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Thu, 08 Jul 2010 19:30:30 -0700
Asa Ayers
I have removed the ability to show debug messages in the chat window and have replaced it with a new debug frame. /ia debug will show all of the debug messages and everything that IA has printed. This commit also has a small fix so that if you sell something for your exact cost you don't get a message that you made a profit of 0c.
Tue, 06 Jul 2010 23:48:54 -0700
Asa Ayers
Changed QA to be an option part of /ia queue. If QA is there, IA will queue enough of an item to be created to have 1.25x QA auctino count x QA stack size (rounded up) items. If it is not there, it will create 1 on every profitable item. This commit also adds support for Auctioneer.
Sun, 04 Jul 2010 09:33:25 -0700
Asa Ayers
Added options for the crafting threshold and auction threshold. I also fixed the queue to use the item cost to determine if there is enough profit instead of the auction (QA) threshold which already has profit built in.
Sun, 04 Jul 2010 07:24:12 -0700
Asa Ayers
Expanded the queue system to calculate what the new QA threshold would be and to consider buying items from vendors. It also sets a threshold so that items with less than 5g profit will not be crafted. I will turn this into an option later.
Sat, 03 Jul 2010 14:53:27 -0700
Asa Ayers
Added the missing QuickAuctions module. I've also added integration with Skillet and LilSparkysWorkshop. IA and queue any item set up in QuickAuctions where the reagent cost is less than the current price of the item. This is based on KevTool Queue.
Sat, 03 Jul 2010 10:22:35 -0700
Asa Ayers
Changed tooltip to be less confusing on the price per item.
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