comparison modules/State.lua @ 109:410d036c43b2

- reorganize modularity file structure (part 1)
author Flick <flickerstreak@gmail.com>
date Thu, 08 Jan 2009 00:57:27 +0000
parents
children 5c189f44e776
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108:b2fb8f7dc780 109:410d036c43b2
1 --[[
2 ReAction bar state driver interface
3
4 --]]
5
6 -- local imports
7 local ReAction = ReAction
8 local L = ReAction.L
9 local _G = _G
10 local format = string.format
11 local InCombatLockdown = InCombatLockdown
12 local RegisterStateDriver = RegisterStateDriver
13
14 ReAction:UpdateRevision("$Revision$")
15
16 -- module declaration
17 local moduleID = "State"
18 local module = ReAction:NewModule( moduleID, "AceEvent-3.0" )
19
20 -- Utility --
21
22 -- traverse a table tree by key list and fetch the result or first nil
23 local function tfetch(t, ...)
24 for i = 1, select('#', ...) do
25 t = t and t[select(i, ...)]
26 end
27 return t
28 end
29
30 -- traverse a table tree by key list and build tree as necessary
31 local function tbuild(t, ...)
32 for i = 1, select('#', ...) do
33 local key = select(i, ...)
34 if not t[key] then t[key] = { } end
35 t = t[key]
36 end
37 return t
38 end
39
40 -- return a new array of keys of table 't', sorted by comparing
41 -- sub-fields (obtained via tfetch) of the table values
42 local function fieldsort( t, ... )
43 local r = { }
44 for k in pairs(t) do
45 table.insert(r,k)
46 end
47 local path = { ... }
48 table.sort(r, function(lhs, rhs)
49 local olhs = tfetch(t[lhs], unpack(path)) or 0
50 local orhs = tfetch(t[rhs], unpack(path)) or 0
51 return olhs < orhs
52 end)
53 return r
54 end
55
56 -- set a frame-ref, if the frame is valid, or set nil to the
57 -- corresponding attribute
58 local function SetFrameRef(frame, name, refFrame)
59 if refFrame then
60 local _, explicit = refFrame:IsProtected()
61 if not explicit then
62 refFrame = nil
63 end
64 end
65 if refFrame then
66 frame:SetFrameRef(name,refFrame)
67 else
68 frame:SetAttribute("frameref-"..name,nil)
69 end
70 end
71
72
73 local InitRules, ApplyStates, CleanupStates, SetProperty, GetProperty, RegisterProperty, ShowAll
74
75 -- PRIVATE --
76 do
77
78 -- the field names must match the field names of the options table, below
79 -- the field values are secure snippets or 'true' to skip the snippet for that property.
80 local properties = {
81 hide =
82 [[
83 local h = hide and hide[state] and not showAll
84 if h ~= hidden then
85 if h then
86 self:Hide()
87 else
88 self:Show()
89 end
90 hidden = h
91 end
92 if showAll then
93 control:CallMethod("UpdateHiddenLabel", hide and hide[state])
94 end
95 ]],
96
97 --keybindState TODO: broken
98
99 anchorEnable =
100 [[
101 local old_anchor = anchorstate
102 anchorstate = (anchorEnable and anchorEnable[state]) and state
103 if old_anchor ~= anchorstate or not set_state then
104 if anchorstate and anchorPoint then
105 if anchorPoint[state] then
106 self:ClearAllPoints()
107 local f = self:GetAttribute("frameref-anchor-"..anchorstate)
108 if f then
109 self:SetPoint(anchorPoint[state], f, anchorRelPoint[state], anchorX[state], anchorY[state])
110 end
111 end
112 elseif defaultAnchor and defaultAnchor.point then
113 self:ClearAllPoints()
114 self:SetPoint(defaultAnchor.point, defaultAnchor.frame,
115 defaultAnchor.relPoint, defaultAnchor.x, defaultAnchor.y)
116 end
117 end
118 ]],
119 -- anchorEnable handles all the other bits
120 anchorFrame = true,
121 anchorPoint = true,
122 anchorRelPoint = true,
123 anchorX = true,
124 anchorY = true,
125
126
127 enableScale =
128 [[
129 local old_scale = scalestate
130 scalestate = (enableScale and enableScale[state]) and state
131 if old_scale ~= scalestate or not set_state then
132 if scalestate and scale then
133 if scale[state] then
134 self:SetScale(scale[state])
135 end
136 else
137 self:SetScale(1.0)
138 end
139 end
140 ]],
141 -- enableScale handles scale
142 scale = true,
143
144 enableAlpha =
145 [[
146 local old_alpha = alphastate
147 alphastate = (enableAlpha and enableAlpha[state]) and state
148 if old_alpha ~= alphastate or not set_state then
149 control:CallMethod("UpdateAlpha", alphastate and alpha[state] or defaultAlpha)
150 end
151 ]],
152 -- enableAlpha handles alpha
153 alpha = true,
154 }
155
156 local weak = { __mode = "k" }
157 local statedrivers = setmetatable( { }, weak )
158 local keybinds = setmetatable( { }, weak )
159
160 --
161 -- Secure Handler Snippets
162 --
163 local SetHandlerData, SetStateDriver, SetStateKeybind, RefreshState
164 do
165 local stateHandler_propInit =
166 [[
167 propfuncs = table.new()
168 local proplist = self:GetAttribute("prop-func-list")
169 for s in string.gmatch(proplist, "(%w+)") do
170 table.insert(propfuncs, s)
171 end
172 ]]
173
174 local onStateHandler =
175 -- function _onstate-reaction( self, stateid, newstate )
176 [[
177 set_state = newstate
178
179 local oldState = state
180 state = state_override or set_state or state
181 for i = 1, #propfuncs do
182 control:RunAttribute("func-"..propfuncs[i])
183 end
184
185 control:ChildUpdate()
186
187 if oldState ~= state then
188 control:CallMethod("StateRefresh", state)
189 end
190 ]]
191
192 local onClickHandler =
193 -- function OnClick( self, button, down )
194 [[
195 if state_override == button then
196 state_override = nil -- toggle
197 else
198 state_override = button
199 end
200 ]] .. onStateHandler
201
202 local function UpdateAlpha( frame, alpha )
203 if alpha then
204 frame:SetAlpha(alpha)
205 end
206 end
207
208 -- Construct a lua assignment as a code string and execute it within the header
209 -- frame's sandbox. 'value' must be a string, boolean, number, or nil. If called
210 -- with four arguments, then it treats 'varname' as an existing global table and
211 -- sets a key-value pair. For a slight efficiency boost, pass the values in as
212 -- attributes and fetch them as attributes from the snippet code, to leverage snippet
213 -- caching.
214 function SetHandlerData( bar, varname, value, key )
215 local f = bar:GetFrame()
216 f:SetAttribute("data-varname",varname)
217 f:SetAttribute("data-value", value)
218 f:SetAttribute("data-key", key)
219 f:Execute(
220 [[
221 local name = self:GetAttribute("data-varname")
222 local value = self:GetAttribute("data-value")
223 local key = self:GetAttribute("data-key")
224 if name then
225 if key then
226 if not _G[name] then
227 _G[name] = table.new()
228 end
229 _G[name][key] = value
230 else
231 _G[name] = value
232 end
233 end
234 ]])
235 end
236
237 function SetDefaultAnchor( bar )
238 local point, frame, relPoint, x, y = bar:GetAnchor()
239 SetHandlerData(bar, "defaultAnchor", point, "point")
240 SetHandlerData(bar, "defaultAnchor", relPoint, "relPoint")
241 SetHandlerData(bar, "defaultAnchor", x, "x")
242 SetHandlerData(bar, "defaultAnchor", y, "y")
243 SetHandlerData(bar, "defaultAlpha", bar:GetAlpha())
244
245 local f = bar:GetFrame()
246 f.UpdateAlpha = UpdateAlpha
247 SetFrameRef(f, "defaultAnchor", _G[frame or "UIParent"])
248 f:Execute(
249 [[
250 defaultAnchor.frame = self:GetAttribute("frameref-defaultAnchor")
251 ]])
252 end
253
254 function RefreshState( bar )
255 SetDefaultAnchor(bar)
256 bar:GetFrame():Execute(
257 [[
258 if self:GetAttribute("reaction-refresh") then
259 control:RunAttribute("reaction-refresh")
260 end
261 ]])
262 end
263
264 function SetStateDriver( bar, rule )
265 local f = bar:GetFrame()
266
267 if not f.UpdateHiddenLabel then
268 function f:UpdateHiddenLabel(hide)
269 bar:SetLabelSubtext( hide and L["Hidden"] )
270 end
271 end
272
273 function f:StateRefresh( state )
274 bar:RefreshControls()
275 end
276
277 local props = { }
278 for p, h in pairs(properties) do
279 if type(h) == "string" then
280 table.insert(props,p)
281 f:SetAttribute("func-"..p, h)
282 end
283 end
284 f:SetAttribute("prop-func-list", table.concat(props," "))
285 f:Execute(stateHandler_propInit)
286 f:SetAttribute("reaction-refresh", onStateHandler)
287
288 if rule and #rule > 0 then
289 f:SetAttribute( "_onstate-reaction", onStateHandler )
290 RegisterStateDriver(f, "reaction", rule)
291 statedrivers[bar] = rule
292 elseif statedrivers[bar] then
293 UnregisterStateDriver(f, "reaction")
294 f:SetAttribute( "_onstate-reaction", nil )
295 statedrivers[bar] = nil
296 end
297 end
298
299 function SetStateKeybind( bar, key, state )
300 local f = bar:GetFrame()
301
302 local kb = keybinds[bar]
303 if kb == nil then
304 if key == nil then
305 -- nothing to do
306 return
307 end
308 kb = { }
309 keybinds[bar] = kb
310 end
311
312 -- clear the old binding, if any
313 if kb[state] then
314 SetOverrideBinding(f, false, kb[state], nil)
315 end
316 kb[state] = key
317
318 if key then
319 f:SetAttribute("_onclick", onClickHandler)
320 SetOverrideBindingClick(f, false, key, state, nil) -- state name is the virtual mouse button
321 end
322 end
323 end
324
325 -- As far as I can tell the macro clauses are NOT locale-specific.
326 local ruleformats = {
327 stealth = "stealth",
328 nostealth = "nostealth",
329 shadowform = "form:1",
330 noshadowform = "noform",
331 pet = "pet",
332 nopet = "nopet",
333 harm = "target=target,harm",
334 help = "target=target,help",
335 notarget = "target=target,noexists",
336 focusharm = "target=focus,harm",
337 focushelp = "target=focus,help",
338 nofocus = "target=focus,noexists",
339 raid = "group:raid",
340 party = "group:party",
341 solo = "nogroup",
342 combat = "combat",
343 nocombat = "nocombat",
344 possess = "bonusbar:5",
345 }
346
347 -- Have to do these shenanigans instead of hardcoding the stances/forms because the
348 -- ordering varies if the character is missing a form. For warriors this is rarely
349 -- a problem (c'mon, who actually skips the level 10 def stance quest?) but for druids
350 -- it can be. Some people never bother to do the aquatic form quest until well past
351 -- when they get cat form, and stance 5/6 can be flight, tree, or moonkin depending
352 -- on talents.
353 function InitRules()
354 local forms = { }
355 -- sort by icon since it's locale-independent
356 for i = 1, GetNumShapeshiftForms() do
357 local icon, name, active = GetShapeshiftFormInfo(i)
358 -- if it's the current form, the icon is wrong (Ability_Spell_WispSplode)
359 -- so capture it from the spell info directly
360 if active then
361 local _1, _2
362 _1, _2, icon = GetSpellInfo(name)
363 end
364 forms[icon] = i;
365 end
366 -- use 9 if not found since 9 is never a valid stance/form
367 local defensive = forms["Interface\\Icons\\Ability_Warrior_DefensiveStance"] or 9
368 local berserker = forms["Interface\\Icons\\Ability_Racial_Avatar"] or 9
369 local bear = forms["Interface\\Icons\\Ability_Racial_BearForm"] or 9 -- bear and dire bear share the same icon
370 local aquatic = forms["Interface\\Icons\\Ability_Druid_AquaticForm"] or 9
371 local cat = forms["Interface\\Icons\\Ability_Druid_CatForm"] or 9
372 local travel = forms["Interface\\Icons\\Ability_Druid_TravelForm"] or 9
373 local tree = forms["Interface\\Icons\\Ability_Druid_TreeofLife"] or 9
374 local moonkin = forms["Interface\\Icons\\Spell_Nature_ForceOfNature"] or 9
375 local flight = forms["Interface\\Icons\\Ability_Druid_FlightForm"] or 9 -- flight and swift flight share the same icon
376
377 ruleformats.battle = "stance:1"
378 ruleformats.defensive = format("stance:%d",defensive)
379 ruleformats.berserker = format("stance:%d",berserker)
380 ruleformats.caster = format("form:0/%d/%d/%d",aquatic, travel, flight)
381 ruleformats.bear = format("form:%d",bear)
382 ruleformats.cat = format("form:%d",cat)
383 ruleformats.tree = format("form:%d",tree)
384 ruleformats.moonkin = format("form:%d",moonkin)
385 end
386
387 local function BuildRule(states)
388 local rules = { }
389 local default
390
391 for idx, state in ipairs(fieldsort(states, "rule", "order")) do
392 local c = states[state].rule
393 local type = c.type
394 if type == "default" then
395 default = default or state
396 elseif type == "custom" then
397 if c.custom then
398 -- strip out all spaces from the custom rule
399 table.insert(rules, format("%s %s", c.custom:gsub("%s",""), state))
400 end
401 elseif type == "any" or type == "all" then
402 if c.values then
403 local clauses = { }
404 for key, value in pairs(c.values) do
405 table.insert(clauses, ruleformats[key])
406 end
407 if #clauses > 0 then
408 local sep = (type == "any") and "][" or ","
409 table.insert(rules, format("[%s] %s", table.concat(clauses,sep), state))
410 end
411 end
412 end
413 end
414 -- make sure that the default, if any, is last
415 if default then
416 table.insert(rules, default)
417 end
418 return table.concat(rules,";")
419 end
420
421 local function BuildKeybinds( bar, states )
422 for name, state in pairs(states) do
423 local type = tfetch(state, "rule", "type")
424 if type == "keybind" then
425 local key = tfetch(state, "rule", "keybind")
426 SetStateKeybind(bar, key, name)
427 else
428 SetStateKeybind(bar, nil, name) -- this clears an existing keybind
429 end
430 end
431 end
432
433 function GetProperty( bar, state, propname )
434 return tfetch(module.db.profile.bars, bar:GetName(), "states", state, propname)
435 end
436
437 function SetProperty( bar, state, propname, value )
438 local s = tbuild(module.db.profile.bars, bar:GetName(), "states", state)
439 s[propname] = value
440 SetHandlerData(bar, propname, value, state)
441 RefreshState(bar)
442 end
443
444 function RegisterProperty( propname, snippet )
445 properties[propname] = snippet or true
446 for _, bar in ReAction:IterateBars() do
447 local states = tfetch(module.db.profile.bars, bar:GetName(), "states")
448 if states then
449 for name, s in pairs(states) do
450 SetHandlerData(bar, propname, s[propname], name)
451 end
452 SetStateDriver(bar, BuildRule(states))
453 RefreshState(bar)
454 end
455 end
456 end
457
458 function UnregisterProperty( propname )
459 properties[propname] = nil
460 for _, bar in ReAction:IterateBars() do
461 SetHandlerData(bar, propname, nil)
462 SetStateDriver(bar, BuildRule(states))
463 RefreshState(bar)
464 end
465 end
466
467 function ApplyStates( bar )
468 local states = tfetch(module.db.profile.bars, bar:GetName(), "states")
469 if states then
470 for propname in pairs(properties) do
471 for name, s in pairs(states) do
472 if propname == "anchorFrame" then
473 SetFrameRef(bar:GetFrame(), "anchor-"..name, _G[s.anchorFrame])
474 else
475 SetHandlerData(bar, propname, s[propname], name)
476 end
477 end
478 end
479 BuildKeybinds(bar, states)
480 SetHandlerData(bar, "showAll", ReAction:GetConfigMode())
481 SetStateDriver(bar, BuildRule(states))
482 RefreshState(bar)
483 end
484 end
485
486 function CleanupStates( bar )
487 SetStateDriver(bar, nil)
488 end
489
490 function ShowAll( bar, show )
491 if statedrivers[bar] then
492 SetHandlerData(bar, "showAll", show)
493 RefreshState(bar)
494 end
495 end
496 end
497
498
499
500 -- module event handlers --
501
502 function module:OnInitialize()
503 self.db = ReAction.db:RegisterNamespace( moduleID,
504 {
505 profile = {
506 bars = { },
507 }
508 }
509 )
510
511 self:RegisterEvent("UPDATE_SHAPESHIFT_FORMS")
512
513 ReAction:RegisterBarOptionGenerator(self, "GetBarOptions")
514
515 ReAction.RegisterCallback(self, "OnCreateBar","OnRefreshBar")
516 ReAction.RegisterCallback(self, "OnDestroyBar")
517 ReAction.RegisterCallback(self, "OnRefreshBar")
518 ReAction.RegisterCallback(self, "OnEraseBar")
519 ReAction.RegisterCallback(self, "OnRenameBar")
520 ReAction.RegisterCallback(self, "OnConfigModeChanged")
521 end
522
523 function module:OnEnable()
524 self:UPDATE_SHAPESHIFT_FORMS() -- it doesn't fire on a /reloadui
525 end
526
527 function module:UPDATE_SHAPESHIFT_FORMS()
528 -- Re-parse the rules table according to the new form list.
529 -- This happens both at initial login (after PLAYER_ENTERING_WORLD)
530 -- as well as when gaining new abilities.
531 InitRules()
532 for name, bar in ReAction:IterateBars() do
533 self:OnRefreshBar(nil,bar,name)
534 end
535 end
536
537 function module:OnRefreshBar(event, bar, name)
538 local c = self.db.profile.bars[name]
539 if c then
540 ApplyStates(bar)
541 end
542 end
543
544 function module:OnDestroyBar(event, bar, name)
545 CleanupStates(bar)
546 end
547
548 function module:OnEraseBar(event, bar, name)
549 self.db.profile.bars[name] = nil
550 end
551
552 function module:OnRenameBar(event, bar, oldname, newname)
553 local bars = self.db.profile.bars
554 bars[newname], bars[oldname] = bars[oldname], nil
555 end
556
557 function module:OnConfigModeChanged(event, mode)
558 for name, bar in ReAction:IterateBars() do
559 if self.db.profile.bars[name] then
560 ShowAll(bar, mode)
561 end
562 end
563 end
564
565
566
567 -- Options --
568
569 local CreateBarOptions, RegisterPropertyOptions
570 do
571 local playerClass = select(2, UnitClass("player"))
572 local function ClassCheck(...)
573 for i = 1, select('#',...) do
574 if playerClass == select(i,...) then
575 return false
576 end
577 end
578 return true
579 end
580
581 -- pre-sorted by the order they should appear in
582 local rules = {
583 -- rule hidden fields
584 { "stance", ClassCheck("WARRIOR"), { {battle = L["Battle Stance"]}, {defensive = L["Defensive Stance"]}, {berserker = L["Berserker Stance"]} } },
585 { "form", ClassCheck("DRUID"), { {caster = L["Caster Form"]}, {bear = L["Bear Form"]}, {cat = L["Cat Form"]}, {tree = L["Tree of Life"]}, {moonkin = L["Moonkin Form"]} } },
586 { "stealth", ClassCheck("ROGUE","DRUID"), { {stealth = L["Stealth"]}, {nostealth = L["No Stealth"]} } },
587 { "shadow", ClassCheck("PRIEST"), { {shadowform = L["Shadowform"]}, {noshadowform = L["No Shadowform"]} } },
588 { "pet", ClassCheck("HUNTER","WARLOCK"), { {pet = L["With Pet"]}, {nopet = L["Without Pet"]} } },
589 { "target", false, { {harm = L["Hostile Target"]}, {help = L["Friendly Target"]}, {notarget = L["No Target"]} } },
590 { "focus", false, { {focusharm = L["Hostile Focus"]}, {focushelp = L["Friendly Focus"]}, {nofocus = L["No Focus"]} } },
591 { "possess", false, { {possess = L["Mind Control"]} } },
592 { "group", false, { {raid = L["Raid"]}, {party = L["Party"]}, {solo = L["Solo"]} } },
593 { "combat", false, { {combat = L["In Combat"]}, {nocombat = L["Out of Combat"]} } },
594 }
595
596 local ruleSelect = { }
597 local ruleMap = { }
598 local optionMap = setmetatable({},{__mode="k"})
599
600 local pointTable = {
601 NONE = " ",
602 CENTER = L["Center"],
603 LEFT = L["Left"],
604 RIGHT = L["Right"],
605 TOP = L["Top"],
606 BOTTOM = L["Bottom"],
607 TOPLEFT = L["Top Left"],
608 TOPRIGHT = L["Top Right"],
609 BOTTOMLEFT = L["Bottom Left"],
610 BOTTOMRIGHT = L["Bottom Right"],
611 }
612
613 -- unpack rules table into ruleSelect and ruleMap
614 for _, c in ipairs(rules) do
615 local rule, hidden, fields = unpack(c)
616 if not hidden then
617 for _, field in ipairs(fields) do
618 local key, label = next(field)
619 table.insert(ruleSelect, label)
620 table.insert(ruleMap, key)
621 end
622 end
623 end
624
625 local stateOptions = {
626 ordering = {
627 name = L["Info"],
628 order = 1,
629 type = "group",
630 args = {
631 delete = {
632 name = L["Delete this State"],
633 order = -1,
634 type = "execute",
635 func = "DeleteState",
636 },
637 rename = {
638 name = L["Name"],
639 order = 1,
640 type = "input",
641 get = "GetName",
642 set = "SetStateName",
643 pattern = "^%w*$",
644 usage = L["State names must be alphanumeric without spaces"],
645 },
646 ordering = {
647 name = L["Evaluation Order"],
648 desc = L["State transitions are evaluated in the order listed:\nMove a state up or down to change the order"],
649 order = 2,
650 type = "group",
651 inline = true,
652 args = {
653 up = {
654 name = L["Up"],
655 order = 1,
656 type = "execute",
657 width = "half",
658 func = "MoveStateUp",
659 },
660 down = {
661 name = L["Down"],
662 order = 2,
663 type = "execute",
664 width = "half",
665 func = "MoveStateDown",
666 }
667 }
668 }
669 }
670 },
671 properties = {
672 name = L["Properties"],
673 order = 2,
674 type = "group",
675 args = {
676 desc = {
677 name = L["Set the properties for the bar when in this state"],
678 order = 1,
679 type = "description"
680 },
681 hide = {
682 name = L["Hide Bar"],
683 order = 90,
684 type = "toggle",
685 set = "SetProp",
686 get = "GetProp",
687 },
688 --[[ BROKEN
689 keybindState = {
690 name = L["Override Keybinds"],
691 desc = L["Set this state to maintain its own set of keybinds which override the defaults when active"],
692 order = 91,
693 type = "toggle",
694 set = "SetProp",
695 get = "GetProp",
696 }, ]]
697 position = {
698 name = L["Position"],
699 order = 92,
700 type = "group",
701 inline = true,
702 args = {
703 anchorEnable = {
704 name = L["Reposition"],
705 order = 1,
706 type = "toggle",
707 set = "SetProp",
708 get = "GetProp",
709 },
710 anchorFrame = {
711 name = L["Anchor Frame"],
712 order = 2,
713 type = "select",
714 values = "GetAnchorFrames",
715 set = "SetAnchorFrame",
716 get = "GetAnchorFrame",
717 disabled = "GetAnchorDisabled",
718 hidden = "GetAnchorDisabled",
719 },
720 anchorPoint = {
721 name = L["Point"],
722 order = 3,
723 type = "select",
724 values = pointTable,
725 set = "SetAnchorPointProp",
726 get = "GetAnchorPointProp",
727 disabled = "GetAnchorDisabled",
728 hidden = "GetAnchorDisabled",
729 },
730 anchorRelPoint = {
731 name = L["Relative Point"],
732 order = 4,
733 type = "select",
734 values = pointTable,
735 set = "SetAnchorPointProp",
736 get = "GetAnchorPointProp",
737 disabled = "GetAnchorDisabled",
738 hidden = "GetAnchorDisabled",
739 },
740 anchorX = {
741 name = L["X Offset"],
742 order = 5,
743 type = "range",
744 min = -100,
745 max = 100,
746 step = 1,
747 set = "SetProp",
748 get = "GetProp",
749 disabled = "GetAnchorDisabled",
750 hidden = "GetAnchorDisabled",
751 },
752 anchorY = {
753 name = L["Y Offset"],
754 order = 6,
755 type = "range",
756 min = -100,
757 max = 100,
758 step = 1,
759 set = "SetProp",
760 get = "GetProp",
761 disabled = "GetAnchorDisabled",
762 hidden = "GetAnchorDisabled",
763 },
764 },
765 },
766 scale = {
767 name = L["Scale"],
768 order = 93,
769 type = "group",
770 inline = true,
771 args = {
772 enableScale = {
773 name = L["Set New Scale"],
774 order = 1,
775 type = "toggle",
776 set = "SetProp",
777 get = "GetProp",
778 },
779 scale = {
780 name = L["Scale"],
781 order = 2,
782 type = "range",
783 min = 0.25,
784 max = 2.5,
785 step = 0.05,
786 isPercent = true,
787 set = "SetProp",
788 get = "GetScale",
789 disabled = "GetScaleDisabled",
790 hidden = "GetScaleDisabled",
791 },
792 },
793 },
794 alpha = {
795 name = L["Transparency"],
796 order = 94,
797 type = "group",
798 inline = true,
799 args = {
800 enableAlpha = {
801 name = L["Set Transparency"],
802 order = 1,
803 type = "toggle",
804 set = "SetProp",
805 get = "GetProp",
806 },
807 alpha = {
808 name = L["Transparency"],
809 order = 2,
810 type = "range",
811 min = 0,
812 max = 1,
813 step = 0.01,
814 bigStep = 0.05,
815 isPercent = true,
816 set = "SetProp",
817 get = "GetAlpha",
818 disabled = "GetAlphaDisabled",
819 hidden = "GetAlphaDisabled",
820 },
821 },
822 },
823 },
824 plugins = { }
825 },
826 rules = {
827 name = L["Rule"],
828 order = 3,
829 type = "group",
830 args = {
831 mode = {
832 name = L["Select this state"],
833 order = 2,
834 type = "select",
835 style = "radio",
836 values = {
837 default = L["by default"],
838 any = L["when ANY of these"],
839 all = L["when ALL of these"],
840 custom = L["via custom rule"],
841 keybind = L["via keybinding"],
842 },
843 set = "SetType",
844 get = "GetType",
845 },
846 clear = {
847 name = L["Clear All"],
848 order = 3,
849 type = "execute",
850 hidden = "GetClearAllDisabled",
851 disabled = "GetClearAllDisabled",
852 func = "ClearAllConditions",
853 },
854 inputs = {
855 name = L["Conditions"],
856 order = 4,
857 type = "multiselect",
858 hidden = "GetConditionsDisabled",
859 disabled = "GetConditionsDisabled",
860 values = ruleSelect,
861 set = "SetCondition",
862 get = "GetCondition",
863 },
864 custom = {
865 name = L["Custom Rule"],
866 order = 5,
867 type = "input",
868 multiline = true,
869 hidden = "GetCustomDisabled",
870 disabled = "GetCustomDisabled",
871 desc = L["Syntax like macro rules: see preset rules for examples"],
872 set = "SetCustomRule",
873 get = "GetCustomRule",
874 validate = "ValidateCustomRule",
875 },
876 keybind = {
877 name = L["Keybinding"],
878 order = 6,
879 inline = true,
880 hidden = "GetKeybindDisabled",
881 disabled = "GetKeybindDisabled",
882 type = "group",
883 args = {
884 desc = {
885 name = L["Invoking a state keybind toggles an override of all other transition rules."],
886 order = 1,
887 type = "description",
888 },
889 keybind = {
890 name = L["State Hotkey"],
891 desc = L["Define an override toggle keybind"],
892 order = 2,
893 type = "keybinding",
894 set = "SetKeybind",
895 get = "GetKeybind",
896 },
897 },
898 },
899 },
900 },
901 }
902
903 local handlers = { }
904 local meta = {
905 __index = function(self, key)
906 for _, h in pairs(handlers) do
907 if h[key] then
908 return h[key]
909 end
910 end
911 end,
912 }
913 local StateHandler = setmetatable({ }, meta)
914 local proto = { __index = StateHandler }
915
916 function RegisterPropertyOptions( field, options, handler )
917 stateOptions.properties.plugins[field] = options
918 handlers[field] = handler
919 end
920
921 function UnregisterPropertyOptions( field )
922 stateOptions.properties.plugins[field] = nil
923 handlers[field] = nil
924 end
925
926 function StateHandler:New( bar, opts )
927 local self = setmetatable(
928 {
929 bar = bar
930 },
931 proto )
932
933 function self:GetName()
934 return opts.name
935 end
936
937 function self:SetName(name)
938 opts.name = name
939 end
940
941 function self:GetOrder()
942 return opts.order
943 end
944
945 -- get reference to states table: even if the bar
946 -- name changes the states table ref won't
947 self.states = tbuild(module.db.profile.bars, bar:GetName(), "states")
948 self.state = tbuild(self.states, opts.name)
949
950 opts.order = self:GetRuleField("order")
951 if opts.order == nil then
952 -- add after the highest
953 opts.order = 100
954 for _, state in pairs(self.states) do
955 local x = tonumber(tfetch(state, "rule", "order"))
956 if x and x >= opts.order then
957 opts.order = x + 1
958 end
959 end
960 self:SetRuleField("order",opts.order)
961 end
962
963 return self
964 end
965
966 -- helper methods
967
968 function StateHandler:SetRuleField( key, value, ... )
969 tbuild(self.state, "rule", ...)[key] = value
970 end
971
972 function StateHandler:GetRuleField( ... )
973 return tfetch(self.state, "rule", ...)
974 end
975
976 function StateHandler:FixAll( setkey )
977 -- if multiple selections in the same group are chosen when 'all' is selected,
978 -- keep only one of them. If changing the mode, the first in the fields list will
979 -- be chosen arbitrarily. Otherwise, if selecting a new checkbox from the field-set,
980 -- it will be retained.
981 local notified = false
982 if self:GetRuleField("type") == "all" then
983 for _, c in ipairs(rules) do
984 local rule, hidden, fields = unpack(c)
985 local once = false
986 if setkey then
987 for idx, field in ipairs(fields) do
988 if next(field) == setkey then
989 once = true
990 end
991 end
992 end
993 for idx, field in ipairs(fields) do
994 local key = next(field)
995 if self:GetRuleField("values",key) then
996 if once and key ~= setkey then
997 self:SetRuleField(key,false,"values")
998 if not setkey and not notified then
999 ReAction:UserError(L["Warning: one or more incompatible rules were turned off"])
1000 notified = true
1001 end
1002 end
1003 once = true
1004 end
1005 end
1006 end
1007 end
1008 end
1009
1010 function StateHandler:GetNeighbors()
1011 local before, after
1012 for k, v in pairs(self.states) do
1013 local o = tonumber(tfetch(v, "rule", "order"))
1014 if o and k ~= self:GetName() then
1015 local obefore = tfetch(self.states,before,"rule","order")
1016 local oafter = tfetch(self.states,after,"rule","order")
1017 if o < self:GetOrder() and (not obefore or obefore < o) then
1018 before = k
1019 end
1020 if o > self:GetOrder() and (not oafter or oafter > o) then
1021 after = k
1022 end
1023 end
1024 end
1025 return before, after
1026 end
1027
1028 function StateHandler:SwapOrder( a, b )
1029 -- do options table
1030 local args = optionMap[self.bar].args
1031 args[a].order, args[b].order = args[b].order, args[a].order
1032 -- do profile
1033 a = tbuild(self.states, a, "rule")
1034 b = tbuild(self.states, b, "rule")
1035 a.order, b.order = b.order, a.order
1036 end
1037
1038 -- handler methods
1039
1040 function StateHandler:GetProp( info )
1041 -- gets property of the same name as the options arg
1042 return GetProperty(self.bar, self:GetName(), info[#info])
1043 end
1044
1045 function StateHandler:SetProp( info, value )
1046 -- sets property of the same name as the options arg
1047 SetProperty(self.bar, self:GetName(), info[#info], value)
1048 end
1049
1050 function StateHandler:DeleteState()
1051 if self.states[self:GetName()] then
1052 self.states[self:GetName()] = nil
1053 ApplyStates(self.bar)
1054 end
1055 optionMap[self.bar].args[self:GetName()] = nil
1056 end
1057
1058 function StateHandler:SetStateName(info, value)
1059 -- check for existing state name
1060 if self.states[value] then
1061 ReAction:UserError(format(L["State named '%s' already exists"],value))
1062 return
1063 end
1064 local args = optionMap[self.bar].args
1065 local name = self:GetName()
1066 self.states[value], args[value], self.states[name], args[name] = self.states[name], args[name], nil, nil
1067 self:SetName(value)
1068 ApplyStates(self.bar)
1069 ReAction:ShowEditor(self.bar, moduleID, value)
1070 end
1071
1072 function StateHandler:MoveStateUp()
1073 local before, after = self:GetNeighbors()
1074 if before then
1075 self:SwapOrder(before, self:GetName())
1076 ApplyStates(self.bar)
1077 end
1078 end
1079
1080 function StateHandler:MoveStateDown()
1081 local before, after = self:GetNeighbors()
1082 if after then
1083 self:SwapOrder(self:GetName(), after)
1084 ApplyStates(self.bar)
1085 end
1086 end
1087
1088 function StateHandler:GetAnchorDisabled()
1089 return not GetProperty(self.bar, self:GetName(), "anchorEnable")
1090 end
1091
1092 function StateHandler:GetAnchorFrames(info)
1093 self._anchorframes = self._anchorframes or { }
1094 table.wipe(self._anchorframes)
1095
1096 table.insert(self._anchorframes, "UIParent")
1097 for name, bar in ReAction:IterateBars() do
1098 table.insert(self._anchorframes, bar:GetFrame():GetName())
1099 end
1100 return self._anchorframes
1101 end
1102
1103 function StateHandler:GetAnchorFrame(info)
1104 local value = self:GetProp(info)
1105 for k,v in pairs(self._anchorframes) do
1106 if v == value then
1107 return k
1108 end
1109 end
1110 end
1111
1112 function StateHandler:SetAnchorFrame(info, value)
1113 local f = _G[self._anchorframes[value]]
1114 if f then
1115 SetFrameRef(self.bar:GetFrame(), "anchor-"..self:GetName(), f)
1116 self:SetProp(info, f:GetName())
1117 end
1118 end
1119
1120 function StateHandler:SetAnchorPointProp(info, value)
1121 self:SetProp(info, value ~= "NONE" and value or nil)
1122 end
1123
1124 function StateHandler:GetAnchorPointProp(info)
1125 return self:GetProp(info) or "NONE"
1126 end
1127
1128 function StateHandler:GetScale(info)
1129 return self:GetProp(info) or 1.0
1130 end
1131
1132 function StateHandler:GetScaleDisabled()
1133 return not GetProperty(self.bar, self:GetName(), "enableScale")
1134 end
1135
1136 function StateHandler:GetAlpha(info)
1137 return self:GetProp(info) or 1.0
1138 end
1139
1140 function StateHandler:GetAlphaDisabled()
1141 return not GetProperty(self.bar, self:GetName(), "enableAlpha")
1142 end
1143
1144 function StateHandler:SetType(info, value)
1145 self:SetRuleField("type", value)
1146 self:FixAll()
1147 ApplyStates(self.bar)
1148 end
1149
1150 function StateHandler:GetType()
1151 return self:GetRuleField("type")
1152 end
1153
1154 function StateHandler:GetClearAllDisabled()
1155 local t = self:GetRuleField("type")
1156 return not( t == "any" or t == "all" or t == "custom")
1157 end
1158
1159 function StateHandler:ClearAllConditions()
1160 local t = self:GetRuleField("type")
1161 if t == "custom" then
1162 self:SetRuleField("custom","")
1163 elseif t == "any" or t == "all" then
1164 self:SetRuleField("values", {})
1165 end
1166 ApplyStates(self.bar)
1167 end
1168
1169 function StateHandler:GetConditionsDisabled()
1170 local t = self:GetRuleField("type")
1171 return not( t == "any" or t == "all")
1172 end
1173
1174 function StateHandler:SetCondition(info, key, value)
1175 self:SetRuleField(ruleMap[key], value or nil, "values")
1176 if value then
1177 self:FixAll(ruleMap[key])
1178 end
1179 ApplyStates(self.bar)
1180 end
1181
1182 function StateHandler:GetCondition(info, key)
1183 return self:GetRuleField("values", ruleMap[key]) or false
1184 end
1185
1186 function StateHandler:GetCustomDisabled()
1187 return self:GetRuleField("type") ~= "custom"
1188 end
1189
1190 function StateHandler:SetCustomRule(info, value)
1191 self:SetRuleField("custom",value)
1192 ApplyStates(self.bar)
1193 end
1194
1195 function StateHandler:GetCustomRule()
1196 return self:GetRuleField("custom") or ""
1197 end
1198
1199 function StateHandler:ValidateCustomRule(info, value)
1200 local s = value:gsub("%s","") -- remove all spaces
1201 -- unfortunately %b and captures don't support the '+' notation, or this would be considerably simpler
1202 repeat
1203 if s == "" then
1204 return true
1205 end
1206 local c, r = s:match("(%b[])(.*)")
1207 if c == nil and s and #s > 0 then
1208 return format(L["Invalid custom rule '%s': each clause must appear within [brackets]"],value or "")
1209 end
1210 s = r
1211 until c == nil
1212 return true
1213 end
1214
1215 function StateHandler:GetKeybindDisabled()
1216 return self:GetRuleField("type") ~= "keybind"
1217 end
1218
1219 function StateHandler:GetKeybind()
1220 return self:GetRuleField("keybind")
1221 end
1222
1223 function StateHandler:SetKeybind(info, value)
1224 if value and #value == 0 then
1225 value = nil
1226 end
1227 self:SetRuleField("keybind",value)
1228 ApplyStates(self.bar)
1229 end
1230
1231 local function CreateStateOptions(bar, name)
1232 local opts = {
1233 type = "group",
1234 name = name,
1235 childGroups = "tab",
1236 args = stateOptions
1237 }
1238
1239 opts.handler = StateHandler:New(bar,opts)
1240
1241 return opts
1242 end
1243
1244 function module:GetBarOptions(bar)
1245 local private = { }
1246 local states = tbuild(module.db.profile.bars, bar:GetName(), "states")
1247 local options = {
1248 name = L["Dynamic State"],
1249 type = "group",
1250 order = -1,
1251 childGroups = "tree",
1252 disabled = InCombatLockdown,
1253 args = {
1254 __desc__ = {
1255 name = L["States are evaluated in the order they are listed"],
1256 order = 1,
1257 type = "description",
1258 },
1259 __new__ = {
1260 name = L["New State..."],
1261 order = 2,
1262 type = "group",
1263 args = {
1264 name = {
1265 name = L["State Name"],
1266 desc = L["Set a name for the new state"],
1267 order = 1,
1268 type = "input",
1269 get = function() return private.newstatename or "" end,
1270 set = function(info,value) private.newstatename = value end,
1271 pattern = "^%w*$",
1272 usage = L["State names must be alphanumeric without spaces"],
1273 },
1274 create = {
1275 name = L["Create State"],
1276 order = 2,
1277 type = "execute",
1278 func = function ()
1279 local name = private.newstatename
1280 if states[name] then
1281 ReAction:UserError(format(L["State named '%s' already exists"],name))
1282 else
1283 -- TODO: select default state options and pass as final argument
1284 states[name] = { }
1285 optionMap[bar].args[name] = CreateStateOptions(bar,name)
1286 ReAction:ShowEditor(bar, moduleID, name)
1287 private.newstatename = ""
1288 end
1289 end,
1290 disabled = function()
1291 local name = private.newstatename or ""
1292 return #name == 0 or name:find("%W")
1293 end,
1294 }
1295 }
1296 }
1297 }
1298 }
1299 for name, config in pairs(states) do
1300 options.args[name] = CreateStateOptions(bar,name)
1301 end
1302 optionMap[bar] = options
1303 return options
1304 end
1305 end
1306
1307 -- Module API --
1308
1309 -- Pass in a property field-name, an implementation secure snippet, a static options table, and an
1310 -- optional options handler method-table
1311 --
1312 -- The options table is static, i.e. not bar-specific and should only reference handler method
1313 -- strings (either existing ones or those added via optHandler). The existing options are ordered
1314 -- 90-99. Order #1 is reserved for the heading.
1315 --
1316 -- The contents of optHandler, if provided, will be added to the existing StateHandler options metatable.
1317 -- See above, for existing API. In particular see the properties set up in the New method: self.bar,
1318 -- self.states, and self:GetName(), and the generic property handlers self:GetProp() and self:SetProp().
1319 --
1320 function module:RegisterStateProperty( field, snippetHandler, options, optHandler )
1321 RegisterProperty(field, snippetHandler)
1322 RegisterPropertyOptions(field, options, optHandler)
1323 end
1324
1325 function module:UnregisterStateProperty( field )
1326 UnregisterProperty(field)
1327 UnregisterPropertyOptions(field)
1328 end
1329
1330
1331 -- Export methods to Bar class --
1332
1333 function ReAction.Bar:GetState()
1334 return GetManagedEnvironment(self:GetFrame()).state
1335 end
1336
1337 ReAction.Bar.GetStateProperty = GetProperty
1338 ReAction.Bar.SetStateProperty = SetProperty