Mercurial > wow > itemauditor
view Modules/Tooltip.lua @ 138:7d258c041b11
Fixed an issue with /ia invested that caused all items to display twice. This was introduced by the fix in Ticket 42.
At this point ItemAuditor watches mail for auctions sold or purchased, watches for buy/sell (money and 1 item type change) and conversions/tradeskills. Milling isn't working yet because there is too much time between the first event and the last event.
author | Asa Ayers <Asa.Ayers@Gmail.com> |
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date | Sat, 02 Oct 2010 20:34:07 -0700 |
parents | 7f81764aa03a |
children |
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local ItemAuditor = select(2, ...) local Tooltip = ItemAuditor:NewModule("Tooltip") local function ShowTipWithPricing(tip, link, num) if (link == nil) then return; end -- local itemName, itemLink, itemRarity, itemLevel, itemMinLevel, itemType, _, _, _, _, itemVendorPrice = GetItemInfo (link); -- local _, _, Color, Ltype, Id, Enchant, Gem1, Gem2, Gem3, Gem4, Suffix, Unique, LinkLvl, Name = string.find(link, "|?c?f?f?(%x*)|?H?([^:]*):?(%d+):?(%d*):?(%d*):?(%d*):?(%d*):?(%d*):?(%-?%d*):?(%-?%d*):?(%d*)|?h?%[?([^%[%]]*)%]?|?h?|?r?") local investedTotal, investedPerItem, count = ItemAuditor:GetItemCost(link) local keep = 1 - ItemAuditor:GetAHCut() local show = false if investedTotal > 0 then local suggestColor local ap = ItemAuditor:GetAuctionPrice(link) if ap == nil then suggestColor = nil elseif ap >= ceil(investedPerItem/keep) then suggestColor = "|cFF00FF00" -- green else suggestColor = "|cFFFF0000" -- red end tip:AddDoubleLine("\124cffffffffIA: Total Invested", ItemAuditor:FormatMoney(investedTotal)); tip:AddDoubleLine("\124cffffffffIA: Invested per Item (own: " .. count .. ")", ItemAuditor:FormatMoney(ceil(investedPerItem))); tip:AddDoubleLine("\124cffffffffIA: Minimum " .. ItemAuditor:GetAHFaction() .. " AH Price: ", ItemAuditor:FormatMoney(ceil(investedPerItem/keep), suggestColor)) show = true end if ItemAuditor:IsQACompatible() then local groupName = QAAPI:GetItemGroup(link) if groupName then local threshold = QAAPI:GetGroupConfig(groupName) tip:AddDoubleLine("\124cffffffffIA: QA Threshold: ", ItemAuditor:FormatMoney(threshold)) show = true end end if show then tip:Show() end end hooksecurefunc (GameTooltip, "SetBagItem", function(tip, bag, slot) local _, num = GetContainerItemInfo(bag, slot); ShowTipWithPricing (tip, GetContainerItemLink(bag, slot), num); end ); hooksecurefunc (GameTooltip, "SetAuctionItem", function (tip, type, index) ShowTipWithPricing (tip, GetAuctionItemLink(type, index)); end ); hooksecurefunc (GameTooltip, "SetAuctionSellItem", function (tip) local name, _, count = GetAuctionSellItemInfo(); local __, link = GetItemInfo(name); ShowTipWithPricing (tip, link, num); end ); hooksecurefunc (GameTooltip, "SetLootItem", function (tip, slot) if LootSlotIsItem(slot) then local link, _, num = GetLootSlotLink(slot); ShowTipWithPricing (tip, link, num); end end ); hooksecurefunc (GameTooltip, "SetLootRollItem", function (tip, slot) local _, _, num = GetLootRollItemInfo(slot); ShowTipWithPricing (tip, GetLootRollItemLink(slot), num); end ); hooksecurefunc (GameTooltip, "SetInventoryItem", function (tip, unit, slot) ShowTipWithPricing (tip, GetInventoryItemLink(unit, slot), GetInventoryItemCount(unit, slot)); end ); hooksecurefunc (GameTooltip, "SetGuildBankItem", function (tip, tab, slot) local _, num = GetGuildBankItemInfo(tab, slot); ShowTipWithPricing (tip, GetGuildBankItemLink(tab, slot), num); end ); hooksecurefunc (GameTooltip, "SetTradeSkillItem", function (tip, skill, id) local link = GetTradeSkillItemLink(skill); local num = GetTradeSkillNumMade(skill); if id then link = GetTradeSkillReagentItemLink(skill, id); num = select (3, GetTradeSkillReagentInfo(skill, id)); end ShowTipWithPricing (tip, link, num); end ); hooksecurefunc (GameTooltip, "SetTradePlayerItem", function (tip, id) local _, _, num = GetTradePlayerItemInfo(id); ShowTipWithPricing (tip, GetTradePlayerItemLink(id), num); end ); hooksecurefunc (GameTooltip, "SetTradeTargetItem", function (tip, id) local _, _, num = GetTradeTargetItemInfo(id); ShowTipWithPricing (tip, GetTradeTargetItemLink(id), num); end ); hooksecurefunc (GameTooltip, "SetQuestItem", function (tip, type, index) local _, _, num = GetQuestItemInfo(type, index); ShowTipWithPricing (tip, GetQuestItemLink(type, index), num); end ); hooksecurefunc (GameTooltip, "SetQuestLogItem", function (tip, type, index) local num, _; if type == "choice" then _, _, num = GetQuestLogChoiceInfo(index); else _, _, num = GetQuestLogRewardInfo(index) end ShowTipWithPricing (tip, GetQuestLogItemLink(type, index), num); end ); hooksecurefunc (GameTooltip, "SetInboxItem", function (tip, index, attachIndex) local _, _, num = GetInboxItem(index, attachIndex); ShowTipWithPricing (tip, GetInboxItemLink(index, attachIndex), num); end ); hooksecurefunc (GameTooltip, "SetSendMailItem", function (tip, id) local name, _, num = GetSendMailItem(id) local name, link = GetItemInfo(name); ShowTipWithPricing (tip, link, num); end ); hooksecurefunc (GameTooltip, "SetHyperlink", function (tip, itemstring, num) local name, link = GetItemInfo (itemstring); ShowTipWithPricing (tip, link, num); end ); hooksecurefunc (ItemRefTooltip, "SetHyperlink", function (tip, itemstring) local name, link = GetItemInfo (itemstring); ShowTipWithPricing (tip, link); end );