Mercurial > wow > reaction
comparison Bar.lua @ 52:c9df7866ff31
Added anchor snapping
| author | Flick <flickerstreak@gmail.com> |
|---|---|
| date | Thu, 24 Apr 2008 19:19:42 +0000 |
| parents | c964fb84560c |
| children | 8b81d4b3e73d |
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| 51:c964fb84560c | 52:c9df7866ff31 |
|---|---|
| 11 | 11 |
| 12 | 12 |
| 13 -- update ReAction revision if this file is newer | 13 -- update ReAction revision if this file is newer |
| 14 local revision = tonumber(("$Revision$"):match("%d+")) | 14 local revision = tonumber(("$Revision$"):match("%d+")) |
| 15 if revision > ReAction.revision then | 15 if revision > ReAction.revision then |
| 16 Reaction.revision = revision | 16 ReAction.revision = revision |
| 17 end | 17 end |
| 18 | 18 |
| 19 ------ BAR CLASS ------ | 19 ------ BAR CLASS ------ |
| 20 local Bar = { _classID = {} } | 20 local Bar = { _classID = {} } |
| 21 | 21 |
| 60 f:SetWidth(config.width) | 60 f:SetWidth(config.width) |
| 61 f:SetHeight(config.height) | 61 f:SetHeight(config.height) |
| 62 local anchor = config.anchor | 62 local anchor = config.anchor |
| 63 f:ClearAllPoints() | 63 f:ClearAllPoints() |
| 64 if anchor then | 64 if anchor then |
| 65 local anchorTo | 65 local anchorTo = f:GetParent() |
| 66 if config.anchorTo then | 66 if config.anchorTo then |
| 67 anchorTo = ReAction:GetBar(config.anchorTo) or _G[config.anchorTo] | 67 local bar = ReAction:GetBar(config.anchorTo) |
| 68 end | 68 if bar then |
| 69 f:SetPoint(anchor, anchorTo, config.relativePoint, config.x or 0, config.y or 0) | 69 anchorTo = bar:GetFrame() |
| 70 else | |
| 71 anchorTo = _G[config.anchorTo] | |
| 72 end | |
| 73 end | |
| 74 f:SetPoint(anchor, anchorTo or f:GetParent(), config.relativePoint, config.x or 0, config.y or 0) | |
| 70 else | 75 else |
| 71 f:SetPoint("CENTER") | 76 f:SetPoint("CENTER") |
| 72 end | 77 end |
| 73 end | 78 end |
| 74 | 79 |
| 162 | 167 |
| 163 | 168 |
| 164 -- | 169 -- |
| 165 -- Bar config overlay | 170 -- Bar config overlay |
| 166 -- | 171 -- |
| 167 local StoreExtents, RecomputeButtonSize, RecomputeButtonSpacing, RecomputeGrid, ClampToButtons, HideGameTooltip, CreateControls | 172 local CreateControls |
| 168 | 173 |
| 169 do | 174 do |
| 170 -- upvalue some of these for small OnUpdate performance boost | 175 -- upvalue some of these for small OnUpdate performance boost |
| 171 local GetSize = Bar.GetSize | 176 local GetSize = Bar.GetSize |
| 172 local GetButtonSize = Bar.GetButtonSize | 177 local GetButtonSize = Bar.GetButtonSize |
| 174 local SetSize = Bar.SetSize | 179 local SetSize = Bar.SetSize |
| 175 local SetButtonSize = Bar.SetButtonSize | 180 local SetButtonSize = Bar.SetButtonSize |
| 176 local SetButtonGrid = Bar.SetButtonGrid | 181 local SetButtonGrid = Bar.SetButtonGrid |
| 177 local ApplyAnchor = Bar.ApplyAnchor | 182 local ApplyAnchor = Bar.ApplyAnchor |
| 178 | 183 |
| 179 StoreExtents = function(bar) | 184 local function StoreExtents(bar) |
| 180 local f = bar.frame | 185 local f = bar.frame |
| 181 local point, relativeTo, relativePoint, x, y = f:GetPoint(1) | 186 local point, relativeTo, relativePoint, x, y = f:GetPoint(1) |
| 182 relativeTo = relativeTo or f:GetParent() | 187 relativeTo = relativeTo or f:GetParent() |
| 183 local anchorTo | 188 local anchorTo |
| 184 for name, b in pairs(ReAction.bars) do | 189 for name, b in pairs(ReAction.bars) do |
| 185 if b then | 190 if b and b:GetFrame() == relativeTo then |
| 186 if b:GetFrame() == relativeTo then | 191 anchorTo = name |
| 187 anchorTo = name | 192 break |
| 188 break | |
| 189 end | |
| 190 end | 193 end |
| 191 end | 194 end |
| 192 anchorTo = anchorTo or relativeTo:GetName() | 195 anchorTo = anchorTo or relativeTo:GetName() |
| 193 local c = bar.config | 196 local c = bar.config |
| 194 c.anchor = point | 197 c.anchor = point |
| 197 c.x = x | 200 c.x = x |
| 198 c.y = y | 201 c.y = y |
| 199 c.width, c.height = f:GetWidth(), f:GetHeight() | 202 c.width, c.height = f:GetWidth(), f:GetHeight() |
| 200 end | 203 end |
| 201 | 204 |
| 202 RecomputeButtonSize = function(bar) | 205 local function StoreSize(bar) |
| 206 local f = bar.frame | |
| 207 local c = bar.config | |
| 208 c.width, c.height = f:GetWidth(), f:GetHeight() | |
| 209 end | |
| 210 | |
| 211 local function RecomputeButtonSize(bar) | |
| 203 local w, h = GetSize(bar) | 212 local w, h = GetSize(bar) |
| 204 local bw, bh = GetButtonSize(bar) | 213 local bw, bh = GetButtonSize(bar) |
| 205 local r, c, s = GetButtonGrid(bar) | 214 local r, c, s = GetButtonGrid(bar) |
| 206 | 215 |
| 207 local scaleW = (floor(w/c) - s) / bw | 216 local scaleW = (floor(w/c) - s) / bw |
| 209 local scale = min(scaleW, scaleH) | 218 local scale = min(scaleW, scaleH) |
| 210 | 219 |
| 211 SetButtonSize(bar, scale * bw, scale * bh, s) | 220 SetButtonSize(bar, scale * bw, scale * bh, s) |
| 212 end | 221 end |
| 213 | 222 |
| 214 RecomputeButtonSpacing = function(bar) | 223 local function RecomputeButtonSpacing(bar) |
| 215 local w, h = GetSize(bar) | 224 local w, h = GetSize(bar) |
| 216 local bw, bh = GetButtonSize(bar) | 225 local bw, bh = GetButtonSize(bar) |
| 217 local r, c, s = GetButtonGrid(bar) | 226 local r, c, s = GetButtonGrid(bar) |
| 218 | 227 |
| 219 SetButtonGrid(bar,r,c,min(floor(w/c) - bw, floor(h/r) - bh)) | 228 SetButtonGrid(bar,r,c,min(floor(w/c) - bw, floor(h/r) - bh)) |
| 220 end | 229 end |
| 221 | 230 |
| 222 RecomputeGrid = function(bar) | 231 local function RecomputeGrid(bar) |
| 223 local w, h = GetSize(bar) | 232 local w, h = GetSize(bar) |
| 224 local bw, bh = GetButtonSize(bar) | 233 local bw, bh = GetButtonSize(bar) |
| 225 local r, c, s = GetButtonGrid(bar) | 234 local r, c, s = GetButtonGrid(bar) |
| 226 | 235 |
| 227 SetButtonGrid(bar, floor(h/(bh+s)), floor(w/(bw+s)), s) | 236 SetButtonGrid(bar, floor(h/(bh+s)), floor(w/(bw+s)), s) |
| 228 end | 237 end |
| 229 | 238 |
| 230 ClampToButtons = function(bar) | 239 local function ClampToButtons(bar) |
| 231 local bw, bh = GetButtonSize(bar) | 240 local bw, bh = GetButtonSize(bar) |
| 232 local r, c, s = GetButtonGrid(bar) | 241 local r, c, s = GetButtonGrid(bar) |
| 233 SetSize(bar, (bw+s)*c + 1, (bh+s)*r + 1) | 242 SetSize(bar, (bw+s)*c + 1, (bh+s)*r + 1) |
| 234 end | 243 end |
| 235 | 244 |
| 236 HideGameTooltip = function() | 245 local function HideGameTooltip() |
| 237 GameTooltip:Hide() | 246 GameTooltip:Hide() |
| 247 end | |
| 248 | |
| 249 local anchorInside = { inside = true } | |
| 250 local anchorOutside = { outside = true } | |
| 251 local edges = { "BOTTOM", "TOP", "LEFT", "RIGHT" } | |
| 252 local oppositeEdges = { | |
| 253 TOP = "BOTTOM", | |
| 254 BOTTOM = "TOP", | |
| 255 LEFT = "RIGHT", | |
| 256 RIGHT = "LEFT" | |
| 257 } | |
| 258 local pointsOnEdge = { | |
| 259 BOTTOM = { "BOTTOM", "BOTTOMLEFT", "BOTTOMRIGHT", }, | |
| 260 TOP = { "TOP", "TOPLEFT", "TOPRIGHT", }, | |
| 261 RIGHT = { "RIGHT", "BOTTOMRIGHT", "TOPRIGHT", }, | |
| 262 LEFT = { "LEFT", "BOTTOMLEFT", "TOPLEFT", }, | |
| 263 } | |
| 264 local edgeSelector = { | |
| 265 BOTTOM = 1, -- select x of x,y | |
| 266 TOP = 1, -- select x of x,y | |
| 267 LEFT = 2, -- select y of x,y | |
| 268 RIGHT = 2, -- select y of x,y | |
| 269 } | |
| 270 local snapPoints = { | |
| 271 [anchorOutside] = { | |
| 272 BOTTOMLEFT = {"BOTTOMRIGHT","TOPLEFT","TOPRIGHT"}, | |
| 273 BOTTOM = {"TOP"}, | |
| 274 BOTTOMRIGHT = {"BOTTOMLEFT","TOPRIGHT","TOPLEFT"}, | |
| 275 RIGHT = {"LEFT"}, | |
| 276 TOPRIGHT = {"TOPLEFT","BOTTOMRIGHT","BOTTOMLEFT"}, | |
| 277 TOP = {"BOTTOM"}, | |
| 278 TOPLEFT = {"TOPRIGHT","BOTTOMLEFT","BOTTOMRIGHT"}, | |
| 279 LEFT = {"RIGHT"}, | |
| 280 CENTER = {"CENTER"} | |
| 281 }, | |
| 282 [anchorInside] = { | |
| 283 BOTTOMLEFT = {"BOTTOMLEFT"}, | |
| 284 BOTTOM = {"BOTTOM"}, | |
| 285 BOTTOMRIGHT = {"BOTTOMRIGHT"}, | |
| 286 RIGHT = {"RIGHT"}, | |
| 287 TOPRIGHT = {"TOPRIGHT"}, | |
| 288 TOP = {"TOP"}, | |
| 289 TOPLEFT = {"TOPLEFT"}, | |
| 290 LEFT = {"LEFT"}, | |
| 291 CENTER = {"CENTER"} | |
| 292 } | |
| 293 } | |
| 294 local insidePointOffsetFuncs = { | |
| 295 BOTTOMLEFT = function(x, y) return x, y end, | |
| 296 BOTTOM = function(x, y) return 0, y end, | |
| 297 BOTTOMRIGHT = function(x, y) return -x, y end, | |
| 298 RIGHT = function(x, y) return -x, 0 end, | |
| 299 TOPRIGHT = function(x, y) return -x, -y end, | |
| 300 TOP = function(x, y) return 0, -y end, | |
| 301 TOPLEFT = function(x, y) return x, -y end, | |
| 302 LEFT = function(x, y) return x, 0 end, | |
| 303 CENTER = function(x, y) return 0, 0 end, | |
| 304 } | |
| 305 local pointCoordFuncs = { | |
| 306 BOTTOMLEFT = function(f) return f:GetLeft(), f:GetBottom() end, | |
| 307 BOTTOM = function(f) return nil, f:GetBottom() end, | |
| 308 BOTTOMRIGHT = function(f) return f:GetRight(), f:GetBottom() end, | |
| 309 RIGHT = function(f) return f:GetRight(), nil end, | |
| 310 TOPRIGHT = function(f) return f:GetRight(), f:GetTop() end, | |
| 311 TOP = function(f) return nil, f:GetTop() end, | |
| 312 TOPLEFT = function(f) return f:GetLeft(), f:GetTop() end, | |
| 313 LEFT = function(f) return f:GetLeft(), nil end, | |
| 314 CENTER = function(f) return f:GetCenter() end, | |
| 315 } | |
| 316 local edgeBoundsFuncs = { | |
| 317 BOTTOM = function(f) return f:GetLeft(), f:GetRight() end, | |
| 318 LEFT = function(f) return f:GetBottom(), f:GetTop() end | |
| 319 } | |
| 320 edgeBoundsFuncs.TOP = edgeBoundsFuncs.BOTTOM | |
| 321 edgeBoundsFuncs.RIGHT = edgeBoundsFuncs.LEFT | |
| 322 | |
| 323 | |
| 324 -- Returns absolute coordinates x,y of the named point 'p' of frame 'f' | |
| 325 local function GetPointCoords( f, p ) | |
| 326 local x, y = pointCoordFuncs[p](f) | |
| 327 if not(x and y) then | |
| 328 local cx, cy = f:GetCenter() | |
| 329 x = x or cx | |
| 330 y = y or cy | |
| 331 end | |
| 332 return x, y | |
| 333 end | |
| 334 | |
| 335 | |
| 336 -- Returns true if frame 'f1' can be anchored to frame 'f2' | |
| 337 local function CheckAnchorable( f1, f2 ) | |
| 338 -- can't anchor a frame to itself or to nil | |
| 339 if f1 == f2 or f2 == nil then | |
| 340 return false | |
| 341 end | |
| 342 | |
| 343 -- can always anchor to UIParent | |
| 344 if f2 == UIParent then | |
| 345 return true | |
| 346 end | |
| 347 | |
| 348 -- also can't do circular anchoring of frames | |
| 349 -- walk the anchor chain, which generally shouldn't be that expensive | |
| 350 -- (who nests draggables that deep anyway?) | |
| 351 for i = 1, f2:GetNumPoints() do | |
| 352 local _, f = f2:GetPoint(i) | |
| 353 if not f then f = f2:GetParent() end | |
| 354 return CheckAnchorable(f1,f) | |
| 355 end | |
| 356 | |
| 357 return true | |
| 358 end | |
| 359 | |
| 360 -- Returns true if frames f1 and f2 specified edges overlap | |
| 361 local function CheckEdgeOverlap( f1, f2, e ) | |
| 362 local l1, u1 = edgeBoundsFuncs[e](f1) | |
| 363 local l2, u2 = edgeBoundsFuncs[e](f2) | |
| 364 return l1 <= l2 and l2 <= u1 or l2 <= l1 and l1 <= u2 | |
| 365 end | |
| 366 | |
| 367 -- Returns true if point p1 on frame f1 overlaps edge e2 on frame f2 | |
| 368 local function CheckPointEdgeOverlap( f1, p1, f2, e2 ) | |
| 369 local l, u = edgeBoundsFuncs[e2](f2) | |
| 370 local x, y = GetPointCoords(f1,p1) | |
| 371 x = select(edgeSelector[e2], x, y) | |
| 372 return l <= x and x <= u | |
| 373 end | |
| 374 | |
| 375 -- Returns the distance between corresponding edges. It is | |
| 376 -- assumed that the passed in edges e1 and e2 are the same or opposites | |
| 377 local function GetEdgeDistance( f1, f2, e1, e2 ) | |
| 378 local x1, y1 = pointCoordFuncs[e1](f1) | |
| 379 local x2, y2 = pointCoordFuncs[e2](f2) | |
| 380 return math.abs((x1 or y1) - (x2 or y2)) | |
| 381 end | |
| 382 | |
| 383 local globalSnapTargets = { [UIParent] = anchorInside } | |
| 384 | |
| 385 local function GetClosestFrameEdge(f1,f2,a) | |
| 386 local dist, edge, opp | |
| 387 if f2:IsVisible() and CheckAnchorable(f1,f2) then | |
| 388 for _, e in pairs(edges) do | |
| 389 local o = a.inside and e or oppositeEdges[e] | |
| 390 if CheckEdgeOverlap(f1,f2,e) then | |
| 391 local d = GetEdgeDistance(f1, f2, e, o) | |
| 392 if not dist or (d < dist) then | |
| 393 dist, edge, opp = d, e, o | |
| 394 end | |
| 395 end | |
| 396 end | |
| 397 end | |
| 398 return dist, edge, opp | |
| 399 end | |
| 400 | |
| 401 local function GetClosestVisibleEdge( f ) | |
| 402 local r, o, e1, e2 | |
| 403 local a = anchorOutside | |
| 404 for _, b in pairs(ReAction.bars) do | |
| 405 local d, e, opp = GetClosestFrameEdge(f,b:GetFrame(),a) | |
| 406 if d and (not r or d < r) then | |
| 407 r, o, e1, e2 = d, b:GetFrame(), e, opp | |
| 408 end | |
| 409 end | |
| 410 for f2, a2 in pairs(globalSnapTargets) do | |
| 411 local d, e, opp = GetClosestFrameEdge(f,f2,a2) | |
| 412 if d and (not r or d < r) then | |
| 413 r, o, e1, e2, a = d, f2, e, opp, a2 | |
| 414 end | |
| 415 end | |
| 416 return o, e1, e2, a | |
| 417 end | |
| 418 | |
| 419 local function GetClosestVisiblePoint(f1) | |
| 420 local f2, e1, e2, a = GetClosestVisibleEdge(f1) | |
| 421 if f2 then | |
| 422 local rsq, p, rp, x, y | |
| 423 -- iterate pointsOnEdge in order and use < to prefer edge centers to corners | |
| 424 for _, p1 in ipairs(pointsOnEdge[e1]) do | |
| 425 if CheckPointEdgeOverlap(f1,p1,f2,e2) then | |
| 426 for _, p2 in pairs(snapPoints[a][p1]) do | |
| 427 local x1, y1 = GetPointCoords(f1,p1) | |
| 428 local x2, y2 = GetPointCoords(f2,p2) | |
| 429 local dx = x1 - x2 | |
| 430 local dy = y1 - y2 | |
| 431 local rsq2 = dx*dx + dy*dy | |
| 432 if not rsq or rsq2 < rsq then | |
| 433 rsq, p, rp, x, y = rsq2, p1, p2, dx, dy | |
| 434 end | |
| 435 end | |
| 436 end | |
| 437 end | |
| 438 return f2, p, rp, x, y | |
| 439 end | |
| 440 end | |
| 441 | |
| 442 local function GetClosestPointSnapped(f1, rx, ry, xOff, yOff) | |
| 443 local o, p, rp, x, y = GetClosestVisiblePoint(f1) | |
| 444 local s = false | |
| 445 | |
| 446 local sx, sy = insidePointOffsetFuncs[p](xOff or 0, yOff or 0) | |
| 447 local xx, yy = pointCoordFuncs[p](f1) | |
| 448 if xx and yy then | |
| 449 if math.abs(x) <= rx then | |
| 450 x = sx | |
| 451 s = true | |
| 452 end | |
| 453 if math.abs(y) <= ry then | |
| 454 y = sy | |
| 455 s = true | |
| 456 end | |
| 457 elseif xx then | |
| 458 if math.abs(x) <= rx then | |
| 459 x = sx | |
| 460 s = true | |
| 461 if math.abs(y) <= ry then | |
| 462 y = sy | |
| 463 end | |
| 464 end | |
| 465 elseif yy then | |
| 466 if math.abs(y) <= ry then | |
| 467 y = sy | |
| 468 s = true | |
| 469 if math.abs(x) <= rx then | |
| 470 x = sx | |
| 471 end | |
| 472 end | |
| 473 end | |
| 474 | |
| 475 if x == -0 then x = 0 end | |
| 476 if y == -0 then y = 0 end | |
| 477 | |
| 478 if s then | |
| 479 return o, p, rp, math.floor(x), math.floor(y) | |
| 480 end | |
| 481 end | |
| 482 | |
| 483 local function CreateSnapIndicator() | |
| 484 local si = CreateFrame("Frame",nil,UIParent) | |
| 485 si:SetFrameStrata("HIGH") | |
| 486 si:SetHeight(8) | |
| 487 si:SetWidth(8) | |
| 488 local tex = si:CreateTexture() | |
| 489 tex:SetAllPoints() | |
| 490 tex:SetTexture(1.0, 0.82, 0, 0.8) | |
| 491 tex:SetBlendMode("ADD") | |
| 492 tex:SetDrawLayer("OVERLAY") | |
| 493 return si | |
| 494 end | |
| 495 | |
| 496 local si1 = CreateSnapIndicator() | |
| 497 local si2 = CreateSnapIndicator() | |
| 498 | |
| 499 local function DisplaySnapIndicator( f, rx, ry, xOff, yOff ) | |
| 500 local o, p, rp, x, y, snap = GetClosestPointSnapped(f, rx, ry, xOff, yOff) | |
| 501 if o then | |
| 502 si1:ClearAllPoints() | |
| 503 si2:ClearAllPoints() | |
| 504 si1:SetPoint("CENTER", f, p, 0, 0) | |
| 505 local xx, yy = pointCoordFuncs[rp](o) | |
| 506 x = math.abs(x) <=rx and xx and 0 or x | |
| 507 y = math.abs(y) <=ry and yy and 0 or y | |
| 508 si2:SetPoint("CENTER", o, rp, x, y) | |
| 509 si1:Show() | |
| 510 si2:Show() | |
| 511 else | |
| 512 if si1:IsVisible() then | |
| 513 si1:Hide() | |
| 514 si2:Hide() | |
| 515 end | |
| 516 end | |
| 517 end | |
| 518 | |
| 519 local function HideSnapIndicator() | |
| 520 if si1:IsVisible() then | |
| 521 si1:Hide() | |
| 522 si2:Hide() | |
| 523 end | |
| 524 end | |
| 525 | |
| 526 local function RefreshLayoutEditor() | |
| 527 ReAction:CallModuleMethod("ConfigUI","RefreshLayoutEditor") | |
| 238 end | 528 end |
| 239 | 529 |
| 240 CreateControls = function(bar) | 530 CreateControls = function(bar) |
| 241 local f = bar.frame | 531 local f = bar.frame |
| 242 | 532 |
| 289 | 579 |
| 290 local StopResize = function() | 580 local StopResize = function() |
| 291 f:StopMovingOrSizing() | 581 f:StopMovingOrSizing() |
| 292 f.isMoving = false | 582 f.isMoving = false |
| 293 f:SetScript("OnUpdate",nil) | 583 f:SetScript("OnUpdate",nil) |
| 294 StoreExtents(bar) | 584 StoreSize(bar) |
| 295 ClampToButtons(bar) | 585 ClampToButtons(bar) |
| 296 ApplyAnchor(bar) | 586 ApplyAnchor(bar) |
| 587 RefreshLayoutEditor() | |
| 297 end | 588 end |
| 298 | 589 |
| 299 -- edge drag handles | 590 -- edge drag handles |
| 300 for _, point in pairs({"LEFT","TOP","RIGHT","BOTTOM"}) do | 591 for _, point in pairs({"LEFT","TOP","RIGHT","BOTTOM"}) do |
| 301 local edge = CreateFrame("Frame",nil,control) | 592 local edge = CreateFrame("Frame",nil,control) |
| 416 | 707 |
| 417 control:SetScript("OnDragStart", | 708 control:SetScript("OnDragStart", |
| 418 function() | 709 function() |
| 419 f:StartMoving() | 710 f:StartMoving() |
| 420 f.isMoving = true | 711 f.isMoving = true |
| 421 -- TODO: snap indicator update install | 712 local w,h = bar:GetButtonSize() |
| 713 f:ClearAllPoints() | |
| 714 f:SetScript("OnUpdate", function() | |
| 715 if IsShiftKeyDown() then | |
| 716 DisplaySnapIndicator(f,w,h) | |
| 717 else | |
| 718 HideSnapIndicator() | |
| 719 end | |
| 720 end) | |
| 422 end | 721 end |
| 423 ) | 722 ) |
| 723 | |
| 724 local function updateDragTooltip() | |
| 725 GameTooltip:SetOwner(f, "ANCHOR_TOPRIGHT") | |
| 726 GameTooltip:AddLine(bar.name) | |
| 727 GameTooltip:AddLine(L["Drag to move"]) | |
| 728 GameTooltip:AddLine(("|cff00ff00%s|r %s"):format(L["Shift-drag"],L["to anchor to nearby frames"])) | |
| 729 GameTooltip:AddLine(("|cff00cccc%s|r %s"):format(L["Right-click"],L["for options"])) | |
| 730 local _, a = bar:GetAnchor() | |
| 731 if a and a ~= "UIParent" then | |
| 732 GameTooltip:AddLine(L["Currently anchored to <%s>"]:format(a)) | |
| 733 end | |
| 734 GameTooltip:Show() | |
| 735 end | |
| 424 | 736 |
| 425 control:SetScript("OnDragStop", | 737 control:SetScript("OnDragStop", |
| 426 function() | 738 function() |
| 427 f:StopMovingOrSizing() | 739 f:StopMovingOrSizing() |
| 428 f.isMoving = false | 740 f.isMoving = false |
| 429 f:SetScript("OnUpdate",nil) | 741 f:SetScript("OnUpdate",nil) |
| 430 -- TODO: snap frame here | 742 |
| 743 if IsShiftKeyDown() then | |
| 744 local w, h = bar:GetButtonSize() | |
| 745 local a, p, rp, x, y = GetClosestPointSnapped(f,w,h) | |
| 746 if a then | |
| 747 f:ClearAllPoints() | |
| 748 f:SetPoint(p,a,rp,x,y) | |
| 749 end | |
| 750 HideSnapIndicator() | |
| 751 end | |
| 752 | |
| 431 StoreExtents(bar) | 753 StoreExtents(bar) |
| 754 RefreshLayoutEditor() | |
| 755 updateDragTooltip() | |
| 432 end | 756 end |
| 433 ) | 757 ) |
| 434 | 758 |
| 435 control:SetScript("OnEnter", | 759 control:SetScript("OnEnter", |
| 436 function() | 760 function() |
| 442 if suffix then | 766 if suffix then |
| 443 name = ("%s %s"):format(name,suffix) | 767 name = ("%s %s"):format(name,suffix) |
| 444 end | 768 end |
| 445 --]] | 769 --]] |
| 446 end | 770 end |
| 447 | 771 |
| 448 GameTooltip:SetOwner(f, "ANCHOR_TOPRIGHT") | 772 updateDragTooltip() |
| 449 GameTooltip:AddLine(name) | |
| 450 GameTooltip:AddLine(L["Drag to move"]) | |
| 451 --GameTooltip:AddLine(L["Shift-drag for sticky mode"]) | |
| 452 GameTooltip:AddLine(L["Right-click for options"]) | |
| 453 GameTooltip:Show() | |
| 454 end | 773 end |
| 455 ) | 774 ) |
| 456 | 775 |
| 457 control:SetScript("OnLeave", HideGameTooltip) | 776 control:SetScript("OnLeave", HideGameTooltip) |
| 458 | 777 |
