Mercurial > wow > itemauditor
view Modules/Frames.lua @ 74:71de6e86a1a4 release 2010-07-29
Fixed a bug where tradeskill that don't produce items, like Inscription Research, cause IA to crash.
Added some API enhancements.
Added ArkInventory as an optional dependency so it will be loaded before IA.
author | Asa Ayers <Asa.Ayers@Gmail.com> |
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date | Thu, 29 Jul 2010 22:33:50 -0700 |
parents | 32d53abee666 |
children | f37ab41f1928 |
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local ItemAuditor = select(2, ...) local Frames = ItemAuditor:NewModule("Frames") local AceGUI = LibStub("AceGUI-3.0") local tabs = {} function Frames.RegisterTab(text, value, callback) tabs[value] = {text=text, callback=callback} end local displayFrame = false local currentContent = false local function switchTab(container, event, group) if tabs[group] == nil then error(format("Invaid tab name: %s", tostring(group))) end local cb = tabs[group].callback container:ReleaseChildren() if currentContent then currentContent:Hide() if displayFrame then displayFrame:SetStatusText('') end end currentContent = cb(container) end function Frames.CreateFrame(selectedTab) if not displayFrame then -- Create the frame container displayFrame = AceGUI:Create("Frame") ItemAuditor:RegisterFrame(displayFrame) local window = displayFrame.frame; -- I have no idea why AceGUI insists on using FULLSCREEN_DIALOG by default. window:SetFrameStrata("MEDIUM") displayFrame:SetTitle("ItemAuditor") displayFrame:SetStatusText("") displayFrame:SetLayout("Fill") window:SetHeight(500); local tabSet = {} for key, data in pairs(tabs) do tinsert(tabSet, {text=data['text'], value=key}) -- Default to the first tab. if not selectedTab then selectedTab = key end end -- Each tab can adjust the width as needed. window:SetWidth(300); displayFrame.tab = AceGUI:Create("TabGroup") displayFrame.tab:SetLayout("Flow") displayFrame.tab:SetTabs(tabSet) displayFrame.tab:SetCallback("OnGroupSelected", switchTab) displayFrame:AddChild(displayFrame.tab) end if not selectedTab then for key in pairs(tabs) do selectedTab = key break end end displayFrame.tab:SelectTab(selectedTab) displayFrame:Show() end function Frames.UpdateStatusText(message) if displayFrame then displayFrame:SetStatusText(message) end end function ItemAuditor:UpdateStatusText(message) return Frames.UpdateStatusText(message) end function ItemAuditor:RegisterTab(text, value, callback) return Frames.RegisterTab(text, value, callback) end function ItemAuditor:CreateFrame(selectedTab) Frames.CreateFrame(selectedTab) end