Mercurial > wow > reaction
comparison classes/ReBar.lua @ 7:f920db5fc6b1
version 0.3
author | Flick <flickerstreak@gmail.com> |
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date | Tue, 20 Mar 2007 21:25:29 +0000 |
parents | dfd829db3ad0 |
children | c05fd3e18b4f |
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6:2da5089ab7ff | 7:f920db5fc6b1 |
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1 | |
2 -- private constants | 1 -- private constants |
3 local insideFrame = 1 | 2 local anchoredLabelColor = { r = 1.0, g = 0.82, b = 0.0 } |
4 local outsideFrame = 2 | 3 local nonAnchoredLabelColor = { r = 1.0, g = 1.0, b = 1.0 } |
5 | 4 |
6 local pointFindTable = { | 5 local DRAG_UPDATE_RATE = 0.125 -- cap at 8 Hz |
7 BOTTOMLEFT = function(f) return f:GetLeft(), f:GetBottom() end, | 6 |
8 BOTTOM = function(f) return nil, f:GetBottom() end, | 7 local nStancePages = { |
9 BOTTOMRIGHT = function(f) return f:GetRight(), f:GetBottom() end, | 8 WARRIOR = 3, |
10 RIGHT = function(f) return f:GetRight(), nil end, | 9 ROGUE = 0, |
11 TOPRIGHT = function(f) return f:GetRight(), f:GetTop() end, | 10 HUNTER = 0, |
12 TOP = function(f) return nil, f:GetTop() end, | 11 DRUID = 3, -- updated to 4 if talented |
13 TOPLEFT = function(f) return f:GetLeft(), f:GetTop() end, | 12 PALADIN = 0, |
14 LEFT = function(f) return f:GetLeft(), nil end, | 13 SHAMAN = 0, -- As far as I know, ghost wolf is not a proper shapeshift form, it's just a buff |
15 } | 14 MAGE = 0, |
16 | 15 PRIEST = 0, -- updated to 1 if talented |
17 local oppositePointTable = { | 16 WARLOCK = 0, |
18 BOTTOMLEFT = "TOPRIGHT", | 17 } |
19 BOTTOM = "TOP", | 18 |
20 BOTTOMRIGHT = "TOPLEFT", | 19 local stanceMaps = { |
21 RIGHT = "LEFT", | 20 WARRIOR = { |
22 TOPRIGHT = "BOTTOMLEFT", | 21 -- note: warriors are never in shapeshift form 0. |
23 TOP = "BOTTOM", | 22 [1] = "*:1", -- battle stance. All states go to state (page) 1. |
24 TOPLEFT = "BOTTOMRIGHT", | 23 [2] = "*:2", -- defensive stance. All states go to state (page) 2. |
25 LEFT = "RIGHT" | 24 [3] = "*:3", -- berserker stance. All states go to state (page) 3. |
26 } | 25 }, |
27 | 26 ROGUE = {}, |
28 local anchoredLabelColor = { r =0.6, g = 0.2, b = 1.0 } | 27 HUNTER = {}, |
29 local nonAnchoredLabelColor = { r = 1.0, g = 0.82, b = 0.0 } | 28 DRUID = { |
30 | 29 [0] = "*:1", -- humanoid form. All states go to state (page) 1. |
31 -- private variables | 30 [1] = "*:2", -- bear/dire bear form. All states go to state (page) 2. |
32 local stickyTargets = { | 31 [2] = "*:1", -- aquatic form. All states to go state (page) 1 (same as humanoid) |
33 [UIParent] = insideFrame, | 32 [3] = "*:3", -- cat form. All states go to state (page) 3 |
34 [WorldFrame] = insideFrame | 33 [4] = "*:1", -- travel form. All states go to state (page) 1 (same as humanoid) |
35 } | 34 [5] = "*:4", -- oomkin/tree form [talent only]. All states go to state (page) 4 |
35 [6] = "*:1", -- flight form. All states go to state (page) 1 (same as humanoid) (??? How does this work with oomkin/tree?) | |
36 }, | |
37 PALADIN = {}, | |
38 SHAMAN = {}, | |
39 MAGE = {}, | |
40 PRIEST = { | |
41 [0] = "*:1", -- normal form. All states go to page 1. | |
42 [1] = "*:2", -- shadowform (talent only). All states go to page 2. | |
43 }, | |
44 WARLOCK = {}, | |
45 } | |
46 | |
47 local stealthMaps = { | |
48 WARRIOR = "", | |
49 ROGUE = "1:2", -- go to page 2 for rogues | |
50 HUNTER = "", | |
51 DRUID = "3:5", -- we'll replace with 1:2 if stance mapping is not enabled, and page 5 with 6 if oomkin/tree | |
52 PALADIN = "", | |
53 SHAMAN = "", | |
54 MAGE = "", | |
55 PRIEST = "", | |
56 } | |
57 | |
58 local unstealthMaps = { | |
59 WARRIOR = "", | |
60 ROGUE = "2:1", -- go to page 1 for rogues | |
61 HUNTER = "", | |
62 DRUID = "5:3", -- we'll replace with 2:1 if stance mapping is not enabled, and page 5 with 6 if oomkin/tree | |
63 PALADIN = "", | |
64 SHAMAN = "", | |
65 MAGE = "", | |
66 PRIEST = "", | |
67 } | |
68 | |
69 -- Immediately fix if a druid with oomkin or tree (note: can't have both) | |
70 local _, playerClass = UnitClass("player") | |
71 if playerClass == "DRUID" and GetNumShapeshiftForms() > 4 then | |
72 nStancePages.DRUID = 4 | |
73 stanceMaps.DRUID[5] = "*:4" | |
74 stealthMaps.DRUID = "3:6" | |
75 unstealthMaps.DRUID ="6:3" | |
76 end | |
77 | |
78 -- Immediately fix if a priest with shadowform | |
79 if playerClass == "PRIEST" and GetNumShapeshiftForms() > 1 then | |
80 nStancePages.PRIEST = 2 | |
81 end | |
82 | |
83 local AceOO = AceLibrary("AceOO-2.0") | |
36 | 84 |
37 -- ReBar is an Ace 2 class prototype object. | 85 -- ReBar is an Ace 2 class prototype object. |
38 ReBar = AceLibrary("AceOO-2.0").Class("AceEvent-2.0") | 86 ReBar = AceOO.Class("AceEvent-2.0", ReAnchor, ReAnchor.IAnchorable) |
39 | 87 |
40 local dewdrop = AceLibrary("Dewdrop-2.0") | 88 |
41 | 89 ---------------------- |
90 -- Static members | |
91 ---------------------- | |
92 -- IButtonClass is an interface required of any button class type (not the class objects themselves) to be used with the bar | |
93 ReBar.IButtonClass = AceOO.Interface { | |
94 Acquire = "function", -- btn = Acquire(config, barIdx, pages, buttonsPerPage) | |
95 -- analogous to new(), this should re-use recycled frames for memory efficiency | |
96 Release = "function", -- Release(btn) should hide and dispose of the button (and recycle it) | |
97 } | |
98 | |
99 -- IButton is an interface required of any button objects to be used with the bar | |
100 ReBar.IButton = AceOO.Interface { | |
101 GetActionFrame = "function", -- obtains the action frame, presumably inherited from SecureActionButtonTemplate or similar. | |
102 BarLocked = "function", -- BarLocked() called when the bar is locked. | |
103 BarUnlocked = "function", -- BarUnlocked() called when the bar is unlocked. | |
104 PlaceButton = "function", -- PlaceButton(parent, anchorPoint, offsetX, offsetY, squareSz), one-stop position and size setting | |
105 SetPages = "function", -- SetPages(n): sets number of pages for multi-paging. Can error if paging not supported. | |
106 } | |
107 | |
108 -- wrap UIParent and WorldFrame in objects which implement the ReAnchor.IAnchorable interface | |
109 local UIParentPlaceable = { | |
110 GetFrame = function() return UIParent end, | |
111 GetAnchorage = function() return ReAnchor.anchorInside end, | |
112 } | |
113 | |
114 local WorldFramePlaceable = { | |
115 GetFrame = function() return WorldFrame end, | |
116 GetAnchorage = function() return ReAnchor.anchorInside end, | |
117 } | |
118 | |
119 ReBar.anchorTargets = { | |
120 UIParentPlaceable, | |
121 WorldFramePlaceable | |
122 } | |
123 | |
124 ReBar.UIParentAnchorTarget = { | |
125 UIParentPlaceable | |
126 } | |
127 | |
128 | |
129 | |
130 | |
131 | |
132 | |
133 -------------------- | |
134 -- instance methods | |
135 -------------------- | |
136 -- construction and destruction | |
42 function ReBar.prototype:init( config, id ) | 137 function ReBar.prototype:init( config, id ) |
43 ReBar.super.prototype.init(self) | 138 ReBar.super.prototype.init(self) |
44 | 139 |
45 local buttonClass = config and config.btnConfig and config.btnConfig.type and getglobal(config.btnConfig.type) | |
46 self.config = config | 140 self.config = config |
47 self.barID = id | 141 self.barID = id |
48 self.class = { button = buttonClass } | |
49 self.buttons = { } | 142 self.buttons = { } |
143 self.locked = true | |
144 | |
145 self.buttonClass = config.btnConfig and config.btnConfig.type and getglobal(config.btnConfig.type) | |
146 if not AceOO.inherits(self.buttonClass, ReBar.IButton) then | |
147 error("ReBar: Supplied Button type does not meet required interface.") | |
148 end | |
149 | |
50 | 150 |
51 -- create the bar and control widgets | 151 -- create the bar and control widgets |
52 self.barFrame = CreateFrame("Frame", "ReBar_"..self.barID, UIParent, "ReBarTemplate") | 152 self.barFrame = CreateFrame("Frame", "ReBar"..id, config.parent and getglobal(config.parent) or UIParent, "ReBarTemplate") |
53 self.controlFrame = getglobal(self.barFrame:GetName().."Controls") | 153 self.controlFrame = getglobal(self.barFrame:GetName().."Controls") |
54 self.controlFrame.reBar = self | 154 self.controlFrame.reBar = self |
55 self.barFrame:SetClampedToScreen(true) | 155 self.barFrame:SetClampedToScreen(true) |
56 | 156 |
57 -- set the text label on the control widget | 157 -- set the text label on the control widget |
58 self.labelString = getglobal(self.controlFrame:GetName().."LabelString") | 158 self.labelString = getglobal(self.controlFrame:GetName().."LabelString") |
59 self.labelString:SetText(id) | 159 self.labelString:SetText(id) |
60 | 160 |
161 -- initial stateheader state | |
162 self.barFrame.StateChanged = function() self:StateChanged() end | |
163 self.barFrame:SetAttribute("state",config.pages and config.pages.currentPage or 1) -- initial state | |
164 | |
61 -- initialize the bar layout | 165 -- initialize the bar layout |
62 self:ApplySize() | 166 self:ApplySize() |
63 self:ApplyAnchor() | 167 self:ApplyAnchor() |
168 self:AcquireButtons() | |
64 self:LayoutButtons() | 169 self:LayoutButtons() |
65 self:ApplyVisibility() | 170 self:ApplyVisibility() |
66 | 171 |
67 -- add bar to stickyTargets list | 172 if self.config.pages then |
68 stickyTargets[self.barFrame] = outsideFrame | 173 self:SetPages(self.config.pages.n) |
69 | 174 self:ApplyAutoStanceSwitch() |
70 -- initialize dewdrop menu | 175 self:ApplyAutoStealthSwitch() |
71 dewdrop:Register(self.controlFrame, 'children', function() | 176 self:RefreshPageControls() |
72 dewdrop:FeedAceOptionsTable(ReActionGlobalMenuOptions) | 177 end |
73 dewdrop:FeedAceOptionsTable(GenerateReActionBarOptions(self)) | 178 |
74 dewdrop:FeedAceOptionsTable(GenerateReActionButtonOptions(self)) | 179 -- register page up/down buttons with ReBound for keybinding |
75 end, | 180 if ReBound then |
76 'cursorX', true, | 181 ReBound:AddKeybindTarget(getglobal(self.barFrame:GetName().."PageUp")) |
77 'cursorY', true | 182 ReBound:AddKeybindTarget(getglobal(self.barFrame:GetName().."PageDown")) |
78 ) | 183 end |
79 end | 184 |
80 | 185 -- add bar to anchorTargets list |
186 table.insert(ReBar.anchorTargets, self) | |
187 end | |
81 | 188 |
82 function ReBar.prototype:Destroy() | 189 function ReBar.prototype:Destroy() |
83 if self.barFrame == dewdrop:GetOpenedParent() then | 190 local f = self.barFrame |
84 dewdrop:Close() | |
85 dewdrop:Unregister(self.barFrame) | |
86 end | |
87 | 191 |
88 self:HideControls() | 192 self:HideControls() |
89 self.barFrame:Hide() | 193 f:Hide() |
90 self.barFrame:ClearAllPoints() | 194 f:ClearAllPoints() |
91 self.barFrame:SetParent(nil) | 195 f:SetParent(nil) |
92 self.barFrame:SetPoint("BOTTOMRIGHT", UIParent, "TOPLEFT", 0, 0) | 196 f:SetPoint("BOTTOMRIGHT", UIParent, "TOPLEFT", 0, 0) |
93 | 197 |
94 -- need to keep around self.config for dewdrop menus in the process of deleting self | |
95 | |
96 while #self.buttons > 0 do | 198 while #self.buttons > 0 do |
97 self.class.button:release(table.remove(self.buttons)) | 199 self.buttonClass:Release(table.remove(self.buttons)) |
98 end | 200 end |
99 | 201 |
100 -- remove from sticky targets table | 202 -- remove from anchorTargets table |
101 stickyTargets[self.barFrame] = nil | 203 for idx, b in ipairs(ReBar.anchorTargets) do |
102 | 204 if b == self then |
103 -- remove from global table | 205 table.remove(ReBar.anchorTargets, idx) |
104 -- for some reason after a destroy/recreate the globals still reference | 206 break |
105 -- the old frames | 207 end |
106 setglobal(self.barFrame:GetName(), nil) | 208 end |
107 setglobal(self.barFrame:GetName().."Controls", nil) | 209 |
108 setglobal(self.controlFrame:GetName().."LabelString", nil) | 210 -- remove from globals |
109 end | 211 local n = f:GetName() |
212 setglobal(n, nil) | |
213 setglobal(n.."Control", nil) | |
214 setglobal(n.."Controls", nil) | |
215 setglobal(n.."ControlsLabelString", nil) | |
216 setglobal(n.."PageUp", nil) | |
217 setglobal(n.."PageDown", nil) | |
218 setglobal(n.."Page", nil) | |
219 setglobal(n.."PageNumber", nil) | |
220 setglobal(n.."PageNumberLabel", nil) | |
221 setglobal(n.."PageNumberLabelText", nil) | |
222 end | |
223 | |
224 | |
225 | |
226 | |
227 -- ReAnchor.IAnchorable interface implementation | |
228 function ReBar.prototype:GetFrame() | |
229 return self.barFrame | |
230 end | |
231 | |
232 function ReBar.prototype:GetAnchorage() | |
233 return ReAnchor.anchorOutside | |
234 end | |
235 | |
236 | |
110 | 237 |
111 | 238 |
112 -- show/hide the control frame | 239 -- show/hide the control frame |
113 function ReBar.prototype:ShowControls() | 240 function ReBar.prototype:ShowControls() |
241 self.locked = false | |
114 self.controlFrame:Show() | 242 self.controlFrame:Show() |
115 for _, b in ipairs(self.buttons) do | 243 for _, b in ipairs(self.buttons) do |
116 b:BarUnlocked() | 244 b:BarUnlocked() |
117 end | 245 b:DisplayVisibility() |
246 end | |
247 self:ApplyVisibility() | |
118 end | 248 end |
119 | 249 |
120 function ReBar.prototype:HideControls() | 250 function ReBar.prototype:HideControls() |
251 self.locked = true | |
121 local b = self.barFrame | 252 local b = self.barFrame |
122 if b.isMoving or b.resizing then | 253 if b.isMoving or b.resizing then |
123 b:StopMovingOrSizing() | 254 b:StopMovingOrSizing() |
124 b:SetScript("OnUpdate",nil) | 255 b:SetScript("OnUpdate",nil) |
125 end | 256 end |
126 -- close any dewdrop menu owned by us | |
127 if self.barFrame == dewdrop:GetOpenedParent() then | |
128 dewdrop:Close() | |
129 end | |
130 for _, b in ipairs(self.buttons) do | 257 for _, b in ipairs(self.buttons) do |
131 b:BarLocked() | 258 b:BarLocked() |
259 b:DisplayVisibility() | |
132 end | 260 end |
133 self.controlFrame:Hide() | 261 self.controlFrame:Hide() |
134 end | 262 self:ApplyVisibility() |
135 | 263 end |
136 | 264 |
265 function ReBar.prototype:GetControlFrame() | |
266 return self.controlFrame | |
267 end | |
137 | 268 |
138 | 269 |
139 -- accessors | 270 -- accessors |
140 function ReBar.prototype:GetVisibility() | 271 function ReBar.prototype:GetVisibility() |
141 return self.config.visible | 272 return self.config.visible |
142 end | 273 end |
143 | 274 |
144 function ReBar.prototype:ToggleVisibility() | 275 function ReBar.prototype:ToggleVisibility() |
145 self.config.visible = not self.config.visible | 276 self:SetVisibility( not self:GetVisibility() ) |
277 end | |
278 | |
279 function ReBar.prototype:SetVisibility(v) | |
280 self.config.visible = v and true or false -- force data integrity | |
146 self:ApplyVisibility() | 281 self:ApplyVisibility() |
147 end | 282 end |
148 | 283 |
149 function ReBar.prototype:GetOpacity() | 284 function ReBar.prototype:GetOpacity() |
150 return self.config.opacity or 100 | 285 return tonumber(self.config.opacity) or 100 |
151 end | 286 end |
152 | 287 |
153 function ReBar.prototype:SetOpacity( o ) | 288 function ReBar.prototype:SetOpacity( o ) |
154 self.config.opacity = tonumber(o) | 289 o = tonumber(o) |
155 self:ApplyVisibility() | 290 if o then |
156 return self.config.opacity | 291 self.config.opacity = o |
157 end | 292 self:ApplyVisibility() |
293 return self.config.opacity | |
294 end | |
295 end | |
296 | |
297 function ReBar.prototype:GetButtonList() | |
298 return self.buttons | |
299 end | |
300 | |
301 function ReBar.prototype:GetGrowLeft() | |
302 return self.config.growLeft | |
303 end | |
304 | |
305 function ReBar.prototype:SetGrowLeft(g) | |
306 self.config.growLeft = g and true or false | |
307 self:LayoutButtons() | |
308 end | |
309 | |
310 function ReBar.prototype:GetGrowUp() | |
311 return self.config.growUp | |
312 end | |
313 | |
314 function ReBar.prototype:SetGrowUp(g) | |
315 self.config.growUp = g and true or false | |
316 self:LayoutButtons() | |
317 end | |
318 | |
319 function ReBar.prototype:GetColumnMajor() | |
320 return self.config.columnMajor | |
321 end | |
322 | |
323 function ReBar.prototype:SetColumnMajor(m) | |
324 self.config.columnMajor = m and true or false | |
325 self:LayoutButtons() | |
326 end | |
327 | |
328 | |
329 -- paging methods | |
330 function ReBar.prototype:IsPagingDisabled() | |
331 return not (self.config.pages and self.config.pages.n > 1) | |
332 end | |
333 | |
334 function ReBar.prototype:GetPages() | |
335 return self.config.pages and self.config.pages.n or 1 | |
336 end | |
337 | |
338 function ReBar.prototype:SetPages(n) | |
339 n = tonumber(n) | |
340 if n and n >= 1 then | |
341 self.config.pages = self.config.pages or { } | |
342 self.config.pages.n = n | |
343 for _, btn in pairs(self.buttons) do | |
344 btn:SetPages(n) | |
345 end | |
346 if n > 1 then | |
347 local statebutton = "0:page1;" | |
348 -- map states 1-n to 'page1'-'pagen' | |
349 -- page 0 is the same as page 1. | |
350 for i = 1, n do | |
351 statebutton = statebutton..i..":page"..i..";" | |
352 end | |
353 self.barFrame:SetAttribute("statebutton",statebutton) | |
354 else | |
355 self.barFrame:SetAttribute("statebutton",ATTRIBUTE_NOOP) | |
356 end | |
357 self.barFrame:SetAttribute("statemap-anchor-next","1-"..n) | |
358 self.barFrame:SetAttribute("statemap-anchor-prev",tostring(n).."-1") | |
359 self:RefreshPageControls() | |
360 end | |
361 end | |
362 | |
363 function ReBar.prototype:GetAutoStanceSwitch() | |
364 return self.config.pages and self.config.pages.autoStanceSwitch | |
365 end | |
366 | |
367 function ReBar.prototype:SetAutoStanceSwitch( s ) | |
368 if not self.config.pages then | |
369 self.config.pages = { n = 1 } | |
370 end | |
371 self.config.pages.autoStanceSwitch = s and true or false | |
372 self:ApplyAutoStanceSwitch() | |
373 end | |
374 | |
375 function ReBar.prototype:ToggleAutoStanceSwitch() | |
376 self:SetAutoStanceSwitch( not self:GetAutoStanceSwitch() ) | |
377 end | |
378 | |
379 function ReBar.prototype:ApplyAutoStanceSwitch() | |
380 local switch = self:GetAutoStanceSwitch() | |
381 local _, class = UnitClass("player") | |
382 if switch then | |
383 -- check that the number of pages available is sufficient | |
384 local totalPages = nStancePages[class] + (self:GetAutoStealthSwitch() and 1 or 0) | |
385 if self:GetPages() < totalPages then | |
386 self:SetPages(totalPages) | |
387 end | |
388 for form, spec in pairs(stanceMaps[class]) do | |
389 self.barFrame:SetAttribute("statemap-stance-"..form,spec) | |
390 end | |
391 -- set initial value | |
392 self.barFrame:SetAttribute("state-stance",GetShapeshiftForm(true)) | |
393 else | |
394 for form, _ in pairs(stanceMaps[class]) do | |
395 self.barFrame:SetAttribute("statemap-stance-"..form, ATTRIBUTE_NOOP) | |
396 end | |
397 end | |
398 end | |
399 | |
400 function ReBar.prototype:GetAutoStealthSwitch() | |
401 return self.config.pages and self.config.pages.autoStealthSwitch | |
402 end | |
403 | |
404 function ReBar.prototype:SetAutoStealthSwitch( s ) | |
405 if not self.config.pages then | |
406 self.config.pages = { n = 1 } | |
407 end | |
408 self.config.pages.autoStealthSwitch = s and true or false | |
409 self:ApplyAutoStealthSwitch() | |
410 end | |
411 | |
412 function ReBar.prototype:ToggleAutoStealthSwitch() | |
413 self:SetAutoStealthSwitch( not self:GetAutoStealthSwitch() ) | |
414 end | |
415 | |
416 function ReBar.prototype:ApplyAutoStealthSwitch() | |
417 local switch = self:GetAutoStealthSwitch() | |
418 local _, class = UnitClass("player") | |
419 if switch then | |
420 -- check that the number of pages available is sufficient | |
421 local totalPages = (self:GetAutoStanceSwitch() and nStancePages[class] > 0 and nStancePages[class] or 1) + 1 | |
422 if self:GetPages() < totalPages then | |
423 self:SetPages(totalPages) | |
424 end | |
425 local s, s2 | |
426 if class == "DRUID" and not self:GetAutoStanceSwitch() then | |
427 -- change mapping for cat->prowl and prowl->cat to 1:2 and 2:1 since no stance mapping | |
428 s = "1:2" | |
429 s2 = "2:1" | |
430 end | |
431 self.barFrame:SetAttribute("statemap-stealth-1",s or stealthMaps[class]) | |
432 self.barFrame:SetAttribute("statemap-stealth-0",s2 or unstealthMaps[class]) | |
433 -- set initial value | |
434 self.barFrame:SetAttribute("state-stealth",IsStealthed() or 0) | |
435 else | |
436 self.barFrame:SetAttribute("statemap-stealth-1",ATTRIBUTE_NOOP) | |
437 self.barFrame:SetAttribute("statemap-stealth-0",ATTRIBUTE_NOOP) | |
438 end | |
439 end | |
440 | |
441 function ReBar.prototype:ArePageControlsHidden() | |
442 return not ( self.config.pages and self.config.pages.showControls ) | |
443 end | |
444 | |
445 function ReBar.prototype:TogglePageControlsHidden() | |
446 if self.config.pages then | |
447 self.config.pages.showControls = not self.config.pages.showControls | |
448 self:RefreshPageControls() | |
449 end | |
450 end | |
451 | |
452 function ReBar.prototype:GetPageControlsLoc() | |
453 return self.config.pages and self.config.pages.controlsLoc | |
454 end | |
455 | |
456 function ReBar.prototype:SetPageControlsLoc(loc) | |
457 if self.config.pages then | |
458 self.config.pages.controlsLoc = loc | |
459 self:RefreshPageControls() | |
460 end | |
461 end | |
462 | |
463 function ReBar.prototype:RefreshPageControls() | |
464 local b = self.barFrame; | |
465 local upArrow = getglobal(b:GetName().."PageUp") | |
466 local downArrow = getglobal(b:GetName().."PageDown") | |
467 local pageNum = getglobal(b:GetName().."PageNumber") | |
468 | |
469 if self:GetPages() > 1 and self.config.pages.showControls then | |
470 local loc = self.config.pages.controlsLoc | |
471 | |
472 pageNum:ClearAllPoints() | |
473 upArrow:ClearAllPoints() | |
474 downArrow:ClearAllPoints() | |
475 | |
476 local vertical = { 0,0,0,1,1,0,1,1 } | |
477 local horizontal = { 0,1,1,1,0,0,1,0 } | |
478 local textures = { | |
479 upArrow:GetNormalTexture(), | |
480 upArrow:GetPushedTexture(), | |
481 upArrow:GetDisabledTexture(), | |
482 upArrow:GetHighlightTexture(), | |
483 downArrow:GetNormalTexture(), | |
484 downArrow:GetPushedTexture(), | |
485 downArrow:GetDisabledTexture(), | |
486 downArrow:GetHighlightTexture(), | |
487 } | |
488 | |
489 local offset = 10 | |
490 local mult = (loc == "RIGHT" or loc == "TOP") and 1 or -1 | |
491 local pageNumOffset = mult * (self.config.spacing/2 - offset) | |
492 local arrowOffset = mult * offset | |
493 | |
494 if loc == "Blizzard" or loc == nil then | |
495 pageNum:SetPoint("LEFT", b, "RIGHT", 28, 0) | |
496 upArrow:SetPoint("LEFT", b, "RIGHT", -2, 9) | |
497 downArrow:SetPoint("LEFT", b, "RIGHT", -2, -10) | |
498 for _, tex in ipairs(textures) do | |
499 tex:SetTexCoord(unpack(vertical)) | |
500 end | |
501 elseif loc == "RIGHT" or loc == "LEFT" then | |
502 local relPoint = loc == "RIGHT" and "LEFT" or "RIGHT" | |
503 pageNum:SetPoint(relPoint, b, loc, pageNumOffset, 0) | |
504 upArrow:SetPoint("BOTTOM",pageNum,"TOP",arrowOffset, -12) | |
505 downArrow:SetPoint("TOP",pageNum,"BOTTOM",arrowOffset, 12) | |
506 for _, tex in ipairs(textures) do | |
507 tex:SetTexCoord(unpack(vertical)) | |
508 end | |
509 else | |
510 pageNum:SetPoint(loc == "BOTTOM" and "TOP" or "BOTTOM", b, loc, 0, pageNumOffset) | |
511 upArrow:SetPoint("LEFT",pageNum,"RIGHT",-12,arrowOffset) | |
512 downArrow:SetPoint("RIGHT",pageNum,"LEFT",12,arrowOffset) | |
513 for _, tex in ipairs(textures) do | |
514 tex:SetTexCoord(unpack(horizontal)) | |
515 end | |
516 end | |
517 self:StateChanged() | |
518 upArrow:Show() | |
519 downArrow:Show() | |
520 pageNum:Show() | |
521 else | |
522 upArrow:Hide() | |
523 downArrow:Hide() | |
524 pageNum:Hide() | |
525 end | |
526 end | |
527 | |
528 function ReBar.prototype:StateChanged() | |
529 local page = self.barFrame:GetAttribute("state") or 1 | |
530 getglobal(self.barFrame:GetName().."PageNumberLabelText"):SetText(page) | |
531 if self.config.pages then self.config.pages.currentPage = page end | |
532 end | |
533 | |
158 | 534 |
159 | 535 |
160 -- layout methods | 536 -- layout methods |
161 function ReBar.prototype:ApplySize() | 537 function ReBar.prototype:ApplySize() |
162 local buttonSz = self.config.size or 36 | 538 local buttonSz = self.config.size or 36 |
163 local spacing = self.config.spacing or 4 | 539 local spacing = self.config.spacing or 4 |
164 local rows = self.config.rows or 1 | 540 local rows = self.config.rows or 1 |
165 local columns = self.config.columns or 12 | 541 local columns = self.config.columns or 12 |
166 local w = buttonSz * columns + spacing * (columns + 1) | 542 local w = buttonSz * columns + spacing * columns |
167 local h = buttonSz * rows + spacing * (rows + 1) | 543 local h = buttonSz * rows + spacing * rows |
168 local f = self.barFrame | 544 local f = self.barFrame |
169 | 545 |
170 -- +1: avoid resizing oddities caused by fractional UI scale setting | 546 -- + 0.1: avoid issues with UI scaling |
171 f:SetMinResize(buttonSz + spacing*2 + 1, buttonSz + spacing*2 + 1) | 547 f:SetMinResize(buttonSz + spacing + 0.1, buttonSz + spacing + 0.1) |
172 f:SetWidth(w + 1) | 548 f:SetWidth(w + 0.1) |
173 f:SetHeight(h + 1) | 549 f:SetHeight(h + 0.1) |
174 end | 550 end |
175 | 551 |
176 function ReBar.prototype:ApplyAnchor() | 552 function ReBar.prototype:ApplyAnchor() |
177 local a = self.config.anchor | 553 local a = self.config.anchor |
178 local f = self.barFrame | 554 local f = self.barFrame |
179 if a then | 555 if a then |
180 f:ClearAllPoints() | 556 f:ClearAllPoints() |
181 f:SetPoint(a.point,getglobal(a.to),a.relPoint,a.x,a.y) | 557 f:SetPoint(a.point,getglobal(a.frame),a.relPoint,a.x,a.y) |
182 local color = anchoredLabelColor | 558 local color = anchoredLabelColor |
183 if a.to == "UIParent" or a.to == "WorldFrame" then | 559 if a.frame == "UIParent" or a.frame == "WorldFrame" then |
184 color = nonAnchoredLabelColor | 560 color = nonAnchoredLabelColor |
185 end | 561 end |
186 self.labelString:SetTextColor(color.r, color.g, color.b) | 562 self.labelString:SetTextColor(color.r, color.g, color.b) |
187 end | 563 end |
188 end | 564 end |
189 | 565 |
190 function ReBar.prototype:ApplyVisibility() | 566 function ReBar.prototype:ApplyVisibility() |
191 local v = self.config.visibility | 567 local v = self.config.visible or not self.locked |
192 if type(v) == "table" then | 568 |
193 if v.class then | 569 if tonumber(self.config.opacity) then |
194 local _, c = UnitClass("player") | |
195 v = v.class[c] | |
196 end | |
197 elseif type(v) == "string" then | |
198 local value = getglobal(v) | |
199 v = value | |
200 end | |
201 | |
202 if self.config.opacity then | |
203 self.barFrame:SetAlpha(self.config.opacity / 100) | 570 self.barFrame:SetAlpha(self.config.opacity / 100) |
204 end | 571 end |
205 | 572 |
206 if v then | 573 if v then |
207 self.barFrame:Show() | 574 self.barFrame:Show() |
211 end | 578 end |
212 | 579 |
213 function ReBar.prototype:LayoutButtons() | 580 function ReBar.prototype:LayoutButtons() |
214 local r = self.config.rows | 581 local r = self.config.rows |
215 local c = self.config.columns | 582 local c = self.config.columns |
216 local n = r * c | |
217 local sp = self.config.spacing | 583 local sp = self.config.spacing |
218 local sz = self.config.size | 584 local sz = self.config.size |
219 local gSize = sp + sz | 585 local gSize = sp + sz |
586 local point = (self.config.growUp and "BOTTOM" or "TOP")..(self.config.growLeft and "RIGHT" or "LEFT") | |
587 local major = self.config.columnMajor and r or c | |
588 | |
589 for i, b in ipairs(self.buttons) do | |
590 local x = sp/2 + gSize * math.fmod(i-1,major) | |
591 local y = sp/2 + gSize * math.floor((i-1)/major) | |
592 if self.config.columnMajor then x,y = y,x end | |
593 if self.config.growLeft then x = -x end | |
594 if not self.config.growUp then y = -y end | |
595 b:PlaceButton(self.barFrame, point, x, y, sz) | |
596 end | |
597 end | |
598 | |
599 function ReBar.prototype:FlipRowsColumns() | |
600 self.config.rows, self.config.columns = self.config.columns, self.config.rows | |
601 self.config.columnMajor = not self.config.columnMajor | |
602 self:ApplySize() | |
603 self:LayoutButtons() | |
604 end | |
605 | |
606 function ReBar.prototype:AcquireButtons() | |
607 local n = self.config.rows * self.config.columns | |
220 | 608 |
221 for i = 1, n do | 609 for i = 1, n do |
222 if self.buttons[i] == nil then | 610 if self.buttons[i] == nil then |
223 table.insert(self.buttons, self.class.button:acquire(self.barFrame, self.config.btnConfig, i)) | 611 local b = self.buttonClass:Acquire(self.config.btnConfig, i, self.config.pages and self.config.pages.n, n) |
224 end | 612 if b then |
613 if not AceOO.inherits(b, ReBar.IButton) then | |
614 error("ReBar: specified Button class object did not meet required interface") | |
615 end | |
616 if self.locked == false then | |
617 b:BarUnlocked() -- buttons assume they are created in a barlocked state | |
618 end | |
619 self.buttons[i] = b | |
620 self.barFrame:SetAttribute("addchild",b:GetActionFrame()) | |
621 end | |
622 end | |
623 end | |
624 | |
625 local maxn = table.maxn(self.buttons) | |
626 for i = n+1, table.maxn(self.buttons) do | |
225 local b = self.buttons[i] | 627 local b = self.buttons[i] |
226 if b == nil then | 628 self.buttons[i] = nil |
227 break -- handling for button types that support limited numbers | 629 if b then |
228 end | 630 self.buttonClass:Release(b) |
229 b:PlaceButton("TOPLEFT", sp + gSize * math.fmod(i-1,c), - (sp + gSize * math.floor((i-1)/c)), sz) | 631 end |
230 end | |
231 | |
232 -- b == nil, above, should always be the case if and only if i == n. ReBar never monkeys | |
233 -- with buttons in the middle of the sequence: it always adds or removes on the array end | |
234 while #self.buttons > n do | |
235 self.class.button:release(table.remove(self.buttons)) | |
236 end | 632 end |
237 | 633 |
238 end | 634 end |
239 | 635 |
240 | 636 |
241 function ReBar.prototype:StoreAnchor(f, p, rp, x, y) | 637 function ReBar.prototype:StoreAnchor(f, p, rp, x, y) |
242 local name = f:GetName() | 638 local name = f:GetName() |
243 -- no point if we can't store the name or the offsets are incomplete | 639 -- no point if we can't store the name or the offsets are incomplete |
244 if name and x and y then | 640 if name and x and y then |
245 self.config.anchor = { | 641 self.config.anchor = { |
246 to = name, | 642 frame = name, |
247 point = p, | 643 point = p, |
248 relPoint = rp or p, | 644 relPoint = rp or p, |
249 x = x, | 645 x = x, |
250 y = y | 646 y = y |
251 } | 647 } |
252 end | 648 end |
253 end | 649 end |
254 | 650 |
255 | 651 |
256 | 652 |
653 function ReBar.prototype:StickyIndicatorUpdate() | |
654 if IsShiftKeyDown() then | |
655 local snapRange = self.config.size + self.config.spacing | |
656 self:DisplaySnapIndicator(ReBar.anchorTargets, snapRange, 0, 0) | |
657 else | |
658 self:HideSnapIndicator() | |
659 end | |
660 end | |
661 | |
662 | |
257 -- mouse event handlers (clicking/dragging/resizing the bar) | 663 -- mouse event handlers (clicking/dragging/resizing the bar) |
258 function ReBar.prototype:BeginDrag() | 664 function ReBar.prototype:BeginDrag() |
259 local f = self.barFrame | 665 local f = self.barFrame |
260 f:StartMoving() | 666 f:StartMoving() |
261 f.isMoving = true | 667 f.isMoving = true |
262 f:SetScript("OnUpdate", function() self:StickyIndicatorUpdate() end) | 668 self.updateTime = DRAG_UPDATE_RATE |
669 f:SetScript("OnUpdate", function(frame, elapsed) self:StickyIndicatorUpdate(elapsed) end) | |
263 end | 670 end |
264 | 671 |
265 function ReBar.prototype:FinishDrag() | 672 function ReBar.prototype:FinishDrag() |
266 local f, p, rp, x, y | 673 local o, p, rp, x, y |
267 local bf = self.barFrame | 674 local bf = self.barFrame |
675 local snapRange = self.config.size + self.config.spacing | |
268 | 676 |
269 bf:StopMovingOrSizing() | 677 bf:StopMovingOrSizing() |
270 bf.isMoving = false | 678 bf.isMoving = false |
271 | 679 |
272 bf:SetScript("OnUpdate",nil) | 680 bf:SetScript("OnUpdate",nil) |
273 if IsShiftKeyDown() then | 681 if IsShiftKeyDown() then |
274 f, p, rp, x, y = self:GetStickyAnchor() | 682 o, p, rp, x, y = self:GetClosestPointSnapped(ReBar.anchorTargets, snapRange, 0, 0) |
275 ReBarStickyIndicator1:Hide() | 683 end |
276 ReBarStickyIndicator2:Hide() | 684 |
277 end | 685 if o == nil then |
278 | 686 o, p, rp, x, y = self:GetClosestVisiblePoint(ReBar.UIParentAnchorTarget, snapRange, 0, 0) |
279 if f == nil then | 687 end |
280 f = UIParent | 688 |
281 local _ | 689 self:HideSnapIndicator() |
282 _, p,rp,x,y = self:GetClosestPointTo(f) | 690 self:StoreAnchor(o:GetFrame(), p, rp, x, y) |
283 end | 691 self:ApplyAnchor() |
284 | |
285 if f then | |
286 self:StoreAnchor(f,p,rp,x,y) | |
287 self:ApplyAnchor() | |
288 end | |
289 end | 692 end |
290 | 693 |
291 function ReBar.prototype:BeginBarResize( sizingPoint ) | 694 function ReBar.prototype:BeginBarResize( sizingPoint ) |
292 local f = self.barFrame | 695 local f = self.barFrame |
293 f:StartSizing(sizingPoint) | 696 f:StartSizing(sizingPoint) |
294 f.resizing = true | 697 f.resizing = true |
295 f:SetScript("OnUpdate",function() self:ReflowButtons() end) | 698 self.updateTime = DRAG_UPDATE_RATE |
699 f:SetScript("OnUpdate",function(frame, elapsed) self:ReflowButtons(elapsed) end) | |
296 end | 700 end |
297 | 701 |
298 function ReBar.prototype:BeginButtonResize( sizingPoint, mouseBtn ) | 702 function ReBar.prototype:BeginButtonResize( sizingPoint, mouseBtn ) |
299 local f = self.barFrame | 703 local f = self.barFrame |
300 f:StartSizing(sizingPoint) | 704 f:StartSizing(sizingPoint) |
301 f.resizing = true | 705 f.resizing = true |
302 local r = self.config.rows | 706 local r = self.config.rows |
303 local c = self.config.columns | 707 local c = self.config.columns |
304 local s = self.config.spacing | 708 local s = self.config.spacing |
305 local sz = self.config.size | 709 local sz = self.config.size |
710 self.updateTime = DRAG_UPDATE_RATE | |
306 if mouseBtn == "LeftButton" then | 711 if mouseBtn == "LeftButton" then |
307 f:SetMinResize(c*(12 + 2*s) +1, r*(12 + 2*s) +1) | 712 f:SetMinResize(c*(12 + s) +0.1, r*(12 + s) +0.1) |
308 f:SetScript("OnUpdate",function() self:DragSizeButtons() end) | 713 f:SetScript("OnUpdate",function(frame, elapsed) self:DragSizeButtons(elapsed) end) |
309 elseif mouseBtn == "RightButton" then | 714 elseif mouseBtn == "RightButton" then |
310 f:SetMinResize(c*sz+1, r*sz+1) | 715 f:SetMinResize(c*sz+0.1, r*sz+0.1) |
311 f:SetScript("OnUpdate",function() self:DragSizeSpacing() end) | 716 f:SetScript("OnUpdate",function(frame, elapsed) self:DragSizeSpacing(elapsed) end) |
312 end | 717 end |
313 end | 718 end |
314 | 719 |
315 function ReBar.prototype:FinishResize() | 720 function ReBar.prototype:FinishResize() |
316 local f = self.barFrame | 721 local f = self.barFrame |
321 end | 726 end |
322 | 727 |
323 | 728 |
324 | 729 |
325 | 730 |
326 -- sticky anchoring functions | |
327 function ReBar.prototype:StickyIndicatorUpdate() | |
328 local si1 = ReBarStickyIndicator1 | |
329 local si2 = ReBarStickyIndicator2 | |
330 if IsShiftKeyDown() then | |
331 local f, p, rp, x, y = self:GetStickyAnchor() | |
332 if f then | |
333 si1:ClearAllPoints() | |
334 si2:ClearAllPoints() | |
335 si1:SetPoint("CENTER",self.barFrame,p,0,0) | |
336 si2:SetPoint("CENTER",f,rp,x,y) | |
337 si1:Show() | |
338 si2:Show() | |
339 return nil | |
340 end | |
341 end | |
342 si1:Hide() | |
343 si2:Hide() | |
344 si1:ClearAllPoints() | |
345 si2:ClearAllPoints() | |
346 end | |
347 | |
348 function ReBar.prototype:CheckAnchorable(f) | |
349 -- can't anchor to self or to a hidden frame | |
350 if f == self.barFrame or not(f:IsShown()) then return false end | |
351 | |
352 -- also can't anchor to frames that are anchored to self | |
353 for i = 1, f:GetNumPoints() do | |
354 local _, f2 = f:GetPoint(i) | |
355 if f2 == self.barFrame then return false end | |
356 end | |
357 | |
358 return true | |
359 end | |
360 | |
361 | |
362 function ReBar.prototype:GetStickyAnchor() | |
363 local snapRange = (self.config.size + self.config.spacing) | |
364 local r2, f, p, rp, x, y = self:GetClosestAnchor() | |
365 | |
366 if f and p then | |
367 local xx, yy = pointFindTable[p](f) | |
368 if r2 and r2 < (snapRange*snapRange) then | |
369 if xx or math.abs(x) < snapRange then x = 0 end | |
370 if yy or math.abs(y) < snapRange then y = 0 end | |
371 elseif not(yy) and math.abs(x) < snapRange then | |
372 x = 0 | |
373 elseif not(xx) and math.abs(y) < snapRange then | |
374 y = 0 | |
375 else | |
376 f = nil -- nothing in range | |
377 end | |
378 end | |
379 return f, p, rp, x, y | |
380 end | |
381 | |
382 function ReBar.prototype:GetClosestAnchor() | |
383 -- choose the closest anchor point on the list of target frames | |
384 local range2, frame, point, relPoint, offsetX, offsetY | |
385 | |
386 for f, tgtRegion in pairs(stickyTargets) do | |
387 if self:CheckAnchorable(f) then | |
388 local r2 ,p, rp, x, y = self:GetClosestPointTo(f,tgtRegion) | |
389 if r2 then | |
390 if not(range2 and range2 < r2) then | |
391 range2, frame, point, relPoint, offsetX, offsetY = r2, f, p, rp, x, y | |
392 end | |
393 end | |
394 end | |
395 end | |
396 | |
397 return range2, frame, point, relPoint, offsetX, offsetY | |
398 end | |
399 | |
400 function ReBar.prototype:GetClosestPointTo(f,inside) | |
401 local range2, point, relPoint, offsetX, offsetY | |
402 local pft = pointFindTable | |
403 local cx, cy = self.barFrame:GetCenter() | |
404 local fcx, fcy = f:GetCenter() | |
405 local fh = f:GetHeight() | |
406 local fw = f:GetWidth() | |
407 | |
408 -- compute whether edge bisector intersects target edge | |
409 local dcx = math.abs(cx-fcx) < fw/2 and (cx-fcx) | |
410 local dcy = math.abs(cy-fcy) < fh/2 and (cy-fcy) | |
411 | |
412 for p, func in pairs(pft) do | |
413 local rp, x, y | |
414 if inside == outsideFrame then | |
415 rp = oppositePointTable[p] | |
416 x, y = self:GetOffsetToPoint(f, func, pft[rp]) | |
417 else | |
418 rp = p | |
419 x, y = self:GetOffsetToPoint(f, func, func) | |
420 end | |
421 | |
422 -- if anchoring to an edge, only anchor if the center point overlaps the other edge | |
423 if (x or dcx) and (y or dcy) then | |
424 local r2 = (x or 0)^2 + (y or 0)^2 | |
425 if range2 == nil or r2 < range2 then | |
426 range2, point, relPoint, offsetX, offsetY = r2, p, rp, x or dcx, y or dcy | |
427 end | |
428 end | |
429 end | |
430 return range2, point, relPoint, offsetX, offsetY | |
431 end | |
432 | |
433 function ReBar.prototype:GetOffsetToPoint(f,func,ffunc) | |
434 local x, y = func(self.barFrame) -- coordinates of the point on this frame | |
435 local fx, fy = ffunc(f) -- coordinates of the point on the target frame | |
436 -- guarantees: if x then fx, if y then fy | |
437 return x and (x-fx), y and (y-fy) | |
438 end | |
439 | |
440 | |
441 | |
442 | 731 |
443 | 732 |
444 | 733 |
445 -- utility function to get the height, width, and button size attributes | 734 -- utility function to get the height, width, and button size attributes |
446 function ReBar.prototype:GetLayout() | 735 function ReBar.prototype:GetLayout() |
447 local c = self.config | 736 local c = self.config |
448 local f = self.barFrame | 737 local f = self.barFrame |
449 return f:GetWidth(), f:GetHeight(), c.size, c.rows, c.columns, c.spacing | 738 return f:GetWidth(), f:GetHeight(), c.size, c.rows, c.columns, c.spacing |
450 end | 739 end |
451 | 740 |
741 | |
452 -- add and remove buttons dynamically as the bar is resized | 742 -- add and remove buttons dynamically as the bar is resized |
453 function ReBar.prototype:ReflowButtons() | 743 function ReBar.prototype:ReflowButtons( elapsed ) |
454 local w, h, sz, r, c, sp = self:GetLayout() | 744 self.updateTime = self.updateTime - elapsed |
455 | 745 if self.updateTime <= 0 then |
456 self.config.rows = math.floor( (h - sp) / (sz + sp) ) | 746 self.updateTime = DRAG_UPDATE_RATE |
457 self.config.columns = math.floor( (w - sp) / (sz + sp) ) | 747 |
458 | 748 local w, h, sz, r, c, sp = self:GetLayout() |
459 if self.config.rows ~= r or self.config.columns ~= c then | 749 |
460 self:LayoutButtons() | 750 self.config.rows = math.floor( (h+1) / (sz + sp) ) |
751 self.config.columns = math.floor( (w+1) / (sz + sp) ) | |
752 | |
753 if self.config.rows ~= r or self.config.columns ~= c then | |
754 self:AcquireButtons() | |
755 self:LayoutButtons() | |
756 end | |
461 end | 757 end |
462 end | 758 end |
463 | 759 |
464 | 760 |
465 -- change the size of buttons as the bar is resized | 761 -- change the size of buttons as the bar is resized |
466 function ReBar.prototype:DragSizeButtons() | 762 function ReBar.prototype:DragSizeButtons( elapsed ) |
467 local w, h, sz, r, c, sp = self:GetLayout() | 763 self.updateTime = self.updateTime - elapsed |
468 | 764 if self.updateTime <= 0 then |
469 local newSzW = math.floor((w - (c+1)*sp)/c) | 765 self.updateTime = DRAG_UPDATE_RATE |
470 local newSzH = math.floor((h - (r+1)*sp)/r) | 766 |
471 | 767 local w, h, sz, r, c, sp = self:GetLayout() |
472 self.config.size = math.max(12, math.min(newSzW, newSzH)) | 768 |
473 | 769 local newSzW = math.floor((w - c*sp)/c) |
474 if self.config.size ~= sz then | 770 local newSzH = math.floor((h - r*sp)/r) |
475 self:LayoutButtons() | 771 |
476 self:UpdateResizeTooltip() | 772 self.config.size = math.max(12, math.min(newSzW, newSzH)) |
773 | |
774 if self.config.size ~= sz then | |
775 self:LayoutButtons() | |
776 self:UpdateResizeTooltip() | |
777 end | |
477 end | 778 end |
478 end | 779 end |
479 | 780 |
480 | 781 |
481 -- change the spacing of buttons as the bar is resized | 782 -- change the spacing of buttons as the bar is resized |
482 function ReBar.prototype:DragSizeSpacing() | 783 function ReBar.prototype:DragSizeSpacing( elapsed ) |
483 local w, h, sz, r, c, sp = self:GetLayout() | 784 self.updateTime = self.updateTime - elapsed |
484 | 785 if self.updateTime <= 0 then |
485 local newSpW = math.floor((w - c*sz)/(c+1)) | 786 self.updateTime = DRAG_UPDATE_RATE |
486 local newSpH = math.floor((h - r*sz)/(r+1)) | 787 |
487 | 788 local w, h, sz, r, c, sp = self:GetLayout() |
488 self.config.spacing = math.max(0, math.min(newSpW, newSpH)) | 789 |
489 | 790 local newSpW = math.floor((w - c*sz)/c) |
490 if self.config.spacing ~= sp then | 791 local newSpH = math.floor((h - r*sz)/r) |
491 self:LayoutButtons() | 792 |
492 self:UpdateResizeTooltip() | 793 self.config.spacing = math.max(0, math.min(newSpW, newSpH)) |
794 | |
795 if self.config.spacing ~= sp then | |
796 self:LayoutButtons() | |
797 self:UpdateResizeTooltip() | |
798 end | |
493 end | 799 end |
494 end | 800 end |
495 | 801 |
496 | 802 |
497 -- update the drag tooltip to indicate current sizes | 803 -- update the drag tooltip to indicate current sizes |
501 GameTooltip:Show() | 807 GameTooltip:Show() |
502 end | 808 end |
503 | 809 |
504 function ReBar.prototype:ShowTooltip() | 810 function ReBar.prototype:ShowTooltip() |
505 GameTooltip:SetOwner(self.barFrame, "ANCHOR_TOPRIGHT") | 811 GameTooltip:SetOwner(self.barFrame, "ANCHOR_TOPRIGHT") |
506 GameTooltip:AddLine("Bar "..self.barID) | 812 GameTooltip:AddLine(self.config.btnConfig.subtype.." Bar "..self.barID..(self.config.visible and "" or " (Hidden)")) |
507 GameTooltip:AddLine("Drag to move") | 813 GameTooltip:AddLine("Drag to move") |
508 GameTooltip:AddLine("Shift-drag for sticky mode") | 814 GameTooltip:AddLine("Shift-drag for sticky mode") |
509 GameTooltip:AddLine("Right-click for options") | 815 GameTooltip:AddLine("Right-click for options") |
510 GameTooltip:Show() | 816 GameTooltip:Show() |
511 end | 817 end |