log

age author description
Thu, 30 Sep 2010 17:43:43 -0700 Asa Ayers Backed out changeset 451d8a19edea
Wed, 15 Sep 2010 21:34:57 -0700 Asa Ayers Trimmed trailing spaces
Wed, 15 Sep 2010 21:33:54 -0700 Asa Ayers Ticket 40 - Added options to enable counting guild bank inventory.
Wed, 15 Sep 2010 20:45:26 -0700 Asa Ayers Ticket 41 - Fixed a bug that occured if you created items without ever opening /ia crafting.
Fri, 03 Sep 2010 23:52:47 -0700 Asa Ayers Ticket 39 - Updated the ItemAuditor window to be pulled to the front when it opens.
Fri, 03 Sep 2010 22:30:31 -0700 Asa Ayers Re-enabled IA QuickAuctions decider. I unintentionally disabled it when working on the QAManager code.
Thu, 02 Sep 2010 23:59:09 -0700 Asa Ayers Ticket 33 - Implemented a persistent queue. This allows the crafting queue to be seen even if your tradeskills aren't open and allows you to mix all of your tradeskills into a single queue.
Thu, 02 Sep 2010 23:29:17 -0700 Asa Ayers Fixed Snatch. It broke when I converted haveMaterials from a bool to the number of items that can be created. (No changelog entry because that hasn't been released yet)
Thu, 02 Sep 2010 22:34:22 -0700 Asa Ayers Changed the Have Mats column to show the number of items you could create with the materials you have instead of just a y/n. The have mats filter simply checks that you can make at least 1.
Thu, 02 Sep 2010 22:25:03 -0700 Asa Ayers When using the process button for Enchanting, ItemAuditor will check which vellum is used and will use the vellum from your inventory. If the correct vellum is not found, it will upgrade to the next level (use vellum II instead of vellum I). This also means that you have to press process for each scroll to be created.
Thu, 02 Sep 2010 22:22:51 -0700 Asa Ayers [mq]: Vellums
Thu, 02 Sep 2010 22:03:45 -0700 Asa Ayers Changed Total Profit to Profit Each to match the rest of the interface. Cost and Estimated Sale are both Each.
Thu, 02 Sep 2010 22:02:54 -0700 Asa Ayers Fixed the Have Mats column to consider the number queued. Previously it was only telling if you had materials to make one of the item.
Thu, 02 Sep 2010 21:40:08 -0700 Asa Ayers Update GetItemCost to return the total invested even if you have none of that item left. If you sell all of an item but are waiting for the mail to arrive, you can still see how much you have invested even though you don't actually own any more of that item.
Thu, 02 Sep 2010 21:33:34 -0700 Asa Ayers Debugging code