annotate classes/VehicleExitButton.lua @ 193:576c50e51fc5

LibShowGrid-1.0 external library --> LibShowActionGrid-1.0 internal library
author Flick <flickerstreak@gmail.com>
date Mon, 15 Nov 2010 10:22:45 -0800
parents df68b5a40490
children e63aefb8a555
rev   line source
flickerstreak@175 1 local addonName, addonTable = ...
flickerstreak@175 2 local ReAction = addonTable.ReAction
flickerstreak@159 3 local format = string.format
flickerstreak@159 4
flickerstreak@159 5 --
flickerstreak@159 6 -- VExitButton Button class
flickerstreak@159 7 --
flickerstreak@159 8 local Super = ReAction.Button
flickerstreak@159 9 local VExitButton = setmetatable( { }, { __index = Super } )
flickerstreak@159 10 ReAction.Button.VehicleExit = VExitButton
flickerstreak@159 11
flickerstreak@159 12 function VExitButton:New( idx, config, bar )
flickerstreak@159 13 local name = format("ReAction_%s_VehicleExit_%d",bar:GetName(),idx)
flickerstreak@159 14
flickerstreak@159 15 self = Super.New(self, name, config, bar, idx, "SecureFrameTemplate, ActionButtonTemplate", "Button")
flickerstreak@159 16
flickerstreak@159 17 -- frame setup
flickerstreak@159 18 local f = self:GetFrame()
flickerstreak@159 19 self.frames.icon:SetTexture("Interface\\Vehicles\\UI-Vehicles-Button-Exit-Up")
flickerstreak@159 20 self.frames.icon:SetTexCoord(0.140625, 0.859375, 0.140625, 0.859375)
flickerstreak@159 21
flickerstreak@159 22 -- attribute setup
flickerstreak@159 23 -- (none)
flickerstreak@159 24
flickerstreak@159 25 -- non secure scripts
flickerstreak@159 26 f:SetScript("OnClick", VehicleExit)
flickerstreak@159 27 f:SetScript("OnEnter", function(frame) GameTooltip_AddNewbieTip(frame, LEAVE_VEHICLE, 1.0, 1.0, 1.0, nil) end)
flickerstreak@159 28 f:SetScript("OnLeave", GameTooltip_Hide)
flickerstreak@159 29 f:SetScript("OnEvent", function(frame, evt, ...) self:OnEvent(evt,...) end)
flickerstreak@159 30
flickerstreak@159 31 -- event registration
flickerstreak@159 32 f:EnableMouse(true)
flickerstreak@159 33 f:RegisterForClicks("AnyUp")
flickerstreak@159 34 f:RegisterEvent("UPDATE_BINDINGS")
flickerstreak@159 35
flickerstreak@159 36 -- attach to skinner
flickerstreak@159 37 bar:SkinButton(self)
flickerstreak@159 38
flickerstreak@159 39 self:Refresh()
flickerstreak@159 40 self:UpdateHotkey()
flickerstreak@159 41
flickerstreak@159 42 return self
flickerstreak@159 43 end
flickerstreak@159 44
flickerstreak@159 45 function VExitButton:GetActionID()
flickerstreak@159 46 return 1
flickerstreak@159 47 end
flickerstreak@159 48
flickerstreak@159 49 function VExitButton:Refresh()
flickerstreak@159 50 Super.Refresh(self)
flickerstreak@159 51 -- it seems that setscale kills the texcoord, have to refresh it
flickerstreak@159 52 self.frames.icon:SetTexCoord(0.140625, 0.859375, 0.140625, 0.859375)
flickerstreak@159 53 end
flickerstreak@159 54
flickerstreak@159 55 function VExitButton:OnEvent(event, ...)
flickerstreak@159 56 if self[event] then
flickerstreak@159 57 self[event](self, event, ...)
flickerstreak@159 58 end
flickerstreak@159 59 end
flickerstreak@159 60
flickerstreak@159 61 function VExitButton:UPDATE_BINDINGS()
flickerstreak@159 62 self:UpdateHotkey()
flickerstreak@159 63 end