Mercurial > wow > reaction
comparison classes/BagButton.lua @ 146:86564b5cbbff
Added bag button support
| author | Flick <flickerstreak@gmail.com> |
|---|---|
| date | Thu, 30 Apr 2009 16:51:43 +0000 |
| parents | |
| children | 57568d3ff3e6 |
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| 145:42cade25d40d | 146:86564b5cbbff |
|---|---|
| 1 local ReAction = ReAction | |
| 2 local L = ReAction.L | |
| 3 local _G = _G | |
| 4 local CreateFrame = CreateFrame | |
| 5 local format = string.format | |
| 6 local GetCVar = GetCVar | |
| 7 local ContainerIDToInventoryID = ContainerIDToInventoryID | |
| 8 local NUM_CONTAINER_FRAMES = NUM_CONTAINER_FRAMES | |
| 9 local IsModifiedClick = IsModifiedClick | |
| 10 local CursorHasItem = CursorHasItem | |
| 11 local GetInventoryItemTexture = GetInventoryItemTexture | |
| 12 local GetInventorySlotInfo = GetInventorySlotInfo | |
| 13 local PickupBagFromSlot = PickupBagFromSlot | |
| 14 local CursorCanGoInSlot = CursorCanGoInSlot | |
| 15 | |
| 16 ReAction:UpdateRevision("$Revision: 154 $") | |
| 17 | |
| 18 -- class declarations | |
| 19 local Super = ReAction.Button | |
| 20 local BagBase = setmetatable( { }, { __index = Super } ) | |
| 21 local Bag = setmetatable( { }, { __index = BagBase } ) | |
| 22 local Backpack = setmetatable( { }, { __index = BagBase } ) | |
| 23 local Keyring = setmetatable( { }, { __index = BagBase } ) | |
| 24 | |
| 25 ReAction.Button.Bag = BagBase | |
| 26 | |
| 27 -- | |
| 28 -- Bag Button base class | |
| 29 -- | |
| 30 | |
| 31 function BagBase:New( idx, moduleConfig, bar, idHint ) | |
| 32 local name = format("ReAction_%s_Bag_%d",bar:GetName(),idx) | |
| 33 | |
| 34 -- use a variable private leaf implementation class | |
| 35 -- unlike traditional OO programming, we can initialize the leaf | |
| 36 -- class before initializing its derived class | |
| 37 local class = Bag | |
| 38 if idx == 1 then | |
| 39 class = Backpack | |
| 40 elseif idx == 6 then | |
| 41 class = Keyring | |
| 42 end | |
| 43 self = class:New(name,moduleConfig.buttons[bar:GetName()][idx], bar, idx) | |
| 44 self.moduleConfig = moduleConfig | |
| 45 | |
| 46 local f = self:GetFrame() | |
| 47 local config = self:GetConfig() | |
| 48 | |
| 49 -- set up the bag ID pool | |
| 50 self:SetActionIDPool("bag",6) | |
| 51 config.bagID = self:AcquireActionID(config.bagID, idHint, true) | |
| 52 | |
| 53 -- non secure scripts | |
| 54 f:SetScript("OnEvent", function(frame, ...) self:OnEvent(...) end) | |
| 55 f:SetScript("OnEnter", function(frame) self:OnEnter() end) | |
| 56 f:SetScript("OnLeave", function(frame) self:OnLeave() end) | |
| 57 f:SetScript("OnReceiveDrag", function(frame, ...) self:OnReceiveDrag(...) end) | |
| 58 f:SetScript("OnClick", function(frame, ...) self:OnClick(...) end) | |
| 59 | |
| 60 -- secure handlers | |
| 61 -- (none) | |
| 62 | |
| 63 -- event registration | |
| 64 f:EnableMouse(true) | |
| 65 f:RegisterForClicks("LeftButtonUp","RightButtonUp") | |
| 66 f:RegisterEvent("UPDATE_BINDINGS") | |
| 67 | |
| 68 -- frame setup | |
| 69 f:SetID(self:GetBagID()) | |
| 70 | |
| 71 if not f.hotkey then | |
| 72 local h = f:CreateFontString(name.."HotKey","ARTWORK","NumberFontNormalSmallGray") | |
| 73 h:SetWidth(36) | |
| 74 h:SetHeight(10) | |
| 75 h:SetJustifyH("RIGHT") | |
| 76 h:SetPoint("TOPLEFT",f,"TOPLEFT",-2,-2) | |
| 77 h:Show() | |
| 78 f.hotkey = h | |
| 79 end | |
| 80 | |
| 81 if not _G[name.."ItemAnim"] then | |
| 82 local anim = CreateFrame("Model",name.."ItemAnim",f,"ItemAnimTemplate") | |
| 83 anim:SetPoint("BOTTOMRIGHT",f,"BOTTOMRIGHT",-10,0) | |
| 84 anim:Hide() | |
| 85 end | |
| 86 | |
| 87 self.frames.count:SetDrawLayer("ARTWORK") | |
| 88 | |
| 89 self.frames.hotkey = f.hotkey | |
| 90 self.frames.icon = _G[name.."IconTexture"] | |
| 91 self.frames.anim = _G[name.."ItemAnim"] | |
| 92 | |
| 93 -- initial display | |
| 94 if ReAction:GetConfigMode() then | |
| 95 self:GetFrame():Show() | |
| 96 end | |
| 97 | |
| 98 self:Refresh() | |
| 99 | |
| 100 return self | |
| 101 end | |
| 102 | |
| 103 function BagBase:GetModuleConfig() | |
| 104 -- this is the Bag module config structure, | |
| 105 -- not the config structure of the bar itself | |
| 106 return self.moduleConfig | |
| 107 end | |
| 108 | |
| 109 function BagBase:GetActionID() | |
| 110 return self.config.bagID | |
| 111 end | |
| 112 | |
| 113 function BagBase:GetBagID() | |
| 114 return self:GetActionID() - 1 | |
| 115 end | |
| 116 | |
| 117 function BagBase:Refresh() | |
| 118 Super.Refresh(self) | |
| 119 self:UpdateHotkey() | |
| 120 self:Update() | |
| 121 end | |
| 122 | |
| 123 function BagBase:Update() | |
| 124 self:UpdateChecked() | |
| 125 end | |
| 126 | |
| 127 function BagBase:UpdateChecked(force) | |
| 128 if force == nil then | |
| 129 for i=1, NUM_CONTAINER_FRAMES do | |
| 130 local c = _G["ContainerFrame"..i] | |
| 131 if c:GetID() == self:GetBagID() and c:IsShown() then | |
| 132 self:GetFrame():SetChecked(1) | |
| 133 return | |
| 134 end | |
| 135 end | |
| 136 self:GetFrame():SetChecked(0) | |
| 137 end | |
| 138 self:GetFrame():SetChecked(force) | |
| 139 end | |
| 140 | |
| 141 function BagBase:OnEvent(evt, ...) | |
| 142 if self[evt] then | |
| 143 self[evt](self, ...) | |
| 144 end | |
| 145 end | |
| 146 | |
| 147 function BagBase:OnEnter() | |
| 148 self:SetTooltip() | |
| 149 end | |
| 150 | |
| 151 function BagBase:OnLeave() | |
| 152 GameTooltip:Hide() | |
| 153 end | |
| 154 | |
| 155 function BagBase:UPDATE_BINDINGS() | |
| 156 self:UpdateHotkey() | |
| 157 end | |
| 158 | |
| 159 | |
| 160 -- | |
| 161 -- Bag Button class | |
| 162 -- | |
| 163 function Bag:New(name, cfg, bar, idx) | |
| 164 self = Super.New(self, name, cfg, bar, idx, "ItemButtonTemplate" ) | |
| 165 | |
| 166 local f = self:GetFrame() | |
| 167 | |
| 168 f:SetCheckedTexture("Interface\\Buttons\\CheckButtonHilight") | |
| 169 | |
| 170 f:RegisterEvent("CURSOR_UPDATE") | |
| 171 f:RegisterEvent("UNIT_INVENTORY_CHANGED") | |
| 172 f:RegisterEvent("BAG_CLOSED") | |
| 173 f:SetScript("OnDragStart", function(frame, ...) self:OnDragStart(...) end) | |
| 174 f:RegisterForDrag("LeftButton") | |
| 175 | |
| 176 -- attach to skinner | |
| 177 bar:SkinButton(self, | |
| 178 { | |
| 179 Icon = _G[name.."IconTexture"] | |
| 180 } | |
| 181 ) | |
| 182 | |
| 183 return self | |
| 184 end | |
| 185 | |
| 186 function Bag:GetInventorySlot() | |
| 187 return ContainerIDToInventoryID(self:GetBagID()) | |
| 188 end | |
| 189 | |
| 190 function Bag:GetInventorySlotName() | |
| 191 return "Bag"..(self:GetBagID()-1).."Slot" | |
| 192 end | |
| 193 | |
| 194 function Bag:SetTooltip() | |
| 195 GameTooltip:SetOwner(self:GetFrame(), "ANCHOR_LEFT") | |
| 196 if not GameTooltip:SetInventoryItem("player", self:GetInventorySlot()) then | |
| 197 GameTooltip:SetText(EQUIP_CONTAINER, 1.0, 1.0, 1.0) | |
| 198 end | |
| 199 end | |
| 200 | |
| 201 function Bag:Update() | |
| 202 local texture = GetInventoryItemTexture("player", self:GetInventorySlot()) | |
| 203 if texture then | |
| 204 self.frames.icon:SetTexture(texture) | |
| 205 self.frames.icon:Show() | |
| 206 self:GetFrame():SetNormalTexture("Interface\\Buttons\\UI-Quickslot2") | |
| 207 else | |
| 208 local _, bgTex = GetInventorySlotInfo(self:GetInventorySlotName()) | |
| 209 self.frames.icon:SetTexture(bgTex) | |
| 210 self:GetFrame():SetNormalTexture("Interface\\Buttons\\UI-Quickslot") | |
| 211 end | |
| 212 self:UpdateChecked() | |
| 213 end | |
| 214 | |
| 215 function Bag:OnClick() | |
| 216 if IsModifiedClick("OPENALLBAGS") then | |
| 217 OpenAllBags() | |
| 218 else | |
| 219 if not PutItemInBag(self:GetInventorySlot()) then | |
| 220 ToggleBag(self:GetBagID()) | |
| 221 end | |
| 222 end | |
| 223 self:UpdateChecked() | |
| 224 end | |
| 225 | |
| 226 function Bag:OnReceiveDrag() | |
| 227 if CursorHasItem() then | |
| 228 PutItemInBag(self:GetInventorySlot()) | |
| 229 end | |
| 230 end | |
| 231 | |
| 232 function Bag:OnDragStart() | |
| 233 PickupBagFromSlot(self:GetInventorySlot()) | |
| 234 self:Update() | |
| 235 end | |
| 236 | |
| 237 function Bag:UNIT_INVENTORY_CHANGED(unit) | |
| 238 if unit == "player" then | |
| 239 self:Update() | |
| 240 end | |
| 241 end | |
| 242 | |
| 243 function Bag:CURSOR_UPDATE() | |
| 244 if CursorCanGoInSlot(self:GetInventorySlot()) then | |
| 245 self:GetFrame():LockHighlight() | |
| 246 else | |
| 247 self:GetFrame():UnlockHighlight() | |
| 248 end | |
| 249 end | |
| 250 | |
| 251 function Bag:BAG_CLOSED(bag) | |
| 252 if bag == self:GetBagID() then | |
| 253 self:Update() | |
| 254 end | |
| 255 end | |
| 256 | |
| 257 | |
| 258 -- | |
| 259 -- Backpack Button class | |
| 260 -- | |
| 261 function Backpack:New(name, cfg, bar, idx) | |
| 262 self = Super.New(self, name, cfg, bar, idx, "ItemButtonTemplate" ) | |
| 263 | |
| 264 local f = self:GetFrame() | |
| 265 local icon = _G[name.."IconTexture"] | |
| 266 icon:SetTexture("Interface\\Buttons\\Button-Backpack-Up") | |
| 267 icon:Show() | |
| 268 f:SetCheckedTexture("Interface\\Buttons\\CheckButtonHilight") | |
| 269 f:RegisterEvent("PLAYER_ENTERING_WORLD"); | |
| 270 f:RegisterEvent("CVAR_UPDATE"); | |
| 271 f:SetScript("OnShow", function(frame, ...) self:OnShow(...) end) | |
| 272 | |
| 273 -- attach to skinner | |
| 274 bar:SkinButton(self, | |
| 275 { | |
| 276 Icon = _G[name.."IconTexture"] | |
| 277 } | |
| 278 ) | |
| 279 | |
| 280 return self | |
| 281 end | |
| 282 | |
| 283 function Backpack:Update() | |
| 284 self:UpdateFreeSlots() | |
| 285 self:UpdateChecked() | |
| 286 end | |
| 287 | |
| 288 function Backpack:UpdateFreeSlots() | |
| 289 if GetCVar("displayFreeBagSlots") == "1" then | |
| 290 local total = 0 | |
| 291 for i = BACKPACK_CONTAINER, NUM_BAG_SLOTS do | |
| 292 local free, family = GetContainerNumFreeSlots(i) | |
| 293 if family == 0 then | |
| 294 total = total + free | |
| 295 end | |
| 296 end | |
| 297 | |
| 298 self.freeSlots = total | |
| 299 self.frames.count:SetText(format("(%s)", self.freeSlots)) | |
| 300 self.frames.count:Show() | |
| 301 elseif self.frames.count:IsShown() then | |
| 302 self.frames.count:Hide() | |
| 303 end | |
| 304 end | |
| 305 | |
| 306 function Backpack:SetTooltip() | |
| 307 GameTooltip:SetOwner(self:GetFrame(), "ANCHOR_LEFT") | |
| 308 GameTooltip:SetText(BACKPACK_TOOLTIP, 1.0, 1.0, 1.0) | |
| 309 GameTooltip:AddLine(string.format(NUM_FREE_SLOTS, (self.freeSlots or 0))) | |
| 310 GameTooltip:Show(); | |
| 311 end | |
| 312 | |
| 313 function Backpack:OnShow() | |
| 314 self:UpdateFreeSlots() | |
| 315 end | |
| 316 | |
| 317 function Backpack:OnClick() | |
| 318 if IsModifiedClick("OPENALLBAGS") then | |
| 319 OpenAllBags() | |
| 320 else | |
| 321 if not PutItemInBackpack() then | |
| 322 ToggleBackpack() | |
| 323 end | |
| 324 end | |
| 325 self:UpdateChecked() | |
| 326 end | |
| 327 | |
| 328 function Backpack:OnReceiveDrag() | |
| 329 if CursorHasItem() then | |
| 330 PutItemInBackpack() | |
| 331 end | |
| 332 end | |
| 333 | |
| 334 function Backpack:PLAYER_ENTERING_WORLD() | |
| 335 self:CVAR_UPDATE("DISPLAY_FREE_BAG_SLOTS", GetCVar("displayFreeBagSlots")) | |
| 336 end | |
| 337 | |
| 338 function Backpack:CVAR_UPDATE( cvar, value ) | |
| 339 if cvar == "DISPLAY_FREE_BAG_SLOTS" then | |
| 340 if value == "1" then | |
| 341 self:GetFrame():RegisterEvent("BAG_UPDATE") | |
| 342 else | |
| 343 self:GetFrame():UnregisterEvent("BAG_UPDATE") | |
| 344 end | |
| 345 self:UpdateFreeSlots() | |
| 346 end | |
| 347 end | |
| 348 | |
| 349 function Backpack:BAG_UPDATE(bag) | |
| 350 if bag >= BACKPACK_CONTAINER and bag <= NUM_BAG_SLOTS then | |
| 351 self:UpdateFreeSlots() | |
| 352 end | |
| 353 end | |
| 354 | |
| 355 | |
| 356 -- | |
| 357 -- Keyring Button class | |
| 358 -- | |
| 359 function Keyring:New(name, cfg, bar, idx) | |
| 360 self = Super.New(self, name, cfg, bar, idx, "ItemButtonTemplate" ) | |
| 361 | |
| 362 local f = self:GetFrame() | |
| 363 | |
| 364 f:SetWidth(18) | |
| 365 f:SetHeight(39) | |
| 366 | |
| 367 local tex = f:GetNormalTexture() | |
| 368 tex:SetWidth(18) | |
| 369 tex:SetHeight(39) | |
| 370 tex:ClearAllPoints() | |
| 371 tex:SetPoint("CENTER") | |
| 372 | |
| 373 f:SetNormalTexture("Interface\\Buttons\\UI-Button-KeyRing") | |
| 374 f:SetHighlightTexture("Interface\\Buttons\\UI-Button-KeyRing-Highlight") | |
| 375 f:SetPushedTexture("Interface\\Buttons\\UI-Button-KeyRing-Down") | |
| 376 f:GetNormalTexture():SetTexCoord(0,0.5625,0,0.609375) | |
| 377 f:GetHighlightTexture():SetTexCoord(0,0.5625,0,0.609375) | |
| 378 f:GetPushedTexture():SetTexCoord(0,0.5625,0,0.609375) | |
| 379 | |
| 380 if not HasKey() then | |
| 381 f:Hide() | |
| 382 end | |
| 383 | |
| 384 -- DO NOT attach to skinner | |
| 385 | |
| 386 return self | |
| 387 end | |
| 388 | |
| 389 function Keyring:GetBagID() | |
| 390 return KEYRING_CONTAINER | |
| 391 end | |
| 392 | |
| 393 function Keyring:Refresh() | |
| 394 local f = self:GetFrame() | |
| 395 self.bar:PlaceButton( self, f:GetHeight(), f:GetHeight() ) -- use height x height since it's an odd size | |
| 396 self:UpdateHotkey() | |
| 397 self:Update() | |
| 398 end | |
| 399 | |
| 400 function Keyring:SetTooltip() | |
| 401 GameTooltip:SetOwner(self:GetFrame(), "ANCHOR_RIGHT"); | |
| 402 GameTooltip:SetText(KEYRING, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b); | |
| 403 GameTooltip:AddLine(); | |
| 404 end | |
| 405 | |
| 406 function Keyring:OnReceiveDrag() | |
| 407 if CursorHasItem() then | |
| 408 PutKeyInKeyRing() | |
| 409 end | |
| 410 end | |
| 411 | |
| 412 function Keyring:OnClick() | |
| 413 if CursorHasItem() then | |
| 414 PutKeyInKeyRing() | |
| 415 else | |
| 416 ToggleKeyRing() | |
| 417 end | |
| 418 self:UpdateChecked() | |
| 419 end | |
| 420 | |
| 421 function Keyring:ShowGridTemp(show) | |
| 422 if not HasKey() then | |
| 423 if show then | |
| 424 self:GetFrame():Show() | |
| 425 else | |
| 426 self:GetFrame():Hide() | |
| 427 end | |
| 428 end | |
| 429 end | |
| 430 |
