Sat, 30 Jun 2012 18:49:36 -0500 |
Chris Mellon |
Make sure it only happens for 'real' vehicles, with a UI bar
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Sat, 30 Jun 2012 18:27:23 -0500 |
Chris Mellon |
okay, now do vehicle swapping in a better, simpler way that will also show debuffs
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Sat, 30 Jun 2012 18:18:18 -0500 |
Chris Mellon |
true in-combat vehicle swapping hooray!
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Sat, 30 Jun 2012 15:44:10 -0500 |
Chris Mellon |
set consolidation so that infinite (duration = 0) buffs will be consoliated
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Tue, 28 Feb 2012 13:44:48 -0600 |
Chris Mellon |
do less in on update, strata-based workaround for the SAH bug with failing to hide aura buttons
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Sat, 03 Dec 2011 07:30:24 -0600 |
Chris Mellon |
finished investigation into the 4.3 issues, clean up to address some of the bugs that were fixed
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Fri, 02 Dec 2011 06:15:35 -0600 |
Chris Mellon |
remove the old hacked weapon enchant stuff since SAH properly supports it now, but turn it off because due to bugs either in KBF or SAH (both?), you get overlapping messed up displays whenever you have extra, non-buff frames
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Mon, 28 Nov 2011 05:59:55 -0600 |
Chris Mellon |
Add the weapon slot to the weapon enchant tooltip
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Wed, 17 Aug 2011 19:40:26 -0500 |
Chris Mellon |
add windfury to known weapn enchants
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Wed, 13 Jul 2011 22:25:52 -0500 |
Chris Mellon |
enable config option/gui for consolidated buff option
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Wed, 13 Jul 2011 21:30:32 -0500 |
Chris Mellon |
start adding configuration - options to toggle consolidated buff support. pkgmeta and embeds updates for the extra libs
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Sun, 05 Jun 2011 13:32:47 -0500 |
Chris Mellon |
fixes for vehicle swapping, and add earthliving to known enchants
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Sun, 20 Mar 2011 08:15:24 -0500 |
Chris Mellon |
don't try to clear the OOC function queue unless we're actually OOC, duh
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Sat, 12 Mar 2011 18:21:02 -0600 |
Chris Mellon |
remove outdated comment
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Sat, 12 Mar 2011 08:34:52 -0600 |
Chris Mellon |
use the slot name on the bar for weapon enchants, guess at a fix for an error with OOC scheduling
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Wed, 23 Feb 2011 19:03:17 -0600 |
Chris Mellon |
fix some drycoded OOC stuff
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Sat, 19 Feb 2011 07:23:26 -0600 |
Chris Mellon |
fix location not being stored, add a framework for doing stuff when OOC
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Sun, 13 Feb 2011 08:55:58 -0600 |
Chris Mellon |
add instant/wound/deadly poison support
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Tue, 18 Jan 2011 22:34:29 -0600 |
Chris Mellon |
Add in support for custom display of weapon enchants.
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Sat, 15 Jan 2011 18:12:29 -0600 |
Chris Mellon |
Updates to weapon enchant handling - add a phantom frame for the third enchant, move them to the bottom
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Tue, 11 Jan 2011 18:09:33 -0600 |
Chris Mellon |
Finally have the consolidated buff toggle stuff worked out
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Fri, 07 Jan 2011 09:04:46 -0600 |
Chris Mellon |
more dead end exploration into consolidated buffs
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Fri, 31 Dec 2010 13:13:54 -0600 |
Chris Mellon |
Do the refactoring that was needed for the consolidated header, works in a pretty clean way now, still need to get it set up for flyouts and in-combat support
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Fri, 31 Dec 2010 08:36:30 -0600 |
Chris Mellon |
hacked in very, very basic consolidated buff support. Needs *much* clean up, get side effects out of functions that don't want them, get the hide/show anchor logic into a secure state thingy
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Wed, 29 Dec 2010 06:13:13 -0600 |
Chris Mellon |
I did not remember to not commit my one-timer hack
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Tue, 28 Dec 2010 16:54:40 -0600 |
Chris Mellon |
OOC only workaround for bug in off-hand weapon enchant
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Mon, 13 Dec 2010 09:01:53 -0600 |
Chris Mellon |
updates to how vehicle swapping is handled
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Tue, 16 Nov 2010 07:09:20 -0600 |
Chris Mellon |
cleanup
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Tue, 26 Oct 2010 08:18:02 -0500 |
Chris Mellon |
just some comment/formatting cleanup
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Mon, 25 Oct 2010 17:18:15 -0500 |
Chris Mellon |
tighten up the spacing on the bar text
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Tue, 19 Oct 2010 14:08:10 -0500 |
Chris Mellon |
move an incorrectly located EnableMouse
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Tue, 19 Oct 2010 14:05:46 -0500 |
Chris Mellon |
use entering/exiting events for vehicles instead of entered/exited (drycode). Fix a typo causing a global to be used
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Sun, 17 Oct 2010 17:21:12 -0500 |
Chris Mellon |
minor lie, slightly better vehicle support
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Sun, 17 Oct 2010 08:45:13 -0500 |
Chris Mellon |
as good of vehicle support as we can get right now
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Sat, 16 Oct 2010 00:56:40 -0500 |
Chris Mellon |
correctly position debuffs when temp enchants are present
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Fri, 15 Oct 2010 22:40:50 -0500 |
Chris Mellon |
allow hiding of the anchor
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Fri, 15 Oct 2010 21:41:55 -0500 |
Chris Mellon |
basic, buggy, temp weapon enchant support. Secure headers are totally screwed with these
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Wed, 13 Oct 2010 12:29:17 -0500 |
Chris Mellon |
more tooltip refactoring/fixes
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Wed, 13 Oct 2010 11:46:08 -0500 |
Chris Mellon |
correct tooltips being associated with wrong buff
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Wed, 13 Oct 2010 11:35:40 -0500 |
Chris Mellon |
disable the blizz buff frame by default now, leave the temp buffs
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Wed, 13 Oct 2010 11:29:56 -0500 |
Chris Mellon |
tooltips on my debuffs too
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Wed, 13 Oct 2010 11:11:13 -0500 |
Chris Mellon |
tooltips for buffs
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Wed, 13 Oct 2010 09:28:45 -0500 |
Chris Mellon |
comments
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Wed, 13 Oct 2010 09:27:34 -0500 |
Chris Mellon |
Hooray support for debuffs
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Tue, 12 Oct 2010 22:11:46 -0500 |
Chris Mellon |
Don't set bars to full & then actual value every update, flicker is bad
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Tue, 12 Oct 2010 18:58:24 -0500 |
Chris Mellon |
add code to hide the blizz frames. Currently commented
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Tue, 12 Oct 2010 18:37:59 -0500 |
Chris Mellon |
force a scan on login
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Tue, 12 Oct 2010 18:14:06 -0500 |
Chris Mellon |
use deferred processing of unit_aura in order to avoid race conditions with the attributes of the secure frames
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Tue, 12 Oct 2010 17:49:28 -0500 |
Chris Mellon |
get rid of the debugging backdrop on the group header
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Tue, 12 Oct 2010 17:45:59 -0500 |
Chris Mellon |
correctly update values when timed
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Tue, 12 Oct 2010 17:16:28 -0500 |
Chris Mellon |
Correctly pull the index from the secure attribute in order to bind the right buff to the right frame
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Tue, 12 Oct 2010 16:52:47 -0500 |
Chris Mellon |
finish mergeing the bars with the secure buttons. Almost done! Just minor housekeeping to take care of at this point
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Tue, 12 Oct 2010 16:36:58 -0500 |
Chris Mellon |
begin work on merging the timer bars into the actual secure buttons
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Tue, 12 Oct 2010 06:00:39 -0500 |
Chris Mellon |
initial commit for hg
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