Mercurial > wow > reaction
comparison classes/PetActionButton.lua @ 130:6e4a11b9d290
Converted PetAction to new class layout
author | Flick <flickerstreak@gmail.com> |
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date | Fri, 06 Mar 2009 23:44:55 +0000 |
parents | |
children | e39d80bb0b7a |
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129:28b430de5875 | 130:6e4a11b9d290 |
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1 local ReAction = ReAction | |
2 local L = ReAction.L | |
3 local _G = _G | |
4 local CreateFrame = CreateFrame | |
5 local format = string.format | |
6 local GetCVar = GetCVar | |
7 local InCombatLockdown = InCombatLockdown | |
8 local GetPetActionInfo = GetPetActionInfo | |
9 local GetPetActionSlotUsable = GetPetActionSlotUsable | |
10 local GetPetActionCooldown = GetPetActionCooldown | |
11 local AutoCastShine_AutoCastStart = AutoCastShine_AutoCastStart | |
12 local AutoCastShine_AutoCastStop = AutoCastShine_AutoCastStop | |
13 local SetDesaturation = SetDesaturation | |
14 local CooldownFrame_SetTimer = CooldownFrame_SetTimer | |
15 local GameTooltip_SetDefaultAnchor = GameTooltip_SetDefaultAnchor | |
16 | |
17 ReAction:UpdateRevision("$Revision: 154 $") | |
18 | |
19 -- | |
20 -- Secure snippets | |
21 -- These are run within the context of the bar's sandbox, as the | |
22 -- buttons themselves do not have their own sandbox. | |
23 -- | |
24 local _onDragStart = -- function(self, button, kind, value, ...) | |
25 [[ | |
26 if lockButtons and (PlayerInCombat() or not lockButtonsCombat) and not IsModifiedClick("PICKUPACTION") then | |
27 return kind, value, ... | |
28 else | |
29 return "petaction", self:GetAttribute("action") | |
30 end | |
31 ]] | |
32 | |
33 local _onReceiveDrag = -- function(self, button, kind, value, ...) | |
34 [[ | |
35 if kind then -- pet spells on the cursor return nil from GetCursorInfo(), which is very strange | |
36 return kind, value, ... | |
37 end | |
38 return "petaction", self:GetAttribute("action") | |
39 ]] | |
40 | |
41 -- | |
42 -- private | |
43 -- | |
44 local eventList = { | |
45 "PLAYER_CONTROL_LOST", | |
46 "PLAYER_CONTROL_GAINED", | |
47 "PLAYER_FARSIGHT_FOCUS_CHANGED", | |
48 "UNIT_PET", | |
49 "UNIT_FLAGS", | |
50 "UNIT_AURA", | |
51 "PET_BAR_UPDATE", | |
52 "PET_BAR_UPDATE_COOLDOWN", | |
53 "UPDATE_BINDINGS", | |
54 } | |
55 | |
56 -- | |
57 -- Pet Action Button class | |
58 -- | |
59 local Super = ReAction.Button | |
60 local Pet = setmetatable( { }, { __index = Super } ) | |
61 ReAction.Button.PetAction = Pet | |
62 | |
63 function Pet:New( idx, config, bar, idHint ) | |
64 local name = format("ReAction_%s_PetAction_%d",bar:GetName(),idx) | |
65 | |
66 self = Super.New(self, name, config, bar, idx, "SecureActionButtonTemplate, ActionButtonTemplate" ) | |
67 | |
68 local f = self:GetFrame() | |
69 if not f.autoCastTexture then | |
70 -- store with the frame for recycling | |
71 f.autoCastShine = CreateFrame("Frame",name.."Shine",f,"AutoCastShineTemplate") | |
72 local tex = f:CreateTexture(nil,"OVERLAY") | |
73 tex:SetTexture([[Interface\Buttons\UI-AutoCastableOverlay]]) | |
74 tex:SetHeight(58) | |
75 tex:SetWidth(58) | |
76 tex:SetPoint("CENTER") | |
77 f.autoCastTexture = tex | |
78 end | |
79 local barFrame = bar:GetFrame() | |
80 | |
81 local frames = { } | |
82 self.frames = frames | |
83 frames.icon = _G[name.."Icon"] | |
84 frames.flash = _G[name.."Flash"] | |
85 frames.hotkey = _G[name.."HotKey"] | |
86 frames.count = _G[name.."Count"] | |
87 frames.name = _G[name.."Name"] | |
88 frames.border = _G[name.."Border"] | |
89 frames.cooldown = _G[name.."Cooldown"] | |
90 frames.normalTexture = _G[name.."NormalTexture"] | |
91 | |
92 -- resize to 30x30 | |
93 f:SetHeight(30) | |
94 f:SetWidth(30) | |
95 | |
96 -- move the cooldown around | |
97 local cd = self.frames.cooldown | |
98 cd:ClearAllPoints() | |
99 cd:SetWidth(33) | |
100 cd:SetHeight(33) | |
101 cd:SetPoint("CENTER", f, "CENTER", -2, -1) | |
102 | |
103 self.hotkey = frames.hotkey -- alias for Button methods | |
104 self.border = frames.border -- alias for Button methods | |
105 | |
106 -- set up the base action ID | |
107 self:SetActionIDPool("pet",10) | |
108 config.actionID = self:AcquireActionID(config.actionID, idHint, true) | |
109 | |
110 -- attribute setup | |
111 -- In order to get the full behavior of the pet buttons | |
112 -- (petattack, toggle autocast, start/stop attack) we need | |
113 -- to use a secure click proxy type instead of a "pet" type. | |
114 f:SetAttribute("type","pet") | |
115 f:SetAttribute("type2","click") | |
116 f:SetAttribute("clickbutton2",_G["PetActionButton"..config.actionID]) | |
117 f:SetAttribute("action",config.actionID) | |
118 f:SetAttribute("checkselfcast", true) | |
119 f:SetAttribute("checkfocuscast", true) | |
120 | |
121 -- non secure scripts | |
122 f:SetScript("OnEvent", function(frame, ...) self:OnEvent(...) end) | |
123 f:SetScript("OnEnter", function(frame) self:OnEnter() end) | |
124 f:SetScript("OnLeave", function(frame) self:OnLeave() end) | |
125 f:SetScript("OnAttributeChanged", function(frame, attr, value) self:OnAttributeChanged(attr, value) end) | |
126 f:SetScript("PreClick", function(frame) self:PreClick() end) | |
127 f:SetScript("OnDragStart", function(frame) self:OnDragStart() end) | |
128 f:SetScript("OnReceiveDrag", function(frame) self:OnReceiveDrag() end) | |
129 | |
130 -- secure handlers | |
131 barFrame:WrapScript(f, "OnDragStart", _onDragStart) | |
132 barFrame:WrapScript(f, "OnReceiveDrag", _onReceiveDrag) | |
133 | |
134 -- event registration | |
135 f:EnableMouse(true) | |
136 f:RegisterForDrag("LeftButton", "RightButton") | |
137 f:RegisterForClicks("AnyUp") | |
138 for _, evt in pairs(eventList) do | |
139 f:RegisterEvent(evt) | |
140 end | |
141 | |
142 -- attach to skinner | |
143 bar:SkinButton(self, | |
144 { | |
145 AutoCast = f.autoCastShine, | |
146 AutoCastable = f.autoCastTexture | |
147 }) | |
148 | |
149 self:Refresh() | |
150 f:Show() | |
151 | |
152 return self | |
153 end | |
154 | |
155 function Pet:Destroy() | |
156 self:GetFrame():UnregisterAllEvents() | |
157 self:ReleaseActionID(self:GetConfig().actionID) | |
158 Super.Destroy(self) | |
159 end | |
160 | |
161 function Pet:Refresh() | |
162 Super.Refresh(self) | |
163 self:Update() | |
164 self:UpdateHotkey() | |
165 end | |
166 | |
167 function Pet:GetActionID() | |
168 return self.config.actionID | |
169 end | |
170 | |
171 function Pet:SetActionID(id) | |
172 if not InCombatLockdown() then | |
173 if id < 0 or id > 10 then | |
174 ReAction:UserError(L["Pet action ID range is 1-10"]) | |
175 return | |
176 end | |
177 self.config.actionID = id | |
178 f:SetAttribute("clickbutton2",_G["PetActionButton"..id]) | |
179 f:SetAttribute("action",id) | |
180 self:Update() | |
181 self:UpdateHotkey() | |
182 end | |
183 end | |
184 | |
185 function Pet:Update() | |
186 local action = self.config.actionID | |
187 local name, subtext, texture, isToken, isActive, autoCastAllowed, autoCastEnabled = GetPetActionInfo(action) | |
188 local f = self:GetFrame() | |
189 local icon = self.frames.icon | |
190 | |
191 if isToken then | |
192 icon:SetTexture(_G[texture]) | |
193 self.tooltipName = _G[name] | |
194 else | |
195 icon:SetTexture(texture) | |
196 self.tooltipName = name | |
197 end | |
198 | |
199 self.isToken = isToken | |
200 self.tooltipSubtext = subtext | |
201 f:SetChecked( isActive and 1 or 0 ) | |
202 | |
203 if autoCastAllowed then | |
204 f.autoCastTexture:Show() | |
205 else | |
206 f.autoCastTexture:Hide() | |
207 end | |
208 | |
209 if autoCastEnabled then | |
210 AutoCastShine_AutoCastStart(f.autoCastShine) | |
211 else | |
212 AutoCastShine_AutoCastStop(f.autoCastShine) | |
213 end | |
214 | |
215 if texture then | |
216 if GetPetActionSlotUsable(action) then | |
217 SetDesaturation(icon,nil) | |
218 else | |
219 SetDesaturation(icon,1) | |
220 end | |
221 icon:Show() | |
222 f:SetNormalTexture("Interface\\Buttons\\UI-Quickslot2") | |
223 else | |
224 icon:Hide() | |
225 f:SetNormalTexture("Interface\\Buttons\\UI-Quickslot") | |
226 end | |
227 | |
228 self:UpdateCooldown() | |
229 end | |
230 | |
231 function Pet:UpdateCooldown() | |
232 CooldownFrame_SetTimer(self.frames.cooldown, GetPetActionCooldown(self.config.actionID)) | |
233 end | |
234 | |
235 function Pet:SetTooltip() | |
236 if self.tooltipName then | |
237 local f = self:GetFrame() | |
238 local uber = GetCVar("UberTooltips") | |
239 if self.isToken or (uber == "0") then | |
240 if uber == "0" then | |
241 GameTooltip:SetOwner(f, "ANCHOR_RIGHT") | |
242 else | |
243 GameTooltip_SetDefaultAnchor(GameTooltip, f) | |
244 end | |
245 GameTooltip:SetText(self.tooltipName) | |
246 if self.tooltipSubtext then | |
247 GameTooltip:AddLine(self.tooltipSubtext, "", 0.5, 0.5, 0.5) | |
248 end | |
249 GameTooltip:Show() | |
250 else | |
251 GameTooltip_SetDefaultAnchor(GameTooltip, f) | |
252 GameTooltip:SetPetAction(self.config.actionID) | |
253 end | |
254 else | |
255 GameTooltip:Hide() | |
256 end | |
257 end | |
258 | |
259 function Pet:OnEvent(event, unit) | |
260 if event =="PET_BAR_UPDATE_COOLDOWN" then | |
261 self:UpdateCooldown() | |
262 elseif event == "UPDATE_BINDINGS" then | |
263 self:UpdateHotkey() | |
264 elseif event == "UNIT_PET" then | |
265 if unit == "player" then | |
266 self:Update() | |
267 end | |
268 elseif event == "UNIT_FLAGS" or event == "UNIT_AURA" then | |
269 if unit == "pet" then | |
270 self:Update() | |
271 end | |
272 else | |
273 self:Update() | |
274 end | |
275 end | |
276 | |
277 function Pet:OnEnter() | |
278 self:SetTooltip() | |
279 end | |
280 | |
281 function Pet:OnLeave() | |
282 GameTooltip:Hide() | |
283 end | |
284 | |
285 function Pet:OnAttributeChanged(attr,value) | |
286 self:Update() | |
287 end | |
288 | |
289 function Pet:PreClick() | |
290 self:GetFrame():SetChecked(0) | |
291 end | |
292 | |
293 function Pet:OnDragStart() | |
294 self:SetChecked(0) | |
295 self:Update() | |
296 end | |
297 | |
298 function Pet:OnReceiveDrag() | |
299 self:SetChecked(0) | |
300 self:Update() | |
301 end | |
302 |