view ItemAuditor.xml @ 121:f7efbd879062

Update GetItemCost to return the total invested even if you have none of that item left. If you sell all of an item but are waiting for the mail to arrive, you can still see how much you have invested even though you don't actually own any more of that item.
author Asa Ayers <Asa.Ayers@Gmail.com>
date Thu, 02 Sep 2010 21:40:08 -0700
parents 60ab9a4d2de1
children
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
	../UI.xsd">
	
	<Frame name="ItemAuditor_DebugFrame" toplevel="true" movable="true" parent="UIParent" enableMouse="true" resizable="false" frameStrata="LOW"  hidden="true">
		<Size x="640" y="512"/>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
		<Layers>
			<!--
			<Layer level="BACKGROUND"> 
				<Texture name="$parent_Background" setAllPoints="true">
					<Color r="0" g="0" b="1" a="0.5" /> 
				</Texture> 
			</Layer> 
			-->
			<Layer level="ARTWORK">
				<Texture name="$parentTopLeft" file="Interface\HelpFrame\HelpFrame-TopLeft">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT"/>
					</Anchors>
				</Texture>
				<Texture name="$parentTopRight" file="Interface\HelpFrame\HelpFrame-TopRight">
					<Size x="128" y="256"/>
					<Anchors>
						<Anchor point="TOPRIGHT">
							<Offset x="42" y="0"/>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\HelpFrame\HelpFrame-Top">
					<Size y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parentTopLeft" relativePoint="TOPRIGHT" />
						<Anchor point="TOPRIGHT" relativeTo="$parentTopRight" relativePoint="TOPLEFT" />
					</Anchors>
				</Texture>				
				<Texture name="$parentBotLeft" file="Interface\HelpFrame\HelpFrame-BotLeft">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="BOTTOMLEFT"/>
					</Anchors>
				</Texture>
				<Texture name="$parentBotRight" file="Interface\HelpFrame\HelpFrame-BotRight">
					<Size x="128" y="256"/>
					<Anchors>
						<Anchor point="BOTTOMRIGHT">
							<Offset x="42" y="0"/>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\HelpFrame\HelpFrame-Bottom">
					<Size y="256"/>
					<Anchors>
						<Anchor point="BOTTOMLEFT" relativeTo="$parentBotLeft" relativePoint="BOTTOMRIGHT" />
						<Anchor point="BOTTOMRIGHT" relativeTo="$parentBotRight" relativePoint="BOTTOMLEFT" />
					</Anchors>
				</Texture>
				
				<FontString name="$parentTitle" inherits="GameFontNormal" text="ItemAuditor|nPlease send a screenshot with a description of the problem to Asa.Ayers@Gmail.com">
					<Anchors>
						<Anchor point="TOP">
							<Offset x="0" y="-15"/>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
			
		</Layers>
		<Frames>
			<ScrollingMessageFrame name="$parentTxt" maxLines="999" fade="false" enableMouse="true">
				<Anchors>
					<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
						<Offset x="25" y="-45"/>
					</Anchor>
					<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT">
						<Offset x="-15" y="50"/>
					</Anchor>
				</Anchors>
				<FontString font="Interface\AddOns\WowLua\fonts\VeraMono.ttf" justifyH="LEFT">
					<FontHeight val="14"/>
				</FontString>
				<Scripts>
					<OnMouseWheel>
						local direction;
						if delta > 0 then
							direction = "up";
							self:ScrollUp()
						else
							direction = "down";
							self:ScrollDown()
						end
						
						-- WowLua:ScrollingMessageFrameScroll(self, direction, type);
					</OnMouseWheel>
					
				</Scripts>
			</ScrollingMessageFrame>
			<Button name="ItemAuditorButton_Close" inherits="UIPanelCloseButton">
				<Anchors>
					<Anchor point="TOPRIGHT">
						<Offset x="0" y="-3"/>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						ItemAuditor_DebugFrame:Hide()
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parentDragHeader">
				<Size y="60"/>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset x="0" y="-13"/>
					</Anchor>
					<Anchor point="TOPRIGHT">
						<Offset x="0" y="0"/>
					</Anchor>
				</Anchors>
				<Layer level="BACKGROUND"> 
					<Texture name="$parent_Background" setAllPoints="true">
						<Color r="0" g="0" b="1" a="0.5" /> 
					</Texture> 
				</Layer>
				<Scripts>
					<OnMouseDown>
						local parent = self:GetParent()
						if parent:IsMovable() then
						parent:StartMoving()
						end
					</OnMouseDown>
					<OnMouseUp>
						local parent = self:GetParent()
						parent:StopMovingOrSizing()
					</OnMouseUp>
				</Scripts>
			</Button>
		</Frames>
		<Scripts>
		
		</Scripts>
	</Frame>
	<Scripts>
		ItemAuditor_DebugFrame:Hide()
	</Scripts>
</Ui>