Mercurial > wow > itemauditor
view ItemAuditor.xml @ 138:7d258c041b11
Fixed an issue with /ia invested that caused all items to display twice. This was introduced by the fix in Ticket 42.
At this point ItemAuditor watches mail for auctions sold or purchased, watches for buy/sell (money and 1 item type change) and conversions/tradeskills. Milling isn't working yet because there is too much time between the first event and the last event.
author | Asa Ayers <Asa.Ayers@Gmail.com> |
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date | Sat, 02 Oct 2010 20:34:07 -0700 |
parents | 60ab9a4d2de1 |
children |
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ../UI.xsd"> <Frame name="ItemAuditor_DebugFrame" toplevel="true" movable="true" parent="UIParent" enableMouse="true" resizable="false" frameStrata="LOW" hidden="true"> <Size x="640" y="512"/> <Anchors> <Anchor point="CENTER"/> </Anchors> <Layers> <!-- <Layer level="BACKGROUND"> <Texture name="$parent_Background" setAllPoints="true"> <Color r="0" g="0" b="1" a="0.5" /> </Texture> </Layer> --> <Layer level="ARTWORK"> <Texture name="$parentTopLeft" file="Interface\HelpFrame\HelpFrame-TopLeft"> <Size x="256" y="256"/> <Anchors> <Anchor point="TOPLEFT"/> </Anchors> </Texture> <Texture name="$parentTopRight" file="Interface\HelpFrame\HelpFrame-TopRight"> <Size x="128" y="256"/> <Anchors> <Anchor point="TOPRIGHT"> <Offset x="42" y="0"/> </Anchor> </Anchors> </Texture> <Texture file="Interface\HelpFrame\HelpFrame-Top"> <Size y="256"/> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parentTopLeft" relativePoint="TOPRIGHT" /> <Anchor point="TOPRIGHT" relativeTo="$parentTopRight" relativePoint="TOPLEFT" /> </Anchors> </Texture> <Texture name="$parentBotLeft" file="Interface\HelpFrame\HelpFrame-BotLeft"> <Size x="256" y="256"/> <Anchors> <Anchor point="BOTTOMLEFT"/> </Anchors> </Texture> <Texture name="$parentBotRight" file="Interface\HelpFrame\HelpFrame-BotRight"> <Size x="128" y="256"/> <Anchors> <Anchor point="BOTTOMRIGHT"> <Offset x="42" y="0"/> </Anchor> </Anchors> </Texture> <Texture file="Interface\HelpFrame\HelpFrame-Bottom"> <Size y="256"/> <Anchors> <Anchor point="BOTTOMLEFT" relativeTo="$parentBotLeft" relativePoint="BOTTOMRIGHT" /> <Anchor point="BOTTOMRIGHT" relativeTo="$parentBotRight" relativePoint="BOTTOMLEFT" /> </Anchors> </Texture> <FontString name="$parentTitle" inherits="GameFontNormal" text="ItemAuditor|nPlease send a screenshot with a description of the problem to Asa.Ayers@Gmail.com"> <Anchors> <Anchor point="TOP"> <Offset x="0" y="-15"/> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Frames> <ScrollingMessageFrame name="$parentTxt" maxLines="999" fade="false" enableMouse="true"> <Anchors> <Anchor point="TOPLEFT" relativePoint="TOPLEFT"> <Offset x="25" y="-45"/> </Anchor> <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"> <Offset x="-15" y="50"/> </Anchor> </Anchors> <FontString font="Interface\AddOns\WowLua\fonts\VeraMono.ttf" justifyH="LEFT"> <FontHeight val="14"/> </FontString> <Scripts> <OnMouseWheel> local direction; if delta > 0 then direction = "up"; self:ScrollUp() else direction = "down"; self:ScrollDown() end -- WowLua:ScrollingMessageFrameScroll(self, direction, type); </OnMouseWheel> </Scripts> </ScrollingMessageFrame> <Button name="ItemAuditorButton_Close" inherits="UIPanelCloseButton"> <Anchors> <Anchor point="TOPRIGHT"> <Offset x="0" y="-3"/> </Anchor> </Anchors> <Scripts> <OnClick> ItemAuditor_DebugFrame:Hide() </OnClick> </Scripts> </Button> <Button name="$parentDragHeader"> <Size y="60"/> <Anchors> <Anchor point="TOPLEFT"> <Offset x="0" y="-13"/> </Anchor> <Anchor point="TOPRIGHT"> <Offset x="0" y="0"/> </Anchor> </Anchors> <Layer level="BACKGROUND"> <Texture name="$parent_Background" setAllPoints="true"> <Color r="0" g="0" b="1" a="0.5" /> </Texture> </Layer> <Scripts> <OnMouseDown> local parent = self:GetParent() if parent:IsMovable() then parent:StartMoving() end </OnMouseDown> <OnMouseUp> local parent = self:GetParent() parent:StopMovingOrSizing() </OnMouseUp> </Scripts> </Button> </Frames> <Scripts> </Scripts> </Frame> <Scripts> ItemAuditor_DebugFrame:Hide() </Scripts> </Ui>