comparison State.lua @ 83:1ad208c25618

Fixed display issues with renaming states/bars
author Flick <flickerstreak@gmail.com>
date Wed, 25 Jun 2008 23:35:24 +0000
parents 57f8151ea0f0
children 7cabc8ac6c16
comparison
equal deleted inserted replaced
82:5b7fd67a28ea 83:1ad208c25618
820 local args = optionMap[self.bar].args 820 local args = optionMap[self.bar].args
821 local name = self:GetName() 821 local name = self:GetName()
822 self.states[value], args[value], self.states[name], args[name] = self.states[name], args[name], nil, nil 822 self.states[value], args[value], self.states[name], args[name] = self.states[name], args[name], nil, nil
823 self:SetName(value) 823 self:SetName(value)
824 ApplyStates(self.bar) 824 ApplyStates(self.bar)
825 end 825 ReAction:ShowEditor(self.bar, moduleID, value)
826 end
826 827
827 function StateHandler:MoveStateUp() 828 function StateHandler:MoveStateUp()
828 local before, after = self:GetNeighbors() 829 local before, after = self:GetNeighbors()
829 if before then 830 if before then
830 self:SwapOrder(before, self:GetName()) 831 self:SwapOrder(before, self:GetName())