view KBF.xml @ 64:e5c07fdfb70b

remove the old hacked weapon enchant stuff since SAH properly supports it now, but turn it off because due to bugs either in KBF or SAH (both?), you get overlapping messed up displays whenever you have extra, non-buff frames
author Chris Mellon <arkanes@gmail.com>
date Fri, 02 Dec 2011 06:15:35 -0600
parents 15b9e97ab2d2
children e19d0380b9f3
line wrap: on
line source
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
    <!-- A button template for unit aura buttons -->
    <Button name="KBFSecureUnitAuraTemplate" inherits="SecureActionButtonTemplate" virtual="true">
        <Attributes>
			<Attribute name="type" value="cancelaura" />
			<Attribute name="toggleForVehicle" value="true" />
			<Attribute name="unit" value="player" />
		</Attributes>
		<Size>
			<AbsDimension x="216" y="16" />
		</Size>
		<Scripts>
			<OnEnter>
				KBF:OnEnter(self, motion)
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
		</Scripts>
    </Button>
    
    <Button name="KBFConsolidatedProxyTemplate" inherits="" virtual="true">
        <Attributes>
			<Attribute name="type" value="cancelaura" />
			<Attribute name="toggleForVehicle" value="true" />
			<Attribute name="unit" value="player" />
		</Attributes>
		<Size>
			<AbsDimension x="216" y="16" />
		</Size>
		<Scripts>
			<OnEnter>
				
			</OnEnter>
			<OnLeave>
				
			</OnLeave>
		</Scripts>
    </Button>
    <Frame name="KBFConsolidateHeaderTemplate" virtual="true">
    	<Size>
			<AbsDimension x="216" y="16" />
		</Size>
    </Frame>
</Ui>