view ItemAuditor.toc @ 152:cbb427a8d5a5

Fixed a bug where your equipped items were not counted as items in your inventory. If you replaced an equipped item and one of them had a cost associated, it would transfer the value between the two.
author Asa Ayers <Asa.Ayers@Gmail.com>
date Mon, 29 Nov 2010 11:25:55 -0800
parents 47885ba83d38
children
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## Interface: 40000
## Title: Item Auditor
## Notes: This will keep track of how much you have paid per item in your inventory. Only one of (Auctionator, Auctioneer, AuctionLite, AuctionMaster) is needed to determine which items are profitable to craft.
## Author: Asa Ayers <Asa.Ayers@Gmail.com>
## Version: @project-version@
## SavedVariables: ItemAuditorDB
## Dependencies: DataStore, DataStore_Containers, DataStore_Auctions, DataStore_Inventory, DataStore_Mails, DataStore_Currencies, DataStore_Characters
## OptionalDeps: QuickAuctions, Skillet, LilSparkysWorkshop, Auctionator, Auctioneer, AuctionLite, AuctionMaster, ArkInventory, DevTools, WoWUnit


embeds.xml
ItemAuditor.xml


Core.lua
Modules\Utils.lua
Modules\AuctionHouse.lua
Modules\Options.lua
Modules\Frames.lua
Modules\Events.lua
Modules\Tooltip.lua
Modules\Debug.lua
Modules\DisplayInvested.lua
Modules\Crafting.lua
Modules\CraftingRules.lua
Modules\QuickAuctions.lua
Modules\Api.lua
Modules\ArkInventoryRules.lua

Modules\UnitTests.lua

QueueSupport\ATSW.lua
QueueSupport\GnomeWorks.lua