Sat, 12 Mar 2011 18:21:02 -0600 |
Chris Mellon |
remove outdated comment
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Sat, 12 Mar 2011 08:34:52 -0600 |
Chris Mellon |
use the slot name on the bar for weapon enchants, guess at a fix for an error with OOC scheduling
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Wed, 23 Feb 2011 19:03:17 -0600 |
Chris Mellon |
fix some drycoded OOC stuff
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Sat, 19 Feb 2011 07:23:26 -0600 |
Chris Mellon |
fix location not being stored, add a framework for doing stuff when OOC
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Sun, 13 Feb 2011 08:55:58 -0600 |
Chris Mellon |
add instant/wound/deadly poison support
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Tue, 18 Jan 2011 22:34:29 -0600 |
Chris Mellon |
Add in support for custom display of weapon enchants.
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Sat, 15 Jan 2011 18:12:29 -0600 |
Chris Mellon |
Updates to weapon enchant handling - add a phantom frame for the third enchant, move them to the bottom
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Tue, 11 Jan 2011 18:09:33 -0600 |
Chris Mellon |
Finally have the consolidated buff toggle stuff worked out
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Fri, 07 Jan 2011 09:04:46 -0600 |
Chris Mellon |
more dead end exploration into consolidated buffs
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Fri, 31 Dec 2010 13:13:54 -0600 |
Chris Mellon |
Do the refactoring that was needed for the consolidated header, works in a pretty clean way now, still need to get it set up for flyouts and in-combat support
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Fri, 31 Dec 2010 08:36:30 -0600 |
Chris Mellon |
hacked in very, very basic consolidated buff support. Needs *much* clean up, get side effects out of functions that don't want them, get the hide/show anchor logic into a secure state thingy
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Wed, 29 Dec 2010 06:13:13 -0600 |
Chris Mellon |
I did not remember to not commit my one-timer hack
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Tue, 28 Dec 2010 16:54:40 -0600 |
Chris Mellon |
OOC only workaround for bug in off-hand weapon enchant
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Mon, 13 Dec 2010 09:01:53 -0600 |
Chris Mellon |
updates to how vehicle swapping is handled
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Tue, 16 Nov 2010 07:09:20 -0600 |
Chris Mellon |
cleanup
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