comparison modules/ReAction_ModuleTemplate/ReAction_ModuleName.lua @ 77:da8ba8783924

- added revision updater to each code file - Changed button/bar class mechanic to metatable-based - Changed buttons to live within a sub-frame, to play nicely between show-empty-buttons and hidestates - bar frame is now available only via accessor - Changed some semantics with AddButton/PlaceButton - Cleaned up action buttons options, fixed hide-when-empty option - moved show-action-ID-label as a button method - converted drag overlay from nested-frame to :Raise() - fixed ReAction:SetConfigMode() to not call event when mode doesn't change - Fixed ordering for dynamic state tab (always last)
author Flick <flickerstreak@gmail.com>
date Mon, 23 Jun 2008 22:27:50 +0000
parents 768be7eb22a0
children 42ec2938d65a
comparison
equal deleted inserted replaced
76:c8c8610fd864 77:da8ba8783924
5 5
6 -- local imports 6 -- local imports
7 local ReAction = ReAction 7 local ReAction = ReAction
8 local L = ReAction.L 8 local L = ReAction.L
9 local _G = _G 9 local _G = _G
10
11 ReAction:UpdateRevision("$Revision: 103 $")
10 12
11 -- module declaration 13 -- module declaration
12 local moduleID = "MyModuleName" 14 local moduleID = "MyModuleName"
13 local module = ReAction:NewModule( moduleID, 15 local module = ReAction:NewModule( moduleID,
14 -- mixins go here 16 -- mixins go here