down";
							self:ScrollDown()
						end
						
						-- WowLua:ScrollingMessageFrameScroll(self, direction, type);
					</OnMouseWheel>
					
				</Scripts>
			</ScrollingMessageFrame>
			<Button name="ItemAuditorButton_Close" inherits="UIPanelCloseButton">
				<Anchors>
					<Anchor point="TOPRIGHT">
						<Offset x="0" y="-3"/>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						ItemAuditor_DebugFrame:Hide()
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parentDragHeader">
				<Size y="60"/>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset x="0" y="-13"/>
					</Anchor>
					<Anchor point="TOPRIGHT">
						<Offset x="0" y="0"/>
					</Anchor>
				</Anchors>
				<Layer level="BACKGROUND"> 
					<Texture name="$parent_Background" setAllPoints="true">
						<Color r="0" g="0" b="1" a="0.5" /> 
					</Texture> 
				</Layer>
				<Scripts>
					<OnMouseDown>
						local parent = self:GetParent()
						if parent:IsMovable() then
						parent:StartMoving()
						end
					</OnMouseDown>
					<OnMouseUp>
						local parent = self:GetParent()
						parent:StopMovingOrSizing()
					</OnMouseUp>
				</Scripts>
			</Button>
		</Frames>
		<Scripts>
		
		</Scripts>
	</Frame>
	<Scripts>
		ItemAuditor_DebugFrame:Hide()
	</Scripts>
</Ui>