Mercurial > wow > reaction
comparison ReBar.lua @ 1:c11ca1d8ed91
Version 0.1
| author | Flick <flickerstreak@gmail.com> |
|---|---|
| date | Tue, 20 Mar 2007 21:03:57 +0000 |
| parents | |
| children | 8e0ff8ae4c08 |
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| 0:4e2ce2894c21 | 1:c11ca1d8ed91 |
|---|---|
| 1 | |
| 2 -- private constants | |
| 3 local insideFrame = 1 | |
| 4 local outsideFrame = 2 | |
| 5 local _G = getfenv(0) -- global variable table | |
| 6 | |
| 7 local pointFindTable = { | |
| 8 BOTTOMLEFT = function(f) return f:GetLeft(), f:GetBottom() end, | |
| 9 BOTTOM = function(f) return nil, f:GetBottom() end, | |
| 10 BOTTOMRIGHT = function(f) return f:GetRight(), f:GetBottom() end, | |
| 11 RIGHT = function(f) return f:GetRight(), nil end, | |
| 12 TOPRIGHT = function(f) return f:GetRight(), f:GetTop() end, | |
| 13 TOP = function(f) return nil, f:GetTop() end, | |
| 14 TOPLEFT = function(f) return f:GetLeft(), f:GetTop() end, | |
| 15 LEFT = function(f) return f:GetLeft(), nil end, | |
| 16 } | |
| 17 | |
| 18 local oppositePointTable = { | |
| 19 BOTTOMLEFT = "TOPRIGHT", | |
| 20 BOTTOM = "TOP", | |
| 21 BOTTOMRIGHT = "TOPLEFT", | |
| 22 RIGHT = "LEFT", | |
| 23 TOPRIGHT = "BOTTOMLEFT", | |
| 24 TOP = "BOTTOM", | |
| 25 TOPLEFT = "BOTTOMRIGHT", | |
| 26 LEFT = "RIGHT" | |
| 27 } | |
| 28 | |
| 29 -- private variables | |
| 30 local stickyTargets = { | |
| 31 [UIParent] = insideFrame, | |
| 32 [WorldFrame] = insideFrame | |
| 33 } | |
| 34 | |
| 35 -- ReBar is an Ace 2 class prototype object. | |
| 36 ReBar = AceLibrary("AceOO-2.0").Class("AceEvent-2.0") | |
| 37 | |
| 38 local dewdrop = AceLibrary("Dewdrop-2.0") | |
| 39 | |
| 40 function ReBar.prototype:init( config, id ) | |
| 41 ReBar.super.prototype.init(self) | |
| 42 | |
| 43 local buttonClass = config and config.btnConfig and config.btnConfig.type and _G[config.btnConfig.type] | |
| 44 self.config = config | |
| 45 self.barID = id | |
| 46 self.class = { button = buttonClass } | |
| 47 self.buttons = { } | |
| 48 | |
| 49 -- create the bar and control widgets | |
| 50 self.barFrame = CreateFrame("Frame", "ReBar_"..self.barID, UIParent, "ReBarTemplate") | |
| 51 self.controlFrame = _G[self.barFrame:GetName().."Controls"] | |
| 52 self.controlFrame.reBar = self | |
| 53 | |
| 54 -- set the text label on the control widget | |
| 55 _G[self.controlFrame:GetName().."LabelString"]:SetText(id) | |
| 56 | |
| 57 -- initialize the bar layout | |
| 58 self:ApplySize() | |
| 59 self:ApplyAnchor() | |
| 60 self:LayoutButtons() | |
| 61 self:ApplyVisibility() | |
| 62 | |
| 63 -- add bar to stickyTargets list | |
| 64 stickyTargets[self.barFrame] = outsideFrame | |
| 65 | |
| 66 -- initialize dewdrop menu | |
| 67 dewdrop:Register(self.controlFrame, 'children', function() | |
| 68 dewdrop:FeedAceOptionsTable(ReActionGlobalMenuOptions) | |
| 69 dewdrop:FeedAceOptionsTable(GenerateReActionBarOptions(self)) | |
| 70 dewdrop:FeedAceOptionsTable(GenerateReActionButtonOptions(self)) | |
| 71 dewdrop:FeedAceOptionsTable(ReActionProfileMenuOptions) | |
| 72 end, | |
| 73 'cursorX', true, | |
| 74 'cursorY', true | |
| 75 ) | |
| 76 end | |
| 77 | |
| 78 | |
| 79 function ReBar.prototype:Destroy() | |
| 80 if self.barFrame == dewdrop:GetOpenedParent() then | |
| 81 dewdrop:Close() | |
| 82 dewdrop:Unregister(self.barFrame) | |
| 83 end | |
| 84 | |
| 85 self.barFrame:Hide() | |
| 86 self.barFrame:ClearAllPoints() | |
| 87 self.barFrame:SetParent(nil) | |
| 88 | |
| 89 -- need to keep around self.config for dewdrop menus in the process of deleting self | |
| 90 | |
| 91 while #self.buttons > 0 do | |
| 92 self.class.button:release(table.remove(self.buttons)) | |
| 93 end | |
| 94 | |
| 95 -- remove from sticky targets table | |
| 96 stickyTargets[self.barFrame] = nil | |
| 97 | |
| 98 -- remove from global table | |
| 99 -- for some reason after a destroy/recreate the globals still reference | |
| 100 -- the old frames | |
| 101 setglobal(self.barFrame:GetName(), nil) | |
| 102 setglobal(self.barFrame:GetName().."Controls", nil) | |
| 103 setglobal(self.controlFrame:GetName().."LabelString", nil) | |
| 104 end | |
| 105 | |
| 106 | |
| 107 -- show/hide the control frame | |
| 108 function ReBar.prototype:ShowControls() | |
| 109 self.controlFrame:Show() | |
| 110 end | |
| 111 | |
| 112 function ReBar.prototype:HideControls() | |
| 113 local b = self.barFrame | |
| 114 if b.isMoving or b.resizing then | |
| 115 b:StopMovingOrSizing() | |
| 116 b:SetScript("OnUpdate",nil) | |
| 117 end | |
| 118 -- close any dewdrop menu owned by us | |
| 119 if self.barFrame == dewdrop:GetOpenedParent() then | |
| 120 dewdrop:Close() | |
| 121 end | |
| 122 self.controlFrame:Hide() | |
| 123 end | |
| 124 | |
| 125 | |
| 126 | |
| 127 | |
| 128 -- accessors | |
| 129 function ReBar.prototype:GetVisibility() | |
| 130 return self.config.visible | |
| 131 end | |
| 132 | |
| 133 function ReBar.prototype:ToggleVisibility() | |
| 134 self.config.visible = not self.config.visible | |
| 135 self:ApplyVisibility() | |
| 136 end | |
| 137 | |
| 138 function ReBar.prototype:GetOpacity() | |
| 139 return self.config.opacity or 100 | |
| 140 end | |
| 141 | |
| 142 function ReBar.prototype:SetOpacity( o ) | |
| 143 self.config.opacity = tonumber(o) | |
| 144 self:ApplyVisibility() | |
| 145 return self.config.opacity | |
| 146 end | |
| 147 | |
| 148 | |
| 149 -- layout methods | |
| 150 function ReBar.prototype:ApplySize() | |
| 151 local buttonSz = self.config.size or 36 | |
| 152 local spacing = self.config.spacing or 4 | |
| 153 local rows = self.config.rows or 1 | |
| 154 local columns = self.config.columns or 12 | |
| 155 local w = buttonSz * columns + spacing * (columns + 1) | |
| 156 local h = buttonSz * rows + spacing * (rows + 1) | |
| 157 local f = self.barFrame | |
| 158 | |
| 159 -- +1: avoid resizing oddities caused by fractional UI scale setting | |
| 160 f:SetMinResize(buttonSz + spacing*2 + 1, buttonSz + spacing*2 + 1) | |
| 161 f:SetWidth(w + 1) | |
| 162 f:SetHeight(h + 1) | |
| 163 end | |
| 164 | |
| 165 function ReBar.prototype:ApplyAnchor() | |
| 166 local a = self.config.anchor | |
| 167 local f = self.barFrame | |
| 168 f:ClearAllPoints() | |
| 169 f:SetPoint(a.point,getglobal(a.to),a.relPoint,a.x,a.y) | |
| 170 end | |
| 171 | |
| 172 function ReBar.prototype:ApplyVisibility() | |
| 173 local v = self.config.visibility | |
| 174 if type(v) == "table" then | |
| 175 if v.class then | |
| 176 local _, c = UnitClass("player") | |
| 177 v = v.class[c] | |
| 178 end | |
| 179 elseif type(v) == "string" then | |
| 180 local value = getglobal(v) | |
| 181 v = value | |
| 182 end | |
| 183 | |
| 184 if self.config.opacity then | |
| 185 self.barFrame:SetAlpha(self.config.opacity / 100) | |
| 186 end | |
| 187 | |
| 188 if v then | |
| 189 self.barFrame:Show() | |
| 190 else | |
| 191 self.barFrame:Hide() | |
| 192 end | |
| 193 end | |
| 194 | |
| 195 function ReBar.prototype:LayoutButtons() | |
| 196 local r = self.config.rows | |
| 197 local c = self.config.columns | |
| 198 local n = r * c | |
| 199 local sp = self.config.spacing | |
| 200 local sz = self.config.size | |
| 201 local gSize = sp + sz | |
| 202 | |
| 203 for i = 1, n do | |
| 204 if self.buttons[i] == nil then | |
| 205 table.insert(self.buttons, self.class.button:acquire(self.barFrame, self.config.btnConfig, i)) | |
| 206 end | |
| 207 local b = self.buttons[i] | |
| 208 if b == nil then | |
| 209 break -- handling for button types that support limited numbers | |
| 210 end | |
| 211 b:PlaceButton("TOPLEFT", sp + gSize * math.fmod(i-1,c), - (sp + gSize * math.floor((i-1)/c)), sz) | |
| 212 end | |
| 213 | |
| 214 -- b == nil, above, should always be the case if and only if i == n. ReBar never monkeys | |
| 215 -- with buttons in the middle of the sequence: it always adds or removes on the array end | |
| 216 while #self.buttons > n do | |
| 217 self.class.button:release(table.remove(self.buttons)) | |
| 218 end | |
| 219 | |
| 220 end | |
| 221 | |
| 222 | |
| 223 function ReBar.prototype:StoreAnchor(f, p, rp, x, y) | |
| 224 local name = f:GetName() | |
| 225 -- no point if we can't store the name or the offsets are incomplete | |
| 226 if name and x and y then | |
| 227 self.config.anchor = { | |
| 228 to = name, | |
| 229 point = p, | |
| 230 relPoint = rp or p, | |
| 231 x = x, | |
| 232 y = y | |
| 233 } | |
| 234 end | |
| 235 end | |
| 236 | |
| 237 | |
| 238 | |
| 239 -- mouse event handlers (clicking/dragging/resizing the bar) | |
| 240 function ReBar.prototype:BeginDrag() | |
| 241 local f = self.barFrame | |
| 242 f:StartMoving() | |
| 243 f.isMoving = true | |
| 244 f:SetScript("OnUpdate", function() self:StickyIndicatorUpdate() end) | |
| 245 end | |
| 246 | |
| 247 function ReBar.prototype:FinishDrag() | |
| 248 local f, p, rp, x, y | |
| 249 local bf = self.barFrame | |
| 250 | |
| 251 bf:StopMovingOrSizing() | |
| 252 bf.isMoving = false | |
| 253 | |
| 254 bf:SetScript("OnUpdate",nil) | |
| 255 if IsShiftKeyDown() then | |
| 256 f, p, rp, x, y = self:GetStickyAnchor() | |
| 257 ReBarStickyIndicator1:Hide() | |
| 258 ReBarStickyIndicator2:Hide() | |
| 259 end | |
| 260 | |
| 261 if f == nil then | |
| 262 f = UIParent | |
| 263 local _ | |
| 264 _, p,rp,x,y = self:GetClosestPointTo(f) | |
| 265 end | |
| 266 | |
| 267 if f then | |
| 268 self:StoreAnchor(f,p,rp,x,y) | |
| 269 self:ApplyAnchor() | |
| 270 end | |
| 271 end | |
| 272 | |
| 273 function ReBar.prototype:BeginBarResize( sizingPoint ) | |
| 274 local f = self.barFrame | |
| 275 f:StartSizing(sizingPoint) | |
| 276 f.resizing = true | |
| 277 f:SetScript("OnUpdate",function() self:ReflowButtons() end) | |
| 278 end | |
| 279 | |
| 280 function ReBar.prototype:BeginButtonResize( sizingPoint, mouseBtn ) | |
| 281 local f = self.barFrame | |
| 282 f:StartSizing(sizingPoint) | |
| 283 f.resizing = true | |
| 284 local r = self.config.rows | |
| 285 local c = self.config.columns | |
| 286 local s = self.config.spacing | |
| 287 local sz = self.config.size | |
| 288 if mouseBtn == "LeftButton" then | |
| 289 f:SetMinResize(c*(12 + 2*s) +1, r*(12 + 2*s) +1) | |
| 290 f:SetScript("OnUpdate",function() self:DragSizeButtons() end) | |
| 291 elseif mouseBtn == "RightButton" then | |
| 292 f:SetMinResize(c*sz+1, r*sz+1) | |
| 293 f:SetScript("OnUpdate",function() self:DragSizeSpacing() end) | |
| 294 end | |
| 295 end | |
| 296 | |
| 297 function ReBar.prototype:FinishResize() | |
| 298 local f = self.barFrame | |
| 299 f:StopMovingOrSizing() | |
| 300 f.resizing = false | |
| 301 f:SetScript("OnUpdate",nil) | |
| 302 self:ApplySize() | |
| 303 end | |
| 304 | |
| 305 | |
| 306 | |
| 307 | |
| 308 -- sticky anchoring functions | |
| 309 function ReBar.prototype:StickyIndicatorUpdate() | |
| 310 local si1 = ReBarStickyIndicator1 | |
| 311 local si2 = ReBarStickyIndicator2 | |
| 312 if IsShiftKeyDown() then | |
| 313 local f, p, rp, x, y = self:GetStickyAnchor() | |
| 314 if f then | |
| 315 si1:ClearAllPoints() | |
| 316 si2:ClearAllPoints() | |
| 317 si1:SetPoint("CENTER",self.barFrame,p,0,0) | |
| 318 si2:SetPoint("CENTER",f,rp,x,y) | |
| 319 si1:Show() | |
| 320 si2:Show() | |
| 321 return nil | |
| 322 end | |
| 323 end | |
| 324 si1:Hide() | |
| 325 si2:Hide() | |
| 326 si1:ClearAllPoints() | |
| 327 si2:ClearAllPoints() | |
| 328 end | |
| 329 | |
| 330 function ReBar.prototype:CheckAnchorable(f) | |
| 331 -- can't anchor to self or to a hidden frame | |
| 332 if f == self.barFrame or not(f:IsShown()) then return false end | |
| 333 | |
| 334 -- also can't anchor to frames that are anchored to self | |
| 335 for i = 1, f:GetNumPoints() do | |
| 336 local _, f2 = f:GetPoint(i) | |
| 337 if f2 == self.barFrame then return false end | |
| 338 end | |
| 339 | |
| 340 return true | |
| 341 end | |
| 342 | |
| 343 | |
| 344 function ReBar.prototype:GetStickyAnchor() | |
| 345 local snapRange = (self.config.size + self.config.spacing) | |
| 346 local r2, f, p, rp, x, y = self:GetClosestAnchor() | |
| 347 | |
| 348 if f and p then | |
| 349 local xx, yy = pointFindTable[p](f) | |
| 350 if r2 and r2 < (snapRange*snapRange) then | |
| 351 if xx or math.abs(x) < snapRange then x = 0 end | |
| 352 if yy or math.abs(y) < snapRange then y = 0 end | |
| 353 elseif not(yy) and math.abs(x) < snapRange then | |
| 354 x = 0 | |
| 355 elseif not(xx) and math.abs(y) < snapRange then | |
| 356 y = 0 | |
| 357 else | |
| 358 f = nil -- nothing in range | |
| 359 end | |
| 360 end | |
| 361 return f, p, rp, x, y | |
| 362 end | |
| 363 | |
| 364 function ReBar.prototype:GetClosestAnchor() | |
| 365 -- choose the closest anchor point on the list of target frames | |
| 366 local range2, frame, point, relPoint, offsetX, offsetY | |
| 367 | |
| 368 for f, tgtRegion in pairs(stickyTargets) do | |
| 369 if self:CheckAnchorable(f) then | |
| 370 local r2 ,p, rp, x, y = self:GetClosestPointTo(f,tgtRegion) | |
| 371 if r2 then | |
| 372 if not(range2 and range2 < r2) then | |
| 373 range2, frame, point, relPoint, offsetX, offsetY = r2, f, p, rp, x, y | |
| 374 end | |
| 375 end | |
| 376 end | |
| 377 end | |
| 378 | |
| 379 return range2, frame, point, relPoint, offsetX, offsetY | |
| 380 end | |
| 381 | |
| 382 function ReBar.prototype:GetClosestPointTo(f,inside) | |
| 383 local range2, point, relPoint, offsetX, offsetY | |
| 384 local pft = pointFindTable | |
| 385 local cx, cy = self.barFrame:GetCenter() | |
| 386 local fcx, fcy = f:GetCenter() | |
| 387 local fh = f:GetHeight() | |
| 388 local fw = f:GetWidth() | |
| 389 | |
| 390 -- compute whether edge bisector intersects target edge | |
| 391 local dcx = math.abs(cx-fcx) < fw/2 and (cx-fcx) | |
| 392 local dcy = math.abs(cy-fcy) < fh/2 and (cy-fcy) | |
| 393 | |
| 394 for p, func in pairs(pft) do | |
| 395 local rp, x, y | |
| 396 if inside == outsideFrame then | |
| 397 rp = oppositePointTable[p] | |
| 398 x, y = self:GetOffsetToPoint(f, func, pft[rp]) | |
| 399 else | |
| 400 rp = p | |
| 401 x, y = self:GetOffsetToPoint(f, func, func) | |
| 402 end | |
| 403 | |
| 404 -- if anchoring to an edge, only anchor if the center point overlaps the other edge | |
| 405 if (x or dcx) and (y or dcy) then | |
| 406 local r2 = (x or 0)^2 + (y or 0)^2 | |
| 407 if range2 == nil or r2 < range2 then | |
| 408 range2, point, relPoint, offsetX, offsetY = r2, p, rp, x or dcx, y or dcy | |
| 409 end | |
| 410 end | |
| 411 end | |
| 412 return range2, point, relPoint, offsetX, offsetY | |
| 413 end | |
| 414 | |
| 415 function ReBar.prototype:GetOffsetToPoint(f,func,ffunc) | |
| 416 local x, y = func(self.barFrame) -- coordinates of the point on this frame | |
| 417 local fx, fy = ffunc(f) -- coordinates of the point on the target frame | |
| 418 -- guarantees: if x then fx, if y then fy | |
| 419 return x and (x-fx), y and (y-fy) | |
| 420 end | |
| 421 | |
| 422 | |
| 423 | |
| 424 | |
| 425 | |
| 426 | |
| 427 -- utility function to get the height, width, and button size attributes | |
| 428 function ReBar.prototype:GetLayout() | |
| 429 local c = self.config | |
| 430 local f = self.barFrame | |
| 431 return f:GetWidth(), f:GetHeight(), c.size, c.rows, c.columns, c.spacing | |
| 432 end | |
| 433 | |
| 434 -- add and remove buttons dynamically as the bar is resized | |
| 435 function ReBar.prototype:ReflowButtons() | |
| 436 local w, h, sz, r, c, sp = self:GetLayout() | |
| 437 | |
| 438 self.config.rows = math.floor( (h - sp) / (sz + sp) ) | |
| 439 self.config.columns = math.floor( (w - sp) / (sz + sp) ) | |
| 440 | |
| 441 if self.config.rows ~= r or self.config.columns ~= c then | |
| 442 self:LayoutButtons() | |
| 443 end | |
| 444 end | |
| 445 | |
| 446 | |
| 447 -- change the size of buttons as the bar is resized | |
| 448 function ReBar.prototype:DragSizeButtons() | |
| 449 local w, h, sz, r, c, sp = self:GetLayout() | |
| 450 | |
| 451 local newSzW = math.floor((w - (c+1)*sp)/c) | |
| 452 local newSzH = math.floor((h - (r+1)*sp)/r) | |
| 453 | |
| 454 self.config.size = math.max(12, math.min(newSzW, newSzH)) | |
| 455 | |
| 456 if self.config.size ~= sz then | |
| 457 self:LayoutButtons() | |
| 458 self:UpdateResizeTooltip() | |
| 459 end | |
| 460 end | |
| 461 | |
| 462 | |
| 463 -- change the spacing of buttons as the bar is resized | |
| 464 function ReBar.prototype:DragSizeSpacing() | |
| 465 local w, h, sz, r, c, sp = self:GetLayout() | |
| 466 | |
| 467 local newSpW = math.floor((w - c*sz)/(c+1)) | |
| 468 local newSpH = math.floor((h - r*sz)/(r+1)) | |
| 469 | |
| 470 self.config.spacing = math.max(0, math.min(newSpW, newSpH)) | |
| 471 | |
| 472 if self.config.spacing ~= sp then | |
| 473 self:LayoutButtons() | |
| 474 self:UpdateResizeTooltip() | |
| 475 end | |
| 476 end | |
| 477 | |
| 478 | |
| 479 -- update the drag tooltip to indicate current sizes | |
| 480 function ReBar.prototype:UpdateResizeTooltip() | |
| 481 GameTooltipTextRight4:SetText(self.config.size) | |
| 482 GameTooltipTextRight5:SetText(self.config.spacing) | |
| 483 GameTooltip:Show() | |
| 484 end | |
| 485 | |
| 486 function ReBar.prototype:ShowTooltip() | |
| 487 GameTooltip:SetOwner(self.barFrame, "ANCHOR_TOPRIGHT") | |
| 488 GameTooltip:AddLine("Bar "..self.barID) | |
| 489 GameTooltip:AddLine("Drag to move") | |
| 490 GameTooltip:AddLine("Shift-drag for sticky mode") | |
| 491 GameTooltip:AddLine("Right-click for options") | |
| 492 GameTooltip:Show() | |
| 493 end | |
| 494 | |
| 495 function ReBar.prototype:ShowButtonResizeTooltip(point) | |
| 496 GameTooltip:SetOwner(self.barFrame, "ANCHOR_"..point) | |
| 497 GameTooltip:AddLine("Drag to resize buttons") | |
| 498 GameTooltip:AddLine("Right-click-drag") | |
| 499 GameTooltip:AddLine("to change spacing") | |
| 500 GameTooltip:AddDoubleLine("Size: ", "0") | |
| 501 GameTooltip:AddDoubleLine("Spacing: ", "0") | |
| 502 self:UpdateResizeTooltip() | |
| 503 end | |
| 504 | |
| 505 function ReBar.prototype:ShowBarResizeTooltip(point) | |
| 506 GameTooltip:SetOwner(self.barFrame, "ANCHOR_"..point) | |
| 507 GameTooltip:AddLine("Drag to add/remove buttons") | |
| 508 GameTooltip:Show() | |
| 509 end |
