Mercurial > wow > reaction
comparison libs/ReAnchor-1.0/ReAnchor-1.0.lua @ 18:a805e4464237
AceLibrary'd ReAnchor
author | Flick <flickerstreak@gmail.com> |
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date | Sat, 31 Mar 2007 00:07:30 +0000 |
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17:639282f3a0e0 | 18:a805e4464237 |
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1 --[[ | |
2 Name: ReAnchor-1.0 | |
3 Revision: $Rev: 1 $ | |
4 Author: Flick | |
5 Website: | |
6 Documentation: | |
7 SVN: | |
8 Description: Provides drag-placement facilities for frames | |
9 License: MIT | |
10 Dependencies: AceLibrary, AceOO-2.0 | |
11 ]] | |
12 | |
13 | |
14 local version_major, version_minor = "ReAnchor-1.0", "$Rev: 1 $" | |
15 | |
16 if not AceLibrary then error(version_major .. " requires AceLibrary.") end | |
17 if not AceLibrary:IsNewVersion(version_major, version_minor) then return end | |
18 if not AceLibrary:HasInstance("AceOO-2.0") then error(version_major .. " requires AceOO-2.0") end | |
19 | |
20 -- local constants | |
21 local AceOO = AceLibrary("AceOO-2.0") | |
22 | |
23 local edges = { "BOTTOM", "TOP", "LEFT", "RIGHT" } | |
24 | |
25 local pointsOnEdge = { | |
26 BOTTOM = { "BOTTOM", "BOTTOMLEFT", "BOTTOMRIGHT", }, | |
27 TOP = { "TOP", "TOPLEFT", "TOPRIGHT", }, | |
28 RIGHT = { "RIGHT", "BOTTOMRIGHT", "TOPRIGHT", }, | |
29 LEFT = { "LEFT", "BOTTOMLEFT", "TOPLEFT", }, | |
30 } | |
31 | |
32 local edgeSelector = { | |
33 BOTTOM = 1, -- select x of x,y | |
34 TOP = 1, -- select x of x,y | |
35 LEFT = 2, -- select y of x,y | |
36 RIGHT = 2, -- select y of x,y | |
37 } | |
38 | |
39 local oppositePoints = { | |
40 BOTTOMLEFT = "TOPRIGHT", | |
41 BOTTOM = "TOP", | |
42 BOTTOMRIGHT = "TOPLEFT", | |
43 RIGHT = "LEFT", | |
44 TOPRIGHT = "BOTTOMLEFT", | |
45 TOP = "BOTTOM", | |
46 TOPLEFT = "BOTTOMRIGHT", | |
47 LEFT = "RIGHT", | |
48 CENTER = "CENTER", | |
49 } | |
50 | |
51 local insidePointOffsetFuncs = { | |
52 BOTTOMLEFT = function(x, y) return x, y end, | |
53 BOTTOM = function(x, y) return 0, y end, | |
54 BOTTOMRIGHT = function(x, y) return -x, y end, | |
55 RIGHT = function(x, y) return -x, 0 end, | |
56 TOPRIGHT = function(x, y) return -x, -y end, | |
57 TOP = function(x, y) return 0, -y end, | |
58 TOPLEFT = function(x, y) return x, -y end, | |
59 LEFT = function(x, y) return x, 0 end, | |
60 CENTER = function(x, y) return 0, 0 end, | |
61 } | |
62 | |
63 local pointCoordFuncs = { | |
64 BOTTOMLEFT = function(f) return f:GetLeft(), f:GetBottom() end, | |
65 BOTTOM = function(f) return nil, f:GetBottom() end, | |
66 BOTTOMRIGHT = function(f) return f:GetRight(), f:GetBottom() end, | |
67 RIGHT = function(f) return f:GetRight(), nil end, | |
68 TOPRIGHT = function(f) return f:GetRight(), f:GetTop() end, | |
69 TOP = function(f) return nil, f:GetTop() end, | |
70 TOPLEFT = function(f) return f:GetLeft(), f:GetTop() end, | |
71 LEFT = function(f) return f:GetLeft(), nil end, | |
72 CENTER = function(f) return f:GetCenter() end, | |
73 } | |
74 | |
75 local edgeBoundsFuncs = { | |
76 BOTTOM = function(f) return f:GetLeft(), f:GetRight() end, | |
77 LEFT = function(f) return f:GetBottom(), f:GetTop() end | |
78 } | |
79 edgeBoundsFuncs.TOP = edgeBoundsFuncs.BOTTOM | |
80 edgeBoundsFuncs.RIGHT = edgeBoundsFuncs.LEFT | |
81 | |
82 | |
83 -- local utility functions | |
84 | |
85 -- Returns absolute coordinates x,y of the named point 'p' of frame 'f' | |
86 local function GetPointCoords( f, p ) | |
87 local x, y = pointCoordFuncs[p](f) | |
88 if not(x and y) then | |
89 local cx, cy = f:GetCenter() | |
90 x = x or cx | |
91 y = y or cy | |
92 end | |
93 return x, y | |
94 end | |
95 | |
96 | |
97 -- Returns true if frame 'f1' can be anchored to frame 'f2' | |
98 local function CheckAnchorable( f1, f2 ) | |
99 -- can't anchor a frame to itself or to nil | |
100 if f1 == f2 or f2 == nil then | |
101 return false | |
102 end | |
103 | |
104 -- can always anchor to UIParent | |
105 if f2 == UIParent then | |
106 return true | |
107 end | |
108 | |
109 -- also can't do circular anchoring of frames | |
110 -- walk the anchor chain, which generally shouldn't be that expensive | |
111 -- (who nests draggables that deep anyway?) | |
112 for i = 1, f2:GetNumPoints() do | |
113 local _, f = f2:GetPoint(i) | |
114 return CheckAnchorable(f1,f) | |
115 end | |
116 | |
117 return true | |
118 end | |
119 | |
120 -- Returns true if frames f1 and f2 specified edges overlap | |
121 local function CheckEdgeOverlap( f1, f2, e ) | |
122 local l1, u1 = edgeBoundsFuncs[e](f1) | |
123 local l2, u2 = edgeBoundsFuncs[e](f2) | |
124 return l1 <= l2 and l2 <= u1 or l2 <= l1 and l1 <= u2 | |
125 end | |
126 | |
127 -- Returns true if point p1 on frame f1 overlaps edge e2 on frame f2 | |
128 local function CheckPointEdgeOverlap( f1, p1, f2, e2 ) | |
129 local l, u = edgeBoundsFuncs[e2](f2) | |
130 local x, y = GetPointCoords(f1,p1) | |
131 x = select(edgeSelector[e2], x, y) | |
132 return l <= x and x <= u | |
133 end | |
134 | |
135 -- Returns the distance between corresponding edges. It is | |
136 -- assumed that the passed in edges e1 and e2 are the same or opposites | |
137 local function GetEdgeDistance( f1, f2, e1, e2 ) | |
138 local x1, y1 = pointCoordFuncs[e1](f1) | |
139 local x2, y2 = pointCoordFuncs[e2](f2) | |
140 return math.abs((x1 or y1) - (x2 or y2)) | |
141 end | |
142 | |
143 -- Returns interior offsets (specified absolutely) from a point | |
144 local function GetInteriorOffsetsToPoint(p, x, y) | |
145 return insidePointOffsetFuncs[p](x,y) | |
146 end | |
147 | |
148 -- creates a snap indicator square | |
149 local function createSnapIndicator() | |
150 local f = CreateFrame("Frame",nil,UIParent) | |
151 f:SetFrameStrata("HIGH") | |
152 local t = f:CreateTexture(nil,"OVERLAY") | |
153 t:SetBlendMode("ADD") | |
154 t:SetTexture(1,0.82,0,0.8) | |
155 t:SetPoint("CENTER") | |
156 f:SetWidth(8) | |
157 f:SetHeight(8) | |
158 f:Show() | |
159 return f | |
160 end | |
161 | |
162 -- local objects | |
163 local snapIndicator1 | |
164 local snapIndicator2 | |
165 | |
166 | |
167 | |
168 | |
169 | |
170 | |
171 -- ReAnchor is a Mixin which provides some anchoring and | |
172 -- placement methods for frames. | |
173 -- An object with the ReAnchor mixin must support the | |
174 -- IAnchorable interface (implicitly or explicitly). | |
175 -- The mixin methods also require arguments to support | |
176 -- that interface. | |
177 | |
178 -- In the method prototypes, 'IRObjs' is used to refer to a | |
179 -- table of objects which support the IAnchorable interface. | |
180 | |
181 | |
182 local ReAnchor = AceOO.Mixin { | |
183 "GetClosestVisibleEdge", | |
184 "GetClosestVisiblePoint", | |
185 "GetClosestPointSnapped", | |
186 "DisplaySnapIndicator", | |
187 "HideSnapIndicator", | |
188 } | |
189 | |
190 --------------------------------------------------------- | |
191 -- Constants and classes that are not exported via mixin | |
192 --------------------------------------------------------- | |
193 ReAnchor.IAnchorable = AceOO.Interface { | |
194 GetFrame = "function", | |
195 GetAnchorage = "function", -- return ReAnchor.anchorInside or .anchorOutside | |
196 } | |
197 | |
198 ReAnchor.anchorInside = { inside = true } | |
199 ReAnchor.anchorOutside = { outside = true } | |
200 | |
201 | |
202 | |
203 -------------------- | |
204 -- Mixin methods | |
205 -------------------- | |
206 | |
207 -- returns: | |
208 -- (1) o : the closest IRObj | |
209 -- (2) e1 : the point (edge) on self:GetFrame() | |
210 -- (3) e2 : the point (edge) on o:GetFrame() | |
211 function ReAnchor:GetClosestVisibleEdge( IRObjs ) | |
212 local f1 = self:GetFrame() | |
213 local r, o, e1, e2 | |
214 for _, o2 in pairs(IRObjs) do | |
215 local f2 = o2:GetFrame() | |
216 local a = o2:GetAnchorage() | |
217 if f2:IsVisible() and CheckAnchorable(f1,f2) then | |
218 for _, e in pairs(edges) do | |
219 local opp = a.inside and e or oppositePoints[e] | |
220 if CheckEdgeOverlap(f1,f2,e) then | |
221 local d = GetEdgeDistance(f1, f2, e, opp) | |
222 if not r or d < r then | |
223 r, o, e1, e2 = d, o2, e, opp | |
224 end | |
225 end | |
226 end | |
227 end | |
228 end | |
229 return o, e1, e2 | |
230 end | |
231 | |
232 -- returns: | |
233 -- (1) o: the closest IRObj | |
234 -- (1) p: the point on self:GetFrame() | |
235 -- (2) rp: the relativePoint on o:GetFrame() | |
236 -- (3) x: x offset | |
237 -- (4) y: y offset | |
238 -- such that self:GetFrame():SetPoint(p,o:GetFrame(),rp,x,y) preserves the current location | |
239 function ReAnchor:GetClosestVisiblePoint( IRObjs ) | |
240 local f1 = self:GetFrame() | |
241 local o, e1, e2 = self:GetClosestVisibleEdge( IRObjs ) | |
242 local f2 = o:GetFrame() | |
243 local rsq, p, rp, x, y | |
244 -- iterate pointsOnEdge in order and use < to prefer edge centers to corners | |
245 for _, p1 in ipairs(pointsOnEdge[e1]) do | |
246 if CheckPointEdgeOverlap(f1,p1,f2,e2) then | |
247 local p2 = o:GetAnchorage().outside and oppositePoints[p1] or p1 | |
248 local x1, y1 = GetPointCoords(f1,p1) | |
249 local x2, y2 = GetPointCoords(f2,p2) | |
250 local dx = x1 - x2 | |
251 local dy = y1 - y2 | |
252 local rsq2 = dx*dx + dy*dy | |
253 if not rsq or rsq2 < rsq then | |
254 rsq, p, rp, x, y = rsq2, p1, p2, dx, dy | |
255 end | |
256 end | |
257 end | |
258 return o, p, rp, x, y | |
259 end | |
260 | |
261 | |
262 -- Calls self:GetClosestVisiblePoint() and then snaps to the specified | |
263 -- offsets if within the given range in x and y (as appropriate) | |
264 -- Return semantic is the same as GetClosestVisiblePoint(). Returns nil | |
265 -- if no snap can be done. | |
266 function ReAnchor:GetClosestPointSnapped(IRObjs, r, xOff, yOff) | |
267 local f1 = self:GetFrame() | |
268 local o, p, rp, x, y = self:GetClosestVisiblePoint(IRObjs) | |
269 local s = false | |
270 | |
271 if r then | |
272 local sx, sy = GetInteriorOffsetsToPoint(p, xOff or 0, yOff or 0) | |
273 local xx, yy = pointCoordFuncs[p](f1) | |
274 if xx and yy then | |
275 if math.abs(x) <= r then | |
276 x = sx | |
277 s = true | |
278 end | |
279 if math.abs(y) <= r then | |
280 y = sy | |
281 s = true | |
282 end | |
283 elseif xx then | |
284 if math.abs(x) <= r then | |
285 x = sx | |
286 s = true | |
287 if math.abs(y) <= r then | |
288 y = sy | |
289 end | |
290 end | |
291 elseif yy then | |
292 if math.abs(y) <= r then | |
293 y = sy | |
294 s = true | |
295 if math.abs(x) <= r then | |
296 x = sx | |
297 end | |
298 end | |
299 end | |
300 end | |
301 | |
302 if s then | |
303 return o, p, rp, x, y | |
304 end | |
305 end | |
306 | |
307 | |
308 | |
309 -- shows anchor-indicators on the associated frame and the target frame | |
310 -- when a snap is warranted. | |
311 function ReAnchor:DisplaySnapIndicator( IRObjs, r, xOff, yOff ) | |
312 local o, p, rp, x, y, snap = self:GetClosestPointSnapped(IRObjs, r, xOff, yOff) | |
313 local si1 = snapIndicator1 | |
314 local si2 = snapIndicator2 | |
315 if o then | |
316 si1:ClearAllPoints() | |
317 si2:ClearAllPoints() | |
318 si1:SetPoint("CENTER", self:GetFrame(), p, 0, 0) | |
319 local xx, yy = pointCoordFuncs[rp](o:GetFrame()) | |
320 x = math.abs(x) <=r and xx and 0 or x | |
321 y = math.abs(y) <=r and yy and 0 or y | |
322 si2:SetPoint("CENTER", o:GetFrame(), rp, x, y) | |
323 si1:Show() | |
324 si2:Show() | |
325 else | |
326 if si1:IsVisible() then | |
327 si1:Hide() | |
328 si2:Hide() | |
329 end | |
330 end | |
331 end | |
332 | |
333 | |
334 function ReAnchor:HideSnapIndicator() | |
335 if snapIndicator1:IsVisible() then | |
336 snapIndicator1:Hide() | |
337 snapIndicator2:Hide() | |
338 end | |
339 end | |
340 | |
341 | |
342 | |
343 -- library setup | |
344 | |
345 local function activate( self, oldLib, oldDeactivate ) | |
346 snapIndicator1 = createSnapIndicator() | |
347 snapIndicator2 = createSnapIndicator() | |
348 | |
349 if oldDeactivate then | |
350 oldDeactivate(oldLib) | |
351 end | |
352 end | |
353 | |
354 AceLibrary:Register(ReAnchor, version_major, version_minor, activate) | |
355 ReAnchor = nil |