comparison modules/Totem.lua @ 164:363dd8130205

minor tweak to facilitate picking up the bar when training Call of Elements
author Flick <flickerstreak@gmail.com>
date Sat, 22 Aug 2009 00:26:29 +0000
parents ab5c37989986
children df68b5a40490
comparison
equal deleted inserted replaced
163:ab5c37989986 164:363dd8130205
87 Button.SetupBarHeader(bar) 87 Button.SetupBarHeader(bar)
88 for i = 1, n do 88 for i = 1, n do
89 if btnCfg[i] == nil then 89 if btnCfg[i] == nil then
90 btnCfg[i] = {} 90 btnCfg[i] = {}
91 end 91 end
92 if btns[i] == nil then 92 if not btns[i] then
93 local success, r = pcall(Button.New,Button,i,btnCfg,bar) 93 local success, r = pcall(Button.New,Button,i,btnCfg,bar)
94 if success then 94 if success then
95 btns[i] = r 95 btns[i] = r
96 if r then 96 if r then
97 bar:AddButton(i,r) 97 bar:AddButton(i,r)