Mercurial > wow > reaction
comparison classes/State.lua @ 243:0ea0cdd7f386
fix silly drycoding errors
author | Flick |
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date | Sat, 26 Mar 2011 11:31:01 -0700 |
parents | b56cff349bd6 |
children |
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242:b56cff349bd6 | 243:0ea0cdd7f386 |
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11 local format = string.format | 11 local format = string.format |
12 local InCombatLockdown = InCombatLockdown | 12 local InCombatLockdown = InCombatLockdown |
13 local RegisterStateDriver = RegisterStateDriver | 13 local RegisterStateDriver = RegisterStateDriver |
14 local tfetch = addonTable.tfetch | 14 local tfetch = addonTable.tfetch |
15 local tbuild = addonTable.tbuild | 15 local tbuild = addonTable.tbuild |
16 local ApplyStates = Bar.ApplyStates | 16 local ApplyStates = ReAction.Bar.ApplyStates |
17 local CleanupStates = Bar.CleanupStates | 17 local CleanupStates = ReAction.Bar.CleanupStates |
18 local SetProperty = Bar.SetStateProperty | 18 local SetProperty = ReAction.Bar.SetStateProperty |
19 local GetProperty = Bar.GetStateProperty | 19 local GetProperty = ReAction.Bar.GetStateProperty |
20 | 20 |
21 -- module declaration | 21 -- module declaration |
22 local moduleID = "State" | 22 local moduleID = "State" |
23 local module = ReAction:NewModule( moduleID, "AceEvent-3.0" ) | 23 local module = ReAction:NewModule( moduleID, "AceEvent-3.0" ) |
24 | 24 |