Mercurial > wow > kbf
comparison KBF.lua @ 25:69f46450ef82
just some comment/formatting cleanup
| author | Chris Mellon <arkanes@gmail.com> |
|---|---|
| date | Tue, 26 Oct 2010 08:18:02 -0500 |
| parents | 1954ee573a37 |
| children | 547b70e235fe |
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| 24:1954ee573a37 | 25:69f46450ef82 |
|---|---|
| 24 self:RegisterChatCommand("kbf", "ToggleAnchor") | 24 self:RegisterChatCommand("kbf", "ToggleAnchor") |
| 25 end | 25 end |
| 26 -- naming convention | 26 -- naming convention |
| 27 -- a "frame" is the top-level button (secure button from the header, or one I make myself) | 27 -- a "frame" is the top-level button (secure button from the header, or one I make myself) |
| 28 -- that will contain the UI information about the buff | 28 -- that will contain the UI information about the buff |
| 29 | |
| 30 -- a "bar" is a frame that has the icon, status bar, ect associated with it | 29 -- a "bar" is a frame that has the icon, status bar, ect associated with it |
| 31 | 30 |
| 32 -- Secure aura header doesn't self-bind to vehicle, | 31 -- Secure aura header doesn't self-bind to vehicle, |
| 33 -- so this probably only works out of combat. But thats better than nothing... | 32 -- so this probably only works out of combat. But thats better than nothing... |
| 34 function kbf:UNIT_ENTERING_VEHICLE(event, unit) | 33 function kbf:UNIT_ENTERING_VEHICLE(event, unit) |
| 384 frame:SetAttribute("consolidateTo", nil) | 383 frame:SetAttribute("consolidateTo", nil) |
| 385 frame:SetAttribute("xOffset", 0) | 384 frame:SetAttribute("xOffset", 0) |
| 386 frame:SetAttribute("yOffset", -16) | 385 frame:SetAttribute("yOffset", -16) |
| 387 frame:SetAttribute("minWidth", 216) | 386 frame:SetAttribute("minWidth", 216) |
| 388 frame:SetAttribute("minHeight", 16) | 387 frame:SetAttribute("minHeight", 16) |
| 389 frame:SetAttribute("unit", "player") -- TODO: figure out the vehicle swapping stuff | 388 frame:SetAttribute("unit", "player") |
| 390 frame:SetAttribute("sortMethod", "NAME") | 389 frame:SetAttribute("sortMethod", "NAME") |
| 391 frame:SetAttribute("sortOrder", "-") | 390 frame:SetAttribute("sortOrder", "-") |
| 392 -- TODO: SecureAuraHeader doesn't correcltly implement the temp enchants | 391 -- TODO: SecureAuraHeader doesn't correcltly implement the temp enchants |
| 393 frame:SetAttribute("weaponTemplate", "KBFSecureUnitAuraTemplate") | 392 frame:SetAttribute("weaponTemplate", "KBFSecureUnitAuraTemplate") |
| 394 frame:SetAttribute("includeWeapons", 1) | 393 frame:SetAttribute("includeWeapons", 1) |
