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Tue, 06 Jul 2010 23:48:54 -0700
Asa Ayers
Changed QA to be an option part of /ia queue. If QA is there, IA will queue enough of an item to be created to have 1.25x QA auctino count x QA stack size (rounded up) items. If it is not there, it will create 1 on every profitable item. This commit also adds support for Auctioneer.
Sun, 04 Jul 2010 09:33:25 -0700
Asa Ayers
Added options for the crafting threshold and auction threshold. I also fixed the queue to use the item cost to determine if there is enough profit instead of the auction (QA) threshold which already has profit built in.
Sun, 04 Jul 2010 07:24:12 -0700
Asa Ayers
Expanded the queue system to calculate what the new QA threshold would be and to consider buying items from vendors. It also sets a threshold so that items with less than 5g profit will not be crafted. I will turn this into an option later.
Sat, 03 Jul 2010 14:53:27 -0700
Asa Ayers
Added the missing QuickAuctions module. I've also added integration with Skillet and LilSparkysWorkshop. IA and queue any item set up in QuickAuctions where the reagent cost is less than the current price of the item. This is based on KevTool Queue.
Sat, 03 Jul 2010 10:22:35 -0700
Asa Ayers
Changed tooltip to be less confusing on the price per item.
Sat, 03 Jul 2010 10:05:53 -0700
Asa Ayers
Cleaned up the messages. You can turn the notifications of price changes off and those messages will only show gold or silver if they are more than 0. I have also removed the dependency on AceConsole because it doesn't allow changing the color of the addon name when I print messages.
Sat, 03 Jul 2010 07:40:01 -0700
Asa Ayers
Merged utils into ItemAuditor.
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