comparison modules/ReAction_ConfigUI/ReAction_ConfigUI.lua @ 77:da8ba8783924

- added revision updater to each code file - Changed button/bar class mechanic to metatable-based - Changed buttons to live within a sub-frame, to play nicely between show-empty-buttons and hidestates - bar frame is now available only via accessor - Changed some semantics with AddButton/PlaceButton - Cleaned up action buttons options, fixed hide-when-empty option - moved show-action-ID-label as a button method - converted drag overlay from nested-frame to :Raise() - fixed ReAction:SetConfigMode() to not call event when mode doesn't change - Fixed ordering for dynamic state tab (always last)
author Flick <flickerstreak@gmail.com>
date Mon, 23 Jun 2008 22:27:50 +0000
parents c8c8610fd864
children 42ec2938d65a
comparison
equal deleted inserted replaced
76:c8c8610fd864 77:da8ba8783924
8 local ReAction = ReAction 8 local ReAction = ReAction
9 local L = ReAction.L 9 local L = ReAction.L
10 local _G = _G 10 local _G = _G
11 local AceConfigReg = LibStub("AceConfigRegistry-3.0") 11 local AceConfigReg = LibStub("AceConfigRegistry-3.0")
12 local AceConfigDialog = LibStub("AceConfigDialog-3.0") 12 local AceConfigDialog = LibStub("AceConfigDialog-3.0")
13
14 ReAction:UpdateRevision("$Revision: 103 $")
13 15
14 -- some constants 16 -- some constants
15 local configName = "ReAction" 17 local configName = "ReAction"
16 18
17 -- module declaration 19 -- module declaration