comparison modules/State.lua @ 145:42cade25d40d

Fixed display bugs with vehicle support
author Flick <flickerstreak@gmail.com>
date Mon, 27 Apr 2009 18:10:04 +0000
parents d186e041ca14
children 806a61b331a0
comparison
equal deleted inserted replaced
144:e5b5f2aa48e2 145:42cade25d40d
360 party = { format = "group:party" }, 360 party = { format = "group:party" },
361 solo = { format = "nogroup" }, 361 solo = { format = "nogroup" },
362 combat = { format = "combat" }, 362 combat = { format = "combat" },
363 nocombat = { format = "nocombat" }, 363 nocombat = { format = "nocombat" },
364 possess = { format = "bonusbar:5" }, 364 possess = { format = "bonusbar:5" },
365 vehicle = { format = "target=vehicle,exists" }, 365 vehicle = { format = "target=vehicle,exists,bonusbar:5" },
366 } 366 }
367 367
368 -- Have to do these shenanigans instead of hardcoding the stances/forms because the 368 -- Have to do these shenanigans instead of hardcoding the stances/forms because the
369 -- ordering varies if the character is missing a form. For warriors this is rarely 369 -- ordering varies if the character is missing a form. For warriors this is rarely
370 -- a problem (c'mon, who actually skips the level 10 def stance quest?) but for druids 370 -- a problem (c'mon, who actually skips the level 10 def stance quest?) but for druids