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3 <title>ReAction: README</title>
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13
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14 <body bgcolor="#FFFFFF" text="#000000">
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15 <h1 align="center">ReAction</h1>
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16 <h3 align="center">AddOn for World of Warcraft</h3>
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17 <p><font size="2">Current Version: 0.34 (alpha)<br>
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18 Released: 09 Mar 2007</font><font size="2"><br>
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19 WoW Version Compatibility: v2.0.10 / TOC 20003</font></p>
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20 <h2>The Basics</h2>
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21 <p>ReAction is a replacement for the default Blizzard action bars. It allows you
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22 redefine your action button layout any way you like.</p>
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23 <h2>Features</h2>
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24 <ul>
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25 <li>Move, resize, create, and arrange as many action bars as you want. Each
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26 bar can contain any number of buttons arranged in a grid layout of any size
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27 and spacing. The full complement of 120 action slots is supported.</li>
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28 <li>Works with all types of actions, including abilities, items, and macros</li>
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29 <li>Layout is done with the mouse, by dragging bars and bar edges on screen.
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30 Automatically anchor bars to each other or the screen edges by holding shift
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31 down as you drag.</li>
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32 <li>Context menus provide independent configuration options for each bar.</li>
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33 <li>Point and click keybinding interface. You can bind keys to left-click or
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34 right-click independently.</li>
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35 <li>Supports multiple 'pages' per bar, configured independently. Automatic stance,
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36 form, and stealth switching among pages is supported, including Shadowform.</li>
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37 <li>Pet action bar is fully supported and configurable.</li>
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38 <li>Settings can be saved per account, realm, character, class, or independent
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39 profile. </li>
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40 <li>Compatible with OmniCC</li>
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41 <li>Various configurable display options</li>
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42 </ul>
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43 <p>ReAction is built using the <a href="http://www.wowace.com/Wiki/Ace2">Ace2</a>
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44 development framework.</p>
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45 <h2>Using ReAction</h2>
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46 <h3>Installation</h3>
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47 <p>To install ReAction, drag the ReAction folder to your World of Warcraft/Interface/AddOns
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48 folder. Exit World of Warcraft if it's running, then restart.</p>
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49 <h3>Welcome to ReAction</h3>
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50 <p>When you first enter World of Warcraft with ReAction installed, it will look
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51 very similar to the default Blizzard UI, depending on what other AddOns are
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52 installed. However, only the main menu bar is shown by default. Other bars can
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53 be created as desired.</p>
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54 <p>If you have FuBar installed, on the left side you should see the ReAction plugin
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55 icon and label. If not, there should be a button on your minimap. In either
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56 case, that button (the ReAction Control Button) is the gateway to configuring
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57 ReAction.</p>
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58 <p>ReAction has three modes of operation:</p>
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59 <ul>
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60 <li>Normal ("locked")</li>
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61 <li>Configuration ("unlocked")</li>
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62 <li>Keybinding</li>
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63 </ul>
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64 <p>(Technically it's 4 modes, because Config and Keybinding modes can both be
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65 active at the same time).</p>
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66 <p>You can toggle Configuration mode by shift-clicking the ReAction Control Button
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67 and toggle Keybinding mode by alt-clicking the button. Global configuration
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68 options are also available by right-clicking the ReAction button. There are
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69 also a limited set of console commands that can be accessed with the "/reaction"
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70 or "/rxn" slash-commands. Type /rxn in the chat box to print a list
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71 of commands.</p>
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72 <p>You can also set key bindings to toggle Configuration and Keybinding modes,
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73 in the standard UI keybindings panel.</p>
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74 <h3>Configuring ReAction</h3>
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75 <p>Start by shift-clicking the ReAction button to enter Configuration mode. All
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76 bars, including hidden bars, are shown in this mode and <b>normal button click
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77 operation is disabled </b>(though keybindings still work). Mouse over the bars,
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78 edges, and corners to see tooltip instructions for moving, resizing, and rearranging
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79 them. Right click each bar for a menu of options pertaining to that bar. For
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80 example, to change a hidden bar to a visible bar, right-click on a bar and choose
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81 Visibility -> Always Visible. Tooltips for each menu option provide details.</p>
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82 <p>When you're done configuring ReAction, shift-click the ReAction button again
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83 to go back to Normal mode.</p>
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84 <p>Configuration mode is not available if you are in combat, and is automatically
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85 cancelled if you enter combat.</p>
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86 <h3>Setting Keybindings</h3>
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87 <p><b>ReAction buttons don't use the regular keybindings of the default UI.</b>
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88 In order to get your buttons to use hotkeys, enter ReAction Keybinding Setup
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89 mode by alt-clicking the ReAction Control Button (or choosing 'keybinding mode'
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90 from the right-click menu). <b>ReAction button keybindings are not available
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91 from the standard keybindings menu!</b> You <i>must</i> use the ReAction keybinding
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92 interface. They're even greyed out in the keybinding menu with a textual reminder,
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93 so there's no excuse!</p>
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94 <p>Like configuration mode, normal button operation is disabled while in keybinding
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95 mode (though again, any hotkeys you have assigned will work). With the keybinding
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96 interface out, you can mouseover any ReAction button to see what its current
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97 keybinding is. You can set the keybinding on a button by clicking the button,
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98 then pressing the key. To clear a keybinding from a ReAction button, shift-click
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99 the button. Tooltips will remind you of this interface. You can also right-click/shift-right-click
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100 to set/clear a right-click hotkey, which will simulate right-clicking the button
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101 (useful for complex macro actions, typically to save screen real estate). If
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102 you've set up bars with multiple pages, you can also bind a key to the page
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103 up/down buttons on a per-bar basis. Just make sure the buttons are showing (they
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104 can be hidden later) and assign the keybinding like any other ReAction button.</p>
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105 <p>Keybindings are saved on a per-profile basis. Keybinding mode is not available
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106 if you are in combat, and is automatically cancelled if you enter combat. When
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107 you first log in with ReAction, it steals the current keybindings from the default
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108 main action bar (buttons 1-12) and assigns them to the corresponding buttons
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109 on the default ReAction bar. This means that if you install ReAction, run with
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110 it, and then disable it, your main bar will no longer have any keybindings and
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111 they'll need to be reset. If you later enable ReAction again, it will remember
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112 its own keybindings.</p>
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113 <p>If a profile assigns a keybinding to a ReAction button, switching away from
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114 that profile will clear the binding but will <b>not</b> restore the binding
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115 to its previous state. If the new profile assigns that binding then, of course,
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116 it will be in use. What this means is that any 'standard' keybinding action
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117 that's bound to a key will become unbound when switching to a profile that uses
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118 the key, and will have to be manually rebound later if you switch away from
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119 that profile.</p>
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120 <p><b>Remember to click the 'Save' button to save your keybindings! </b>If you
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121 do not, they will automatically revert to the previous bindings when exiting
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122 keybinding mode. This can be useful for "trying out" certain layouts
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123 briefly, but can also be a serious gotcha — if you just hit 'Escape,' or
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124 alt-click the ReAction Control Button, or enter combat while in keybinding mode,
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125 your bindings will revert to their previous state.</p>
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126 <h3>Playing with ReAction</h3>
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127 <p>Once you get your keybindings and configuration set up, you're ready to go.
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128 The buttons behave just like regular Blizzard buttons. However, at any time
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129 when you're not in combat, you can quickly switch to configuration mode and
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130 create a new bar, rearrange bars, hide/show a special-use bar, etc. Perfect
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131 for when you get some goofy quest item that has to be used temporarily, or get
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132 a new skill that doesn't fit on your current layout.</p>
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133 <h2>Limitations</h2>
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134 <ul>
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135 <li>Due to a lack of certain functionality made available by Blizzard, dragging
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136 and dropping actions onto action bars while in combat is a little funky. You
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137 have to click the destination button rather than just release drag on it.</li>
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138 <li>You can't configure the pet bar unless you actually have a pet out. </li>
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139 <li>No support for shapeshift/stance bar (yet)</li>
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140 <li>If you have a bar with empty buttons, even though they're invisible they
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141 still block mouse input from reaching whatever might be under the button.
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142 This is a workaround so that you can drag and drop actions onto hidden slots
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143 during combat. This workaround can be disabled via a configuration option,
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144 but then you can't drag and drop actions onto slots during combat. Pick your
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145 poison, it's a limitation of Blizzard's protection scheme.</li>
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146 <li>If you hide the default main menu bar, there is no substitute provided (yet)
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147 for the XP bar, bag bar, or micro menu bar (although the hotkeys for them
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148 still work). Other addons can provide these features until ReAction supports
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149 them.</li>
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150 </ul>
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151 <h2>Known Issues</h2>
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152 <ul>
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153 <li>There may or may not be a particular case in which turning off a pet's attack
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154 while using Eyes of the Beast doesn't work. Further investigation (and leveling
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155 a hunter to get Eyes of the Beast :-P) is required.</li>
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156 <li>The initial mapping of action IDs for shapeshift forms doesn't exactly match
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157 Blizzard's mapping. When first starting up as a warrior, druid, or rogue,
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158 you will probably need to move your actions around, and it will likely screw
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159 up your layout if you swap back to the default UI.</li>
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160 <li>Action IDs may not always be laid out in sequence, meaning that similar
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161 layouts on different machines may put the actions in a different order. For
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162 best results, copy the WTF/Account/<AccountName>/SavedVariables/ReAction.lua
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163 from one computer to the other, when you get a setup you like.</li>
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164 <li>There seems to be a big performance hit when first dragging a bar after
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165 entering configuration mode, and when first enabling keybinding mode, if there
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166 are several bars and a lot of buttons out. More investigation is necessary.</li>
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167 </ul>
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168 <h2>Future Plans</h2>
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169 <ul>
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170 <li>Add support for bag bar, shapeshift bar, and micro menu bar. May also add
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171 XP bar to default unit frames for those who don't want to use a unit frame
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172 addon to get the XP bar back.</li>
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173 <li>More dynamic bar support: auto show/hide/fade on stance switch, in combat,
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174 key pressed, etc.</li>
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175 <li>"pop-up" bar support, in which a single button shows/hides a bar
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176 when moused over</li>
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177 <li>Better and more flexible interface for defining page transitions on stance/form
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178 shift </li>
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179 <li>Provide a method for normalizing the action ID layout, permitting better
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180 compatibility when used on different computers.</li>
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181 <li>Provide some additional console commands so that enterprising users can
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182 macro certain configuration functionality (notably hiding and showing individual
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183 bars) </li>
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184 <li>Yet more configurable button display options (disable cooldown flash, different
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185 borders, etc)</li>
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186 <li>Button styles (Dreamlayout, CyCircled)</li>
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187 <li>Localization</li>
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188 </ul>
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189 <h2>Version History</h2>
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190 <p>Version 0.34:</p>
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191 <ul>
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192 <li>Fixed some bugs in the keybinding code, and further refined the ReBound
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193 library. </li>
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194 </ul>
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195 <p>Version 0.33:</p>
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196 <ul>
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197 <li>Rewrote the keybinding interface (again). I think I finally like this version.
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198 Keybindings are now saved and loaded with the profile, and honor the "character-specific
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199 keybindings" setting in the Blizzard Keybinding pane. The default keybindings
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200 for action bars are now greyed out in Blizzard's interface to remind you to
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201 use ReAction to set bindings for action bars.</li>
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202 <li>Moved the Action ID label on the buttons to the center of the button.</li>
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203 <li>Added support for binding right-clicks to hotkeys on the main action buttons
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204 only (no pet buttons). There is also an option (off by default) to display
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205 and specify the location for right-click binding labels.</li>
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206 <li>Tweaked the ordering of the bar menus. Some options will automatically show/hide
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207 when they are relevant.</li>
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208 <li>Converted the core of the keybinding code to an Ace2-style library: ReBound-1.0</li>
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209 <li>Did a little bit of code cleanup in main.lua</li>
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210 <li>Converted to MIT license</li>
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211 </ul>
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212 <p>Version 0.32:</p>
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213 <ul>
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214 <li>Fixed a bug with displaying cooldowns generating slews of errors</li>
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215 </ul>
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216 <p>Version 0.31:</p>
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217 <ul>
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218 <li>Fixed a bug where action IDs > 120 were being configured and allocated
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219 in certain cases</li>
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220 <li>Fixed a bug where hidden paging controls were reappearing when switching
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221 pages</li>
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222 <li>Fixed a script error that was popping up in certain conditions when starting
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223 keybinding mode, and causing some buttons not to be bindable</li>
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224 <li>Applied a fix that will (hopefully?) eliminate errors saying ACTIONBAR_UPDATE_STATE
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225 was not registered (be on the lookout for recurrences of that one). Hopefully
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226 this fix will eliminate several other intermittent errors that I think are
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227 part of the same cause.</li>
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228 <li>Added new options for controlling the opacity of buttons (which should now
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229 actually work). Previous opacity settings (if any) will be lost and will need
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230 to be re-applied after updating. There is also now a toggle to hide (rather
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231 than alpha-zero) empty buttons, at the expense of not being able to drag actions
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232 onto them during combat.</li>
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233 <li>Action IDs now appear/disappear automatically when bars are unlocked. There
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234 is no longer a menu item to show/hide them.</li>
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235 <li>Changed the default startup bar configuration to only be the paged main
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236 bar. This allows a default startup to create new bars without having to delete
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237 some first. Will probably simplify even further in a future patch. Note this
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238 doesn't fix the action-rearrangement setup headaches with warriors, druids,
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239 and rogues.</li>
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240 <li>Cooldowns can now be hidden - either all cooldowns or just global cooldowns.</li>
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241 </ul>
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242 <p>Version 0.3</p>
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243 <ul>
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244 <li>Complete rewrite of the innards for better modularity</li>
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245 <li>Lots of bug fixes</li>
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246 <li>Multi-paged bar support</li>
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247 <li>Pet bar support</li>
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248 <li>Auto stance/form/stealth switching</li>
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249 <li>Lots and lots of new configuration options</li>
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250 </ul>
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251 <p>Version 0.2</p>
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252 <ul>
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253 <li>Bug fixes from 0.1</li>
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254 <li>new keybinding interface</li>
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255 </ul>
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256 <p>Version 0.1</p>
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257 <ul>
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258 <li>Initial concept, button arrangement</li>
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259 </ul>
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260 <h2>Credits</h2>
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261 <p>Huge credit to the <a href="http://www.wowace.com">Ace 2</a> development team,
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262 whose framework provides a level of functionality that I consider critical to
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263 the success of this addon. Similarly, enormous credit goes to <a href="http://ckknight.wowinterface.com">ckknight</a>,
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264 whose Dewdrop menuing system and FuBar plugin system are ridiculously easy to
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265 use.</p>
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266 <p>Thanks to the authors of certain action bar mods that came before ReAction:
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267 Bartender3, Bongos, FlexBar 2, and Trinity Bars. While I didn't steal any code
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268 directly from you guys, your addons provided inspiration for various features
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269 and options. Hopefully ReAction differentiates itself sufficiently that it's
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270 not seen as simply a clone.</p>
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271 <p>Finally, thanks to my alpha testers and stalwart adventuring companions: Deor,
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272 Nogrim, Sorabel, and Yngvi (or, more to the point, their alts :-P).</p>
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273 <h2>Copyright & License</h2>
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274 <p>ReAction is distributed under the MIT license.</p>
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275 <p>ReAction Copyright © 2007 Ryan Findley.</p>
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276 <p>Permission is hereby granted, free of charge, to any person obtaining a copy
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277 of this software and associated documentation files (the "Software"),
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278 to deal in the Software without restriction, including without limitation the
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279 rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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280 sell copies of the Software, and to permit persons to whom the Software is furnished
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281 to do so, subject to the following conditions:</p>
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282 <p>The above copyright notice and this permission notice shall be included in
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283 all copies or substantial portions of the Software.</p>
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284 <p>THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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285 OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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286 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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287 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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288 WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
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289 IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</p>
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290 <p>World of Warcraft is a registered trademark of Blizzard Entertainment, Inc.</p>
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291 </body>
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292 </html>
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