Mercurial > wow > reaction
comparison BagButton.lua @ 298:d1a56601267b
Fix bag buttons and remove keyring
author | Flick |
---|---|
date | Wed, 14 Nov 2012 16:35:18 -0800 |
parents | 4e325f1ea6e1 |
children |
comparison
equal
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inserted
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297:f7a5676c9517 | 298:d1a56601267b |
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23 defaultBarConfig = { | 23 defaultBarConfig = { |
24 type = buttonTypeID, | 24 type = buttonTypeID, |
25 btnWidth = 30, | 25 btnWidth = 30, |
26 btnHeight = 30, | 26 btnHeight = 30, |
27 btnRows = 1, | 27 btnRows = 1, |
28 btnColumns = 6, | 28 btnColumns = 5, |
29 spacing = 4, | 29 spacing = 4, |
30 buttons = { } | 30 buttons = { } |
31 }, | 31 }, |
32 | 32 |
33 barType = L["Bag Bar"], | 33 barType = L["Bag Bar"], |
37 }, | 37 }, |
38 { __index = Super } ) | 38 { __index = Super } ) |
39 | 39 |
40 local Bag = setmetatable( { }, { __index = BagBase } ) | 40 local Bag = setmetatable( { }, { __index = BagBase } ) |
41 local Backpack = setmetatable( { }, { __index = BagBase } ) | 41 local Backpack = setmetatable( { }, { __index = BagBase } ) |
42 local Keyring = setmetatable( { }, { __index = BagBase } ) | |
43 | 42 |
44 ReAction.Button.Bag = BagBase | 43 ReAction.Button.Bag = BagBase |
45 ReAction:RegisterBarType(BagBase) | 44 ReAction:RegisterBarType(BagBase) |
46 | 45 |
47 -- | 46 -- |
53 -- unlike traditional OO programming, we can initialize the leaf | 52 -- unlike traditional OO programming, we can initialize the leaf |
54 -- class before initializing its parent | 53 -- class before initializing its parent |
55 local class = Bag | 54 local class = Bag |
56 if idx == 1 then | 55 if idx == 1 then |
57 class = Backpack | 56 class = Backpack |
58 elseif idx == 6 then | |
59 class = Keyring | |
60 end | 57 end |
61 self = class:New(btnCfg, bar, idx) | 58 self = class:New(btnCfg, bar, idx) |
62 | 59 |
63 local f = self:GetFrame() | 60 local f = self:GetFrame() |
64 local config = self:GetConfig() | 61 local config = self:GetConfig() |
65 | 62 |
66 -- set up the bag ID pool | 63 -- set up the bag ID pool |
67 self:SetActionIDPool("bag",6) | 64 self:SetActionIDPool("bag",5) |
68 config.bagID = self:AcquireActionID(config.bagID, idHint, true) | 65 config.bagID = self:AcquireActionID(config.bagID, idHint, true) |
69 | 66 |
70 -- non secure scripts | 67 -- non secure scripts |
71 f:SetScript("OnEvent", function(frame, ...) self:OnEvent(...) end) | 68 f:SetScript("OnEvent", function(frame, ...) self:OnEvent(...) end) |
72 f:SetScript("OnEnter", function(frame) self:OnEnter() end) | 69 f:SetScript("OnEnter", function(frame) self:OnEnter() end) |
82 | 79 |
83 -- frame setup | 80 -- frame setup |
84 f:SetID(self:GetBagID()) | 81 f:SetID(self:GetBagID()) |
85 | 82 |
86 if not f.hotkey then | 83 if not f.hotkey then |
87 local h = f:CreateFontString(name.."HotKey","ARTWORK","NumberFontNormalSmallGray") | 84 local h = f:CreateFontString(self:GetName().."HotKey","ARTWORK","NumberFontNormalSmallGray") |
88 h:SetWidth(30) | 85 h:SetWidth(30) |
89 h:SetHeight(10) | 86 h:SetHeight(10) |
90 h:SetJustifyH("RIGHT") | 87 h:SetJustifyH("RIGHT") |
91 h:SetPoint("TOPLEFT",f,"TOPLEFT",-2,-2) | 88 h:SetPoint("TOPLEFT",f,"TOPLEFT",-2,-2) |
92 h:Show() | 89 h:Show() |
93 f.hotkey = h | 90 f.hotkey = h |
94 end | 91 end |
95 | 92 |
96 if not _G[name.."ItemAnim"] then | 93 if not _G[self:GetName().."ItemAnim"] then |
97 local anim = CreateFrame("Model",name.."ItemAnim",f,"ItemAnimTemplate") | 94 local anim = CreateFrame("Model",self:GetName().."ItemAnim",f,"ItemAnimTemplate") |
98 anim:SetPoint("BOTTOMRIGHT",f,"BOTTOMRIGHT",-10,0) | 95 anim:SetPoint("BOTTOMRIGHT",f,"BOTTOMRIGHT",-10,0) |
99 anim:Hide() | 96 anim:Hide() |
100 end | 97 end |
101 | 98 |
102 if not f.border then | 99 if not f.border then |
103 local b = f:CreateTexture(name.."Border","OVERLAY") | 100 local b = f:CreateTexture(self:GetName().."Border","OVERLAY") |
104 b:SetAllPoints() | 101 b:SetAllPoints() |
105 b:SetWidth(f:GetWidth()*(62/36)) | 102 b:SetWidth(f:GetWidth()*(62/36)) |
106 b:SetHeight(f:GetHeight()*(62/36)) | 103 b:SetHeight(f:GetHeight()*(62/36)) |
107 b:SetTexture("Interface\\Buttons\UI-ActionButton-Border") | 104 b:SetTexture("Interface\\Buttons\UI-ActionButton-Border") |
108 b:SetBlendMode("ADD") | 105 b:SetBlendMode("ADD") |
111 end | 108 end |
112 | 109 |
113 self.frames.count:SetDrawLayer("ARTWORK") | 110 self.frames.count:SetDrawLayer("ARTWORK") |
114 | 111 |
115 self.frames.hotkey = f.hotkey | 112 self.frames.hotkey = f.hotkey |
116 self.frames.border = _G[name.."Border"] | 113 self.frames.border = _G[self:GetName().."Border"] |
117 self.frames.icon = _G[name.."IconTexture"] | 114 self.frames.icon = _G[self:GetName().."IconTexture"] |
118 self.frames.anim = _G[name.."ItemAnim"] | 115 self.frames.anim = _G[self:GetName().."ItemAnim"] |
119 | 116 |
120 -- initial display | 117 -- initial display |
121 if ReAction:GetConfigMode() then | 118 if ReAction:GetConfigMode() then |
122 self:GetFrame():Show() | 119 self:GetFrame():Show() |
123 end | 120 end |
191 | 188 |
192 | 189 |
193 -- | 190 -- |
194 -- Bag Button class | 191 -- Bag Button class |
195 -- | 192 -- |
196 function Bag:New(name, cfg, bar, idx) | 193 function Bag:New(cfg, bar, idx) |
197 self = Super.New(self, name, cfg, bar, idx, "ItemButtonTemplate" ) | 194 self = Super.New(self, cfg, bar, idx, "ItemButtonTemplate" ) |
198 | 195 |
199 local f = self:GetFrame() | 196 local f = self:GetFrame() |
200 | 197 |
201 f:SetCheckedTexture("Interface\\Buttons\\CheckButtonHilight") | 198 f:SetCheckedTexture("Interface\\Buttons\\CheckButtonHilight") |
202 | 199 |
207 f:RegisterForDrag("LeftButton") | 204 f:RegisterForDrag("LeftButton") |
208 | 205 |
209 -- attach to skinner | 206 -- attach to skinner |
210 bar:SkinButton(self, | 207 bar:SkinButton(self, |
211 { | 208 { |
212 Icon = _G[name.."IconTexture"] | 209 Icon = _G[self:GetName().."IconTexture"] |
213 } | 210 } |
214 ) | 211 ) |
215 | 212 |
216 return self | 213 return self |
217 end | 214 end |
289 | 286 |
290 | 287 |
291 -- | 288 -- |
292 -- Backpack Button class | 289 -- Backpack Button class |
293 -- | 290 -- |
294 function Backpack:New(name, cfg, bar, idx) | 291 function Backpack:New(cfg, bar, idx) |
295 self = Super.New(self, name, cfg, bar, idx, "ItemButtonTemplate" ) | 292 self = Super.New(self, cfg, bar, idx, "ItemButtonTemplate" ) |
296 | 293 |
297 local f = self:GetFrame() | 294 local f = self:GetFrame() |
298 local icon = _G[name.."IconTexture"] | 295 local icon = _G[self:GetName().."IconTexture"] |
299 icon:SetTexture("Interface\\Buttons\\Button-Backpack-Up") | 296 icon:SetTexture("Interface\\Buttons\\Button-Backpack-Up") |
300 icon:Show() | 297 icon:Show() |
301 f:SetCheckedTexture("Interface\\Buttons\\CheckButtonHilight") | 298 f:SetCheckedTexture("Interface\\Buttons\\CheckButtonHilight") |
302 f:RegisterEvent("PLAYER_ENTERING_WORLD"); | 299 f:RegisterEvent("PLAYER_ENTERING_WORLD"); |
303 f:RegisterEvent("CVAR_UPDATE"); | 300 f:RegisterEvent("CVAR_UPDATE"); |
304 f:SetScript("OnShow", function(frame, ...) self:OnShow(...) end) | 301 f:SetScript("OnShow", function(frame, ...) self:OnShow(...) end) |
305 | 302 |
306 -- attach to skinner | 303 -- attach to skinner |
307 bar:SkinButton(self, | 304 bar:SkinButton(self, |
308 { | 305 { |
309 Icon = _G[name.."IconTexture"] | 306 Icon = _G[self:GetName().."IconTexture"] |
310 } | 307 } |
311 ) | 308 ) |
312 | 309 |
313 return self | 310 return self |
314 end | 311 end |
384 self:UpdateFreeSlots() | 381 self:UpdateFreeSlots() |
385 end | 382 end |
386 end | 383 end |
387 | 384 |
388 | 385 |
389 -- | |
390 -- Keyring Button class | |
391 -- | |
392 function Keyring:New(name, cfg, bar, idx) | |
393 self = Super.New(self, name, cfg, bar, idx, "ItemButtonTemplate" ) | |
394 | |
395 local f = self:GetFrame() | |
396 | |
397 f:SetWidth(18) | |
398 f:SetHeight(39) | |
399 | |
400 local tex = f:GetNormalTexture() | |
401 tex:ClearAllPoints() | |
402 tex:SetAllPoints() | |
403 | |
404 f:SetNormalTexture("Interface\\Buttons\\UI-Button-KeyRing") | |
405 f:SetHighlightTexture("Interface\\Buttons\\UI-Button-KeyRing-Highlight") | |
406 f:SetPushedTexture("Interface\\Buttons\\UI-Button-KeyRing-Down") | |
407 f:GetNormalTexture():SetTexCoord(0,0.5625,0,0.609375) | |
408 f:GetHighlightTexture():SetTexCoord(0,0.5625,0,0.609375) | |
409 f:GetPushedTexture():SetTexCoord(0,0.5625,0,0.609375) | |
410 | |
411 if not HasKey() then | |
412 f:Hide() | |
413 end | |
414 | |
415 -- DO NOT attach to skinner | |
416 | |
417 return self | |
418 end | |
419 | |
420 function Keyring:GetBagID() | |
421 return KEYRING_CONTAINER | |
422 end | |
423 | |
424 function Keyring:Refresh() | |
425 local f = self:GetFrame() | |
426 self.bar:PlaceButton( self, f:GetHeight(), f:GetHeight() ) -- use height x height since it's an odd size | |
427 self:UpdateHotkey() | |
428 self:Update() | |
429 end | |
430 | |
431 function Keyring:SetTooltip() | |
432 GameTooltip:SetOwner(self:GetFrame(), "ANCHOR_RIGHT"); | |
433 GameTooltip:SetText(KEYRING, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b); | |
434 GameTooltip:AddLine(); | |
435 end | |
436 | |
437 function Keyring:OnReceiveDrag() | |
438 if CursorHasItem() then | |
439 PutKeyInKeyRing() | |
440 end | |
441 end | |
442 | |
443 function Keyring:OnClick() | |
444 if CursorHasItem() then | |
445 PutKeyInKeyRing() | |
446 else | |
447 ToggleKeyRing() | |
448 end | |
449 self:UpdateChecked() | |
450 end | |
451 | |
452 function Keyring:ShowGridTemp(show) | |
453 if not HasKey() then | |
454 if show then | |
455 self:GetFrame():Show() | |
456 else | |
457 self:GetFrame():Hide() | |
458 end | |
459 end | |
460 end | |
461 | 386 |
462 | 387 |
463 | 388 |
464 -- hook some functions to propagate to our bag buttons | 389 -- hook some functions to propagate to our bag buttons |
465 hooksecurefunc("Disable_BagButtons", | 390 hooksecurefunc("Disable_BagButtons", |