Mercurial > wow > kbf
view KBF.xml @ 64:e5c07fdfb70b
remove the old hacked weapon enchant stuff since SAH properly supports it now, but turn it off because due to bugs either in KBF or SAH (both?), you get overlapping messed up displays whenever you have extra, non-buff frames
author | Chris Mellon <arkanes@gmail.com> |
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date | Fri, 02 Dec 2011 06:15:35 -0600 |
parents | 15b9e97ab2d2 |
children | e19d0380b9f3 |
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd"> <!-- A button template for unit aura buttons --> <Button name="KBFSecureUnitAuraTemplate" inherits="SecureActionButtonTemplate" virtual="true"> <Attributes> <Attribute name="type" value="cancelaura" /> <Attribute name="toggleForVehicle" value="true" /> <Attribute name="unit" value="player" /> </Attributes> <Size> <AbsDimension x="216" y="16" /> </Size> <Scripts> <OnEnter> KBF:OnEnter(self, motion) </OnEnter> <OnLeave> GameTooltip:Hide(); </OnLeave> </Scripts> </Button> <Button name="KBFConsolidatedProxyTemplate" inherits="" virtual="true"> <Attributes> <Attribute name="type" value="cancelaura" /> <Attribute name="toggleForVehicle" value="true" /> <Attribute name="unit" value="player" /> </Attributes> <Size> <AbsDimension x="216" y="16" /> </Size> <Scripts> <OnEnter> </OnEnter> <OnLeave> </OnLeave> </Scripts> </Button> <Frame name="KBFConsolidateHeaderTemplate" virtual="true"> <Size> <AbsDimension x="216" y="16" /> </Size> </Frame> </Ui>