Thu, 09 Dec 2010 22:04:32 -0800 |
Asa Ayers |
Added tag Release 2010-12-09 for changeset 090e466fd956
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Thu, 09 Dec 2010 22:03:48 -0800 |
Asa Ayers |
Fixed a bug that caused an error if you had a crafting rule that doesn't include a bonus.
Release 2010-12-09
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Sat, 04 Dec 2010 08:41:44 -0800 |
Asa Ayers |
Ticket 45 - Fixed a bug that caused the crafting window to craft if you turn off all of the deciders.
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Mon, 29 Nov 2010 11:25:55 -0800 |
Asa Ayers |
Fixed a bug where your equipped items were not counted as items in your inventory. If you replaced an equipped item and one of them had a cost associated, it would transfer the value between the two.
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Sat, 30 Oct 2010 15:14:55 -0700 |
Asa Ayers |
Added tag Release 2010-10-30 for changeset 47885ba83d38
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Mon, 18 Oct 2010 19:25:44 -0700 |
Asa Ayers |
Removed some debugging code that caused characters on your own account to use the cross-account mail.
Release 2010-10-30
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Sat, 16 Oct 2010 07:36:11 -0700 |
Asa Ayers |
Added tag 2010-10-16 for changeset 106c1523777e
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Sat, 16 Oct 2010 07:35:50 -0700 |
Asa Ayers |
Fixed references to 'this' which Blizzard removed in 4.0.1
2010-10-16
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Wed, 13 Oct 2010 21:47:20 -0700 |
Asa Ayers |
Updated TOC so it isn't considered out of date.
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Wed, 13 Oct 2010 18:56:58 -0700 |
Asa Ayers |
Better solution for item links.
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Tue, 12 Oct 2010 18:04:57 -0700 |
Asa Ayers |
Fixed item links for 4.0.1
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Sat, 09 Oct 2010 00:21:06 -0700 |
Asa Ayers |
Ticket 45 - Added the ability suppress COD warnings when mailing to characters on other accounts in Altoholic/DataStore. Instead of sending COD, ItemAuditor will send tracking info in the message. Thanks to Zerotorescue for giving me the solution to detect whether or not Postal or MailOpener is processing. It was the last step holding this back from being released.
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Wed, 06 Oct 2010 22:11:26 -0700 |
Asa Ayers |
Added tag Release 2010-10-06 for changeset f9a67650ca74
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Wed, 06 Oct 2010 22:11:05 -0700 |
Asa Ayers |
Ticket 46 - Added DataStore_Characters to the list of dependencies. It should have been added with Ticket 43.
Release 2010-10-06
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Mon, 04 Oct 2010 19:01:46 -0700 |
Asa Ayers |
Adding some debugging code to help fix ticket 46.
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Sat, 02 Oct 2010 21:23:18 -0700 |
Asa Ayers |
Missed another link that should have been itemID
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Sat, 02 Oct 2010 21:15:16 -0700 |
Asa Ayers |
Fixed invalid variable from when link was changed to itemID
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Sat, 02 Oct 2010 20:34:07 -0700 |
Asa Ayers |
Fixed an issue with /ia invested that caused all items to display twice. This was introduced by the fix in Ticket 42.
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Sat, 02 Oct 2010 19:21:56 -0700 |
Asa Ayers |
Ticket 42 - In order to fix an issue with having multiple items that are the same base item with different enchants, all costs are now tracked against the base item instead of the exact item.
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Sat, 02 Oct 2010 13:01:09 -0700 |
Asa Ayers |
Ticket 43 - Updated the way ItemAuditor counts how many of each item you own to only count your current faction.
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Sat, 02 Oct 2010 11:38:22 -0700 |
Asa Ayers |
I removed the persistent queue (Ticket 33) It caused to many bugs and was blocking me from getting other things done. I think its something that will get implemented again once I figure out the best way to do it.
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Thu, 30 Sep 2010 17:43:43 -0700 |
Asa Ayers |
Backed out changeset 451d8a19edea
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Wed, 15 Sep 2010 21:34:57 -0700 |
Asa Ayers |
Trimmed trailing spaces
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Wed, 15 Sep 2010 21:33:54 -0700 |
Asa Ayers |
Ticket 40 - Added options to enable counting guild bank inventory.
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Wed, 15 Sep 2010 20:45:26 -0700 |
Asa Ayers |
Ticket 41 - Fixed a bug that occured if you created items without ever opening /ia crafting.
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Fri, 03 Sep 2010 23:52:47 -0700 |
Asa Ayers |
Ticket 39 - Updated the ItemAuditor window to be pulled to the front when it opens.
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Fri, 03 Sep 2010 22:30:31 -0700 |
Asa Ayers |
Re-enabled IA QuickAuctions decider. I unintentionally disabled it when working on the QAManager code.
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Thu, 02 Sep 2010 23:59:09 -0700 |
Asa Ayers |
Ticket 33 - Implemented a persistent queue. This allows the crafting queue to be seen even if your tradeskills aren't open and allows you to mix all of your tradeskills into a single queue.
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Thu, 02 Sep 2010 23:29:17 -0700 |
Asa Ayers |
Fixed Snatch. It broke when I converted haveMaterials from a bool to the number of items that can be created. (No changelog entry because that hasn't been released yet)
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Thu, 02 Sep 2010 22:34:22 -0700 |
Asa Ayers |
Changed the Have Mats column to show the number of items you could create with the materials you have instead of just a y/n. The have mats filter simply checks that you can make at least 1.
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