annotate Bindings.lua @ 81:57f8151ea0f0

- Fixed some snafus with creating bars - Added support for opening the bar editor to a particular path - Creating bars/states now selects the new bar/state in the config editor - moved Bar:SetStateAttribute() back to working optionally on buttons rather than buttonFrame container
author Flick <flickerstreak@gmail.com>
date Wed, 25 Jun 2008 21:07:18 +0000
parents a4620a29a9cb
children
rev   line source
flickerstreak@34 1 local L = LibStub("AceLocale-3.0"):GetLocale("ReAction")
flickerstreak@34 2 local _G = _G
flickerstreak@34 3
flickerstreak@34 4 _G["BINDING_HEADER_REACTION"] = L["ReAction"]
flickerstreak@34 5
flickerstreak@34 6 _G["BINDING_NAME_REACTION_TOGGLELOCK"] = L["Toggle ReAction Bar Lock"]
flickerstreak@34 7 _G["BINDING_NAME_REACTION_TOGGLEKEYBIND"] = L["ReAction Keybinding Mode"]