Sat, 15 Jan 2011 18:12:29 -0600 |
Chris Mellon |
Updates to weapon enchant handling - add a phantom frame for the third enchant, move them to the bottom
|
Tue, 11 Jan 2011 18:09:33 -0600 |
Chris Mellon |
Finally have the consolidated buff toggle stuff worked out
|
Fri, 07 Jan 2011 09:04:46 -0600 |
Chris Mellon |
more dead end exploration into consolidated buffs
|
Fri, 31 Dec 2010 13:13:54 -0600 |
Chris Mellon |
Do the refactoring that was needed for the consolidated header, works in a pretty clean way now, still need to get it set up for flyouts and in-combat support
|
Fri, 31 Dec 2010 08:36:30 -0600 |
Chris Mellon |
hacked in very, very basic consolidated buff support. Needs *much* clean up, get side effects out of functions that don't want them, get the hide/show anchor logic into a secure state thingy
|
Wed, 29 Dec 2010 06:13:13 -0600 |
Chris Mellon |
I did not remember to not commit my one-timer hack
|
Tue, 28 Dec 2010 16:54:40 -0600 |
Chris Mellon |
OOC only workaround for bug in off-hand weapon enchant
|
Mon, 13 Dec 2010 09:01:53 -0600 |
Chris Mellon |
updates to how vehicle swapping is handled
|
Tue, 16 Nov 2010 07:09:20 -0600 |
Chris Mellon |
cleanup
|
Tue, 26 Oct 2010 08:18:02 -0500 |
Chris Mellon |
just some comment/formatting cleanup
|
Mon, 25 Oct 2010 17:18:15 -0500 |
Chris Mellon |
tighten up the spacing on the bar text
|
Tue, 19 Oct 2010 14:08:10 -0500 |
Chris Mellon |
move an incorrectly located EnableMouse
|
Tue, 19 Oct 2010 14:05:46 -0500 |
Chris Mellon |
use entering/exiting events for vehicles instead of entered/exited (drycode). Fix a typo causing a global to be used
|
Sun, 17 Oct 2010 17:21:12 -0500 |
Chris Mellon |
minor lie, slightly better vehicle support
|