Mercurial > wow > reaction
comparison classes/Bar.lua @ 122:a2d2f23137c8
- Rearranged and consolidated some files in modules directory
- Added 'classes' directory, moved Bar and Overlay there
- Added Button, ActionButton, and GridProxy classes, not in use yet
author | Flick <flickerstreak@gmail.com> |
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date | Mon, 23 Feb 2009 18:56:57 +0000 |
parents | |
children | 943eed2c7def |
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121:fb6c3a642ae3 | 122:a2d2f23137c8 |
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1 local ReAction = ReAction | |
2 local L = ReAction.L | |
3 local _G = _G | |
4 local CreateFrame = CreateFrame | |
5 local floor = math.floor | |
6 local fmod = math.fmod | |
7 local format = string.format | |
8 | |
9 ReAction:UpdateRevision("$Revision$") | |
10 | |
11 local Bar = { } | |
12 local proto = { __index = Bar } | |
13 local weak = { __mode = "k" } | |
14 | |
15 ReAction.Bar = Bar -- export to ReAction | |
16 | |
17 function Bar:New( name, config ) | |
18 if type(config) ~= "table" then | |
19 error("ReAction.Bar: config table required") | |
20 end | |
21 | |
22 -- create new self | |
23 self = setmetatable( | |
24 { | |
25 config = config, | |
26 name = name, | |
27 buttons = setmetatable( { }, weak ), | |
28 width = config.width or 480, | |
29 height = config.height or 40 | |
30 }, | |
31 proto ) | |
32 | |
33 -- The frame type is 'Button' in order to have an OnClick handler. However, the frame itself is | |
34 -- not mouse-clickable by the user. | |
35 local parent = config.parent and (ReAction:GetBar(config.parent) or _G[config.parent]) or UIParent | |
36 local f = CreateFrame("Button", name and format("ReAction-%s",name), parent, | |
37 "SecureHandlerStateTemplate, SecureHandlerClickTemplate") | |
38 f:SetFrameStrata("MEDIUM") | |
39 f:SetWidth(self.width) | |
40 f:SetWidth(self.height) | |
41 f:SetAlpha(config.alpha or 1.0) | |
42 f:Show() | |
43 f:EnableMouse(false) | |
44 f:SetClampedToScreen(true) | |
45 | |
46 f:SetAttribute("_onstate-showgrid", | |
47 -- function(self,stateid,newstate) | |
48 [[ | |
49 control:ChildUpdate(stateid,newstate) | |
50 control:CallMethod("UpdateShowGrid") | |
51 ]]) | |
52 f.UpdateShowGrid = function(frame) | |
53 for button in self:IterateButtons() do | |
54 button:UpdateShowGrid() | |
55 end | |
56 end | |
57 ReAction.gridProxy:AddFrame(f) | |
58 | |
59 -- Override the default frame accessor to provide strict read-only access | |
60 function self:GetFrame() | |
61 return f | |
62 end | |
63 | |
64 self:ApplyAnchor() | |
65 ReAction.RegisterCallback(self, "OnConfigModeChanged") | |
66 | |
67 return self | |
68 end | |
69 | |
70 function Bar:Destroy() | |
71 local f = self:GetFrame() | |
72 f:UnregisterAllEvents() | |
73 ReAction.UnregisterAllCallbacks(self) | |
74 ReAction.gridProxy:RemoveFrame(f) | |
75 f:Hide() | |
76 f:SetParent(UIParent) | |
77 f:ClearAllPoints() | |
78 end | |
79 | |
80 function Bar:OnConfigModeChanged(event, mode) | |
81 self:ShowControls(mode) -- Bar:ShowControls() defined in Overlay.lua | |
82 end | |
83 | |
84 function Bar:ApplyAnchor() | |
85 local f = self:GetFrame() | |
86 local c = self.config | |
87 local p = c.point | |
88 | |
89 f:SetWidth(c.width) | |
90 f:SetHeight(c.height) | |
91 f:ClearAllPoints() | |
92 | |
93 if p then | |
94 local a = f:GetParent() | |
95 if c.anchor then | |
96 local bar = ReAction:GetBar(c.anchor) | |
97 if bar then | |
98 a = bar:GetFrame() | |
99 else | |
100 a = _G[c.anchor] | |
101 end | |
102 end | |
103 local fr = a or f:GetParent() | |
104 f:SetPoint(p, a or f:GetParent(), c.relpoint, c.x or 0, c.y or 0) | |
105 else | |
106 f:SetPoint("CENTER") | |
107 end | |
108 end | |
109 | |
110 function Bar:SetAnchor(point, frame, relativePoint, x, y) | |
111 local c = self.config | |
112 c.point = point or c.point | |
113 c.anchor = frame or c.anchor | |
114 c.relpoint = relativePoint or c.relpoint | |
115 c.x = x or c.x | |
116 c.y = y or c.y | |
117 self:ApplyAnchor() | |
118 ReAction:RefreshBar(self) | |
119 end | |
120 | |
121 function Bar:GetAnchor() | |
122 local c = self.config | |
123 return (c.point or "CENTER"), | |
124 (c.anchor or self:GetFrame():GetParent():GetName()), | |
125 (c.relpoint or c.point or "CENTER"), | |
126 (c.x or 0), | |
127 (c.y or 0) | |
128 end | |
129 | |
130 function Bar:GetSize() | |
131 local f = self:GetFrame() | |
132 return f:GetWidth(), f:GetHeight() | |
133 end | |
134 | |
135 function Bar:SetSize(w,h) | |
136 local f = self:GetFrame() | |
137 self.config.width = w | |
138 self.config.height = h | |
139 f:SetWidth(w) | |
140 f:SetHeight(h) | |
141 end | |
142 | |
143 function Bar:GetButtonSize() | |
144 local w = self.config.btnWidth or 32 | |
145 local h = self.config.btnHeight or 32 | |
146 -- TODO: get from modules? | |
147 return w,h | |
148 end | |
149 | |
150 function Bar:SetButtonSize(w,h) | |
151 if w > 0 and h > 0 then | |
152 self.config.btnWidth = w | |
153 self.config.btnHeight = h | |
154 end | |
155 ReAction:RefreshBar(self) | |
156 end | |
157 | |
158 function Bar:GetButtonGrid() | |
159 local cfg = self.config | |
160 local r = cfg.btnRows or 1 | |
161 local c = cfg.btnColumns or 1 | |
162 local s = cfg.spacing or 4 | |
163 return r,c,s | |
164 end | |
165 | |
166 function Bar:GetNumButtons() | |
167 local r,c = self:GetButtonGrid() | |
168 return r*c | |
169 end | |
170 | |
171 function Bar:SetButtonGrid(r,c,s) | |
172 if r > 0 and c > 0 and s > 0 then | |
173 local cfg = self.config | |
174 cfg.btnRows = r | |
175 cfg.btnColumns = c | |
176 cfg.spacing = s | |
177 end | |
178 ReAction:RefreshBar(self) | |
179 end | |
180 | |
181 function Bar:ClipNButtons( n ) | |
182 local cfg = self.config | |
183 local r = cfg.btnRows or 1 | |
184 local c = cfg.btnColumns or 1 | |
185 | |
186 cfg.btnRows = ceil(n/c) | |
187 cfg.btnColumns = min(n,c) | |
188 end | |
189 | |
190 function Bar:GetName() | |
191 return self.name | |
192 end | |
193 | |
194 function Bar:GetFrame() | |
195 -- this method is included for documentation purposes. It is overridden | |
196 -- for each object in the :New() method. | |
197 error("Invalid Bar object: used without initialization") | |
198 end | |
199 | |
200 -- only ReAction:RenameBar() should call this function. Calling from any other | |
201 -- context will desync the bar list in the ReAction class. | |
202 function Bar:SetName(name) | |
203 self.name = name | |
204 self:SetLabel(self.name) -- Bar:SetLabel() defined in Overlay.lua | |
205 end | |
206 | |
207 function Bar:GetAlpha() | |
208 return self.config.alpha or 1.0 | |
209 end | |
210 | |
211 function Bar:SetAlpha(value) | |
212 self.config.alpha = value | |
213 self:GetFrame():SetAlpha(value or 1.0) | |
214 ReAction:RefreshBar(self) | |
215 end | |
216 | |
217 function Bar:AddButton(idx, button) | |
218 local f = self:GetFrame() | |
219 | |
220 -- store in a weak reverse-index array | |
221 self.buttons[button] = idx | |
222 | |
223 -- Store a properly wrapped reference to the child frame as an attribute | |
224 -- (accessible via "frameref-btn#") | |
225 f:SetFrameRef(format("btn%d",idx), button:GetFrame()) | |
226 end | |
227 | |
228 function Bar:RemoveButton(button) | |
229 local idx = self.buttons[button] | |
230 if idx then | |
231 self:GetFrame():SetAttribute(format("frameref-btn%d",idx),nil) | |
232 self.buttons[button] = nil | |
233 end | |
234 end | |
235 | |
236 -- iterator returns button, idx and does NOT iterate in index order | |
237 function Bar:IterateButtons() | |
238 return pairs(self.buttons) | |
239 end | |
240 | |
241 function Bar:PlaceButton(button, baseW, baseH) | |
242 local idx = self.buttons[button] | |
243 if idx then | |
244 local r, c, s = self:GetButtonGrid() | |
245 local bh, bw = self:GetButtonSize() | |
246 local row, col = floor((idx-1)/c), fmod((idx-1),c) -- zero-based | |
247 local x, y = col*bw + (col+0.5)*s, -(row*bh + (row+0.5)*s) | |
248 local scale = bw/baseW | |
249 local b = button:GetFrame() | |
250 | |
251 b:ClearAllPoints() | |
252 b:SetPoint("TOPLEFT",x/scale,y/scale) | |
253 b:SetScale(scale) | |
254 end | |
255 end | |
256 | |
257 function Bar:SkinButton() | |
258 -- does nothing by default | |
259 end |