# HG changeset patch # User Chris Mellon # Date 1288099082 18000 # Node ID 69f46450ef8262795eee7d3c0815d6f40fdd0af1 # Parent 1954ee573a3777d01d7e2d469d5af187ca06b11d just some comment/formatting cleanup diff -r 1954ee573a37 -r 69f46450ef82 KBF.lua --- a/KBF.lua Mon Oct 25 17:18:15 2010 -0500 +++ b/KBF.lua Tue Oct 26 08:18:02 2010 -0500 @@ -26,7 +26,6 @@ -- naming convention -- a "frame" is the top-level button (secure button from the header, or one I make myself) -- that will contain the UI information about the buff - -- a "bar" is a frame that has the icon, status bar, ect associated with it -- Secure aura header doesn't self-bind to vehicle, @@ -386,7 +385,7 @@ frame:SetAttribute("yOffset", -16) frame:SetAttribute("minWidth", 216) frame:SetAttribute("minHeight", 16) - frame:SetAttribute("unit", "player") -- TODO: figure out the vehicle swapping stuff + frame:SetAttribute("unit", "player") frame:SetAttribute("sortMethod", "NAME") frame:SetAttribute("sortOrder", "-") -- TODO: SecureAuraHeader doesn't correcltly implement the temp enchants