Mercurial > wow > reaction
comparison classes/ReBar.lua @ 4:dfd829db3ad0
(none)
| author | Flick <flickerstreak@gmail.com> |
|---|---|
| date | Tue, 20 Mar 2007 21:19:34 +0000 |
| parents | ReBar.lua@8e0ff8ae4c08 |
| children | f920db5fc6b1 |
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| 3:f5607e135c37 | 4:dfd829db3ad0 |
|---|---|
| 1 | |
| 2 -- private constants | |
| 3 local insideFrame = 1 | |
| 4 local outsideFrame = 2 | |
| 5 | |
| 6 local pointFindTable = { | |
| 7 BOTTOMLEFT = function(f) return f:GetLeft(), f:GetBottom() end, | |
| 8 BOTTOM = function(f) return nil, f:GetBottom() end, | |
| 9 BOTTOMRIGHT = function(f) return f:GetRight(), f:GetBottom() end, | |
| 10 RIGHT = function(f) return f:GetRight(), nil end, | |
| 11 TOPRIGHT = function(f) return f:GetRight(), f:GetTop() end, | |
| 12 TOP = function(f) return nil, f:GetTop() end, | |
| 13 TOPLEFT = function(f) return f:GetLeft(), f:GetTop() end, | |
| 14 LEFT = function(f) return f:GetLeft(), nil end, | |
| 15 } | |
| 16 | |
| 17 local oppositePointTable = { | |
| 18 BOTTOMLEFT = "TOPRIGHT", | |
| 19 BOTTOM = "TOP", | |
| 20 BOTTOMRIGHT = "TOPLEFT", | |
| 21 RIGHT = "LEFT", | |
| 22 TOPRIGHT = "BOTTOMLEFT", | |
| 23 TOP = "BOTTOM", | |
| 24 TOPLEFT = "BOTTOMRIGHT", | |
| 25 LEFT = "RIGHT" | |
| 26 } | |
| 27 | |
| 28 local anchoredLabelColor = { r =0.6, g = 0.2, b = 1.0 } | |
| 29 local nonAnchoredLabelColor = { r = 1.0, g = 0.82, b = 0.0 } | |
| 30 | |
| 31 -- private variables | |
| 32 local stickyTargets = { | |
| 33 [UIParent] = insideFrame, | |
| 34 [WorldFrame] = insideFrame | |
| 35 } | |
| 36 | |
| 37 -- ReBar is an Ace 2 class prototype object. | |
| 38 ReBar = AceLibrary("AceOO-2.0").Class("AceEvent-2.0") | |
| 39 | |
| 40 local dewdrop = AceLibrary("Dewdrop-2.0") | |
| 41 | |
| 42 function ReBar.prototype:init( config, id ) | |
| 43 ReBar.super.prototype.init(self) | |
| 44 | |
| 45 local buttonClass = config and config.btnConfig and config.btnConfig.type and getglobal(config.btnConfig.type) | |
| 46 self.config = config | |
| 47 self.barID = id | |
| 48 self.class = { button = buttonClass } | |
| 49 self.buttons = { } | |
| 50 | |
| 51 -- create the bar and control widgets | |
| 52 self.barFrame = CreateFrame("Frame", "ReBar_"..self.barID, UIParent, "ReBarTemplate") | |
| 53 self.controlFrame = getglobal(self.barFrame:GetName().."Controls") | |
| 54 self.controlFrame.reBar = self | |
| 55 self.barFrame:SetClampedToScreen(true) | |
| 56 | |
| 57 -- set the text label on the control widget | |
| 58 self.labelString = getglobal(self.controlFrame:GetName().."LabelString") | |
| 59 self.labelString:SetText(id) | |
| 60 | |
| 61 -- initialize the bar layout | |
| 62 self:ApplySize() | |
| 63 self:ApplyAnchor() | |
| 64 self:LayoutButtons() | |
| 65 self:ApplyVisibility() | |
| 66 | |
| 67 -- add bar to stickyTargets list | |
| 68 stickyTargets[self.barFrame] = outsideFrame | |
| 69 | |
| 70 -- initialize dewdrop menu | |
| 71 dewdrop:Register(self.controlFrame, 'children', function() | |
| 72 dewdrop:FeedAceOptionsTable(ReActionGlobalMenuOptions) | |
| 73 dewdrop:FeedAceOptionsTable(GenerateReActionBarOptions(self)) | |
| 74 dewdrop:FeedAceOptionsTable(GenerateReActionButtonOptions(self)) | |
| 75 end, | |
| 76 'cursorX', true, | |
| 77 'cursorY', true | |
| 78 ) | |
| 79 end | |
| 80 | |
| 81 | |
| 82 function ReBar.prototype:Destroy() | |
| 83 if self.barFrame == dewdrop:GetOpenedParent() then | |
| 84 dewdrop:Close() | |
| 85 dewdrop:Unregister(self.barFrame) | |
| 86 end | |
| 87 | |
| 88 self:HideControls() | |
| 89 self.barFrame:Hide() | |
| 90 self.barFrame:ClearAllPoints() | |
| 91 self.barFrame:SetParent(nil) | |
| 92 self.barFrame:SetPoint("BOTTOMRIGHT", UIParent, "TOPLEFT", 0, 0) | |
| 93 | |
| 94 -- need to keep around self.config for dewdrop menus in the process of deleting self | |
| 95 | |
| 96 while #self.buttons > 0 do | |
| 97 self.class.button:release(table.remove(self.buttons)) | |
| 98 end | |
| 99 | |
| 100 -- remove from sticky targets table | |
| 101 stickyTargets[self.barFrame] = nil | |
| 102 | |
| 103 -- remove from global table | |
| 104 -- for some reason after a destroy/recreate the globals still reference | |
| 105 -- the old frames | |
| 106 setglobal(self.barFrame:GetName(), nil) | |
| 107 setglobal(self.barFrame:GetName().."Controls", nil) | |
| 108 setglobal(self.controlFrame:GetName().."LabelString", nil) | |
| 109 end | |
| 110 | |
| 111 | |
| 112 -- show/hide the control frame | |
| 113 function ReBar.prototype:ShowControls() | |
| 114 self.controlFrame:Show() | |
| 115 for _, b in ipairs(self.buttons) do | |
| 116 b:BarUnlocked() | |
| 117 end | |
| 118 end | |
| 119 | |
| 120 function ReBar.prototype:HideControls() | |
| 121 local b = self.barFrame | |
| 122 if b.isMoving or b.resizing then | |
| 123 b:StopMovingOrSizing() | |
| 124 b:SetScript("OnUpdate",nil) | |
| 125 end | |
| 126 -- close any dewdrop menu owned by us | |
| 127 if self.barFrame == dewdrop:GetOpenedParent() then | |
| 128 dewdrop:Close() | |
| 129 end | |
| 130 for _, b in ipairs(self.buttons) do | |
| 131 b:BarLocked() | |
| 132 end | |
| 133 self.controlFrame:Hide() | |
| 134 end | |
| 135 | |
| 136 | |
| 137 | |
| 138 | |
| 139 -- accessors | |
| 140 function ReBar.prototype:GetVisibility() | |
| 141 return self.config.visible | |
| 142 end | |
| 143 | |
| 144 function ReBar.prototype:ToggleVisibility() | |
| 145 self.config.visible = not self.config.visible | |
| 146 self:ApplyVisibility() | |
| 147 end | |
| 148 | |
| 149 function ReBar.prototype:GetOpacity() | |
| 150 return self.config.opacity or 100 | |
| 151 end | |
| 152 | |
| 153 function ReBar.prototype:SetOpacity( o ) | |
| 154 self.config.opacity = tonumber(o) | |
| 155 self:ApplyVisibility() | |
| 156 return self.config.opacity | |
| 157 end | |
| 158 | |
| 159 | |
| 160 -- layout methods | |
| 161 function ReBar.prototype:ApplySize() | |
| 162 local buttonSz = self.config.size or 36 | |
| 163 local spacing = self.config.spacing or 4 | |
| 164 local rows = self.config.rows or 1 | |
| 165 local columns = self.config.columns or 12 | |
| 166 local w = buttonSz * columns + spacing * (columns + 1) | |
| 167 local h = buttonSz * rows + spacing * (rows + 1) | |
| 168 local f = self.barFrame | |
| 169 | |
| 170 -- +1: avoid resizing oddities caused by fractional UI scale setting | |
| 171 f:SetMinResize(buttonSz + spacing*2 + 1, buttonSz + spacing*2 + 1) | |
| 172 f:SetWidth(w + 1) | |
| 173 f:SetHeight(h + 1) | |
| 174 end | |
| 175 | |
| 176 function ReBar.prototype:ApplyAnchor() | |
| 177 local a = self.config.anchor | |
| 178 local f = self.barFrame | |
| 179 if a then | |
| 180 f:ClearAllPoints() | |
| 181 f:SetPoint(a.point,getglobal(a.to),a.relPoint,a.x,a.y) | |
| 182 local color = anchoredLabelColor | |
| 183 if a.to == "UIParent" or a.to == "WorldFrame" then | |
| 184 color = nonAnchoredLabelColor | |
| 185 end | |
| 186 self.labelString:SetTextColor(color.r, color.g, color.b) | |
| 187 end | |
| 188 end | |
| 189 | |
| 190 function ReBar.prototype:ApplyVisibility() | |
| 191 local v = self.config.visibility | |
| 192 if type(v) == "table" then | |
| 193 if v.class then | |
| 194 local _, c = UnitClass("player") | |
| 195 v = v.class[c] | |
| 196 end | |
| 197 elseif type(v) == "string" then | |
| 198 local value = getglobal(v) | |
| 199 v = value | |
| 200 end | |
| 201 | |
| 202 if self.config.opacity then | |
| 203 self.barFrame:SetAlpha(self.config.opacity / 100) | |
| 204 end | |
| 205 | |
| 206 if v then | |
| 207 self.barFrame:Show() | |
| 208 else | |
| 209 self.barFrame:Hide() | |
| 210 end | |
| 211 end | |
| 212 | |
| 213 function ReBar.prototype:LayoutButtons() | |
| 214 local r = self.config.rows | |
| 215 local c = self.config.columns | |
| 216 local n = r * c | |
| 217 local sp = self.config.spacing | |
| 218 local sz = self.config.size | |
| 219 local gSize = sp + sz | |
| 220 | |
| 221 for i = 1, n do | |
| 222 if self.buttons[i] == nil then | |
| 223 table.insert(self.buttons, self.class.button:acquire(self.barFrame, self.config.btnConfig, i)) | |
| 224 end | |
| 225 local b = self.buttons[i] | |
| 226 if b == nil then | |
| 227 break -- handling for button types that support limited numbers | |
| 228 end | |
| 229 b:PlaceButton("TOPLEFT", sp + gSize * math.fmod(i-1,c), - (sp + gSize * math.floor((i-1)/c)), sz) | |
| 230 end | |
| 231 | |
| 232 -- b == nil, above, should always be the case if and only if i == n. ReBar never monkeys | |
| 233 -- with buttons in the middle of the sequence: it always adds or removes on the array end | |
| 234 while #self.buttons > n do | |
| 235 self.class.button:release(table.remove(self.buttons)) | |
| 236 end | |
| 237 | |
| 238 end | |
| 239 | |
| 240 | |
| 241 function ReBar.prototype:StoreAnchor(f, p, rp, x, y) | |
| 242 local name = f:GetName() | |
| 243 -- no point if we can't store the name or the offsets are incomplete | |
| 244 if name and x and y then | |
| 245 self.config.anchor = { | |
| 246 to = name, | |
| 247 point = p, | |
| 248 relPoint = rp or p, | |
| 249 x = x, | |
| 250 y = y | |
| 251 } | |
| 252 end | |
| 253 end | |
| 254 | |
| 255 | |
| 256 | |
| 257 -- mouse event handlers (clicking/dragging/resizing the bar) | |
| 258 function ReBar.prototype:BeginDrag() | |
| 259 local f = self.barFrame | |
| 260 f:StartMoving() | |
| 261 f.isMoving = true | |
| 262 f:SetScript("OnUpdate", function() self:StickyIndicatorUpdate() end) | |
| 263 end | |
| 264 | |
| 265 function ReBar.prototype:FinishDrag() | |
| 266 local f, p, rp, x, y | |
| 267 local bf = self.barFrame | |
| 268 | |
| 269 bf:StopMovingOrSizing() | |
| 270 bf.isMoving = false | |
| 271 | |
| 272 bf:SetScript("OnUpdate",nil) | |
| 273 if IsShiftKeyDown() then | |
| 274 f, p, rp, x, y = self:GetStickyAnchor() | |
| 275 ReBarStickyIndicator1:Hide() | |
| 276 ReBarStickyIndicator2:Hide() | |
| 277 end | |
| 278 | |
| 279 if f == nil then | |
| 280 f = UIParent | |
| 281 local _ | |
| 282 _, p,rp,x,y = self:GetClosestPointTo(f) | |
| 283 end | |
| 284 | |
| 285 if f then | |
| 286 self:StoreAnchor(f,p,rp,x,y) | |
| 287 self:ApplyAnchor() | |
| 288 end | |
| 289 end | |
| 290 | |
| 291 function ReBar.prototype:BeginBarResize( sizingPoint ) | |
| 292 local f = self.barFrame | |
| 293 f:StartSizing(sizingPoint) | |
| 294 f.resizing = true | |
| 295 f:SetScript("OnUpdate",function() self:ReflowButtons() end) | |
| 296 end | |
| 297 | |
| 298 function ReBar.prototype:BeginButtonResize( sizingPoint, mouseBtn ) | |
| 299 local f = self.barFrame | |
| 300 f:StartSizing(sizingPoint) | |
| 301 f.resizing = true | |
| 302 local r = self.config.rows | |
| 303 local c = self.config.columns | |
| 304 local s = self.config.spacing | |
| 305 local sz = self.config.size | |
| 306 if mouseBtn == "LeftButton" then | |
| 307 f:SetMinResize(c*(12 + 2*s) +1, r*(12 + 2*s) +1) | |
| 308 f:SetScript("OnUpdate",function() self:DragSizeButtons() end) | |
| 309 elseif mouseBtn == "RightButton" then | |
| 310 f:SetMinResize(c*sz+1, r*sz+1) | |
| 311 f:SetScript("OnUpdate",function() self:DragSizeSpacing() end) | |
| 312 end | |
| 313 end | |
| 314 | |
| 315 function ReBar.prototype:FinishResize() | |
| 316 local f = self.barFrame | |
| 317 f:StopMovingOrSizing() | |
| 318 f.resizing = false | |
| 319 f:SetScript("OnUpdate",nil) | |
| 320 self:ApplySize() | |
| 321 end | |
| 322 | |
| 323 | |
| 324 | |
| 325 | |
| 326 -- sticky anchoring functions | |
| 327 function ReBar.prototype:StickyIndicatorUpdate() | |
| 328 local si1 = ReBarStickyIndicator1 | |
| 329 local si2 = ReBarStickyIndicator2 | |
| 330 if IsShiftKeyDown() then | |
| 331 local f, p, rp, x, y = self:GetStickyAnchor() | |
| 332 if f then | |
| 333 si1:ClearAllPoints() | |
| 334 si2:ClearAllPoints() | |
| 335 si1:SetPoint("CENTER",self.barFrame,p,0,0) | |
| 336 si2:SetPoint("CENTER",f,rp,x,y) | |
| 337 si1:Show() | |
| 338 si2:Show() | |
| 339 return nil | |
| 340 end | |
| 341 end | |
| 342 si1:Hide() | |
| 343 si2:Hide() | |
| 344 si1:ClearAllPoints() | |
| 345 si2:ClearAllPoints() | |
| 346 end | |
| 347 | |
| 348 function ReBar.prototype:CheckAnchorable(f) | |
| 349 -- can't anchor to self or to a hidden frame | |
| 350 if f == self.barFrame or not(f:IsShown()) then return false end | |
| 351 | |
| 352 -- also can't anchor to frames that are anchored to self | |
| 353 for i = 1, f:GetNumPoints() do | |
| 354 local _, f2 = f:GetPoint(i) | |
| 355 if f2 == self.barFrame then return false end | |
| 356 end | |
| 357 | |
| 358 return true | |
| 359 end | |
| 360 | |
| 361 | |
| 362 function ReBar.prototype:GetStickyAnchor() | |
| 363 local snapRange = (self.config.size + self.config.spacing) | |
| 364 local r2, f, p, rp, x, y = self:GetClosestAnchor() | |
| 365 | |
| 366 if f and p then | |
| 367 local xx, yy = pointFindTable[p](f) | |
| 368 if r2 and r2 < (snapRange*snapRange) then | |
| 369 if xx or math.abs(x) < snapRange then x = 0 end | |
| 370 if yy or math.abs(y) < snapRange then y = 0 end | |
| 371 elseif not(yy) and math.abs(x) < snapRange then | |
| 372 x = 0 | |
| 373 elseif not(xx) and math.abs(y) < snapRange then | |
| 374 y = 0 | |
| 375 else | |
| 376 f = nil -- nothing in range | |
| 377 end | |
| 378 end | |
| 379 return f, p, rp, x, y | |
| 380 end | |
| 381 | |
| 382 function ReBar.prototype:GetClosestAnchor() | |
| 383 -- choose the closest anchor point on the list of target frames | |
| 384 local range2, frame, point, relPoint, offsetX, offsetY | |
| 385 | |
| 386 for f, tgtRegion in pairs(stickyTargets) do | |
| 387 if self:CheckAnchorable(f) then | |
| 388 local r2 ,p, rp, x, y = self:GetClosestPointTo(f,tgtRegion) | |
| 389 if r2 then | |
| 390 if not(range2 and range2 < r2) then | |
| 391 range2, frame, point, relPoint, offsetX, offsetY = r2, f, p, rp, x, y | |
| 392 end | |
| 393 end | |
| 394 end | |
| 395 end | |
| 396 | |
| 397 return range2, frame, point, relPoint, offsetX, offsetY | |
| 398 end | |
| 399 | |
| 400 function ReBar.prototype:GetClosestPointTo(f,inside) | |
| 401 local range2, point, relPoint, offsetX, offsetY | |
| 402 local pft = pointFindTable | |
| 403 local cx, cy = self.barFrame:GetCenter() | |
| 404 local fcx, fcy = f:GetCenter() | |
| 405 local fh = f:GetHeight() | |
| 406 local fw = f:GetWidth() | |
| 407 | |
| 408 -- compute whether edge bisector intersects target edge | |
| 409 local dcx = math.abs(cx-fcx) < fw/2 and (cx-fcx) | |
| 410 local dcy = math.abs(cy-fcy) < fh/2 and (cy-fcy) | |
| 411 | |
| 412 for p, func in pairs(pft) do | |
| 413 local rp, x, y | |
| 414 if inside == outsideFrame then | |
| 415 rp = oppositePointTable[p] | |
| 416 x, y = self:GetOffsetToPoint(f, func, pft[rp]) | |
| 417 else | |
| 418 rp = p | |
| 419 x, y = self:GetOffsetToPoint(f, func, func) | |
| 420 end | |
| 421 | |
| 422 -- if anchoring to an edge, only anchor if the center point overlaps the other edge | |
| 423 if (x or dcx) and (y or dcy) then | |
| 424 local r2 = (x or 0)^2 + (y or 0)^2 | |
| 425 if range2 == nil or r2 < range2 then | |
| 426 range2, point, relPoint, offsetX, offsetY = r2, p, rp, x or dcx, y or dcy | |
| 427 end | |
| 428 end | |
| 429 end | |
| 430 return range2, point, relPoint, offsetX, offsetY | |
| 431 end | |
| 432 | |
| 433 function ReBar.prototype:GetOffsetToPoint(f,func,ffunc) | |
| 434 local x, y = func(self.barFrame) -- coordinates of the point on this frame | |
| 435 local fx, fy = ffunc(f) -- coordinates of the point on the target frame | |
| 436 -- guarantees: if x then fx, if y then fy | |
| 437 return x and (x-fx), y and (y-fy) | |
| 438 end | |
| 439 | |
| 440 | |
| 441 | |
| 442 | |
| 443 | |
| 444 | |
| 445 -- utility function to get the height, width, and button size attributes | |
| 446 function ReBar.prototype:GetLayout() | |
| 447 local c = self.config | |
| 448 local f = self.barFrame | |
| 449 return f:GetWidth(), f:GetHeight(), c.size, c.rows, c.columns, c.spacing | |
| 450 end | |
| 451 | |
| 452 -- add and remove buttons dynamically as the bar is resized | |
| 453 function ReBar.prototype:ReflowButtons() | |
| 454 local w, h, sz, r, c, sp = self:GetLayout() | |
| 455 | |
| 456 self.config.rows = math.floor( (h - sp) / (sz + sp) ) | |
| 457 self.config.columns = math.floor( (w - sp) / (sz + sp) ) | |
| 458 | |
| 459 if self.config.rows ~= r or self.config.columns ~= c then | |
| 460 self:LayoutButtons() | |
| 461 end | |
| 462 end | |
| 463 | |
| 464 | |
| 465 -- change the size of buttons as the bar is resized | |
| 466 function ReBar.prototype:DragSizeButtons() | |
| 467 local w, h, sz, r, c, sp = self:GetLayout() | |
| 468 | |
| 469 local newSzW = math.floor((w - (c+1)*sp)/c) | |
| 470 local newSzH = math.floor((h - (r+1)*sp)/r) | |
| 471 | |
| 472 self.config.size = math.max(12, math.min(newSzW, newSzH)) | |
| 473 | |
| 474 if self.config.size ~= sz then | |
| 475 self:LayoutButtons() | |
| 476 self:UpdateResizeTooltip() | |
| 477 end | |
| 478 end | |
| 479 | |
| 480 | |
| 481 -- change the spacing of buttons as the bar is resized | |
| 482 function ReBar.prototype:DragSizeSpacing() | |
| 483 local w, h, sz, r, c, sp = self:GetLayout() | |
| 484 | |
| 485 local newSpW = math.floor((w - c*sz)/(c+1)) | |
| 486 local newSpH = math.floor((h - r*sz)/(r+1)) | |
| 487 | |
| 488 self.config.spacing = math.max(0, math.min(newSpW, newSpH)) | |
| 489 | |
| 490 if self.config.spacing ~= sp then | |
| 491 self:LayoutButtons() | |
| 492 self:UpdateResizeTooltip() | |
| 493 end | |
| 494 end | |
| 495 | |
| 496 | |
| 497 -- update the drag tooltip to indicate current sizes | |
| 498 function ReBar.prototype:UpdateResizeTooltip() | |
| 499 GameTooltipTextRight4:SetText(self.config.size) | |
| 500 GameTooltipTextRight5:SetText(self.config.spacing) | |
| 501 GameTooltip:Show() | |
| 502 end | |
| 503 | |
| 504 function ReBar.prototype:ShowTooltip() | |
| 505 GameTooltip:SetOwner(self.barFrame, "ANCHOR_TOPRIGHT") | |
| 506 GameTooltip:AddLine("Bar "..self.barID) | |
| 507 GameTooltip:AddLine("Drag to move") | |
| 508 GameTooltip:AddLine("Shift-drag for sticky mode") | |
| 509 GameTooltip:AddLine("Right-click for options") | |
| 510 GameTooltip:Show() | |
| 511 end | |
| 512 | |
| 513 function ReBar.prototype:ShowButtonResizeTooltip(point) | |
| 514 GameTooltip:SetOwner(self.barFrame, "ANCHOR_"..point) | |
| 515 GameTooltip:AddLine("Drag to resize buttons") | |
| 516 GameTooltip:AddLine("Right-click-drag") | |
| 517 GameTooltip:AddLine("to change spacing") | |
| 518 GameTooltip:AddDoubleLine("Size: ", "0") | |
| 519 GameTooltip:AddDoubleLine("Spacing: ", "0") | |
| 520 self:UpdateResizeTooltip() | |
| 521 end | |
| 522 | |
| 523 function ReBar.prototype:ShowBarResizeTooltip(point) | |
| 524 GameTooltip:SetOwner(self.barFrame, "ANCHOR_"..point) | |
| 525 GameTooltip:AddLine("Drag to add/remove buttons") | |
| 526 GameTooltip:Show() | |
| 527 end |
