comparison classes/ReAction_ActionType.lua @ 8:c05fd3e18b4f

Version 0.31
author Flick <flickerstreak@gmail.com>
date Tue, 20 Mar 2007 21:33:59 +0000
parents f920db5fc6b1
children
comparison
equal deleted inserted replaced
7:f920db5fc6b1 8:c05fd3e18b4f
127 -- PlaceAction() is protected. However the user can still drop a new action 127 -- PlaceAction() is protected. However the user can still drop a new action
128 -- onto a button while in combat by dragging then clicking, because 128 -- onto a button while in combat by dragging then clicking, because
129 -- UseAction() appears to swap the cursor action for the current action if 129 -- UseAction() appears to swap the cursor action for the current action if
130 -- an action is on the cursor. 130 -- an action is on the cursor.
131 PlaceAction(self:GetID()) 131 PlaceAction(self:GetID())
132 end 132 -- the ACTIONBAR_SLOT_CHANGED event will handle the update
133 self:UpdateActionEvents() 133 end
134 self:UpdateIcon()
135 end 134 end
136 135
137 function RAAT:IsActionEmpty() 136 function RAAT:IsActionEmpty()
138 local slot = self:GetID() 137 local slot = self:GetID()
139 return not(slot and HasAction(slot)) 138 return not(slot and HasAction(slot))