annotate classes/ReBinder.xml @ 4:dfd829db3ad0

(none)
author Flick <flickerstreak@gmail.com>
date Tue, 20 Mar 2007 21:19:34 +0000
parents ReBinder.xml@8e0ff8ae4c08
children
rev   line source
flickerstreak@2 1 <Ui xmlns="http://www.blizzard.com/wow/ui/"
flickerstreak@2 2 xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
flickerstreak@2 3 xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
flickerstreak@2 4
flickerstreak@2 5
flickerstreak@2 6 <Button name="ReBinderClickBindingTemplate" virtual="true" hidden="true" toplevel="true" setAllPoints="true">
flickerstreak@2 7 <HighlightTexture alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Square"/>
flickerstreak@2 8 <Layers>
flickerstreak@2 9 <Layer level="BACKGROUND">
flickerstreak@2 10 <Texture>
flickerstreak@2 11 <Color r="0" g="0" b="0" a="0"/>
flickerstreak@2 12 </Texture>
flickerstreak@2 13 </Layer>
flickerstreak@2 14 </Layers>
flickerstreak@2 15 <Scripts>
flickerstreak@2 16 <OnLoad>
flickerstreak@2 17 this:RegisterForClicks("LeftButtonUp","RightButtonUp")
flickerstreak@2 18 </OnLoad>
flickerstreak@2 19 <OnClick>
flickerstreak@2 20 local mouseBtn = arg1
flickerstreak@2 21 if mouseBtn == "LeftButton" then
flickerstreak@2 22 ReBinder:BindSelectedKeyTo(this.keybindTarget)
flickerstreak@2 23 elseif mouseBtn == "RightButton" then
flickerstreak@2 24 ReBinder:ClearBinding(this.keybindTarget)
flickerstreak@2 25 end
flickerstreak@2 26 </OnClick>
flickerstreak@2 27 <PostClick>
flickerstreak@2 28 this:SetButtonState("NORMAL")
flickerstreak@2 29 </PostClick>
flickerstreak@2 30 <OnEnter>
flickerstreak@2 31 ReBinder:UpdateCurrentTarget(this.keybindTarget)
flickerstreak@2 32 </OnEnter>
flickerstreak@2 33 <OnLeave>
flickerstreak@2 34 ReBinder:UpdateCurrentTarget(nil)
flickerstreak@2 35 </OnLeave>
flickerstreak@2 36 </Scripts>
flickerstreak@2 37 </Button>
flickerstreak@2 38
flickerstreak@2 39
flickerstreak@2 40 <!-- this frame covers the entire UIParent. It is visible but empty and in the background, so all it does is consume key presses and unhandled mouse clicks -->
flickerstreak@2 41 <Button name="ReBinderFrame" frameStrata="BACKGROUND" movable="false" enableMouse="true" enableKeyboard="true" parent="UIParent" hidden="true" setAllPoints="true">
flickerstreak@2 42 <Frames>
flickerstreak@2 43 <!-- this is a dialog frame that appears to provide user feedback for the outer frame -->
flickerstreak@2 44 <Button name="$parentDialog" frameStrata="DIALOG" movable="true" enableMouse="true">
flickerstreak@2 45 <Size>
flickerstreak@2 46 <AbsDimension x="330" y="350"/>
flickerstreak@2 47 </Size>
flickerstreak@2 48 <Anchors>
flickerstreak@2 49 <Anchor point="CENTER"/>
flickerstreak@2 50 </Anchors>
flickerstreak@2 51 <TitleRegion>
flickerstreak@2 52 <Size>
flickerstreak@2 53 <AbsDimension x="350" y="30"/>
flickerstreak@2 54 </Size>
flickerstreak@2 55 <Anchors>
flickerstreak@2 56 <Anchor point="TOP">
flickerstreak@2 57 <Offset>
flickerstreak@2 58 <AbsDimension x="0" y="-10"/>
flickerstreak@2 59 </Offset>
flickerstreak@2 60 </Anchor>
flickerstreak@2 61 </Anchors>
flickerstreak@2 62 </TitleRegion>
flickerstreak@2 63 <Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
flickerstreak@2 64 <EdgeSize>
flickerstreak@2 65 <AbsValue val="16"/>
flickerstreak@2 66 </EdgeSize>
flickerstreak@2 67 <TileSize>
flickerstreak@2 68 <AbsValue val="16"/>
flickerstreak@2 69 </TileSize>
flickerstreak@2 70 <BackgroundInsets>
flickerstreak@2 71 <AbsInset left="4" right="4" top="4" bottom="4"/>
flickerstreak@2 72 </BackgroundInsets>
flickerstreak@2 73 </Backdrop>
flickerstreak@2 74 <Layers>
flickerstreak@2 75 <Layer level="BACKGROUND">
flickerstreak@2 76 <Texture>
flickerstreak@2 77 <Color r="0" g="0" b="0" a="0.7"/>
flickerstreak@2 78 </Texture>
flickerstreak@2 79 </Layer>
flickerstreak@2 80 <Layer level="ARTWORK">
flickerstreak@2 81 <FontString inherits="GameFontNormalLarge" text="Key Binding Setup" justifyH="CENTER">
flickerstreak@2 82 <Size>
flickerstreak@2 83 <AbsDimension x="200" y="30"/>
flickerstreak@2 84 </Size>
flickerstreak@2 85 <Anchors>
flickerstreak@2 86 <Anchor point="TOP">
flickerstreak@2 87 <Offset>
flickerstreak@2 88 <AbsDimension x="0" y="-10"/>
flickerstreak@2 89 </Offset>
flickerstreak@2 90 </Anchor>
flickerstreak@2 91 </Anchors>
flickerstreak@2 92 </FontString>
flickerstreak@2 93 <FontString inherits="GameFontNormal" text="Press a key to ready it for assignment, then click a button to assign the key.|nRight-click a button to clear its binding." justifyH="CENTER">
flickerstreak@2 94 <Size>
flickerstreak@2 95 <AbsDimension x="240" y="70"/>
flickerstreak@2 96 </Size>
flickerstreak@2 97 <Anchors>
flickerstreak@2 98 <Anchor point="TOP">
flickerstreak@2 99 <Offset>
flickerstreak@2 100 <AbsDimension x="0" y="-55"/>
flickerstreak@2 101 </Offset>
flickerstreak@2 102 </Anchor>
flickerstreak@2 103 </Anchors>
flickerstreak@2 104 <Color r="1.0" g="1.0" b="1.0"/>
flickerstreak@2 105 </FontString>
flickerstreak@2 106 <FontString inherits="GameFontNormal" text="Selected Key:" justifyH="RIGHT">
flickerstreak@2 107 <Size>
flickerstreak@2 108 <AbsDimension x="175" y="25"/>
flickerstreak@2 109 </Size>
flickerstreak@2 110 <Anchors>
flickerstreak@2 111 <Anchor point="RIGHT" relativePoint="TOP">
flickerstreak@2 112 <Offset>
flickerstreak@2 113 <AbsDimension x="-25" y="-160"/>
flickerstreak@2 114 </Offset>
flickerstreak@2 115 </Anchor>
flickerstreak@2 116 </Anchors>
flickerstreak@2 117 </FontString>
flickerstreak@2 118 <FontString inherits="GameFontNormal" text="Current Binding:" justifyH="RIGHT">
flickerstreak@2 119 <Size>
flickerstreak@2 120 <AbsDimension x="175" y="25"/>
flickerstreak@2 121 </Size>
flickerstreak@2 122 <Anchors>
flickerstreak@2 123 <Anchor point="RIGHT" relativePoint="TOP">
flickerstreak@2 124 <Offset>
flickerstreak@2 125 <AbsDimension x="-25" y="-205"/>
flickerstreak@2 126 </Offset>
flickerstreak@2 127 </Anchor>
flickerstreak@2 128 </Anchors>
flickerstreak@2 129 </FontString>
flickerstreak@2 130 <FontString name="$parentCurrentActionText" inherits="GameFontNormal" text="(none)" justifyH="CENTER">
flickerstreak@2 131 <Size>
flickerstreak@2 132 <AbsDimension x="140" y="50"/>
flickerstreak@2 133 </Size>
flickerstreak@2 134 <Anchors>
flickerstreak@2 135 <Anchor point="CENTER" relativePoint="TOP">
flickerstreak@2 136 <Offset>
flickerstreak@2 137 <AbsDimension x="75" y="-205"/>
flickerstreak@2 138 </Offset>
flickerstreak@2 139 </Anchor>
flickerstreak@2 140 </Anchors>
flickerstreak@2 141 <Color r="0" g="1" b="0" a="1"/>
flickerstreak@2 142 </FontString>
flickerstreak@2 143 <FontString name="$parentStatusMsg" inherits="GameFontNormal" text="" justifyH="CENTER">
flickerstreak@2 144 <Size>
flickerstreak@2 145 <AbsDimension x="200" y="50"/>
flickerstreak@2 146 </Size>
flickerstreak@2 147 <Anchors>
flickerstreak@2 148 <Anchor point="TOP">
flickerstreak@2 149 <Offset>
flickerstreak@2 150 <AbsDimension x="0" y="-230"/>
flickerstreak@2 151 </Offset>
flickerstreak@2 152 </Anchor>
flickerstreak@2 153 </Anchors>
flickerstreak@2 154 <Color r="0.1" g="1.0" b="0.1"/>
flickerstreak@2 155 </FontString>
flickerstreak@2 156 </Layer>
flickerstreak@2 157 </Layers>
flickerstreak@2 158 <Frames>
flickerstreak@2 159 <Button name="$parentSelectedKey" inherits="UIPanelButtonTemplate2" text="(none)">
flickerstreak@2 160 <Size>
flickerstreak@2 161 <AbsDimension x="140" y="28"/>
flickerstreak@2 162 </Size>
flickerstreak@2 163 <Anchors>
flickerstreak@2 164 <Anchor point="CENTER" relativePoint="TOP">
flickerstreak@2 165 <Offset>
flickerstreak@2 166 <AbsDimension x="75" y="-160"/>
flickerstreak@2 167 </Offset>
flickerstreak@2 168 </Anchor>
flickerstreak@2 169 </Anchors>
flickerstreak@2 170 </Button>
flickerstreak@2 171 <Button inherits="GameMenuButtonTemplate" text="Done">
flickerstreak@2 172 <Size>
flickerstreak@2 173 <AbsDimension x="112" y="28"/>
flickerstreak@2 174 </Size>
flickerstreak@2 175 <Anchors>
flickerstreak@2 176 <Anchor point="BOTTOM">
flickerstreak@2 177 <Offset>
flickerstreak@2 178 <AbsDimension x="0" y="10"/>
flickerstreak@2 179 </Offset>
flickerstreak@2 180 </Anchor>
flickerstreak@2 181 </Anchors>
flickerstreak@2 182 <Scripts>
flickerstreak@2 183 <OnClick>
flickerstreak@2 184 this:GetParent():GetParent():Hide()
flickerstreak@2 185 </OnClick>
flickerstreak@2 186 </Scripts>
flickerstreak@2 187 </Button>
flickerstreak@2 188 </Frames>
flickerstreak@2 189 <Scripts>
flickerstreak@2 190 <!-- the dialog frame needs to handle clicks (close button, drag title) so we have to
flickerstreak@2 191 re-implement the behavior of capturing alternate mouse buttons -->
flickerstreak@2 192 <OnLoad>
flickerstreak@2 193 this.selectedKey = getglobal(this:GetName().."SelectedKeyText")
flickerstreak@2 194 this.currentAction = getglobal(this:GetName().."CurrentActionText")
flickerstreak@2 195 this:RegisterForClicks("MiddleButtonUp","Button4Up","Button5Up")
flickerstreak@2 196 </OnLoad>
flickerstreak@2 197 <OnClick>
flickerstreak@2 198 local k, a = ReBinder:HandleKeyPressed(arg1)
flickerstreak@2 199 if k then
flickerstreak@2 200 this.selectedKey:SetText(k)
flickerstreak@2 201 this.currentAction:SetText(a or "(none)")
flickerstreak@2 202 end
flickerstreak@2 203 </OnClick>
flickerstreak@2 204 </Scripts>
flickerstreak@2 205 </Button>
flickerstreak@2 206 </Frames>
flickerstreak@2 207 <Scripts>
flickerstreak@2 208 <OnLoad>
flickerstreak@2 209 this.selectedKey = getglobal(this:GetName().."DialogSelectedKeyText")
flickerstreak@2 210 this.currentAction = getglobal(this:GetName().."DialogCurrentActionText")
flickerstreak@2 211 this.statusMsg = getglobal(this:GetName().."DialogStatusMsg")
flickerstreak@2 212 tinsert(UISpecialFrames,this:GetName())
flickerstreak@2 213 this:RegisterForClicks("MiddleButtonUp","Button4Up","Button5Up")
flickerstreak@2 214 </OnLoad>
flickerstreak@2 215 <OnShow>
flickerstreak@2 216 this.selectedKey:SetText("(none)")
flickerstreak@2 217 this.currentAction:SetText("(none)")
flickerstreak@2 218 this.statusMsg:SetText("")
flickerstreak@2 219 ReBinder:ShowClickBindingButtons()
flickerstreak@2 220 </OnShow>
flickerstreak@2 221 <OnHide>
flickerstreak@2 222 ReBinder:HideClickBindingButtons()
flickerstreak@2 223 ReBinder:ClearSelectedKey()
flickerstreak@2 224 </OnHide>
flickerstreak@2 225 <OnKeyDown>
flickerstreak@2 226 local k, a = ReBinder:HandleKeyPressed(arg1)
flickerstreak@2 227 if k then
flickerstreak@2 228 this.selectedKey:SetText(k)
flickerstreak@2 229 this.currentAction:SetText(a or "(none)")
flickerstreak@2 230 end
flickerstreak@2 231 </OnKeyDown>
flickerstreak@2 232 <OnClick>
flickerstreak@2 233 local k, a = ReBinder:HandleKeyPressed(arg1)
flickerstreak@2 234 if k then
flickerstreak@2 235 this.selectedKey:SetText(k)
flickerstreak@2 236 this.currentAction:SetText(a or "(none)")
flickerstreak@2 237 end
flickerstreak@2 238 </OnClick>
flickerstreak@2 239 </Scripts>
flickerstreak@2 240 </Button>
flickerstreak@2 241
flickerstreak@2 242 </Ui>