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Fri, 03 Sep 2010 22:30:31 -0700
Asa Ayers
Re-enabled IA QuickAuctions decider. I unintentionally disabled it when working on the QAManager code.
Thu, 02 Sep 2010 23:59:09 -0700
Asa Ayers
Ticket 33 - Implemented a persistent queue. This allows the crafting queue to be seen even if your tradeskills aren't open and allows you to mix all of your tradeskills into a single queue.
Thu, 02 Sep 2010 23:29:17 -0700
Asa Ayers
Fixed Snatch. It broke when I converted haveMaterials from a bool to the number of items that can be created. (No changelog entry because that hasn't been released yet)
Thu, 02 Sep 2010 22:34:22 -0700
Asa Ayers
Changed the Have Mats column to show the number of items you could create with the materials you have instead of just a y/n. The have mats filter simply checks that you can make at least 1.
Thu, 02 Sep 2010 22:25:03 -0700
Asa Ayers
When using the process button for Enchanting, ItemAuditor will check which vellum is used and will use the vellum from your inventory. If the correct vellum is not found, it will upgrade to the next level (use vellum II instead of vellum I). This also means that you have to press process for each scroll to be created.
Thu, 02 Sep 2010 22:22:51 -0700
Asa Ayers
[mq]: Vellums
Thu, 02 Sep 2010 22:03:45 -0700
Asa Ayers
Changed Total Profit to Profit Each to match the rest of the interface. Cost and Estimated Sale are both Each.
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